Intruder Alarm

Intruder Alarm

Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.

Browse Alters View at Gatherer

Trade

Have (2) Forkbeard , Azdranax
Want (1) Chanman00

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Eighth Edition (8ED) Rare
Stronghold (STH) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Intruder Alarm occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Intruder Alarm Discussion

psamtek on Pennies from Phyrexia [[Primer]]

1 week ago

Have you considered the infinite counter spell lockout?

Patron Wizard + Stonybrook Schoolmaster + Intruder Alarm

SynergyBuild on Longest Turns?

2 weeks ago

3 headed Giant 3v3, and a Sliver Overlord with an Intruder Alarm, a Paradox Engine on a Captain Sisay (around that time), and 3 Selvala, Explorer Returned decks caused a storm count for the turn over 400, all on the stack at once, because the Sliver deck found a flash slive and had a bunch of tapping dork slivers and a sliver that granted flash as well as a bunch of stuff that was weird. It ended that the sliver deck almost won, but in doing so let the selvala's draw a ton of cards, and actually decked the sliver player xD

4 and a half hour turn.

OJSTheJuice on Afishent Kumena

1 month ago

I prefer the tap/untap shenanigans for now, but I could stand to add more Coastal Piracy effects. Generally, this deck doesn't need the combo to win, usually a decent hand side+Intruder Alarm win with a pseudo storm off. I really should grab Growing Rites of Itlimoc  Flip eventually, cheers.

Balaam__ on Esper alarm (modern)

1 month ago

Nice build, Intruder Alarm is a potent combo piece for sure.

Xoct on Witch

1 month ago

@ dichia

By the way, I have appreciated your help and recommendations. I like the idea of Alchemist's Refuge.

I did consider looking into the food sub-theme before. Now that I got a better feel for how the deck runs, I may just make that into another deck of it's own. But I'm definitely open to seeing how the cards you mentioned can work in this deck.

I'm also a long time edh player, so I assumed Prophet of Kruphix was banned in modern too, thankfully it's not. I love the idea of this card.

Early Harvest untaps all basic lands Regrowth to bring Early Harvest back to your hand. Early Harvest a second time, play your second Regrowth Pay 3 for Mirari to copy Regrowth Regrowth two targets will be Early Harvest and one copy of Regrowth

Rinse and repeat cycle to gain infinite mana. Regrowth brings the second copy of Regrowth and refreshes mana with Early Harvest.

I realize this infinite combo would not work with Bubbling Cauldron since all that mana goes away when the turn is over, and Bubbling Cauldron wouldn't untap until the next upkeep with Unwinding Clock. Also I forgot Early Harvest only untaps basic lands. (This is why the combo was removed).

To be honest, I don't know. At the multiplayer table, I found that Bubbling Cauldron is a huge target for removal. So I could only imagine how a single player would use their resources to stop that particular card. In multiplayer, it's easier to let someone else be a threat, wait till a lot of counter spells were used, then feel safer to play key cards.
Only way I'm able to sacrifice multiple newts in one turn is by having multiple copies of Bubbling Cauldron.

The way I intended to sacrifice newts outside my turn was through Unwinding Clock, only needing one copy of Bubbling Cauldron.

So it's a bit misleading of me infer a single cauldron could be used multiple times on my current turn. I have yet to find a combo that will enable this.

First idea that came to mind is Intruder Alarm and either Mycosynth Lattice or March of the Machines. Problem is i'd still need a way to get Festering Newt to etb from the graveyard, which Havengul Lich can do, but it costs 2 mana per cast, and 1 mana per cauldron ability. Really mana expensive.

However this combo COULD would work better with Cauldron Familiar and Witch's Oven, wouldn't need Havengul Lich either. Eliminating the need to spend mana.

DeltaMoth on Combo-Cades: The Wallmaster | EDH

1 month ago

Omniscience_is_life

Ah a classic and fantastic combo, and welcome to my decklist! In this deck I choose to use Wall of Lost Thoughts over Doorkeeper simply because of the interactions with Cloudstone Curio and Temur Sabertooth (and soon to be Emiel the Blessed). But it is an extra defender which is fantastic so I'll slap it in the maybeboard.

I have a counter combo for you! With a Axebane Guardian + Wall of Kelp + Intruder Alarm you can use the kelp ETB trigger to make infinite mana and defenders, (without the need for the 3 extra defenders) which with Arcades, the Strategist out means infinite draw too! Then you could drop a Doorkeeper and really capitalise on those infinite defenders you've got!

BrettonTheKid on Walls of Steel

1 month ago

Intruder Alarm+Axebane Guardian+Wall of Kelp= synergistic infinite mana

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