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|Commander 2016 (C16)||Rare|
|Khans of Tarkir (KTK)||Rare|
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1 week ago
Hello again! I'm not sure how all-in you want to be on the Ooze plan, so I'll split my suggestions into tribal suggestions, Atraxa cards, and generally-good-cards suggestions. Oozes first!
- Experiment One
- Inexorable Blob
- Mitotic Slime
- Splitting Slime
- Mystic Genesis
- Gelatinous Genesis
- Miming Slime
- Coat of Arms
- Door of Destinies
- Creeping Tar Pit (maybe; not technically an ooze)
- Gutter Grime
- Ooze Flux
Now Atraxa cards!
- Abzan Falconer
- Inexorable Tide
- Herald of Secret Streams
- Contagion Engine
- Contagion Clasp
- Doubling Season if you can afford it
- Oath of Ajani
- Enduring Scalelord
- Vraska, Relic Seeker
- Everflowing Chalice
- Gyre Sage
- Fuel for the Cause
And some just-generally-good cards:
Good luck with your deck! Oozes forever!
2 weeks ago
Jugan, the Rising Star, Pelakka Wurm, Terastodon, Putrefy, Ashnod's Altar, Razaketh, the Foulblooded, Krosan Grip, Sidisi, Undead Vizier, Angel of Serenity, Rampaging Baloths, Tidehollow Sculler, Duneblast, Asceticism, No Mercy, Aven Mindcensor, Masako the Humorless, Mother of Runes, Restoration Angel, Vizier of the Menagerie, Wurmcoil Engine, Return to Dust, Profane Command, Primal Command, Black Sun's Zenith, White Sun's Zenith, Chromatic Lantern, Whip of Erebos, Bow of Nylea, Spear of Heliod, Athreos, God of Passage
3 weeks ago
That land base is horrible, man, even with a budget!
Add Command Tower for one. You should probably also run Miren, the Moaning Well. Maybe try adding Opal Palace, Reliquary Tower, Rogue's Passage, Vault of the Archangel, Murmuring Bosk, and Forbidding Watchtower for one. You can also try your luck with bounce lands, signets, and tap lands, but you really need to add duals.
1 month ago
Aureth Thank you so much! I'll definitely be slotting in Crystalline Crawler, Itlimoc, and some better removal; I was thinking about Duneblast as a wrath, it seems to have some decent synergy when Reyhan, Last of the Abzan is on the field. You're totally right about needing some BIG mana for mid-late game, as opposed to some ramp that gasses out by mid game. I was initially going to use Atraxa as my commander, but I went for the more budget option, and now I just don't think Atraxa would perform as well as my current two commanders in my deck. She would be reaching her full potential in the superfriends style decks - would almost be wasteful in my deck I think (although still very strong nonetheless). Again, thank you so much!
1 month ago
Good day to you, good Pyrowolf,
I think you have some solid ideas. A lot of these cards seem like stand alone cards enhanced by Anafenza, which is always solid, but here are a couple cards that might go well with her +1/+1 counter love: Anafenza, Kin-Tree Spirit, because bolster is still solid, and Anafenza won't be weirded out at all by seeing her own ghost. Armament Corps, possibly. Avatar of the Resolute because why not? Crowned Ceratok, because all big guys like trample. Cruel Sadist, repeatable removal. Enduring Scalelord is mainly there for looks, but can be useful if your opponents lack flying. Juniper Order Ranger. Map the Wastes, for that mana ramp/bolster combo (but not a combo combo). Retribution of the Ancients, repeatable removal. Servant of the Scale, for when you want to make sweet, passionate love to counters. And I'd think he works real well with something like Sandsteppe Mastodon. Warden of the First Tree, one of my all-time favorite cards. Like Figure of Destiny, but not as creepy (or as good).
You should maybe try to utilize Anafenza's graveyard hate as well. Black loves to throw things in graveyards, and she would bounce them into exile. Standard discard effects might be nice, but try: Magister of Worth, although it would likely be condemnation if you've been exiling everything. Duress, nothing fancy, but a classic in my opinion. When you can utilize every usable part of your commander without having too much going on, you know you're heading in the right direction.
And here are some additional solid Abzan-colored cards and lands, too: Abzan Banner, it's in the name. Condemn. Command Tower, useful in any EDH deck except mono-colored. Duneblast, in theory, but it is a 7-drop :\ Beast Within, pretty slick instant-speed removal in green. Evolving Wilds. Farseek, multi-colored ramp that is unaffected by color identity. Golgari Rot Farm, solid if you're not trying to go bankrupt on the mana base. Korozda Guildmage, or similar mana sinks for all of that excessive mana you should have with how long you're enduring. Orzhov Basilica. Rampant Growth, solid, but just be looking for mana ramp. Sandsteppe Citadel, probably a good idea. Selesnya Sanctuary.
Pardon, but I think you could find some more useful/powerful cards than AEther Snap, Burst of Energy, and Burst of Strength. AEther Snap is pretty good, I feel like it'd be too counter-productive here.
Remember to keep an eye on draw cards, even stuff like Read the Bones can give you that needed bit of card advantage.
Lastly, your deck may be asking for quite a bit of time and effort to build up into a glorious threat. It would sure be a shame to see all of it go to waste when some plays Hour of Revelation or something like that. Board wipes are inevitable in EDH, but maybe try to find some remedy to that for this deck. Glaring Spotlight could maybe help a little.
I hope these are helpful, good luck!
2 months ago
Mint0055 Thanks for the advice, Rootborn Defenses sounds a lot like Inspiring Call without the need for a +1/+1 on every token, so I'll definitely consider it. In Garruk's Wake and Duneblast are both pretty good board wipes, I'll probably add them in and feel out how they play with my group. A few board wipes is reasonable, but too much can start to aggravate people.
2 months ago
2 months ago
No Fetches in the mana base?
So you said you're looking for cuts, here are some cards I particularly LIKE from your list (in no particular order):
Atraxa, Praetors' Voice, Coiling Oracle, Corpsejack Menace, Deathrite Shaman, Intet, the Dreamer, Maelstrom Archangel, Maelstrom Wanderer, Mercurial Chemister, Prime Speaker Zegana, Rashmi, Eternities Crafter, Thrasios, Triton Hero, Vorel of the Hull Clade, Weaver of Currents, Winding Constrictor, Yidris, Maelstrom Wielder, Yore-Tiller Nephilim
Maelstrom Nexus, Mirari's Wake, Pernicious Deed, Flesh / Blood, Hull Breach, Merciless Eviction, Slave of Bolas, Unexpected Results, Villainous Wealth, Abzan Charm, Jund Charm, Naya Charm, Sphinx's Revelation, Trap Essence, Chromatic Lantern, Door to Nothingness,Dragon Arch, Legacy Weapon, Lightning Greaves, Planar Bridge, Prismatic Geoscope, Sensei's Divining Top, Sol Ring, Thran Dynamo, Vedalken Orrery, Ajani, Mentor of Heroes, Nicol Bolas, Planeswalker, Sarkhan Unbroken
Other cards I really like that you might want to consider (20):
Chromanticore, Trace of Abundance, Kiora's Follower, Wargate, Derevi, Empyrial Tactician, Knotvine Mystic, Gilder Bairn, Kiora, Master of the Depths, Captain Sisay, Ral Zarek, Karametra, God of Harvests, Ghave, Guru of Spores, Crystallization, Cavern Harpy, Fleetfoot Panther, Ivorytusk Fortress, Reyhan, Last of the Abzan, Duneblast, Congregation at Dawn, Bring to Light
If you relax your gold and artifact only restriction you can get a couple more fun toys (4):
Cards I see on your list that I have seen others suggest, that I think are ok, but not necessarily as awesome as above:
Other cards I've seen others use, but I'm not quite as hot on (8):