Weight of Memory

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Weight of Memory

Sorcery

Draw three cards. Target player puts the top three cards of their library into their graveyard.

Weight of Memory Discussion

R3DSTON3R on Mind Over Matter

3 months ago

I like the deck but I would consider taking out Weight of Memory and replace it with Patient Rebuilding

tjw415 on [WAR] Omni Jace

3 months ago

Thanks Legendary_penguin_of_death! I'll give those suggestions a try and see how it goes. Something you'll notice though is that you have a lot more flexibility to play sorceries with Emergence Zone in the deck. Still, in the early game you'll be holding Jace's Triumph and Weight of Memory since you can't risk letting your guard down and you don't have enough land yet anyway. In the end I think instant-speed draw is the right call.

KaladeshKat on Mono U MILL 1

8 months ago

hmmm maybe I would add more card draw. Maybe drop the Weight of Memory for another River's Rebuke and Overflowing Insight.

The vod. arcanist could be replaced by another Omnispell Adept and perhaps more Patient Rebuilding. In the sideboard, Negate is better than Unwind i have found.

TheGoldenTim on

8 months ago

This looks pretty decent so far, I do recommend some chagnges. Running more card draw is key when its the pretty much the base of your best mill. Im talking about Psychic Corrosion. Things like Weight of Memory and Chart a Course are good ways to get to Psychic corrosion. Also I would add maybe 2-4 more lands, and different ones too like Zhalfirin Void which is criminally underplayed. I would also consider running a playset of Opt and Mist-Cloak Herald and to combo with mistcloak herald, either Curious Obsession or Rogue's Gloves.

WKM on The Hate Mill, Inc.

9 months ago

With Naru Meha, Master Wizard in the deck I'd replace the Siren's Ruse with Release to the Wind it's a bit more costly but does the same thing but can target something your opponent has in a pinch and most fun of all can instantly mill out your opponent with Drowned Secrets. Also personally I'd prefer replacing things like Weight of Memory and Patient Rebuilding with some counters such as Syncopate, Essence Scatter to help keep from being overrun by creatures in the early game.

SkippDaReaper on Drowing psych

9 months ago

Weight of Memory is killer with Drowned Secrets and Psychic Corrosion. I've tried running a similar deck in mono blue, and overall it was just too slow outside of landing a perfect curve. I would recommend more jump-start card draw to replace Bone to Ash and maybe Blink of an Eye instead of all the Unexplained Disappearance or Disperse. More card draw will inevitably speed up the process with Psychic Corrosion.

Jack865 on [GRN] Mono Blue Drowned Secrets Mill

10 months ago

With Psychic Corrosion you probably want to be drawing more. Riverwise Augur, Sift or even Weight of Memory all end up milling a lot if you have your enchantments up, and are probably better than Anticipate considering it doesn't cause you to "draw" any cards.

Sorry to be a buzzkill, but realistically, I don't see a situation where you can mill 50+ cards before an aggro or midrange deck kills you. Any turn you spend setting up is a turn you can't have mana open for counterspells to interact with your opponent, but you need to set up early in order to mill them fast enough to win. Alternatively, you could go the control-route, and only have a couple milling win conditions in the main (maybe 3-4, down from 9), but there are better win conditions in blue you'd probably want to be using instead.

threeks on Corroding fog.

1 year ago

Teferi, Hero of Dominaria would certainly be an upgrade, but I play paper and am not yet sure I want to invest the 100+ in him yet. If I do I'll certainly put him in over weight, as well as adjusting a few other minor things. I'm trying for kind of budget (I bought my Nexus of Fate's back when they were only $12) so while this deck would be a fair bit even without teferi it's not bad as is for me. I am still coming side barring or dropping the Weight of Memory though I'm not sure for what. Possibly more The Mirari Conjecture and Blink of an Eye, but currently weight is the only sorcery I can pull from my graveyard which is increasing the potential usefulness of Mirari... I haven't had a chance to play it against anyone yet to really start to get a feel for what is and isn't quite working out yet.

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