Snow-Covered Forest

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Premodern Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Snow-Covered Forest

Basic Snow Land — Forest

: Add .

lil_cheez on Azusa, Lost but Seeking Cthulu [Primer]

2 weeks ago

Sweet deck. I like it.

May I suggest a Field of the dead package?

-9 Forests
+1 Field of the Dead
+1 Command Tower
+7 Snow-Covered Forests

Rhadamanthus on Can I have multiple copies …

4 months ago

The "Basic Land" rarity you saw is probably because Kaldheim was one of the expansions where the basic land slot in draft boosters was also used for common multi-lands to help smooth out draft and sealed play.

The key thing to know is that having the "Basic" supertype on the type line is what determines whether a land is a basic land (for full-art/textless cards, you refer to a standard English-language printing to determine the text). Island has this and Snow-Covered Forest does too, but Rimewood Falls doesn't. It isn't a basic land.

wallisface on Rampaging Hydras & Elves Deck

5 months ago

This us the kindof list i’d end up building (again, Green-Blue, but it’d be super-easy to make this mono-green)

eliakimras on Ur dragon, need recommendations

10 months ago

Hello! I saw your deck help tag and wanted to give some insight.

I don't run Miirym as commander, but I do have her in the 99 in Smashing Faces with the Ur-Dragon, and she always pushes me to victory whenever she's allowed to stick on the battlefield.

Some areas you might want to change to improve your consistency:

1 - Ramp

2 - Draw/Haste

3 - Removal/Boardwipes

4 - Protection

5 - Card draw

6 - Better threats

7 - Some utility lands you might want to run

thefiresoflurve on Beginners Greensleeves

1 year ago

This looks like a fantastic beginner deck! Reminiscent of my buddy's mono-green deck back when we played Magic circa 2011. Glad to see some things never change :)

One thing I might recommend cutting is Field of the Dead, since you don't have a lot of land with different names. I guess you could add Command Tower and Snow-Covered Forest for an easy +2.

Elvish Reclaimer or Ulvenwald Hydra could also help. Those cards are good anyway, but I'd err towards not adding too many more - don't want to build around a card that's in the 99.

PrismMTG on The Island Awakened [[Primer]]

1 year ago

king-saproling

Prismatic Omen is actually in the decklist in order to get Forest etb triggers from Titania, Nature's Force off of many of the fetch lands I run in the list, getting 2 Forest triggers the same way any other landfall trigger would work.

Field of the Dead is a card that Profet93 and I already and we came to the conclusion that the list doesn't run enough non basic lands, that specifically aren't fetches, to consistently activate Field of the Dead. Even if you slot in half the Forests as Snow-Covered Forests, there are only 10 non fetch land cards with different names; Forest, Snow-Covered Forest, Field of the Dead, Yavimaya Hollow, Yavimaya, Cradle of Growth, Lotus Field, Lotus Vale, Jungle Basin, Dryad Arbor and Boseiju, Who Endures. Leaving a fetchland in play without cracking it is a really painful cost just to have Field of the Dead up and running, and without doing that, I don't know if it is consistent enough to consider running.

thesilentpyro on "Casual" Anti-Rez Flash

1 year ago

Considerations:

Add

Cut

wallisface on Kaldheim: Narfi and Jorn

1 year ago

MadMork you only really need to get 1-pip of each land to have your deck functioning, so i’d suggest trying to have a distribution of pretty-equal colours.

Something like 2x each of Ice Tunnel, Woodland Chasm, and Rimewood Falls, and then 6x each of Snow-Covered Swamp and Snow-Covered Island, and 5x Snow-Covered Forest, for 23 lands total.

I’m against running too many of those taplands, as they’re super slow & suboptimal. Ideally you’d be running a bunch of fetchlands to fix the manabase, but i’m aware they are pretty cost-prohibitive.

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