|Commander / EDH||Legal|
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|Innistrad (ISD)||Mythic Rare|
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Creature — Spirit
: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. That player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
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Mirror-Mad Phantasm Discussion
2 days ago
There are tons of things that could fit any of that. I'll point you to my own deck Should I Pretend This Or That? and this website
I'll just name 3 that I like for the listed categories.
1 week ago
lol use self-mill like Mirror-Mad Phantasm, Keening Stone, and then kill with Psychic Spiral (for style points, not really as your main plan). For value, TONs of flicker effects (to give Mairsil more ETB triggers), AEtherling.
I would take out most of the "activated ability goodstuff creatures" like the Morphlings that don't a) gain hexproof or protection of some kind, b) flicker themselves, or c) help you win the game via mill. Otherwise, this deck will be impossibly, teeth-grindingly slow.
for mill: Mirko Vosk, Mind Drinker, Consuming Aberration, Fleet Swallower, Jace's Archivist, Sire of Stagnation, Dreamborn Muse, Havengul Lich, Stitcher Geralf, mass bounce like Evacuation, River's Rebuke.
And don't forget a healthy amount of draw/ramp/control to stay alive long enough to mill your opponents out!
2 weeks ago
Personally, I'm a fan of things like Ghoulcaller's Bell and Codex Shredder over things like Mirror-Mad Phantasm. This is strictly because no matter how many cards you mill, you'll only ever get a single zombie from our lovely mini titan. Therefore, lots of individual triggers suddenly becomes much more valuable than one big trigger.
1 month ago
For people on the "ban Doubling Season" hype train here. Here are all the commanders that go infinite with a single card:
- Animar, Soul of Elements + Ancestral Statue
- Arcum Dagsson + Paradox Engine
- Azami, Lady of Scrolls + Paradox Engine (with mana rocks)
- Brago, King Eternal + Strionic Resonator (with mana rocks)
- Captain Sisay + Paradox Engine (with mana dorks)
- Ezuri, Claw of Progress + Sage of Hours
- Inalla, Archmage Ritualist + Wanderwine Prophets
- Mairsil, the Pretender + Mirror-Mad Phantasm
- Niv-Mizzet, the Firemind + Curiosity or Ophidian Eye
- Prossh, Skyraider of Kher + Food Chain
- Razaketh, the Foulblooded + Genesis Chamber (with 0-drops and Aetherflux Reservoir)
- Selvala, Heart of the Wilds + Umbral Mantle, Staff of Domination, or Paradox Engine
- Sydri, Galvanic Genius + Aetherflux Reservoir
- Teferi, Temporal Archmage + The Chain Veil (with mana rocks)
- Teysa, Orzhov Scion + Darkest Hour (with sac outlets)
- The Gitrog Monster + Dakmor Salvage (with a discard outlet)
Ad that's not even counting all the cards that are essentially a 1 card combo in and of themselves, like:
- Ad Nauseam
- Boonweaver Giant (with sac outlets)
- Hermit Druid
- Protean Hulk (Why did they unban this??)
Or all the commanders who win the game automatically if you can get a simple infinite mana combo off, which are too many to list here.
My point is that Commander is already super broken on a competitive level because the RC doesn't care about banning competitive cards. Having Doubling Season with PW commanders doesn't even come close to the level of broken that's already possible in EDH, and it would be stupid to ban it. (Especially since it's a lot harder to cheat out a 5 mana enchantment than a lot of the combos I listed above.)
1 month ago
I have a friend with a pretty similar deck, and based on his deck, you should add in a lot more creatures and self-mill to generate zombies from Sidisi. This friend of mine uses Traumatize to mill half his library, which now would probably get you an average of around 10 zombies from Sidisi. Mirror-Mad Phantasm works similarly. Splinterfright is a great addition as well. Hope this helps!
1 month ago
Hey friend! Love the list and the unique commander.
First, I would indeed double down on the mill -- however, mill in EDH is really too weak to be a viable win condition unless it is your only wincon. (In other words, plan to win through beatdown, which you achieve through mill and Geralf. You might sometimes win through mill, but don't bet everything on it.) I would include more mill to fuel the Stitcher. As is, you've got a ~17% chance to mill a creature, and only 4-5 of them are enormous creatures that you'd want exiled. As a result, you're relying on exiling opponents' libraries, which is always dangerous because they could be packing 17 creatures or even just 1.
Great mill cards are Mirror-Mad Phantasm, Undead Alchemist, Traumatize, Fraying Sanity, Startled Awake Flip, etc, especially if you use them on yourself where applicable! Laboratory Maniac helps mitigate the risk of that strategy.
To make room for the mill, I would cut a lot of your artifacts, in addition to the cards like Mechanized Production that are "cute" combos (ones that don't come together often) or the scrying (which doesn't advance your gameplan of filling your grave and abusing Geralf). Usually, five or six mana rocks and five or fewer utility artifacts are sufficient (depending on meta), so you can use all of those slots for creatures! That will increase the consistency of your deck and hopefully make it more fun for you!
Good luck! Let me know if I can be helpful!
4 months ago
4 months ago
Also, Gamble is like another 1 mana tutor.