Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.
|Have (2)||Forkbeard ,|
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Rare|
|Eighth Edition (8ED)||Rare|
Combos Browse all
- Intruder Alarm + Skyshroud Poacher
- Elvish Piper + Intruder Alarm + Llanowar Elves
- Intruder Alarm + Llanowar Elves + Rhys the Redeemed
- Imperious Perfect + Intruder Alarm + Llanowar Elves
- Axebane Guardian + Intruder Alarm
- Intruder Alarm + Llanowar Tribe + Rhys the Redeemed
- Intruder Alarm + Yisan, the Wanderer Bard
- Intruder Alarm + Persistent Petitioners + Splinter Twin
- Chulane, Teller of Tales + Intruder Alarm + Shrieking Drake
- Intruder Alarm + Saruli Caretaker + Wall of Kelp
|Commander / EDH||Legal|
Intruder Alarm occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Intruder Alarm Discussion
1 week ago
Have you considered the infinite counter spell lockout?
2 weeks ago
3 headed Giant 3v3, and a Sliver Overlord with an Intruder Alarm, a Paradox Engine on a Captain Sisay (around that time), and 3 Selvala, Explorer Returned decks caused a storm count for the turn over 400, all on the stack at once, because the Sliver deck found a flash slive and had a bunch of tapping dork slivers and a sliver that granted flash as well as a bunch of stuff that was weird. It ended that the sliver deck almost won, but in doing so let the selvala's draw a ton of cards, and actually decked the sliver player xD
4 and a half hour turn.
3 weeks ago
1 month ago
I prefer the tap/untap shenanigans for now, but I could stand to add more Coastal Piracy effects. Generally, this deck doesn't need the combo to win, usually a decent hand side+Intruder Alarm win with a pseudo storm off. I really should grab Growing Rites of Itlimoc Flip eventually, cheers.
1 month ago
Nice build, Intruder Alarm is a potent combo piece for sure.
1 month ago
By the way, I have appreciated your help and recommendations. I like the idea of Alchemist's Refuge.
I did consider looking into the food sub-theme before. Now that I got a better feel for how the deck runs, I may just make that into another deck of it's own. But I'm definitely open to seeing how the cards you mentioned can work in this deck.
I'm also a long time edh player, so I assumed Prophet of Kruphix was banned in modern too, thankfully it's not. I love the idea of this card.
I realize this infinite combo would not work with Bubbling Cauldron since all that mana goes away when the turn is over, and Bubbling Cauldron wouldn't untap until the next upkeep with Unwinding Clock. Also I forgot Early Harvest only untaps basic lands. (This is why the combo was removed).
So it's a bit misleading of me infer a single cauldron could be used multiple times on my current turn. I have yet to find a combo that will enable this.
First idea that came to mind is Intruder Alarm and either Mycosynth Lattice or March of the Machines. Problem is i'd still need a way to get Festering Newt to etb from the graveyard, which Havengul Lich can do, but it costs 2 mana per cast, and 1 mana per cauldron ability. Really mana expensive.
1 month ago
Ah a classic and fantastic combo, and welcome to my decklist! In this deck I choose to use Wall of Lost Thoughts over Doorkeeper simply because of the interactions with Cloudstone Curio and Temur Sabertooth (and soon to be Emiel the Blessed). But it is an extra defender which is fantastic so I'll slap it in the maybeboard.
I have a counter combo for you! With a Axebane Guardian + Wall of Kelp + Intruder Alarm you can use the kelp ETB trigger to make infinite mana and defenders, (without the need for the 3 extra defenders) which with Arcades, the Strategist out means infinite draw too! Then you could drop a Doorkeeper and really capitalise on those infinite defenders you've got!