|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Khans of Tarkir (KTK)||Uncommon|
|Duel Decks: Speed vs Cunning (DDN)||Uncommon|
Combos Browse all
Mystic Monastery enters the battlefield tapped.
: Add , , or to your mana pool.
Price & Acquistion Set Price Alerts
|Have (20)||ironax , Friedrice24 , bakeraj4 , TheRealPeaches , Xue-Kaihua , maR2307 , xXThormentXx , TrackerD , Regulus1010 , orzhov_is_relatively_okay819 , MattN7498 , NostalgicAce , jhTheMan99 , thekingpinBR , Zhorus_The_Bauqret , Sparky41 , bakunet , saj0219 , , rockleemyhero|
Mystic Monastery Discussion
1 week ago
-1 Arcane Sanctum, -1 Jungle Shrine, -1 Mystic Monastery, -1 Nomad Outpost, -1 Sandsteppe Citadel, -1 Seaside Citadel, +1 Mountain, +1 Island, +1 Swamp, +1 Mana Confluence, +1 Path of Ancestry, +1 Grand Coliseum
2 weeks ago
out Nihil Spellbomb
I think this could be better.
in All Is Dust
I just love the card :3 Also an alternate AOE removal that doesn't kill almost all the artifacts.
Vedalken Archmage is not an artifact, and that isn't so good as the new multi-functional copying artifact. =) (Just want to test another card)
out Ancient Den
in Ancient Den
out Marsh Flats
in Marsh Flats
out Unwinding Clock
out Darksteel Forge
out Misty Rainforest
Yay, I have all shocks and almost all fetchlands:
out Arcane Sanctum
out Evolving Wilds
out Mystic Monastery
out Vivid Marsh
out Vivid Meadow
Also, I think some cards passed testing: Arcum Dagsson, Master Transmuter, Metalworker, Mirrorworks, Padeem, Consul of Innovation, Panharmonicon, Planar Bridge, Rings of Brighthearth, Unwinding Clock, Wrath of God, Damnation, Supreme Verdict
3 weeks ago
budget land options
Lightning Bolt>Lightning Strike if you can afford it
3 weeks ago
First of all if your ramping into door to nothingness you either want duel lands or tri lands and Mana rocks such as the various border posts or signets. Secondly you want a secondary win condition, and my advice is (staying in colourless theme) Darksteel Reactor. Although slow, many people will try to work out ways to eliminate it because it appears to be a threat. Finally you need more blockers to help protect your plan. Keeping theme, Etched Champion and Myr Servitor fit nicely here.
1 month ago
2 x Island
2 x Plains
2 x Swamp
2 x Mountain
2 x Forest
1 month ago
Since Shu Yun benefits from a lot of noncreature spells, some counter spells and exile effects would be useful. Enchantment and artifact removal like Forsake the Wordly and Solemn Judgment would be useful. Norn's Annex, Propaganda, and Ghostly Prison can make it harder for opponent's to swing at you. Counter spells like Swan Song, Essence Scatter, Rebuff the Wicked, Mana Tithe, and Countermand provide protection and the necessary control aspect you might be looking for. Other creatures with Prowess and similar effects would benefit from what you have in mind. Monastery Swiftspear, Pristine Skywise, Cunning Breezedancer, and Pyre Hound to name a few. The Ravnica bounce lands you will want to add would be Azorius Chancery, Izzet Boilerworks, Boros Garrison, and the tricolor land Mystic Monastery. You can also add the other dual lands, Tranquil Cove, Wind-Scarred Crag, Prairie Stream, Irrigated Farmland, Inspiring Vantage, and Spirebluff Canal. Some must have artifacts are Elixir of Immortality, Venser's Journal, Chromatic Lantern, Jeskai Banner, and Argentum Armor. Hope this helps!
2 months ago
I originally had those Soulfire's when they were like $10-$20, so now that the deck is very affordable, I think it would be great for an entry level deck. What I want to do to improve this deck is:
- 1x Blighted Cataract
- 1x Desert of the Fervent
- 1x Desert of the True
- 1x Searing Blood
- 2x Shock
- 2x Firebolt
- 1x Spellheart Chimera
- 1x Unsubstantiate
- 2x Reflector Mage
3 months ago
First of all, welcome to the EDH format.
I'm assuming you are playing EDH with the multiplayer rules (if not, some of the things I suggest may not be relevant).
Most (if not all) decks in EDH run Sol Ring because it provides fast mana, which is always nice. In multicolor builds I would also suggest running the signets, so for this deck that would be Azorius Signet. Manafixing and ramp are a very important factor in EDH, the other being card draw. For this reason I'll also suggest Mind Stone (it has bigger evolutions also: Hedron Archive and Dreamstone Hedron).
Regarding your manabase, technically you cannot run Mystic Monastery because it makes red mana. Alternatives can be: Azorius Guildgate , Azorius Chancery , Tranquil Cove , Command Tower. I would also suggest running Rogue's Passage as it can make your commander unblockable (and so you can worry less of it dying).
Regarding your the rest of the deck, it looks pretty good. I would pay attentiont to not playing too much high manacost cards, sticking with the token theme, you might be interested in Hanweir Militia Captain. The best token producer in white (in my opinion) is Luminarch Ascension (a bit pricier than cards I like to suggest though).
If you're sticking to being mainly monocolored you could also run (again a bit pricier) Caged Sun.
I hope this helped a bit, if you have further questions or need some more specific advice, feel free to ask.
I'll also mention an amazing site that gathers data on what cards people use for their commander decks: edhrec.com