Creature — Human Pirate
When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
|Have (3)||metalmagic , GeminiSpartanX , kpral|
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|Commander / EDH||Legal|
Hostage Taker occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
All decks: 0.3%
Hostage Taker Discussion
3 days ago
Nice unique take on Muldrotha! For starters, I would try to cut as many nonpermanents as possible because the less of those, the more cards you can cast with Muldrotha. I would take out Counterspell, Devious Cover-Up, and Price of Fame and replace them with cards like Lunar Force and Decree of Silence or even Siren Stormtamer and Kheru Spellsnatcher. You could also replace them with plain removal like Pernicious Deed, Oblivion Stone, Hostage Taker, etc. However, I very much like Spelljack because it is so on theme with the deck, keep it in! In terms of ramp, Cultivate and Explosive Vegetation are great choices, but you can get by with using Sakura-Tribe Elder, Wayfarer's Bauble, Khalni Heart Expedition, The Mending of Dominaria for your ramp package. These are useful because, once again, they are repeatable. I would also cut the Llanowar Elves if you add enough other ramp cards. Archaeomancer can be upgraded for Eternal Witness. Bond of Insight, Merfolk Secretkeeper, and Mire Triton feel a little out of place because they only mill a few cards. If you want big mill spells I would put in Mind Funeral and Traumatize and for permanents that mill, Sidisi, Brood Tyrant, Stitcher's Supplier, and Dreamborn Muse from your sideboard are all great cards and to top it all off Mesmeric Orb is a terrific card. If you want more instant and sorcery recurral The Mirari Conjecture is great for that. I'm not sure what Deadeye Navigator and Peregrine Drake are doing for you when they are on their own. Evil Twin, and any cards that copy other creatures are flavorful additions. Lastly, why not just steal their permanents when you can also steal their turns with Mindslaver. I hope my ideas have helped, and I hope you keep improving this deck!
5 days ago
Hmmm... I hadn’t considered the poor interaction between Detention Sphere and The Scarab God. I like that suggestion. Thoughts on trimming the Spheres for Fatal Push? Likewise, can trim the Spheres from the SB for Supreme Verdict... I was on the fence between those two anyways.
I was toying with Hostage Taker as well. I’ll have to do some play-testing.
5 days ago
The idea of the deck seems really cool. I do have a few suggestions, though. Detention Sphere does not seem all that good when you are wanting to kill creatures and be able to bring them back with scarab god. Alog those lines, I'd recommend creatures that have good etb triggers like Hostage Taker. You have a few, but I'd probably cut something like Lich for Fatal Push. Also, some sweepers in the SB may be good. I know you want to go wide with Hero, but there are decks that can just go under you. Best of luck with the deck!
2 weeks ago
1 month ago
Cut: Tidewater Minion - There is better stuff imo Acquire - Too dependent on the opponent's deck having a good/useful artifact. Mirrormade - Should be switched for something that straight up steal stuff instead of copying it. A mana rock - I think you could go down to 6
Add: Agent of Treachery - More versatile than Acquire AND removed the card from your opponents control. Hostage Taker - Replace Mirrormade Retreat to Coralhelm - Replace Tidewater Minion (scry if you don't need to tap!) Bane of Bala Ged - Decent hitter that also exiles.
2 months ago
I recommend cutting Dire Fleet Ravager because he's too slow and too situational.
I'd run the full playset of Kitesail Freebooter .