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Basic Snow Land — Forest
: Gain .
Snow-Covered Forest Discussion
16 hours ago
Thanks for advice and inspiration WAYF4
I like the idea of tutoring with Fabricate in a combo heavy deck so I've thrown it in for now, but if/when I can get my hands on a Demonic Tutor , I think I'll put that in it's place. One thing I've noticed when playing the combo-centric decks is hiding information and not letting your opponents know when your about to pop off is key. Most of the time, you need a safe opening to ensure no one will remove you combo pieces on the spot, and with cards like Krosan Grip in the format, along with other instant speed artifact and creature removal, a black tutor to hide information will be preferable in the long run.
On the topic of Saheeli's Directive , I've found in play testing the deck it isn't too hard to cast. More importantly, the colour pie isn't properly counting sources. In just land, there are 9 sources of red mana, and the Clifftop Retreat is ignored for some reason. From non-land sources, there's still about 6 additional sources of red mana. Colour fixing doesn't seem to be to big an issue in this deck so far, and that's definitely a positive. I've still thrown in a Snow-Covered Mountain , but that's more for the purpose of searching out more basics for colour fixing with Wild-Field Scarecrow . Not being able to summon the appropriate lands in the early game was a bit problematic, which is why a Snow-Covered Forest also made it's way into the deck.
It may be another week or two before I feel the deck has been refined enough and I have it all in paper, but I do suggest trying it out in the meantime. Despite not having specific "utility cards," the deck does an extraordinary job with handling any difficult permanent on the board and could easily win in a fairly aggressive match due to the multiple lords or lord-like creatures that found their way into the deck, and nothing feels better than casting One with the Machine for ten cards all at once.
3 days ago
Snow lands aren't legal in Standard. I recommend getting rid of the Snow-Covered Island , Snow-Covered Plains and the Snow-Covered Forest and replace them with Island , Plains and Forest respectfully.
1 week ago
I love the idea of a BUG Snow deck. Marit Lage's Slumber seems like a potential build around and Ice-Fang Coatl is begging for a deck. The trick with BUG decks is balancing Cantrips v. disruption. In other words, Serum Visions and Thoughtseize both want to be played on T1 but do very different things. Force of Negation could be a key to fixing this conundrum. Having a free counter spell at the ready gives the Archetype more breathing room to get set-up and into the Mid-Game without dying to some hideous Aggro deck.
I've been kicking it around in my head as to what colors the Snow Deck is going to be in Modern. Obviously UG, but is another color really necessary to fuel the deck? I've been looking to White for Path to Exile and Wall of Shards . Or Black for Dead of Winter and Thoughtseize . Both are possible additions, but I haven't really nailed down the best choice.
The deck would need a critical mass of Snow Permanents if it plays Marit Lage's Slumber . That leads to a bunch of Basic Lands . I don't know how well that works in a 3-color deck so the whole plan of getting Marit Lage on-line might not be possible.
Dead of Winter is definitely a Magic card. Feels like powered down Toxic Deluge to me. I'll definitely be brewing around the Snow theme for a while to see what I can conjure up.
1 week ago
Alrighty roo, let's spend 10 minutes fixing your deck
Don't run Reap . It depends on opponents board state to function, meaning it is unreliable.
Add Prismatic Vista for increased deckthinning.
There are a whole host of other legendary cards you can be running that are 3 CMC or less. Replace any combat oriented or random buff artifacts/creature (most of the 2/3/4 CMC legendary artifacts, and also Skyship Weatherlight) with some of the following
- Rishkar, Peema Renegade turns non-summoning sick critters into mana dorks.
- Yisan, the Wanderer Bard reusable tutor on a stick
- Azor's Gateway Flip better than Heart of Kiran because it lets you loot
- Azusa, Lost but Seeking lets you dump extra lands
- Bontu's Monument even though it isn't cost reducing creatures, still playable as a wincon that doesn't require attacking or targeting. Lets you pull the Rhonas monument combo and all the extra dead cards that go along with it (Craterhoof, Crossroads,
- Bow of Nylea swiss army bow, stops you from decking yourself by untapping with Paradox Engine while Reiki is in play on an empty deck.
- Growing Rites of Itlimoc Flip cradle 2.0, but triggers draw off Reiki on entering
- Hua Tuo, Honored Physician another way to stop you from decking out with Reiki in play, general value
- Melira, Sylvok Outcast legendary bear for drawing with combo busting effect, better than
You should really up creature tutor density, and add some value targets. Eldritch Evolution Chord of Calling Finale of Devastation Natural Order Time of Need Woodland Bellower Summoner's Pact Uncage the Menagerie Weird Harvest
Burgeoning Mirri's Guile Earthcraft and Oath of Nissa have far less value here than you think. I would cut them all, except possibly Earthcraft due to how well it works with Paradox engine. You should add Squirrel Nest as an alternate wincon if you keep it.
Why are you running Strip Mine ? You run no other stax pieces and no land recursion.
1 week ago
Nice deck! I am a fellow Titania player, though my list is quite a bit more budget restrained than this one. I do however still have a few suggestions that have at least worked really well for me:
Pir's Whim , I think this card is just awesome for Titania decks.
Kamahl, Fist of Krosa for trample and wrath protection.
Mouth of Ronom + at least 1x Snow-Covered Forest , I find in my list I often lack ways to interact with what my opponents are doing, and this is a really good way to counter decks that think they have all the counters ;)
Overall this looks like a super strong and well thought-out list. Definitely +1 from me!
Follow up question: I see you recently removed Food Chain from your deck, may I ask why? That's a card that has been on my radar but due to its price I haven't gone for it yet.
3 weeks ago
I also like that you have chosen to include Mouth of Ronom and 1x Snow-Covered Forest , I like my full art lands so haven't been wanting to switch them for Snow-Covered ones, but just one copy would be interesting.
If you are interested in checking out my list, here it is: Titania, Nature's Avenger. +1 from me.
1 month ago
You don't know how happy I am whenever I see another fan of... ELDRAZI TRIBAL!!! First thing I want to say is that Primeval Titan and Emrakul, the Aeons Torn are banned in EDH (sorry EMMY). Before I start listing upgrades/good additions to this list I will say that I'm not gonna go name any of the Moxes ( Chrome Mox , Mox Diamond , etc) as good additions because they are 100% not needed, but just good investments for the future. (Things like Mana Crypt , Mana Vault , Fetchlands, and Grim Monolith go along with the Moxes.)
What I would add that I think would really benefit the deck a lot:
2) Put more 2 cmc ramp cards in (the first thing I would change on this list), Fellwar Stone , Selesnya Signet , Rampant Growth , Sakura-Tribe Elder , Farseek , Nature's Lore , Three Visits (this one's a bit pricey), Into the North (only if you switch to Snow-Covered Plains and Snow-Covered Forest , they also make your Extraplanar Lens better)
BTW, I could list a bunch of other upgrades, but these are the ones I think will be most beneficial to your deck. If you would like me to write a full list of everything I would add from most beneficial to least I will gladly do that, but let me know if you have a budget on the cards you would like me to list first. Have a nice day and long live the ELDRAZI!!!
1 month ago
Hmm, I'd like to hear from you how this version performs since I don't want to cut Dragonlord Kolaghan . Also what are your thoughts after playing with Urza's Incubator ? Is this kind of ramp we need?
For land fetching - you have 6 forests and only 2 cards that look specifically for those so I guess that skillful play will fix any problem that would occur. In my build I have both forest duals from BFZ and additional Forest besides 4 forest shocklands and 1 Snow-Covered Forest just in case and to buff a little my chances of having source in opening hand to play dorks.
Lately I'm thinking about cutting lands that ETB tapped so Path of Ancestry might get cut despite being 5-color land and in my opinion you don't need Urborg, Tomb of Yawgmoth for fixing since you aren't going for Cabal Coffers combo or casting intense spells. On a side note, if you have Rootbound Crag and i.e. Watery Grave then you're forced one turn behind when we discussed how early turns actually get us ahead and allow to keep up with stronger decks.
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