Duneblast

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Duneblast

Sorcery

Choose up to one creature. Destroy the rest.

MusicGoat18 on Progenitus EDH

6 months ago

carpecanum, thanks, I appreciate it man! I'll try to include Duneblast or Spark Double somewhere -- I never thought of them. The dragon is included more because I have no commander decks that rely on combat or creature-focused/heavy decks, and I own one so I slapped it in; I doubt the jank interaction with Breath would work. It's also a threat on its own but I'll potentially cut it.

carpecanum on Progenitus EDH

6 months ago

Duneblast works well with one big boss. Spark Double doesn't target so you can have Progenitus twice (or any other creature you want to copy)

Breath of Fury doesn't need that expensive dragon. Either of the Krenko's work fine with half the CMC.

pskinn01 on I recently heard that we …

9 months ago

TypicalTimmy : yes. The gatherer rules text for Duneblast reads:

You decide which creature to spare as Duneblast resolves. This choice doesn't target the creature. If you don't choose a creature, then all creatures will be destroyed.

Which means you can target an opponents hexproof creature with a spell that says choose a creature or your own creature with Shroud.

If the word target isn't stated in the rules text, then the spell don't target (unless the rules for the permanent type state target- auras target when cast and so do equip abilities when activated).

pskinn01 on I recently heard that we …

9 months ago

Also spells that say choose a creature instead of target creature don't target and you select the creature on resolution. Such as when you cast Duneblast you don't select which creature you are saving until it is resolving.

mtgplayer903 on Somewhere Over the Rainbow

10 months ago
  1. Child of Alara instead of Fusion Elemental… Damn thing was a useless 8/8 even back when it could’ve been playable in Conflux Zoo decks.

  2. Supreme Verdict instead of Duneblast

  3. Medomai the Ageless instead of Primeval Spawn… Works better with the Yore-Tiller Nephilim

  4. Circuitous Route instead of Explosive Vegetation. Includes Guildgates (like Gond Gate)

  5. Drop Evolving Wilds and Terramorphic Expanse for Warped Landscape and Terminal Moraine… I can tell that you may be a fledgling EDH Player… Those lands have since been phased out due to the restriction of being Basic Fetchlands with no net Benefit… The others can act as generic mana producing lands regardless of whether they get cracked… Ash Barrens and/or Krosan Verge, your choice for replacing one of the slow Fetchlands.

Stardragon on Blowing Stuff Up

2 years ago

I made this deck a while ago, it's nether competitive nor maybe even good idk. It theme is have all indestructible creatures than using non-bounce, non-exile, non -1/-1 and non-sacrifice board wipes to be the only one left on the field with creatures. Worldslayer was the inspiration for this deck since i never see it used was a way to make useable somehow and than why not add more Nukes? I could use some tinkering i think any ideas to make it for fun?

Link Board state getting you down? Try Nukes! not a great name but ehh

Boards wipes atm

Starstorm, Myojin of Cleansing Fire, Novablast Wurm, Blasphemous Act, Duneblast, End Hostilities, Kirtar's Wrath, Martial Coup, Star of Extinction, Sublime Exhalation, Supreme Verdict, Wrath of God, Worldslayer and my commander Child of Alara

Was thinking of adding Elspeth, Sun's Champion, Elspeth Tirel, Ajani Vengeant, Doomskar, Kaya's Wrath, Vanquish the Horde, Mageta the Lion and Phyrexian Rebirth thoughts?

hunter17 on Karador, The Night King

2 years ago

Entomb is a Karador piece that works really nicely. Hermit Druid can mill a lot of cards quickly and also has a low entry cost in your deck. Crop Sigil is a pet card of mine that can mill cards quickly and get stuff back if you need to, or a better piece would be Underrealm Lich . I also have a counters deck and Sweet-Gum Recluse and Loyal Guardian are great combo pieces in the deck. Winding Constrictor can double your counters, and Nikara, Lair Scavenger will draw cards when your Stonecoil-esque creatures leave the battlefield. I don't really like mutate creatures even with Karador; I would suggest using Acidic Slime , Ravenous Chupacabra , or Caustic Caterpillar effects in your deck over them. Free sac outlets are also sweet, so Viscera Seer will perform, and Woe Strider is an absurd card in long games. Speaking of long games, Duneblast will do wonders in Karador by blowing everything up but keeping Karador, and Kaya's Wrath will destroy all creatures to keep you safe and gain you 3 or 4 life. Phyrexian Tower and High Market are free sac outlets on your lands, so they can go in your deck at virtually no cost. City of Shadows can go nuts in the right deck, but it is an RL card at maybe $125 right now. I passed up a chance to buy one for 30 bucks once... Hope you found these suggestions helpful!

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