Wall of Omens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
MTG: Commander (CMD) Uncommon
Rise of the Eldrazi (ROE) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Wall of Omens

Creature — Wall

Defender

When Wall of Omens enters the battlefield, draw a card.

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Wall of Omens Discussion

xaerusblade on DEATH and TAXES

1 day ago

Hey check out my mono white taxes deck Mono White Taxes

hmm i would rather play Shefet Dunes over kolios if you are not running black

take away the fatal push, if that is the only black spell you are playing..

4x Aether Vial is ideal if you have the budget..

4 Aven Mindcensor are too many.. :)

i would rather have 4Thraben Inspector or Wall of Omens..

try puting Eldrazi Temple and Thought-Knot Seer

or if you are in mono white Brimaz, King of Oreskos, Mirran Crusader, Kitchen Finks, :)

Hey check out my bw eldrazi deck Eldrazi lock down

the key cards are Tidehollow Sculler and Wasteland Strangler

garruk3 on Revamped mono white

5 days ago

I think that you put this deck under the wrong format: it should be modern instead of standard, because none of these cards (except the lands, of course) are standard legal. Raise the Alarm might be good for this deck, and combos really nicely with Mobilization. Running Day of Judgment and Wrath of God might be a little risky, as your deck seems to mostly rely on using creatures to win the game. Mirran Crusader is a really good card that shuts down green and black, and even if you are facing other colors than that, having a 2/2 double strike it always nice. If you need (and only if you need) more removal (even though you seem to have a good amount), Banishing Light is always an option. I would not run 4 Wall of Omens in my opinion, as this is a more aggressive deck, but it's your deck. +1 to you.

HobbyGamer007 on Nobody has the intention of building a Wall

5 days ago

K4m4r0 if boardwipes are really that common in your meta, how about using them instead of fighting them instead? Since Supreme Verdict is also a thing, why not, instead of counters, run, in addition to Heroic Intervention, cards like Ghostway, Eerie Interlude, Ajani's Presence, Dauntless Escort(though less of a blowout if they see it coming) and Selfless Spirit? Mabye not all of them, but I guess you get the point. The flicker ones are especially great with some of the ETB effects, like Wall of Omens; however if your opponents have creatures that survice a wipe too, you face their creatures without blockers.

cdkime on The Great Wall of What?

1 week ago

I would run Wall of Omens over Glacial Wall and Fortified Rampart. The extra card you draw is well worth the loss in toughness.

Wall of Denial is strong enough that I think you should be running four copies.

I'd say Tetsuko Umezawa, Fugitive is a must in this deck, given the number of 0 toughness creatures you have. I would cut Gwafa Hazid, Profiteer for Tetsuko, as well as both your Jace Beleren--neither do very much for you. Normally I would be skeptical of running 3 copies of a legendary, but this card is (a) cheep to cast, (b) can win you the game, and (c) will be a prime target for enemy removal, making redundancy a must.

I would recommend moving Disenchant to the sideboard.

Perhaps add some more removal, such as Path to Exile and Detention Sphere.

Bananaasablade on Walls of the Arcades

1 week ago

Cut Alluring Siren, Belligerent Brontodon, Cathedral Membrane(wont block), Fog Bank(cant deal damage), Guardians of Akrasa, Jaddi Offshoot, Kami of False Hope, Majestic Myriarch, Primal Clay, Thing in the Ice  Flip, The Chain Veil, Doubling Season (Unless you add way more counter/token stuff)

I'd probably run Amaranthine Wall, Assault Formation (For when Arcades isnt around and the +0/+X boost), Guard Gomazoa (since he cant die in combat), Hornet Nest (for tokens and he can be very efficient), Mnemonic Wall (to get back a wrath), Psychic Membrane (if you plan on blocking its awesome), Sprouting Phytohydra, Sunscape Familiar (cause duh), Walking Archive, Wall of Frost (big and a good blocker), Wall of Mulch (value off of an enemy wrath), Wall of Omens, Wall of Roots.

Also Quest for Renewal, to block with them,Sight of the Scalelords or anything to give all vigilance, maybe even Aggressive Mammoth, or something to grant all trample

AkromaPhage6 on U/W CONTROL

2 weeks ago

I don't know what your budget is, and everyone's is different. But here is some options: Opt is cheap early game filtering. Serum Visions is the best cantrip in modern and worth looking at. Path to Exile is the best white removal in modern, but may be too pricey. Condemn is a cheaper alternative and you really don't care about life, but the creature has to be attacking. To help you buy time adding Wall of Omens can be useful and replaces itself. Jace, Architect of Thought is a useful planeswalker that is probably overall stronger than Dovin Baan. Day of Judgment is can be cast a turn earlier than Fumigate.

cdkime on A Beginner Take On Control

2 weeks ago

Your deck is currently missing a fairly important piece--a win condition. It is not enough just to control the course of the game--you need a way to close out the game and secure victory. Currently, your only win conditions are Jace Beleren's ultimate (not a great win condition--you have to wait 4 turns before you can use it, and, even then, it might not be sufficient to mill your opponent) or beating down your opponent with Sun Titan (great card--you don't have anything to take advantage of it).

Some options include Approach of the Second Sun, Jace, the Mind Sculptor (whose ultimate does effectively end the game, and whose other abilities are all extremely powerful), AEtherling or some larger, more game-ending creatures (ideally with flying/other evasion skills/other protection from removal).

Another option is have an infinite combo in your deck--you can stall the game while you assemble your combo pieces to win the game.

I would also recommend cutting Crystal Ball - it's a pretty bad card, providing too little for too much investment. Instead consider Wall of Omens - a solid 2-drop that replaces itself (draws a card) and provides a decent sized blocker.

Revedeka on Totonka's Mono Green Defenders

3 weeks ago

Hey, I saw you comment on my deck (Tetsuko & Doran's Assault Formation!), and I'd love to see if I can give you any tips for this deck.

As you already said in your description for this deck, Arcades, the Strategist might be a very good card for this deck, especially if you like control decks. White-Green-Blue is a very nice color combination for a control deck, and the defender creatures you are running just add onto that. Furthermore, this deck as it is now can only make your creatures with defender attack if you happen to draw Assault Formation, which means there are gonna be some games were you won't be able to get it. However, you can play around this with your big creatures.

Arcades, the Strategist also lets you draw more cards, which together with Lead the Stampede and your creatures that make mana allow you to build up a very strong board, However, you do already have Soul of the Harvest, which kinda does the same, but just costs 2 more. For that reason, even if you don't play Arcades, the Strategist, I really like your Lead the Stampedes, If you want to stay mono green you could even play something like Commune with Nature to fetch another creature.

If you're wondering what kind of creatures with defender you get access to when also going into blue and white, here are some nice options: Ludevic's Test Subject  Flip can work with your mana ramping, Wall of Frost, Wall of Denial, Stalwart Shield-Bearers, Wall of Omens I really love this card together with your Carven Caryatid and Soul of the Harvest (and Arcades, the Strategist if you want to run it) since it just make you fly through your deck, Dragon's Eye Sentry, Perimeter Captain, and you get access to Rolling Stone, however between Assualt Formation and Arcades, the Strategist, you wont need it. Also you get access to some metagame staples like Path to Exile.

Perhaps a Tower Defense or Shape the Sands (or Aegis of the Heavens (its a new m19 card so tappedout wont let me link it) when playing white) could also make this deck more explosive if you want to go that route, but since you are not reliant on making your creatures with defender attack, Carnage Tyrant is a nice beater, when going into white you also get access to angels which are great late game creatures, you might even think about running card with in their mana costs, like Entreat the Angels, Quarantine Field, Secure the Wastes, Animist's Awakening, Chord of Calling, Enshrined Memories, Genesis Wave, Nissa, Steward of Elements.

Finally, I don't really like Trolls of Tel-Jilad, Terastodon, and Naya Panorama since they don't really do much. I would also up your land count to at least 20, even with all the mana acceleration. Maybe even 22-24. As for your current maybeboard, I like the Axebane Guardian, and all the other card are also good beaters except for Silklash Spider, Prey Upon your defender creatures have no power, even with Assault Formation, not 100% sure on this interaction though, and Elixir of Immortality, If you want lifegain, perhaps a Jaddi Offshoot is better?

I hope this helps you a little! I like the deck and its versatility a lot!

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