Mystic Monastery

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Uncommon
Commander 2016 Uncommon
Khans of Tarkir Uncommon
Duel Decks: Speed vs Cunning Uncommon

Combos Browse all

Mystic Monastery

Land

Mystic Monastery enters the battlefield tapped.

: Add , , or to your mana pool.

Price & Acquistion Set Price Alerts

C16

KTK

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Mystic Monastery Discussion

Jagd_Tallgeese on Saiyan's Landing

1 day ago

Since Shu Yun benefits from a lot of noncreature spells, some counter spells and exile effects would be useful. Enchantment and artifact removal like Forsake the Wordly and Solemn Judgment would be useful. Norn's Annex, Propaganda, and Ghostly Prison can make it harder for opponent's to swing at you. Counter spells like Swan Song, Essence Scatter, Rebuff the Wicked, Mana Tithe, and Countermand provide protection and the necessary control aspect you might be looking for. Other creatures with Prowess and similar effects would benefit from what you have in mind. Monastery Swiftspear, Pristine Skywise, Cunning Breezedancer, and Pyre Hound to name a few. The Ravnica bounce lands you will want to add would be Azorius Chancery, Izzet Boilerworks, Boros Garrison, and the tricolor land Mystic Monastery. You can also add the other dual lands, Tranquil Cove, Wind-Scarred Crag, Prairie Stream, Irrigated Farmland, Inspiring Vantage, and Spirebluff Canal. Some must have artifacts are Elixir of Immortality, Venser's Journal, Chromatic Lantern, Jeskai Banner, and Argentum Armor. Hope this helps!

mookman288 on Coldfire Grand Master

1 week ago

I originally had those Soulfire's when they were like $10-$20, so now that the deck is very affordable, I think it would be great for an entry level deck. What I want to do to improve this deck is:

Cut:

Add:

Chandrian on Angel/Soldier EDH Deck

1 month ago

First of all, welcome to the EDH format.

I'm assuming you are playing EDH with the multiplayer rules (if not, some of the things I suggest may not be relevant).

Most (if not all) decks in EDH run Sol Ring because it provides fast mana, which is always nice. In multicolor builds I would also suggest running the signets, so for this deck that would be Azorius Signet. Manafixing and ramp are a very important factor in EDH, the other being card draw. For this reason I'll also suggest Mind Stone (it has bigger evolutions also: Hedron Archive and Dreamstone Hedron).

Regarding your manabase, technically you cannot run Mystic Monastery because it makes red mana. Alternatives can be: Azorius Guildgate , Azorius Chancery , Tranquil Cove , Command Tower. I would also suggest running Rogue's Passage as it can make your commander unblockable (and so you can worry less of it dying).

Regarding your the rest of the deck, it looks pretty good. I would pay attentiont to not playing too much high manacost cards, sticking with the token theme, you might be interested in Hanweir Militia Captain. The best token producer in white (in my opinion) is Luminarch Ascension (a bit pricier than cards I like to suggest though).

I don't know if you want to remain mainly white or want to improve on the blue in the deck. You could use blue's advantage in card selection (e.g. Serum Visions , Brainstorm).

If you're sticking to being mainly monocolored you could also run (again a bit pricier) Caged Sun.

I hope this helped a bit, if you have further questions or need some more specific advice, feel free to ask.

I'll also mention an amazing site that gathers data on what cards people use for their commander decks: edhrec.com

Mavert on

2 months ago

Get rid of Sandsteppe Citadel, Mystic Monastery, and Frontier Bivouac for something like Sunken Hollow or Temple of Deceit

cmsrDPM on Angel Commander

3 months ago

Also sorry just noticed, you can't run Mystic Monastery because it can produce has red, white or blue mana (you can only use or produce red, white, or colorless).

Firebones675 on Flippin'

4 months ago

Your mana base seems pretty ambitious. I'd try to cut down to atleast 3 colors but if you are determined here's what i'd run in a 5 color deck

You could try a fetch shock mana base but thats pretty expensive. (A fetch like Flooded Strand can get any color of mana via Hallowed Fountain, Steam Vents, Windswept Heath, Godless Shrine for example)

Ancient Ziggurat works for your creatures

The 10 tri lands: Seaside Citadel, Arcane Sanctum, Crumbling Necropolis, Savage Lands, Jungle Shrine, Sandsteppe Citadel, Mystic Monastery, Opulent Palace, Nomad OutpostFrontier Bivouac

If you have enough tappedlands Amulet of Vigor might be worth considering

Chromatic Lantern aslo is probably needed.

xXImpetuSXx on Made in Heaven - Modern Miracle

5 months ago

Sure. Entreat the Angels is the kind of card you often cast only once each game, you don't need more. The same for Bonfire of the Damned, i think you shouldn't use them. The point is: you are using 4 terminus so you will often clear the board with them, you probably will cast bonfire just to deal damage on your opponent.

Try this land:Mystic Monastery

mtgplayer100 on Becoming one with Control...on a budget

5 months ago

As for the mana base, some dual lands would do work here, like Glacial Fortress, Sulfur Falls and Mystic Monastery.

As for removal, Pacifism could just be Blessed Alliance or Lightning Helix, both of which are better. Cancel is just a worse Void Shatter or Disallow. Mana Leak is probably the best option available.

Some card advantage would probably also be good here, like Think Twice. Also, Dramatic Reversal dosen't really make sense to me, since you're only using to untap creatures, and if your looking to preserve your lifetotal, you got removal to help doing that.

Soulfire Grand Master looks like it could do some serious work here. Ojutai's Command is also an option.

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