The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Printings View all
|Alara Reborn (ARB)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Maelstrom Nexus occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Maelstrom Nexus Discussion
7 months ago
7 months ago
What I like about Jodah is that I also have a Jodah deck -- Jodah Has a Few Tricks Up His Sleeve -- that I think is kickass, but using the compare decks feature I see that there's a difference of ~55 cards. It's sweet that he facilitates such a wide variety of decks -- there's no single best way to build it. I run a much lower CMC list, there are some differences simply because I don't have the cards ( Avacyn, Angel of Hope , Elesh Norn, Grand Cenobite , Emrakul, the Promised End , Ulamog, the Ceaseless Hunger ), and I see why you wouldn't want to play Omniscience and Show and Tell .
Anyways, here's a handful of the cards that I run and you don't that I've had good results with:
Bringer of the Black Dawn - paying WUBRG for the Bringers is sweet if Jodah gets removed
Vial Smasher the Fierce - the high CMC of Jodah decks makes Vial Smasher awesome
Yidris, Maelstrom Wielder - adding cascade is great
Teferi's Protection - your primer says you run it but your list doesn't have it
7 months ago
power level is an ambiguous term in commander. Just try to match the power level of your play group as much as possible
7 months ago
Hi Strangelove, +1 for your list too!
This has definitely been tuned for a more casual play group. My group usually avoids combos, particularly infinite ones. But those are some very interesting combinations that I hadn't really noticed/ turned my attention to; I would definitely experiment with them in a more competitive meta. It just depends on the play group and what they're ok with.
I love Firewake Sliver and I really didn't notice the haste ability. I was too focused on the pay (1) ability, which I was trying to avoid haha. This will probably be an include- I want as much haste as possible. Mindlash Sliver is great, though in my group, as I wrote in the guide, is not too fond of hand disruption. Though in any other situation, it would be a definitely added in. Your suggestion of sac slivers and Dormant Sliver and Harmonic Sliver is an interesting idea I would like to actually test. I was worried about doing this because of consistency issues in seeing both a sac outlet + one of these slivers, because on their own these slivers and sac slivers don't really serve the purpose of this deck. Though, I've definitely thought of using Darkheart Sliver to capitalise on board-wipes; however I've been trying to avoid wipes entirely.
I'm testing the deck with more ramp and hope to add more soon!
Sometimes its super annoying to flip through the whole deck, though for me it feels very rewarding to potentially play 3 pieces of power in 1 turn. I guess that's just the gimmick of the deck. It's hilarious seeing my friends' faces when this happens.
I like reclamation, reconnaissance and summoner's pact, but I generally avoid cheap non-sliver spells. Instead of reclamation, I'll be trying to get recursion with my land base, e.g. Volrath's Stronghold and I'm testing Memorial to Folly and Mortuary Mire .
However, in future I would like to add more tutors to increase the consistency of the deck. Thus, Summoner's Pact would be a good include. Once I increase the consistency of the deck more, I'll go for more 1 cmc non-slivers, as you've suggested. This can be achieved by tutors or cards that reorganise the top of the library, e.g. Sylvan Library , Sensei's Divining Top or Scroll Rack . However, right now, I'm sticking to the current build in hopes of testing cards such as:
This'll be the first phase of my testing before I go more into tutors and ramp.
- And yeh, slivers are definitely going to be hated, no matter how you put it haha. I think in my play group, one which is not that used to slivers, they are a bit more kind.
Help was much appreciated! Glhf to you too,
7 months ago
Recently more edh videos on Youtube have emerged regarding The First Sliver , however they have not come very close to a victory. Infact, most games I've watched see the deck being the first to be killed. I don't believe that will happen in the case of this deck, being much faster. The decks on Youtube play much more non-creature spells and low cmc non-slivers which end the cascade chain. I personally enjoy my more sliver-centric, pseudo-power build.
In my opinion, if you want to play The First Sliver you might as well be abusing the cascade ability, otherwise other sliver commanders, such as Sliver Overlord or even Morophon, the Boundless are much better. We're not playing The First Sliver to go slow. I've had wins in my semi-competitive meta with this deck, purely because of the sheer overwhelming nature of the deck.
In saying this, I am currently experimenting with these cards:
- Maelstrom Nexus (see comment #8)
- Living End (see comment #8)
- Wheel of Fate (to cascade into for free and refill the hand)
- Memorial to Folly (recursion that won't be accidentally hit)
- Mortuary Mire (recursion that won't be accidentally hit)
- Strip Mine (to stop Maze of Ith effects)
- Diffusion Sliver (see guide)
- Mirari's Wake (see guide)
- Blasphemous Act + Spiteful Sliver Combo (see guide)
- and tutors or potentially more ways to stack the top of our library for consistent cascades (e.g. Sensei's Divining Top , Sylvan Library and Scroll Rack )
- as well as ramp/rocks to ensure consistency as well as enough mana in the late game
Some weaker slivers I MIGHT get rid of:
- Mesmeric Sliver (although it can screw with an opponents deck, it doesn't do much for the board or the opponents hand; in a pinch it can be not so good)
- Lavabelly Sliver (with Purphoros, God of the Forge it can do wonders. Without, one damage and one life per sliver is quite lack lustre, especially when you already have lords to pump +1/1, equaling to one damage PER TURN)
- Shapesharer (3 mana is actually quite expensive to activate an ability in this deck. And the ability of Shapesharer only lasts until your next turn. Very few situations have I found its copy ability to be useful in the deck, at best copying a small pump ability. Even when copying the opponents creatures, I have found very few relevant ones. Perhaps the right situations haven't come up yet, so I'm still placing hopes on this card)
Due to the amount of cards I need to move around and test (as you can see above), the next update might be in a while. I want to do a big update soon, providing as accurate information as possible on how these cards do. Hopefully, if you're interested, you can test with me and provide suggestions!
8 months ago
Recently, after watching MTG Muddstah (great channel btw) I saw them feature The First Sliver. This is the first time I've seen The First Sliver being played on you tube. I personally am not a fan of the deck build or play style they went for, HOWEVER, it did give me some new ideas regarding 2 cards in particular.
1) Maelstrom Nexus : Much better than I thought. I originally asked: why would I want this card what the commander already does this and more? But what I didn't realise is that Maelstrom Nexus allows you to cascade ON TOP of any cascades. I.E. if you cascade (the first time in a turn) via any sliver, when The First Sliver is on board, that card gets to cascade TWICE. This means 2 cascade chains, double the amount of slivers and potentially hitting 2 pieces of power just from a SINGLE cascade. Furthermore, it gives The First Sliver more value, allowing you to cascade twice from just casting it. You can set this card up first, before you cast The First Sliver to get the double cascade upon cast AND it makes it more valuable to recast The First Sliver after it dies (also deterring kill spells; who wants you to cascade twice for 7 mana??).
2) Living End : I've been a fool to let this one slip under my nose, but this could be THE BEST way to recover for this deck... So the down-side is, it's 0 cost and you might cascade into it, missing your 0 cmc pieces of power. However, the upside is far greater... Something that completely went over my head is that the cascade trigger is a 'may cast'. If you hit Living End and don't want to cast it, it'll just go back to the bottom of the deck. Sure you miss your 0 cmc pseudo-power 9 once, but because it goes to the bottom of the deck you'll be guaranteed to get the pieces of power through the next few cascades. But the benefits you reap are far greater: after you've hit all your power pieces, Living End will stay in your deck as a reset button. It'll be the only 0 cost spell remaining and when you need it, all you need to do is cast/cascade into a 3 cmc or lower sliver when The First Sliver is on board. Your deck pretty much just becomes a tutor for recovery/ a board-wipe in one!
I'm writing this at 2:30am in the morning so I hope I'm making sense,
I'm super excited to give these cards a spin. They may provide us the long game boost we really need.
Thanks everyone for the upvotes! The First Sliver isn't terribly popular, but I love sliver tribal and I hope to see more people sharing in my passion for this deck.
9 months ago
Isn't Maelstrom Nexus totally useless? You'll be using sisay's ability 95% of the time when you have that mana available.
10 months ago
Aceh The goggles will only copy a red instant or sorcery so I don't think I'd be able to get a ton of use out of it since I won't always have red spell to copy with it. Thanks for the suggestion!
alechodgin23 Thanks! I've had a bunch of explosive wins myself; seems your friend enjoys the deck too! Aetherflux Reservoir I've kinda avoided using but I'd include it if I want to bump up my win rate.
Taigam, Ojutai Master was in the deck before and didn't do too much. But the uncounterable ability on him is pretty useful if more counterspells start popping up in my meta.
I've had my eye on Maelstrom Nexus or a while but haven't picked on up yet. I'll probably find a slot for it in my next deck update.
Thanks for the suggestions!