|Commander / EDH||Legal|
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|Duel Decks: Sorin vs. Tibalt||Uncommon|
|Rise of the Eldrazi||Uncommon|
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Wall of Omens
Creature — Wall
When Wall of Omens enters the battlefield, draw a card.
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Wall of Omens Discussion
5 hours ago
Having recently finished a blink deck, I can give some tested advice.
Looking at your mana base, I can see you're on a budget, as I was. So a color change might not work for you.... but blue is just better than black for flicker.
Green is good for
Which are a necessity without
And 2x MAYBE 3 Eternal Witness
You want white for
These decks don't have room for toolbox removal like
4x Wall of Omens are better
Than Elvish Visionary
And also probably
Now here is why you want blue.
= a 2/2 flyer which sticks and draw 4 cards.
Which can be blinked again with
Blue now has
I'm sure you can see where I'm going with this.
And finally, even if you stick to these colors, you want MONSTERS to Morph not Siege Rhino
Which are both practically untouchable from removal.
Typing on phone, apologies for any jumble
2 days ago
I wouldn't play Liliana over Heartless Summoning because this is a Modern deck. Modern, as a format, is probably the fastest among the 3 big formats Standard, Modern & Legacy. Here is why your initial Heartless Summoning plan is better than Lili + Urborg:
Heartless Summoning starts being good on Turn 3 and you just need 1 card to get your deck to work. Liliana starts being good on Turn 7, if everything goes well and your opponent can't attack her a single time. Then you need enough Swamps and Black cards in hand at that time to immediately take advantage. Heartless Summoning you just cast once and are done with it.
Heartless is an enchantment and almost nobody runs Enchantment hate in the maindeck (some colors don't even have access to any), so it is very hard to remove. Liliana is a Planeswalker and every deck has ways to either directly kill (Black & White), attack (every color), bounce (Blue) or burn them out (Red). To get to an emblem is tough and getting one should ideally win you the game on the spot (see Nahiri, the Harbinger + Emrakul, the Aeons Torn decks).
Heartless Summoning is a much better build-around card. You can play it early for cheap and there are lots of ways to really take advantage of it immediately after playing it. Once you cast it, you can just forget it and don't need to constantly look out to protect it and save your resources. You start playing fat stuff on Turn 3 and 4 and close out the game much earlier. That's why I would highly recommend staying on Heartless Summoning.
Wall of Omens is best because it can find the pieces you rely on while stalling the board, it is common to see 4 of them in White Midrange decks. Even if it gets removed by a Fatal Push immediately, you still got 1 card draw of value out of it. Ideally, there'd also be ~2 copies of Spellskite since it costs 0 mana with Heartless Summoning and redirects removal that is meant for your Angels & Demons, but it is a bit expensive.
2 days ago
So after play-testing a bit, I feel like Liliana of the Dark Realms synergizes really well with the deck. She's relatively cheap to cast, and allows consistent mana generation every turn thanks to her +1. By turn 6 or 7, I can pop her emblem, in tandem with the number of Swamps she lets me search for, which isn't even accounting for whether or not I drew into an Urborg, Tomb of Yawgmoth, in order to generate ridiculous amounts of Black mana. This let's me pop off cards like Griselbrand, or pay for the colorless costs of Avacyn, Angel of Hope relatively reliably, and without the need for Heartless Summoning.
Any recommendations to add Call of the Gatewatch or Dark Petition to quickly search Liliana of the Dark Realms or Urborg, Tomb of Yawgmoth? I've drawn into them often enough without, but I'd chalk that up to luck, more than anything else.
With so many high-cost cards being run, I feel like having a few 1-2 cost creatures would be more beneficial for stalling than leaving myself wide open for multiple turns, or praying I draw into a Wall of Omens or Wall of Shards. Thoughts?
3 days ago
6 days ago
I made a comment but will need some time to correct it my apologies.
1 week ago
Glad you like the deck. It is super fun to play. It doesn't always win, but it wins more than it loses, and every game is pretty exciting.
I have not played Gonti, Lord of Luxury, but I have considered it several times. My issues with it are the CMC and the fact that it only digs 4 deep and is somewhat unpredictable in what it gets you. I like to reduce variability, and this card seems to have more than I like. Ayli, Eternal Pilgrim is a similar deathtouch creature, has some similar extra value, but costs a full CMC less. Keeping as close to CMC as possible is best for this deck. The cards that cost more than that should always forward the central mission of the deck and have real impact on the game. I think Gonti, Lord of Luxury would have less impact than I like. Honestly, Ayli, Eternal Pilgrim is borderline, and may be removed.
I can't see Wall of Omens doing enough to be worth the card slot. The deck is very tight, and I am pretty sure that I would almost always prefer something I have already cut, or even a land. Any deathtouch creature would be better. The fact that it cantrips makes it worth considering, but I would be surprised if it would make the cut. In play, I could see being OK with drawing it, but when considering the card slot it would occupy in the 99, I am not sure what I would remove to make room.
Dictate of the Twin Gods has been a consideration for some time, but the CMC and the indiscriminate effect have made me shy away. If it were CMC and could be cast in the same turn as another wincon, maybe. As it stands, I would need to combine it with another player's attack or a permanent of mine to really win that turn, and that seems to be not worth it for this deck.
Stinkweed Imp is a great card in a lot of decks, but I am not sure it would be in this one. Flying and deathtouch are great, but CMC and a keyword that I would rather not use in this deck, dredge, and I am not sure it fits. There are other flying and deathtouch creatures.
I used to play Angel's Grace. I took it out because it only had a single effect, and it sat in my hand almost every game without effect. I wanted a combo killer, but this one had no other uses. Now I have several ways to kill combos, and all have other uses. My personal favorite that is very similar is Gideon of the Trials. I can use it in so many other ways than Angel's Grace, and it just seems to pay off more, despite the fact that planeswalkers are super fragile in EDH.
1 week ago
Hi!! Gotta say, I love this deck, it looks like it's really fun to play. I've decided to build it myself.
What do you think of Gonti, Lord of Luxury? He's one of my pet cards. And he's one of my pet cards. Did you know that if he dies, you can still cast the card exiled with him? Is a nice touch, and makes him quite a bit more playable.
I also really like Wall of Omens. Discourages attacks and cantrips. Is nice.
Oh!! What do you think of Ayli, Eternal Pilgrim I've been thinking of including her in my list, but couldn't really decide.
Thanks for the making such a cool deck, keep on keeping on!
1 week ago
Pure lifegain cards are bad. IF you need 1 to turn on Chalice, you are running a bad deck.