|Commander / EDH||Legal|
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|Innistrad (ISD)||Mythic Rare|
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Creature — Spirit
: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. That player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
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Mirror-Mad Phantasm Discussion
1 month ago
I am aware of one or two combos that I have not put in. One that I found involves Mirror-Mad Phantasm, I did not put it in because it does not work as the poster described. If anyone figires it out I am all ears. For extra turns you could put in Sage of Hours and Anthroplasm. Once both are caged you just need to tap Mairsil paying 5 for Anthroplasm's ability then activate Sage of Hours. Repeat the process each of your turns for Infinite turns. Enjoy!
1 month ago
darksilver, thanks for the input man!!! Mill has kinda been my guilty pleasure since I started playing, so I do want to include it here as much as possible. I'm thinking about scavenging some more from my (Built) Lazav EDH deck, haven't looked into yet, but maybe some of the artifacts, and convert that mainly to control/shapeshifter. I should probably tell you, budget is a big thing, lol, otherwise Font of Fertility and Font of Fortunes wouldn't be making an appearance, the money cards are just ones I've picked up along the way. I actually picked up two Ravenous Chupacabra tonight, and one of them definitely made the switch you were suggesting. I am going to be switching Ramunap Excavator from my (Built) Jarad EDH deck to this for sure, and throw in Burgeoning as well (what are your thoughts on that?). I like Llanowar Scout because it does let me play extra lands, but are you thinking I have too many of these instances? Like with Courser of Kruphix? Or is scout just too weak for that still? The reason I am playing Courser is twofold, he is an enchantment creature, and I tried to get as many permanents with multiple types in here so I would always be able to maximize my commander's ability, and he lets me play stuff out of my library just like Vizier of the Menagerie (which really gives me 3 places to play all told). Speaking of multiple types on permanents, that's the same logic behind Etherium Sculptor and Kruphix, God of Horizons, although secondary to multiple types is that the sculptor can make some of my artifacts free (and I think I will be adding more now, like Horn of Greed which I just got, and whatever milling I decide to do) and Kruphix can net me a lot of mana over time, which man, I know I have an artifact that has X mill in it... But... what do you think of those two still? I guess let me find the other stuff and then see... I need to get a few Perpetual Timepiece for like three or four decks, but as of now I don't have any. On that note, I think I might take out Mirror-Mad Phantasm because you are right about him milling me out, I just wanted to use him so bad; what do you think? I kinda like Death's Approach in here because more targeted removal without qualifiers is nice, it gets around indestructible, only costs one mana, and it's an enchantment so it gives me more options there. That all being said I think I am going to put in Fleshbag Marauder since I pulled him from a pack tonight (literally no shop has had a version of him the past week), and after that are you still not liking approach? Also, no Shriekmaw has I sadly. Your comment about lack of instant speed interaction does strike a chord within me... might look into throwing in Alchemist's Refuge, though my Kumena deck will be sorry to see it go, lol. I do believe I am going to find a way to fit in Secrets of the Dead, because my hand needs to have cards as well, probably, and that's so awesome I wish I had thought of it before. As for Cyclonic Rift, and Beast Within... I really didn't want to move away from the permanent theme (also... I do not own a Rift, please do not doubt my seriousness as a commander player, lol), but I might actually be adding something I picked up today in the $.50 bin, Realms Uncharted. After looking over this again with your words, and some new thoughts, in my mind these are the cards I'm for sure going to be pulling: Villainous Wealth and Shambling Shell, those are just the for sure ones though. I think I might invest more into the creatures... sigh, part of me wants to bring over my Lord of Extinction, but it makes Jarad really. Thanks again though!!! And have I changed your mind any? I do know you may want to wait until I have made more chnages, but seeing it through your eyes has helped a lot already.
1 month ago
Just a couple of suggestions:Ravenous Chupacabra is basically a strictly better Nekrataal.Wight of Precinct Six, and Death's Approach are both based off of creatures in your opponent's graveyards, which doesn't do much in your deck. You do seem to have a bit of a mill-theme with cards like Sphinx's Tutelage, but unless you really want to mill someone out, I recommend running a card like Secrets of the Dead.I'm a little confused as to the purpose of Etherium Sculptor. You do have a fair number of artifacts, but they are predominately cards that cost 1-3 mana, and the discount is barely relevant in the late game where this deck wants to build towards.You have Llanowar Scout and Courser of Kruphix, and while it is important to play Muldrotha, the Gravetide ahead of curve, Courser of Kruphix doesn't actually ramp you, and Llanowar Scout is pretty weak, as it has very few mid-late game applications, and is often a worse Rampant Growth. IDK about your budget, but if you want to platy a lot of lands, Ramunap Excavator + Azusa, Lost but Seeking is a good way to play a lot.Dictate of Karametra is good, but you don't really have much for it to ramp you into. I would run another way to mill cards, like Hermit Druid (You don't need to be playing combo for him to be good), or Perpetual Timepiece.Kruphix, God of Horizons, Like Dictate of Karametra, doesn't really ramp you into much. I have been having a lot of fun with Emrakul, the Promised End in this deck, as it usually costs about .Mirror-Mad Phantasm. This card is super sweet, I had totally forgotten about it, but it has the potential to mill your entire deck, which is pretty bad without Laboratory Maniac.
1 month ago
Sheriff_K There are actually 10+ self-mill and draw effects in the deck, and these are actually quite potent in the number of cards they can dig. Muldrotha lets me recur some of them multiple times. EDH mulligan rules are also quite conducive to finding cards. I'm happy to play a more value and stax strategy instead if I can't find it. Mirror-Mad Phantasm probably mills too much, but Hermit Druid could be a useful tool.