Growth Spasm

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Rise of the Eldrazi Common

Combos Browse all

Tokens

Growth Spasm

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool."

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Growth Spasm Discussion

Mrf1shie on Snug as a Bug in a Rug <$35

3 weeks ago

There are obviously a lot of cards which would be good here. I'll try and keep them budget.

Palace Siege, Victimize For recursion

Sakura-Tribe Elder, Growth Spasm, Fertilid For Ramp

Jarad, Golgari Lich Lord Sacrifice, a big dude in his own right and a legit win condition

Forgotten Ancient, Corpsejack Menace More counter shenanigans

Zulaport Cutthroat, Butcher of Malakir Things that like stuff dying

Grasslands, Terramorphic Expanse Budget fetch lands

bpalermo on Hyper Budget Eldrazi Ramp Deck

1 month ago

That is true. I will definitely give that a test. My only concern is Blisterpod is my only one mana card, but the benefits of Growth Spasm and Spawning Breath probably outweigh that fact.

gMontanher on Hyper Budget Eldrazi Ramp Deck

1 month ago

What about Blisterpod? His token does not contribute to the summon of Hand of Emrakul and Growth Spasm does more ramping.

gMontanher on Hyper Budget Eldrazi Ramp Deck

1 month ago

What about Growth Spasm and/or Spawning Breath? They both help you get out Hand of Emrakul.

Charles_Grimlie on Tomb of the Lifegain v2

2 months ago

Have you considered Growth Spasm? Although it isn't a consistent Eldrazi Spawn producer, Growth Spasm may help ensure you have all four mana for casting your main stuff. Also, I feel From Beyond could use a target to fetch possibly Hand of Emrakul or Broodwarden?

Otherwise, I love the idea of the deck. The Eldrazi monument is a nice touch!

hoardofnotions on Radha, Butcher of Keld

3 months ago

Mj3913 Thanks for the suggestions!

I'm thinking about taking out all the nonvital artifacts/enchantments so adding Fires of Yavimaya is iffy. Anger is surprisely expensive, and though i think it's better than Surrak, the Hunt Caller that's what i have for now.

The 7 mana removal options kinda don't do it for me. I think the idea that your removal should cost less than what you're removing sounds smart, especially when we're talking about a 7 mana kill one thing. That's not great in commander, I think at least.

bushido_man96 I like your ideas!

Do you think Desert Twister or Rain of Thorns is better removal?

Crater Hellion is interesting. It's going to kill radha, at the very least, and I think I'd need to retool the creatures at least a little to ensure i don't lose too much.

Groundskeeper is good after a land wipe, but only in certain situations. The land kill spell almost has to be Epicenter, all the others kill it if it's out. I think it might be too slow right now, but I'll need more playtesting to see.

Hi_diddly_ho_neighbor Thanks for explaining your reasoning about Crop Rotation! I agree it's a good card, but it's not very powerfull by itself and kinda expensive($) so i think i'll leave it out for now.

Growth Spasm could go in, it's basically a 2 land ramp that has a least a marginal upside late game. Thanks for suggesting this one!

Argothian Wurm seems like a trap. It's just a big dude, and it might time walk me. especially if people are spitefull after a land wipe haha.

Ember Swallower seems so lackluster, if only it was a mini wildfire on monstrosity!

Hi_diddly_ho_neighbor on Radha, Butcher of Keld

3 months ago

My bad, I didn't see Splendid Reclamation in your list. In regards to Crop Rotation, while it's true you don't have a specific land to search for, it still helps out Centaur Vinecrasher and Terravore (if you run it). It will also trigger Omnath, Locus of Rage and Rampaging Baloths at instant speed which can't be overlooked. Also, Growth Spasm might be an option. It only finds one land, but the eldrazi scion can block and act as a pseudo-land.

On a side note, post land wrath, Argothian Wurm would be pretty good. It forces your opponents to decide to face down a 6/6 or further hurt their mana base. Ember Swallower might be another option.

ay.lobo on Putrid Decay

3 months ago

Hi there. Very interesting deck concept. Sacrificing,huh. Hmm... if I may offer some advice.

I'm surprised I don't see Grave Pact or Dictate of Erebos or both here. If your creatures die, they would lose one too. Commander's ability would go off twice. Maybe more sacrifice outlets like Ashnod's Altar or Phyrexian Altar to help you out. Hmm... Lastly, maybe things that make eldrazi creature tokens? Sacrificing them will also set off your commander's ability. Possibly Awakening Zone or Growth Spasm. Sorry, I don't normally ramble, but this is a pretty interesting deck idea.

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