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: Add to your mana pool.
, : Add five mana of any combination of colors to your mana pool.
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Cascading Cataracts Discussion
3 weeks ago
Darksteel Garrison seems weak to me because you're spending 5 mana on a glorified Darksteel Citadel crossed with Cathedral of War when you really could just be running said cards. Speaking of which, if you REALLY needed another indestructible land, you could run Cascading Cataracts, although its usefulness is limited in a monocolor deck.
I get that Madblind Mountain is cute with Sensei's Divining Top, but unless you're running Scroll Rack and at least a few more cards that care about deck manipulation, it's not worth losing a tempo by having your land per turn come in tapped.
If you're looking for more worthwhile utility lands, I'd suggest Hall of the Bandit Lord, Hanweir Battlements, and Flamekin Village if you wanted to give your commander haste, Inventors' Fair for artifact tutoring, Geier Reach Sanitarium and Mikokoro, Center of the Sea for draw, and Rogue's Passage for giving Kamahl unblockable
Once again, I know you love only relying on Kamahl for attacking, but Valduk, Keeper of the Flame could really be hilarious in this deck because of all the equipment!
Keep up the good work! This deck looks very annoying to play against :)
1 month ago
Ok, so lets try to revise this. The goal is to be as five color as possible, while using colorless cards to ramp. Admirable goal. I think the best solution for this is to keep the 5 color threats, but change up the mana base.
Have you seen the land Golgari Guildgate? There are 9 more, one for each of the two-color combinations. Now, I would suggest to make your manabase as 2 of each of those plus 4 Maze's End + 2 Cascading Cataracts to fix the mana. Not only does it find you the right colors, it can win you the if you have all 10 guildgates!
Additionally, rolling right into 5 color theme we have:
Finally, you will need to survive to do all that - You can play either mass bounce/tap like Sleep or River's Rebuke or Evacuation or you can play fog effects like Fog or Moment's Peace and/or counterspells and removal.
1 month ago
Here's something to consider, instead of Glorious Anthem effects what about more tools to make the deck more aggressive. Yes, +1/+1 for your creatures does help with the combat phase, but consider that you only need to attack for 10 points of 'damage'.
Here's some thing to look at:
Another attack vector:
Crucible of Worlds
Pretty expensive but worth it:
Survival of the Fittest
1 month ago
I think you're trying too hard to get Awakened Amalgam as big as possible. Commendable, yes, but probably more suitable for Commander / EDH format. You need a little more land, 16 isn't going to be enough with what you have here. At least add 4 more lands like Memorial to Genius and some form of mana dork, like Llanowar Elves. Also if you want to make this rotation proof you will need to drop Cascading Cataracts and Blossoming Defense to be legal for October's release of Guilds of Ravnica. I'd suggest Spell Pierce instead of Negate for a better mana curve.
A side note, on the top right side of the editing page for deck builder there are Hubs that denote what other type of deck it is outside of its format. In your case this is a U/G (Simic) by color, this is probably a Budget deck since it costs less than $50 as well.
1 month ago
I would suggest adding looking at Vermin [EDH] for other lands you could add.
2 months ago
First, your mana base looks great. I would suggest that you work in a Cascading Cataracts but that's personal preference on generating WUBRG fast enough (I run tron in mine because I can't afford the duals and fetches)
Your sliver selection is on point as well, but I do have 1 suggestion: add the bounce sliver (I'll come back and edit this when I go check which one it is) so that you can bounce Crystalline, use amoibid changling and overlord to grab your opponent's commander, then cast Crystalline back down. Then you'll have their commander and they won't :)
Let's take a look at your support cards: I suggest: Isochron Scepter in place of the Door. The door gives your slivers a minimal boost (pointless once Legion is out). The scepter will allow you another way to generate infinite mana and drop all your slivers. (with Sol Ring to power it and Paradox Engine to untap everything)
One note to remember: almost every time I play my Slivers, it turns into Archenemy. You have a bunch of enchantments, instants and sorceries that enhance your game, but very few that defend it. Take a look at every support card and decide if there's ever a time when you wouldn't be happy to see this card. I would replace all of the "put the rest on the bottom of your library" cards. Overlord is going to get all the slivers (creatures) you need, and you don't want those spells putting your wincons on the bottom of your library. Once your engine is going, you won't need any of those cards anyway.
I would take out all of the "go get a creature" or "This type of creature costs less" spells and replace them with single target removal, counterspells, and tutors (Diabolic, etc). They will defend you until your engine starts, then you can sit back and watch the table squabble for second place.
Replace Aestisicm with Intruder Alarm, and use tutors to get Intruder Alarm. Then win.
Be careful with Kindred Discovery. If it's on the field when you go infinite, you will deck yourself.
With Slivers, you want to be able to end the game by turn 8. Basically once Overlord hits the field, you will go balls to the wall to get your engine going. Every support card in the deck should help you go infinite with slivers as soon as possible, or defend your board until you do go infinite.
Hit me back with any comments and questions!
2 months ago
I also think you have too many lands, and will probably be flooded more often than you want to be... I'd stick with less lands and more mana rocks.
Broken Fall also seems like just a much worse Asceticism...
Also Stalking Vengeance seems INSANE with evoke costs...
Sorry I know that was a lot.
2 months ago
It's very good, but I tried to build the deck so that I wouldn't need it or Chromatic Lantern. The reason Lantern is in and Omen is not is because it is ramp. I actually cut Cascading Cataracts for exactly the same reason.
That said, I know I'm being stubborn, and I should be running it for redundancy.