|Commander / EDH||Legal|
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|Masters 25 (A25)||None|
|Magic 2013 (M13)||Common|
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Creature — Elf Druid
Tap: Untap target Forest.
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Arbor Elf Discussion
3 days ago
Ah, so theyre meta picks. My meta is devoid of any version of land hate so Ill probably stick to Arbor Elf just because he can get value without killing him self. (Makes Diabolic Intent and Culling the Weak a lot better) PS: Baral, Chief of Compliance also reduces sorceries
3 days ago
Your 5-drop enchantments are good, but a Spell Pierce would ruin your day. Hardened Scales and Metallic Mimic can help get hydras bigger and are solid early plays. In Modern a lot of decks are winning by Turn 4-5, and so Doubling Season for example is kinda clunky as it takes all your mana to cast and doesnt do anything until you are able to resolve a Hydra or Planeswalker the following turn. Mistcutter in the side is obviously great against decks but the haste also makes it a decent early play too. Plus the creature count, hydras particularly, is kinda low for a creature-based strategy and you dont wanna end up with a hand full of lands and enchantments. Id probably drop Alpha Auth all together (sets up a sweeper 2-for-1) and go to 2 copies Doubling. I like things like Vines of Vastwood or Blossoming Defense better as you get them to waste a removal spell, much harder to play around and allows leaving up to bluff. Sweepers can foil your plan, maybe Heroic Intervention could help hedge.
Ive always been a fan of Polukranos, World Eater, a 5/5 on Turn 3 is pretty solid and later it can be used as removal/mana dump.
Cavern of Souls is helpful if you have a lot of blue decks in your meta. Birds of Paradise is ok but in mono-green something like Llanowar Elves or Arbor Elf might be just as good but can also chump block and potentially kill something small. Aspect of Hydra is another thing to consider, especially with things with trample or haste. Only other thing I can think of is Surrak, the Hunt Caller to give your following turns Kalonian Hydra haste.
Looks good, keep up the tweaking +1
3 days ago
3 days ago
A more burnier approach would be stuff like Lightning Helix wich is always good, next to Lightning Bolt, maybe backed up by some counterspells, preferably ones that are also good if narsetted into, such as Izzet Charm and maybe some other charms
5 days ago
Aven Mindcensor, Hushwing Gryff, Spirit of the Labyrinth, Winter Orb, Thalia, Heretic Cathar, Kinjalli's Sunwing, Vryn Wingmare, Mother of Runes, Ramunap Excavator, Aura of Silence, Sun Titan, Swords to Plowshares, Alms Collector, Mirri, Weatherlight Duelist, Eladamri's Call, Tocatli Honor Guard, Eidolon of Rhetoric, Kataki, War's Wage, Propaganda, Ghostly Prison, Windborn Muse, Stasis, Static Orb, Glowrider, Rising Waters, Lodestone Golem, Damping Matrix, Cursed Totem, and Damping Sphere
The cards above are powerful stax pieces that are heavy play, yet range from 0.15$ to 5$ on tcgplayer. Below are more expensive cards that still are good for the deck, yet are not required.
Hokori, Dust Drinker, Rhystic Study, Sphere of Resistance, Thorn of Amethyst, Nature's Will, Bear Umbra, Sword of Feast and Famine, Grand Arbiter Augustin IV, Linvala, Keeper of Silence, Recruiter of the Guard, and Thalia, Guardian of Thraben.
Other than these stag pieces (cards used to lock your opponents out of the game) the deck should ramp, have some good interaction, and have draw power too. It can then use a decent field of small creatures and some combat steps, or powering out planeswalker ultimates to win. Below are some ideas on how to do that.
5 days ago
Noone punches me indamowf and gets away with it, lol.
I like this list my friend. Let me know when you have it built so we can shuffle them up.
If I was building this deck I would try to fit in two more lands. Perhaps the 2x Raging Ravine from your maybe board? I also like having 6 cards for ramp but I'm not a huge fan of the Sylvan Caryatid in this deck. It would be really nice to have another one drop that could produce green and red but I'm not sure what that would be. Maybe the you could run Arbor Elf and then dial up the number of duals containing the forest land type like Cinder Glade or Sheltered Thicket.
6 days ago
Well, three recommendations.
Nykthos, Shrine to Nyx is perfect for this deck. Swap 4 forests out for this andyou wont regret it.
Natural State is more a sideboard card, since large numbers of decks dont have any enchantments or Artifacts, but the ones that do you want to be able to swap this in for.
Arbor Elf + Utopia Sprawl is one of those combos that is huge for most mono-green decks. If its in your starting hand, youll have 4 extra mana on turn two for casting some of your bigger creatures. Not as much synergy with Khalni Hydra, but worth the price
1 week ago
Here some cards to pimp your deck.
More ramp = more speed:
Control and removal
- Song of the Dryads
- Arcane Denial
- Cyclonic Rift
- Nature's Claim
- Swan Song
- Plasm Capture
- Simic Charm
- Beast Within
- Reality Shift
- Back to Nature
- Bane of Progress
- Krosan Grip
- Fuel for the Cause