|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Khans of Tarkir (KTK)||Uncommon|
|Duel Decks: Speed vs Cunning (DDN)||Uncommon|
Combos Browse all
Mystic Monastery enters the battlefield tapped.
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Mystic Monastery Discussion
3 hours ago
Well at a glance I can see that you have only two creatures below 4 CMC and they're Birds of Paradise and Urborg Elf, so depending on what kind of decks you play against, that might be an issue.
Is mana/ramp/color fixing a problem you encounter? The three-color tap lands (Jungle Shrine, Mystic Monastery, etc. might be good for you, or perhaps the lairs (Rith's Grove, Treva's Ruins, etc.). Sylvan Caryatid is better than Urborg Elf in that respect. Commander's Sphere is mana and card draw. Oh, Command Tower will help. There's also Cultivate and Rampant Growth, for more Kodama's Reach-type effects.
Also, in 5 colors you have access to all the awesome modal charms like Boros Charm and Naya Charm and Bant Charm (obviously there's a lot of options, but those are some good ones for starters). They offer utility in a very flexible way.
You've got a bunch of cards that kind of want an to do different things. I'd suggest taking a look at what you want your deck's win condition to be and tailor it a bit more towards achieving it specifically. For example, is Revel in Riches an important part of your strategy, because if you aren't going specifically for treasures, there's better ways of fixing your mana. I realize you also have Hellkite Tyrant, so if you play against a lot of Pirate decks, that might actually be a pretty ok strategy.
By the way, your list currently has 2 Cyclonic Rifts.
6 days ago
1 month ago
My suggestion is do these three things:
1.) I'd take out Blooming Marsh, Cascading Cataracts, Crucible of the Spirit Dragon, Inventors' Fair, Spire of Industry. There are better options that aren't an arm and leg. Some suggestions are the wedge and shards lands:
- Arcane Sanctum, Crumbling Necropolis, Frontier Bivouac, Jungle Shrine, Mystic Monastery, Nomad Outpost, Opulent Palace, Sandsteppe Citadel, Savage Lands, Seaside Citadel
2.) Add at least 2 more lands (I personally run 38 lands) to help fix the lack of land draw.
3.) Additionally, I'd focus on 2 to 3 specific colors to help with the lack of efficient mana fixing in the deck.
After that, I'd test that out and see how the deck works then.
1 month ago
I play eggs quite a bit as well, and I think you should put in Workshop Assistant Metalspinner's Puzzleknot, I know that theme of your deck means that you want to slap someone in the face but I think you should consider more options to killing people like Aetherflux Reservoir or Disciple of the Vault.
I think you should put in the Terrarion and Quicksmith Genius (there is a sensei's top and quicksmith combo). I find that I can dump my deck into the graveyard quickly(which is ultimately what an eggs deck wants to do).
Although I find that Quicksmith Genius is to mana intensive to play sometimes.
It might just come from a different vision of the deck but you don't have easy ways to win other than just looping artifacts with pia/jeskai on the board. You don't have easy things like Paradox Engine, Temple Bell, Mana Vault, Mana Crypt, Basalt Monolith, cheap one mana draw spells.
In addition it seems like you are unable to actually utilize most of the spellbombs because they are too colored mana intensive. You don't run all of the eggs from odyssey that you can. You also don't have any interaction with your opponents. Other than that you basically got eggs down.
1 month ago
3 months ago
Hi! Fun deck in my favorite tri-color combo! Let's see if I cant't help ya out!
usually I give suggestions for decks as a whole, but seeing how your mana base is just basics, I'll focus on that instead so as not to info dump haha
This is the basic template for a mana base that I use. It's consistent but not optimal; it gets the job done.
this list will run you around $50, which is very budget relatively but I understand if that's too much for you at the moment. Investing in your mana base is the safest thing to invenst in because you can use all of these for any other Jeskia build, or scrap the parts for 1-2 other multicolor decks. If you stick with this deck forever that's okay too, because even though you may change the decks' parts, strategy, and synergies, your mana base will remain relatively intact.
Shivan Reef x1
Sulfur Falls x1
5x other utility lands, specific to your commander/strategy
Hope that helps you! Good luck!
4 months ago
-1 Arcane Sanctum, -1 Jungle Shrine, -1 Mystic Monastery, -1 Nomad Outpost, -1 Sandsteppe Citadel, -1 Seaside Citadel, +1 Mountain, +1 Island, +1 Swamp, +1 Mana Confluence, +1 Path of Ancestry, +1 Grand Coliseum
4 months ago
out Nihil Spellbomb
I think this could be better.
in All Is Dust
I just love the card :3 Also an alternate AOE removal that doesn't kill almost all the artifacts.
Vedalken Archmage is not an artifact, and that isn't so good as the new multi-functional copying artifact. =) (Just want to test another card)
out Ancient Den
in Ancient Den
out Marsh Flats
in Marsh Flats
out Unwinding Clock
out Darksteel Forge
out Misty Rainforest
Yay, I have all shocks and almost all fetchlands:
out Arcane Sanctum
out Evolving Wilds
out Mystic Monastery
out Vivid Marsh
out Vivid Meadow
Also, I think some cards passed testing: Arcum Dagsson, Master Transmuter, Metalworker, Mirrorworks, Padeem, Consul of Innovation, Panharmonicon, Planar Bridge, Rings of Brighthearth, Unwinding Clock, Wrath of God, Damnation, Supreme Verdict