Far Wanderings

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander 2016 (C16) Common
Torment (TOR) Common

Combos Browse all

Far Wanderings

Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.

Threshold — If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped, then shuffle your library.

Far Wanderings Discussion

SirSgtCire on The Song of My People

1 week ago

So far we have:

-1 Fires of Yavimaya , -1 Sundering Growth , -1 Far Wanderings

+1 Rhythm of the Wild , +1 Cindervines , +1 Thrashing Brontodon

I will need to consider adding in the two hex boots to protect Gishath from instant removal. Not quite sure yet, but I might have to.

Gremyo on Meren Commander EDH deck *NEED HELP*

3 weeks ago

A pretty common suite of ramp is just Cultivate , Kodama's Reach , Sylvan Scrying (more of a color fix, but it can grab you your karoo land or a temple of the false god), Harrow (note that the lands enter in untapped, so you actually go even on mana with this spell), Golgari Locket , Golgari Signet , Sakura-Tribe Elder , maybe a Drover of the Mighty (its a budget birds of paradise!)

And probably number one for golgari, Far Wanderings (3 lands for 3 mana)

Just adding in your locket, signet, a kodama's reach, a harrow, and a far wanderings will really improve your ramp.

HalbrechtHalbrecht on "Bite of Delirium"

1 month ago

Primal Growth is working alright so far in playtesting, but I'm still not sure whether I like it better than Far Wanderings .

Going down to 22 lands seems to work fine. Between dredging Dakmor Salvage , recurring lands with Crop Sigil and Loam , and finding them with Grisly Salvage and Primal Growth , I never had issues making land drops.

Flooremoji on Wood Sage Public Pressure - PDH

1 month ago

Yes! I knew someone would do it! Maybe Far Wanderings ?

Reliquarian on Jarad commander deck

1 month ago

Nice deck! I have a The Mimeoplasm deck that uses Jarad, Golgari Lich Lord as a win con and it's a lot of fun.

Some suggestions you may want to look into could be Apocalypse Demon or Lord of Extinction as high power creatures to sac with Jarad for a win. (Apocalypse demon is especially budget friendly which is nice).

Another option is Corpse Connoisseur to tutor creatures you want to reanimate into your graveyard. And Necromancy is a great reanimator spell to include. Also Krosan Grip is great removal and something I like to include in most green decks. Additionally Thran Dynamo and Gilded Lotus are a bit higher curve but end up being excellent rocks in a slower meta.

Lastly if you are putting a lot of cards into your graveyard then Far Wanderings can make for some really great ramp. Also if you are putting lands into your graveyard to get back Jarad then Splendid Reclamation could be nice for getting them all back into play.

(I also think it's worth mentioning Life from the Loam and Crucible of Worlds as good options for a Jarad deck even though they're a bit less budget friendly but certainly solid cards to pick up at some point)

Anyway I quite like the deck you've got here and I hope my suggestions are of some help! +1 upvote from me!

SamsWrath on Sliver

1 month ago

I have a few suggestions.

Ashnod's Altar can make you infinite mana with Sliver Queen's ability if you also have either Heartstone or Training Grounds in play. Phyrexian Altar can help you with mana fixing.

Acidic Sliver and Cautery Sliver for creature removal and potentially a direct damage table kill.

Swap Aura Shards for Harmonic Sliver.

Toss in Root Sliver.

Since you're in 5 colors you don't need Chaos Warp.

Since you are in Black consider adding in tutors (also green tutors for creatures).

Training Grounds would really make your slivers' abilities that much cheaper to activate.

For extra fast mana you can always run some mana dorks like Llanowar Elves or Birds of Paradise or run some spells that let you search for lands such as: Land Tax One with Nature Attune with Aether Caravan Vigil Lay of the Land Traverse the Ulvenwald Crop Rotation Rampant Growth Edge of Autumn Farseek Into the North Land Grant Sylvan Scrying Cultivate Far Wanderings Harrow Harvest Season Kodama's Reach Explosive Vegetation

bem77 on Najeela, Three's a Crowd

3 months ago

I totally forgot about Harvest Season, Far Wanderings, and Spoils of Victory.

Savage1988 on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

4 months ago

Hi there, awesome deck and a great inspiration for my maybe-board!

I found a couple things missing in your list that i was curious about:

I’m sure your list is impossibly tight, but these options i think merit at least consideration if you didn’t know of them yet.

Either way +1. If you happen to be able to glance at my new list. It could use some help :)

Omnath - it’s raining eleMENtals! (v0.2)

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Far Wanderings occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.07%

Golgari: 0.05%

BRG (Jund): 0.21%