Myr Turbine

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged Rare
Mirrodin Besieged: Mirran Rare

Combos Browse all

Tokens

Myr Turbine

Artifact

T: Put a 1/1 colorless Myr artifact creature token onto the battlefield.

T, Tap five untapped Myr you control: Search your library for a Myr card and put that card onto the battlefield, then shuffle your library.

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Myr Turbine Discussion

oo7x7oo on oo7x7oo

2 weeks ago

No problem. I would love to mention your deck as a more budget variation.

Examples of the Clock of Omens and Myr Turbine combo: with Blasting Station/Grinding Station + Clock of Omens + Myr Turbine you get infinite army.

Or

Krark-Clan Ironworks + Nim Deathmantle + Myr Turbine + Sharuum the Hegemon also makes infinite army.

Clock of Omens + Sword of the Meek + Thopter Foundry with any artifact ramp = infinite life and army (also infinite mana if the artifact taps for 2+ mana)

There are more for you to discover =)

oo7x7oo on oo7x7oo

3 weeks ago

Congrats on your new deck! It looks more a lot more control and protection.

I would suggest use Swords to Plowshares over Path to Exile.

Also my older list I had Clock of Omens and Myr Turbine which I think can be nice for your deck because they are both utilities and combo pieces that fit better in your deck.

MartialArt on Prevailing Selves

3 weeks ago

How would you steal their stuff with Bludgeon Brawl and the lattice? You still can't equip those since they are not under your control. And even if you would you would still get +0/+0 from equipping those since the mana cost of a land is 0.

If you want ramp use some more mana rocks instead of myrs since the do not die that easily. But I am not sure if you even need that much ramp to begin with.

And hoping to get Myr Turbine together with Skullclamp is just a gamble here with this less tutors. I would not count on it. If you want tokens then there are a lot of enchanments and the like that get you more of them. Your Elspeth is better for example.

MindAblaze on Prevailing Selves

3 weeks ago

You're probably right about War Report. My group has a saying when it comes to "lifegaining scum," and the payoff with this particular card is that it puts you so far ahead that you should have time to do whatever you need. We're not really an infinite combo group, aside from a few peoples decks.

Bludgeon Brawl is for the magical christmas land where I also have Mycosynth Lattice/Puresteel Paladin and I steal all their stuff and beat them down with it for some silly amount of commander damage. Most of the time it's not good though.

Like any mana source, the Myr are less effective late game, early game they're a tad slow. Most of my ramp is colorless, so you don't think I need the coloured mana?

For some reason in my testing whenever I play Myr Turbine I also seem to be able to get Skullclamp for a silly draw Engine. That being said, there are many tokens in here.

For me, Clone Shell is one of those pet cards that I like to try places. I like the potential of Blade of Selves into sac outlet (but I don't have enough of those unfortunately) so it may not fit here.

This is a first draft so I appreciate the feedback. Let me ruminate a bit, so I can decide what the slot in over the above. Instant speed equips is probably up there, and possibly the other Nahiri and the cat equipment lord.

MartialArt on Prevailing Selves

3 weeks ago

Hi. Oh did not see the paladin somehow. But still the cat that lets you equip as an instant is missing.

Some cutting suggestions:

Clone Shell is too unstable. If it gets removed you loose a card and it is not that powerful.
Myr Turbine is really waaaaaay to slow and does not have a lot of impact.
War Report might give you a bit of life but you don't win through lifegain so why if it is the only lifegain effect in here except for the warhammer?
Bludgeon Brawl you have too less of those to make it count.
Iron Myr and Gold Myr your only mana dorks. Too less in number to be effective so put in something that is a threat or helps you being one instead.

I hope this helped. Greets MA.

ComboCrazy on Making Pia Nalaar work!

1 month ago

Pia Nalaar is chronically underwhelming in Commander format. Unfortunately, there simply aren't enough ways to abuse one thopter token that will have an adequate effect on a game of commander. But, two thopters... now that's pretty insane.

cough Breya, Etherium Shaper cough

I would highly recommend reconstructing this deck into a Tiny Leaders deck. Very similar formats, and Pia's thopter goes much further with only 25 life to start. (I believe that's the starting life total, I don't recall exactly)

However, if you do insist on keeping this a commander deck, I'd throw in a healthy amount of dredge and artifact graveyard shenanigans. A couple notable cards to that end include Grinding Station and Mesmeric Orb. Additionally, if you don't switch the commander to Daretti, Scrap Savant, (who is extremely good as a commander) then add a healthy amount of artifact reanimation, namely Scarecrone, Lifeline, Trash for Treasure, etc. I'd also add some good token generators, i.e. Myr Battlesphere, Myr Turbine, and Thopter Assembly (which I see you already have). Add as many token generators as you can, primarily because they fuel other cards, such as Ashnod's Altar and Krark-Clan Ironworks, which can help you lay down your larger creatures. Then, you reanimate them, get the tokens again, and repeat the process. They also provide handy blockers and fuel pia's second ability. (Metalworker and Quicksilver Amulet work as well to lay down cards like Blightsteel, but worker is a bit pricey.) Speaking of ol' BS, having Warstorm Surge otb when blightsteel enters one-shots an opponent. Just fyi ;)

As for some just generally good cards for this style of deck, I'd recommend Inventors' Fair, Kuldotha Forgemaster, Hedron Archive, Blinkmoth Urn, Voltaic Construct, and Myr Retriever are all great cards. For more synergistic artifact suggestions, I'd take a look at some Karn, Silver Golem EDH lists and some Daretti, Scrap Savant EDH lists. A deck with Pia at at the head would run a lot of the same cards and work similarly to those, I'd imagine. I've never seen anyone try to use Pia in EDH before, so bravo, good sir, exploring new territory. Good luck with the deck!

umasa87 on arcum daggson edh

1 month ago

Myr Turbine has a second ability that can be used to tutor the Myr Battlesphere. :D

umasa87 on Traditional Arcum

2 months ago

I love this deck, I made one just like it, but budget. You should check it out Reduce Reuse Recylce *Budget*

I have a couple suggestions that could really improve your deck:

  • Myr Battlesphere: deal a crap-ton of damage once you build your Myr army with Myr Turbine.

  • Shield Sphere as another 0-drop.

  • Mishra's Helix: just imagine the possibilities when you have leftover mana...

  • Trading Post: useful toolbox kind of card, especially good for retrieving artifacts from the graveyard for you in case your combo is disrupted.

Love what you're doing, keep it up.

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