|Commander / EDH||Legal|
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Creature — Human Pirate
When Hostage Taker enters the battlefield, exile target artifact or creature until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Hostage Taker Discussion
5 days ago
Agreed that the title of "Dragon God" is pretty high on the cool scales....If you want him as the wincon for his-8 (which would be hillarious to pull off with an opponent having a walker out with a +2 ;) ) then id say bring a full removal suite of The Elderspell and Murder / Hostage Taker with some Fiery Cannonade for those pesky tokens..... maybe hide behind a few Wall of Mist ?
1 week ago
2 weeks ago
Hey goatshoes, thanks for commenting! I used to have a couple copies of Thief of Sanity , but I actually ended up removing them per frosthammer_eden’s advice and replaced them with the Hostage Taker s. This has worked out great, as 1) they don’t die to Cry of the Carnarium or Ritual of Soot and 2) they have an ETB, which is really helpful for dealing with on the board threats that are difficult to get rid of.
I’m hesitant to remove the Dream Eater s because of their flash, removal, and most importantly, surveil synergy. However, I agree that a third bug might be really nice. Perhaps I’ll remove one of the Creeping Chill s and add that third bug in.
2 weeks ago
Thanks for responding man.
So for point #:
Dimir House Guard - Yeah, I'm trying to dial back the power level a tiny tiny bit, but increase the consistency. I'm already targeted quite a few times at the table when I play Marchesa.
Razaketh, the Foulblooded - Yeah, I'm seeing that more and more. Razaketh is awesome being able to tutor for free, has flying, big creature, hard to kill. But he doesn't seem as good to me in recent months as many people make him out to be, yano? People are like OMG OMG razaketh is so broken...I don't really think so lol
Opal Palace - Yeah good point, I'm just not sure how much I like dumping that many into only a counter. I know the deck runs on counters, but I like playing Marchesa earlier, not later, which happens when you have to pay 5 for her to come in and get a counter.
Forge of Heroes - Hmmm good point. I guess there's some political advantage there lol
Scry lands - Yeah, no. I have 3 decks. And plan to build another. If I got OG duels for each, I'd be broke lol. But they do seem slower than some other more budget options out there to me.
Helm of the Host - I can see that, yeah. I just thought it could do some work for another dethrone trigger, or ETB effect, no?
Lifegain - I'll look into the wurmcoil, collar, and gray merchant. However, for stealing a lifegain creature, I don't run either of those creature stealing creatures. Though I have considered Hostage Taker , I have this feeling that if I add one or two, then my list will become one of those "steal everything" marchesa lists. And I'm not a fan of those. It's too reliant on your opponents to me.
Massacre Wurm - I probably won't be running one in Marchesa, simply because it's 25$, and I want one for my newly rebuilt Teysa deck lol
Krav, the Unredeemed - Yeah, I was more so thinking to use him as extra card draw, lifegain, but you're probably right.
Kokusho, the Evening Star right?!? That flying can just run people down. And an (almost) auto 15 life swap is way better than what I think Gray merchant could do. You could get there, but it requires more setup with Gray merchant..
True, I added Keiga, the Tide Star because it seemed good on paper at first when I came across the thought of adding Kokusho haha
Yeah, I thought of that after the fact, I think Judith, the Scourge Diva would be better as a commander, which I am considering xD
Idk, to me, Hall of the Bandit Lord seems better than Guildmages' Forum and others, because most times it'll put you on dethrone, cast marchesa, and you swing and get the counter anyway, instead of having to wait a turn to pay the extra mana from the other lands that add counters.
Yeah haha I know, nothing really exciting, BUT necessary in a 3 color deck. If I could, I would add a Mana crypt, but...no lol I'll look around for other mana rocks. To be honest, I've been considering cutting all of the signets... I noticed your list and a few others don't run any in the deck. Too low of a curve to justify it? Waste of a turn 2/3 play? Who knows.
Thank you man, I really appreciate the help. I'll check out your maybe list :))
2 weeks ago
I've tried several of the cards from your cut list and I'm obviously not running several of them, my thoughts are Dimir House Guard and Sidisi, Undead Vizier are easily replaced by (better) tutors and you could easily make due with fewer tutors than i'm running, especially if you're trying to dial things back a bit.
I like Razaketh, the Foulblooded as a top of the curve finisher creature with upsides. for me i have a decent amount of artifact ramp to be able to cast him (and Shifting Shadow to maybe grab him for free), but I will readily admit that he's at the absolute top of my curve and could easily be replaced since he doesn't really add too much to the deck. he's just a "win more" card really and I don't think I would miss him all that much if i cut him.
Guildmages' Forum is better than Opal Palace in my opinion and i don't see much need to run both. Forum lets you put a counter on any multicolored creature (which i have several) and palace only on marchesa, so it's a straight improvement.
Forge of Heroes sounds like a terrible mobile game, but it's a great insurance policy on marchesa and unlike opal palace, etc. you can use it even if it isn't your turn.
the scry lands obviously could be replaced by ABUR duals or something, but i'm not made of money and haven't ever really felt they were hindering the deck so may as well keep them.
I don't really rate Helm of the Host too highly, it doesn't do anything in particular for the deck and it costs soooo much mana.
Aetherborn Marauder , Bloodhunter Bat , Filigree Familiar none of these has that great of an effect in my opinion. looks like you're wanting to work some life gain into the deck and i think it's a good idea to have some. i run Basilisk Collar and Wurmcoil Engine to fill that role. of those cards you linked i think Gray Merchant of Asphodel is probably the best option and is a card i have considered. but so far between my card draw and tutors i've not had too much trouble finding one of my lifegain cards and it is usually feasible to steal something with lifelink via Hostage Taker or Thief of Sanity
I'm running Massacre Wurm as a newer addition and so far it's working out, though i'm not 100% sold on it. it mostly clears tokens and Elvish Mystic s and such, but the life loss on it can be fairly substantial. i could go either way on it right now.
Nicol Bolas, the Ravager Flip is amazing. i would play it even if it didn't turn into a planeswalker. 4/4 flying ETB opponents discard is already super good. i usually don't even bother to flip him most of the time. if you were going to add one card this is high on my list of recommendations. he's performed strongly every game i play him.
Krav, the Unredeemed is kind of high on the mana curve for this kind of effect. considering he doesn't have flying (oddly) or any other evasion i'm not a big fan of using him as a beater, and so he's in a bit of a rough spot.
i don't see any reason to run Judith, the Scourge Diva she's not really better than Blood Artist or similar and there's plenty of effects like this in a variety of forms (creature, enchantment, etc) i think the incidental life loss to a single player or a couple points of damage to a creature is not going to really be anything to write home about and in EDH when you have 120 life to deal with it's just not good enough.
I don't see any point in running Embargo as it doesn't synergize with the deck particularly well. i suppose you could try to use it to keep your opponents creatures tapped down for some swings, but i dont really think there's much point in it. i speak similarly about Herald of Secret Streams in my write up.
Hall of the Bandit Lord is might be worth running, but i haven't ever tested it.
Coalition Relic is fine, it's a cmc3 rock. nothing special. i would recommend you run CMC2 or less rocks if you can, but as far as CMC3 ones go it's on the better end.
feel free to mess around with cards in my maybe board if you're looking to try some different things. i haven't tried all of them, but they're things that have caught my eye from time to time.
2 weeks ago
Hi Quadsimotto, thanks for commenting.
From the top... Yes, if you can flicker Hostage Taker , it can be great fun. I did, however find the Siren's Ruse / Hostage Taker combo to be rather slow and dropped those cards from later versions of this deck. Artful Takedown promises a lot, but you often have less than 4 mana available when you want to play it. When it comes off, it works well. I haven't even looked at Mass Manipulation , with 6, 8, 10 cmc, it really scares me. Mnemonic Betrayal is a strong side-board card, but it really only becomes playable fairly late in the game. My latest incarnation of this deck is Aggro Thief
2 weeks ago
There are a number of cards that I would like to suggest, but it will involve moving from aggro to control. With a bit more creature kill, Dead Man's Chest would certainly add value. Thief of Sanity over Hostage Taker gives a permanent exile to play rather than until this card leaves the battlefied. Bladebrand can come in to get rid of a big blocker.
I think that I would want to replace Blight Keeper and Storm Fleet Aerialist with Aether Tunnel , Dead Man's Chest , Bladebrand or Cast Down , but doing so would change the focus of the deck toward / control.
3 weeks ago
Murphy77, Thanks for the comments! I debated between Enigma Drake and Crackling Drake and ended up with Cracking Drake because of the Card Draw and ability to benefit from spells in Exile (Chemister's insight after Jump-Start). I also didn't want anything competing with Thief of Sanity at the 3-drop level. I figured Hostage Taker doesn't usually come out the second you have the mana for him, so Crackling Drake can take the 4-slot. I like Siren Stormtamer and Hired Poisoner . I felt the deck needed some protection and Siren would help there. I also considered Dive Down for that. Thoughts on Dive Down? Opt helps the Niv Triggers, which, ultimately, is my primary win con. Aether Tunnel has problems because I run into a lot of removal, and its hard to keep my guys on the field, so a 2 for 1 is rough... I missed Dead Man's Chest . I will add that in during the update with Cast Down . I'll try running it with the smaller creatures, but I may move back if it can't hold things off.
Hostage Taker occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
All decks: 0.3%