Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Magic 2013 (M13) Uncommon
Ninth Edition (9ED) Uncommon
Eighth Edition (8ED) Uncommon
Urza's Saga (USG) Common
Promo Set (000) Rare

Combos Browse all



Counter target spell, then untap up to four lands.

Price & Acquistion Set Price Alerts





Recent Decks

Rewind Discussion

legendofa on Bystander Mode Activate

17 hours ago

First thought is that if you have the budget, switch out Cancel for something else; it's been outclassed pretty hard. Disallow and Overwhelming Denial are both good options, and the latter has good synergy with Rewind.

Consider some Fog effects: Ethereal Haze, Kami of False Hope, and Riot Control are all effective. I haven't seen a Spirit-based Turbofog deck, but it might be doable.

Angel of Flight Alabaster gives your spirits a second chance if something goes wrong.

Supreme Verdict is a huge sweeper. AEtherize is pretty good bounce as a budget option.

theindigoeffect on Need Disruption/Semi-Wrath That Also Provides ...

2 weeks ago

The colors that I specifically need help with are red/blue/green.

Some of what I have so far: Mana Drain, Baral's Expertise Incendiary Command, Spell Swindle, Adverse Conditions, Rewind, Snap, Muddle the Mixture, Molten Psyche, Collective Defiance, Monastery Siege, Izzet Charm, Fateful Showdown, Combustible Gearhulk, etc.

I am trying to maintain a board state with my The Locust God and Animar, Soul of Elements decks, so while something similar to a Decree of Pain in those colors would be great, something similar to Baral's Expertise would be even better, but I am open to all suggestions.

Thanks in advance!

Kyln on Rewind Grand Master

3 weeks ago

Regarding the Blighted Agent and Curse of the Bloody Tome I was looking for a way to win that cost me no mana (so that I could save it for Rewind), and that existing permanents from the beginning of the game could not stop. I think that swaping a Vapor Snag for Lightning Bolts is good, but I don't think that I have a way to deal with big creatures if I remove the Journey to Nowhere. If I had to replace it with something it would be Path to Exile, because I can bounce it with Soulfire Grand Master.

Thanks for all the suggestions! I have not really looked at this deck in a while.

ulmo on Rewind Grand Master

3 weeks ago

It runs real well with Opt and Soulfire Grand Master.

I would replace Vapor Snag and Journey to Nowhere for 4x Lightning Bolt and one more Opt. Steam Vents would be nice (you could leave one land up for either spell) but that shit is expensive.

I would drop Blighted Agent and Curse of the Bloody Tome for something more like Bonfire of the Damned as well as Spell Piercefor Soulfire Grand Master

Sorry for the quick comment earlier. Very cool combo (Rewind)!

billium813 on Kumena, Tyrant of the Kitchen Table (EDH)

1 month ago

Cut recommendations:

  • Cursecatcher: not very good in Commander
  • Jade Bearer: doesnt have enough value
  • Jade Guardian: seems pretty meh
  • Tidal Courier: doesnt seem that good for Blue card advantage
  • Rewind, Arcane Denial: Merfolk is more aggro than control. Its good to have some counter spells, but I'd keep them cheaper and less of them.

  • Aquatic Incursion: seems too slow and mana intensive for only 1 unblockable merfolk... looking at other unblockable abilities you have, they are cheap or apply to all merfolk

  • Hardened Scales: I dont feel like this deck focuses enough on +1/+1 counters to make this valuable
  • Cauldron of Souls: Wouldnt most of them be really tiny? It depends on how many ETB effects you have that are any good and bonus points if the ETB gives +1/+1 counter (I count like 4 merfolk that this works well with?) Sure you have some lords... but unless your deck is loaded with cards like Deeproot Elite, I dont see the value.

TrueTribal on Perfected Swarm

1 month ago

Hi, not sure if youre looking for suggestions, but I have a few thoughts.

Using both Rewind and Glimmer of Genius is a killer combo. Both cards are great on their own, but together they work really well in a deck like this.

Also, Grip of the Roil is strictly better than Crippling Chill, so you should probably make that switch.

redace10 on Chiberia

1 month ago

Okay Chiberia, I've looked over this deck and have gathered my thoughts. Firstly, this is a very strong deck, congrats on some well deserved recognition. I see some room for improvement but, this looks very hard to stop.

A few cards jump out at me that could serve you well.

Minamo, School at Water's Edge is one. Shouldn't need to explain that one.

Duelist's Heritage is another very powerful card. I seriously love it, double strike is so good with Ojutai. Fits under Sun Titan, and can even be used as a political tool. It and fireshrieker lead me to run Medomai the Ageless, as he too loves double strike. You know how I feel about Angelic Destiny, this card is why, it is a clear upgrade ... I'll discuss possible cuts later anyway.

You run so little recursion, is that by design? If so I would definitely like Rest in Peace in here to shut down graveyard decks and deprive your opponents of a potential resource.

If you're just looking for ideas for recursion, I have a few. Torrential Gearhulk is one, I really like that it can be tutored out and itself reanimated fairly easily because it is an artifact. Snapcaster Mage is of course costly, but a great way to get extra use out of already cast counters. Academy Ruins or the more budget friendly Buried Ruin are excellent utility lands for getting artifacts back.

Cast Out, D-Sphere: I have a thing about not-so permanent removal, as that is what those are. Grasp of Fate can be political and is very strong, these are noticeably worse. I'm a big fan of Forsake the Worldly, it is permanent removal of many pesky cards, and cycles as well. Rewind could be another choice to swap in.

Tatsumasa: Big power boost, but wow is it expensive. It's ability is of only questionable value in my opinion. I imagine you use this in conjunction with stoneforge mystic, I have to wonder why batterskull isn't utilized instead. Lifelink, almost as a big a power boost, and ever important vigilance.

Fact or Fiction: Impulse is better. Half the cost, digs almost as deep, and your opponents don't know what you're getting. Also fits under Isochron. I would make that swap.

Hero's Blade: If haunted cloak could go in over something, its this. Do you know you have zero cards in your deck that grant haste? Leyline does grant psuedo-haste but thats it. I hope you're not underappreciating how special that cloak is to Ojutai. I know you don't run swiftfoot boots, but the cloak is that card on steroids, like uber sterioids.

Ponder: If you're struggling to find a card to cut make room for something to playtest, this would be it. Ojutai digs all on his own, and you've read my thoughts on cantrips. It totally does have value, but if some other card out there could present more value (Conqueror's Flail? Grand Abolisher maybe?), then swap it for this and see how it goes in my opinion.

I hope I gave some useful ideas, or at least some useful commentary on a few noteworthy cards. This deck has definitely inspired me to make a few alterations to my deck, kudos again on a strong deck.

Suns_Champion on Arbiter of Keeping Things Fun

1 month ago

I think a big problem with control is the multiplayer aspect of EDH. impossible to counter everything from 3 players, and trying makes you the target. I'd go with stax, what GAAIV already does.

Stax: Chancellor of the Annex,Spelltithe Enforcer, Kataki, War's Wage, Overburden, Meekstone, Lodestone Golem, Thalia, Guardian of Thraben, Fatespinner, Windborn Muse, Magus of the Tabernacle, Magus of the Moat, Trinisphere, Suppression Field, Pendrell Mists

Lockdown: Martyr's Bond, Arcane Laboratory, Winter Orb, Ethersworn Canonist, Angelic Arbiter, World Queller, Static Orb, Icy Manipulator, Rule of Law

Escape Lockdown: Teferi, Temporal Archmage, Land Tax, Daze, Rewind, Rhystic Study, Luminarch Ascension

Misc: Leyline of Sanctity, Cloud Cover, Teferi, Mage of Zhalfir, Dovescape

Even if you don't go into the stax strategy hardcore, a lot of these might still be useful for you. Good luck!

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