Wall of Omens

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters Uncommon
Duel Decks: Sorin vs. Tibalt Uncommon
MTG: Commander Uncommon
Rise of the Eldrazi Uncommon
Promo Set Uncommon

Combos Browse all

Wall of Omens

Creature — Wall

Defender

When Wall of Omens enters the battlefield, draw a card.

Price & Acquistion Set Price Alerts

EMA

DDK

CMD

Ebay

Recent Decks

Load more

Wall of Omens Discussion

giesemo on MidJunky [Midrange Abzan]

10 hours ago

Loxodon Smiter is a great 3 drop especially over Wall of Omens and Eternal Witness. Wall of Omens may draw a card but it doesn't do enough to merit a slot in a competitive midrange deck like this. E-Wit is strong in its own way, but I see it only as a sideboard card in this deck. Little Abzan should really have Liliana of the Veil as she is the basis of Little Kid.Tarmogoyf is also good in almost any B/G modern deck so if you have the money 2-4 Goyfs would be good.

BrandonJamesCAC on Why hasn't Mardu found a ...

1 day ago

Yeah for real, we don't need a flame war over something empirical.

But I'll revert back to the first point I made about green and blue.

White / Red / Black are packed with vacuum power cards. They even have some decent card draw/cantrips

Night's Whisper

Cathartic Reunion

Wall of Omens

BUT what they don't have are:

Oath of Nissa

Traverse the Ulvenwald

Serum Visions

All comes down to the 1 mana cantrips.

Minihorror227 on W/U Prison

1 day ago

Well here we go. I have almost all the cards. The only ones missing are 1 Detention Sphere, 1 Supreme Verdict, and the 3 Wall of Omens(which will be changed eventually).

Today i'm going to be playing in a modern tournament to see how it goes without them. Until i get these cards i've put in 1 Peek and 4 Spreading Seas. I think Spreading Seas might be a good replacement for Wall of Omens as my lgs plays Tron a lot and this would be decent for tryig to stop it.

After the tournament tonight i'll post an update lettig you know how it went. Wish me luck lol

xyr0s on Nobody expects the black counterspell (Black Burn)

2 days ago

Playing black, you have a pile of discard effects - 2-for-1's, instant speed, low-cost... anything, really. You have solid removal i huge amounts - for cheap creatures, artifact creatures, non-vampire/zombie/werewolf creatures and so on. And then you have 1 counterspell, which has the "opponent chooses" drawback... and for some reason, the counterspell should be better? It is, but only when your opponent makes the wrong choice (so you can't really rely on that happening too much).

Apart from that: Languish and small creatures aren't really great together. Especially considering that you have no possiblities of recurring the creatures.

Shadow Slice: 5 mana. And you have 20 lands in your deck. Average is that you'll have 5 lands in... hmmm... turn 7/8 or so (when you've drawn 14 cards into your deck). Isn't that a little late for a burn deck? I can see that it's a cool card with your evasive creatures, though.

Wall of Limbs. Ok, at 5 mana, Shadow Slice made little sense. But this one is somehow worse. It's a wall in a burn deck... what's a wall doing there in the first place (you could compare it to Wall of Omens in D&T decks, but that one draws a card, costs a mana less, and has toughness 4 = survives Lightning Bolt)? Second, it's a 3 cmc creature with toughness 3. There are creatures sharing this and being playable, but this one is not really doing anything, other than perhaps eating up 1 Lightning Bolt. The activated ability costs 7 mana. Again in a deck with 20 lands. So that's turn 12 or 13?

Do you play against much deaths shadow? Because otherwise, your 6 enchantments makes no sense. As removal against any other deck, they are pretty poor (Doom Blade and the like is better). But they do hit deaths shadow hard.

Night Market Lookout is an interesting card. Goes well with vehicles and convoke.

Oloro_Magic on W/U Prison

3 days ago

You only need the one Entreat the Angels, the 3 Wall of Omens could work but I would personally play either Runed Halo, or Porphyry Nodes for the lock with Heliod, God of the Sun. The other options would be Luminarch Ascension, Propaganda, or Starfield of Nyx.

Oloro_Magic on W/U Prison

3 days ago

I dont really like Wall of Omens here you can drop that for the extra win-con.

Oloro_Magic on Boros Aggro - Competitive Humans & Tokens

1 week ago

I never sided in Angel of Jubilation so you know but sure I'll run through the other decks to give you an idea of what you faced.

  • U/B Turns

I really have to chalk this one up to experience, I just play turns a lot and know how to play it. Grand Abolisher would slow me down but wouldn't hurt me, I could Fatal Push it or just Gigadrowse and Exhaustion main phase. The Eerie Interlude plan would work but resolving Thing in the Ice  Flip isn't a huge deal as you blink and then can't attack and I combo off next turn. Your deck is definitely fast enough to beat turns but I just have a good understanding of how I want that deck to run against agro.

  • G/W Death & Taxes

List --> G/W Ramunap Death & Taxes

Death & Taxes, also known as Hatebears, is at its heart a white control deck that aims to "tax" it's opponent by making it difficult for them to play magic with cards like Thalia, Guardian of Thraben, Flickerwisp, Ramunap Excavator, Qasali Pridemage, and Leonin Arbiter. I play Collected Company for extra value in the deck. It is a versatile deck that mixes land destruction with all out agro and control.

  • Titan Shift

List --> https://www.mtggoldfish.com/archetype/modern-titan-shift#online

Titan shift is a peculiar deck that aims to win through Valakut, the Molten Pinnacle triggers, basically they ramp to play Primeval Titan and fetch the lands they need and then Scapeshift to sac those lands and play mountains or additional Valakut's for a whole bunch of triggers killing their opponent in one turn. Seeing how Lightning Bolt can't kill Primeval Titan no it wouldn't be better, in fact removal is generally pretty bad against this deck until it tries to combo off and when it does that you are probably dead anyway.

  • Grixis Shadow

Shadow isn't going to care about Grand Abolisher, it will just play less risky and not go down to a life total where Boros Charm is lethal. Honestly this was just a case of Shadow being faster.

  • Oath of Nissa Bant Superfriends

As someone who plays Superfriends I can say that your list is one of the lists I dread seing on the other end of the table, it generally means I have to move quickly which can be difficult, this was a good matchup for you, side out most removal and play more agro.

  • 4-color Aikido

So my list is not on here but this list on the site has a similar idea --> Salt Sisters

That list goes very light on protection but uses the lifegain/drain engine that I find effective (though I feel it plays too many of those effects), I have more pillow fort stuff like Luminarch Ascension and Sphere of Safety as well as Selfless Spirit's in my list but if you want the engine that list does a better job explaining it than I ever could.

  • Mono White Flicker

Torpor Orb would kill this deck as Lone Missionary, Wall of Omens, Thought-Knot Seer, and Genesis Chamber are needed for the many combos.

  • Eldrazi Tron

Though very different from my test list this is a sample list --> https://www.mtggoldfish.com/archetype/modern-eldrazi-tron-26966#paper

"Tron" refers to the Urza lands, Urza's Tower, Urza's Mine, and Urza's Power Plant, which tap for a ton of mana together. Basically tron decks get these lands and then play big things that kill you quickly. Blood Moon is great against this deck, and to answer your question, Eldrazi Tron is a variant of the tron decks that have been around for a while, and it is the best of the bunch.

  • U/B Faeries

Here it kinda came down to a lack of interaction on Faeries part game 2 or else you likely would have lost. Once you have a big creature though like Champion of the Parish with a ton of buffs, Hanweir Garrison, or Student of Warfare this matchup is a bit easier as Faeries can't really afford to lose life all that much.

  • Merfolk

I agree with everything but the Authority of the Consuls, Merfolk moved quicker and I didn't have much removal in hand before it was too late.

Other Questions and Comments

I wouldn't add more land just redesign the mana base, really I never had mana trouble as one mana with a Student of Warfare is a keepable hand which is kinda scary.

Cards that performed very well: Student of Warfare, Champion of the Parish, Metallic Mimic, Hanweir Garrison, and Always Watching .

Whenever I had Always Watching , Metallic Mimic, and Hanweir Garrison I rested easy as the got big and so did the tokens without one having to be sacrificed in the attack, sometimes I wanted the tokens to be buffed by Always Watching but you can't have everything, the Mimic did it's job.

Cards that under performed: Eerie Interlude, good against removal but when I play agro unless its a board wipe I don't really care (when I test against control this may change). Battlefield Forge it was just painful, not bad, but painful.

Cavern of Souls

Honestly it is a great card, I had no cause in these matchups for it but against control it is great so if you have room for it play it.

Cards that didn't over performed but I was grateful to have: Boros Charm, not having to level up Student of Warfare to level 7 was nice as was the burn and protection. Path to Exile, solid removal. Lightning Bolt, same thing. Aurelia, the Warleader, flexible option in the side. Disenchant, never played it but was glad it was there.

Further Testing

I still want to do more testing against some other matchups, I'm working on testing my turns against a G/R Vengevine deck as that seems to be getting some hype, I'll test yours out to if that happens!

topdecker17 on Now you see me...

1 week ago

My main concern with this deck and using eerie interlude is that it kills all the tokens blade splicer makes, meaning the only reason I would run it is to ping off of Azorius Arrester or Wall of Omens , which is very limited value for what should be a big, sweeping wombo combo that pings off multiple things.

I was thinking of trying other combos, and already have tried them a little bit, like using Inquisitor Exarch along with cards like Banisher Priest (one to combo with targeted flickers, and one to keep the board locked in the meantime)

Load more