Arbor Elf

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2013 (M13) Common
Worldwake (WWK) Common

Combos Browse all

Arbor Elf

Creature — Elf Druid

Tap: Untap target Forest.

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M13

WWK

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Arbor Elf Discussion

Austin_Smith_of_Cards on Elfies

2 days ago

Wolf-Skull Shaman is a fairly strong card to include I'd think, since it not only synergises with other Elves but also makes 2/2 Wolf tokens that benefit from Tolsimir's anthem.

Anointed Procession has spiked recently in price, but I still absolutely recommend it for any token strategy.

Elvish Visionary may not look like much, but a disposable Elf that cycles itself is super strong.

Fortified Village is a budget dual land that's super low right now since it just cycled out of standard.

Gyre Sage is absolutely ridiculous if you can find a way to repeatedly put +1/+1 counters on it.

You absolutely need more mana dorks to pump out your elves faster. Llanowar Elves, Arbor Elf, Elvish Mystic, and Fyndhorn Elves should all be included.

Supahpikmin on Green/Blue Mana-Ramp

3 days ago

I'm not sure if you caught this, and I could be wrong about how the mana pool works, but it looks like if you enchant Arbor Elf or Voyaging Satyr with Freed from the Real, and use them to untap any enchanted land that provides blue mana + any other color, you can gain infinite mana to power Helix Pinnacle.

So say you have Arbor Elf + Freed from the Real , and Forest + Utopia Sprawl ; you could use a blue to untap the Arbor Elf, and use the green to power Helix Pinnacle

abby315 on Yet another Ælf Deck

5 days ago

Reclamation Sage is much better than Zealot!

Elvish Mystic will be slightly better than Arbor Elf because you can still tap it for mana if all you have are pain lands. Also, go up to 4 Karplusan Forest instead of 2 Mountain, and maybe consider adding other duals like Rootbound Crag or Stomping Ground. You really dont want basic mountains here because theyll mess up your opening hands.

Elvish Visionary is a great cheap way to keep the elves coming. Id suggest 4 in place of some more expensive elves.

Id suggest 1-2 Ezuri, Renegade Leader as a good way to use Radha mana and end the game :)

Also I know you want to keep this modern legal, but PLEASE get a playset of Bloodbraid Elf for casual games :P Ill rest easy knowing shes the other reason to go GR elves.

darkdawson123 on Gruul Burnout

1 week ago

So if you want to make this deck more competitive then you want to lean much harder on the ramp aspect. You have 11 so called mana dorks along your curve which isn't bad but you want those dorks to drop early as in turn 1 things like Birds of Paradise, Arbor Elf, Sakura-Tribe Elder. So that you can poop out Thar and win the game off of his back

darkdawson123 on Dragon Hive

1 week ago

I would go all in on the Tooth and Nail plan. It seems so much more powerful than just land ramping! I would say you should focus on the green bits and run cards like Utopia Sprawl and untappers like Arbor Elf and the likes to get out a turn 3 win with Karrthus, Tyrant of Jund, and Atarka, World Render!

Good luck my friend

wonderboyrox on Jugan Deck

1 week ago

Seems to me that Nykthos, Shrine to Nyx is missing from this deck. It is a bit on the pricey side, but if you could afford it, it would really speed up some of your late-game plays.

And on that note, if you were to replace some of your mana ramp creatures for something like Arbor Elf and then throw in some Utopia Sprawls, it could speed up your deck a bit more, giving you access to 4 mana by turn two. Just some food for thought.

YoungQuakerBoy on This Company is Breaking all the Ground

1 week ago

Thanks for the comments guys!

@Jafjaf5: I had looked at something more in that realm before with this deck:Face is the Place. That's What Forcemage Knows.. At that point it does become a different deck as using Aspect of Hydra, which is one of the big finishers in this version, is greatly diminished, as well as the deck having a whole different set of strengths and weaknesses. Thanks for the idea!

@wonderboyrox: The birds are there over some other 1 mana 1/1 ramping creature mainly to give another type of evasion on the board to be able to pump. The ability to to target a birds with Aspect of Hydra and fly over most blockers seems to outweigh the 1 power that one of the other creatures would bring. Surely, in some cases the other would be better, but in most, I am more happy to have the birds. On a much smaller scale, they can make the few sideboard cards that cost phyrexian mana (Dismember and Act of Aggression a little less painful.

The Arbor Elf and Utopia Sprawl idea is intriguing but runs into the issue of fitting it in the deck. I don't want to drop any of my proactive creatures to weaken my threats or Collected Company chances. I also don't want to drop any boosts or protection as I need a certain amount to have good chances of getting what I need in a game. The only option would probably be Noble Hierarchs and I would really hate to drop those, as they are deceivingly powerful. I guess what it comes down to is that I am not trying to ramp really high (such as in to Primeval Titan or something like that) and I believe that the pieces that I currently have work better with the surrounding cards.

Thanks for the ideas!

wonderboyrox on This Company is Breaking all the Ground

1 week ago

Is there a particular reason you choose to run Birds of Paradise over something like Arbor Elf? If you were to replace Birds with Arbor Elf, and add in some Utopia Sprawls, you could move your turn 3 Collected Company into your Turn 2 Collected Company.

Just seems like it would speed the deck up a bit, you're not even splashing other colors, so mana-fixing isn't an issue, might as well just go straight ramp for the faster plays.

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