Urban Evolution


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Uncommon
Ravnica Allegiance: Guild Kits (GK2) Uncommon
Ultimate Masters (UMA) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Duel Decks: Elspeth vs. Kiora (DDO) Uncommon
Gatecrash (GTC) Uncommon

Combos Browse all

Urban Evolution


Draw three cards. You may play an additional land this turn.

Browse Alters

Urban Evolution Discussion

Rorolith on Simic Hydra Ramp

1 month ago

If you want good ramp Arbor Elf + Utopia Sprawl is good. You could possibly cut blue from your deck, replacing Frogify with Lignify , Since you are playing a hydra deck, 4 toughness isn't going to be very hard to overpower. Replace Urban Evolution with Harmonize or Explore or a mixture of both. If you have Negate in there because you don't want to have your hydras countered, then you could go with something like Savage Summoning which actually doesn't do anything to your X cost creatures because of the additional +1/+1 counter.

Nemesis on Riku Copy Deck

2 months ago

okay, what would you consider your wincon?

Regardless, here are a few suggestions that can probably fit into any build:

Farhaven Elf : etb ramp, good with Riku

Deadeye Navigator : Etb enabler, suuuuuper broken if you have tons of etb effects

Solemn Simulacrum : etb ramp, ltb draw, excellent target for copying

Rite of Replication : I personally use this with Inferno Titan or Magmatic Force as a wincon in my deck. Super expensive, but it's always a blast to play with Riku

Panharmonicon : if you decide to go the etb route, it's a great enabler.

Urban Evolution : kind of expensive, but does two things really valuable to the deck.

These are all just generic suggestions. I personally have a blast with the deck when it's tuned towards enter the battlefield effects since I get the value immediately with Riku out. Honestly though, these suggestions may be too casual for what you want with the deck.

Nasser_inside1 on 42-Land Trade Routes

3 months ago

I would recommend some self mill spells like Dreadwaters , Ashiok, Dream Render (the black part doesn’t matter), and Hermit Druid ,

Some draw spells like Opt , Hydroid Krasis , Growth Spiral , Urban Evolution , and Divination

Love the deck though!

kamarupa on Bant Stoic Control

4 months ago

Eladamri's Call , Fertile Ground , Vapor Snag , Beast Within , Generous Gift , Fog , Oblivion Ring , Journey to Nowhere , Harmonize .

My advice is to cut Explore in favor of Fertile Ground - you don't have enough lands to take advantage of the extra land drop. Same issue with Urban Evolution which I suggest you swap out for Harmonize.

If you manage to get opponents' creatures tapped, Vapor Snag can bounce their 1 untapped creature back to their hand.

biggestmtgnerd on Temporal bargain

5 months ago

This is a card I came up with that I thought was pretty cool:

Temporal bargain



You take X extra turns after this one. Your opponent chooses X different types of phases. You skip the next X instances of that phase.

Exile Temporal Bargain

I think this isn’t broken, but it’s hard to be sure with something as weird as this. If X is one it’s basically a strictly worse Savor the Moment , and at X=2 it’s like Urban Evolution but with less card draw and more land drops. At X=3 it basically reads as either draw 3 cards and have three extra attack phases (assuming opponent chooses precombat main phase, postcombat main phase, and untap step, which would be their most likely choice), which is powerful, but probably not gamebreaking considering it’s six mana. Overall, I think it’s a card that balanced enough to not snap formats (completely) in half while also giving Johnnys a lot to play with. What do you guys think?

Farycane on Niv Mizzet, Reborn Master of Theros Gods

6 months ago

After some Games I really noticed how hard it is to get Lands in your hand. Since Niv won't ever get you some from the top of your library. Thought of the Borderposts, but I really don't like them. I made some changes for flat draws.

I often got 2-3 Selesnya cards, so I also got closer to have an even amount of cards from every guild. I need to cut one more Selesnya Card for a Gruul card, but guys, this is hard.

Things I took out:

Lim-Dul's Vault - The base idea was, use it in response to the Niv trigger. But most times no mana after he etb's, or I used it already for copy/flicker

Voidslime - Many Colored Symbols, Don't like counterspells that much, still have 1 ability counter in the deck


Hanna, Ship's Navigator - No spare mana most of the times. No Artifacts, not a critical mass of enchantments

Turn to Mist - Mistmeadow Witch is a Permanent for devotion, and repeatable

Congregation at Dawn - Like Lim Duls

Brago, King Eternal - Idea was T4 Brago, T5 Niv with flicker. Brago gets removed most of the times.

Flower / Flourish - Since it says basic, no need anymore

Mirri, Weatherlight Duelist - Needed to cut more Selesnya

Growth Spiral - Didn't have a Land very often, Urban Evolution took this slot, maybe worth it

New Cards:

Mortify - Orzhov Removal

Mistmeadow Witch - Upgraded Turn to mist

Underrealm Lich - "Draw" to filter for lands

Pain Magnification - Rakdos Card Advantage, Permanent for Devotion

Utter End - More Orzhov, More Removal

Wear / Tear - Good Boros Removal

Mercurial Chemister - Mostly for the Draw, is a permanent for Devotion

Urban Evolution - Draw and Ramp

Spring / Mind - Draw and Ramp, with 7 card handsize often I need to discard. Aftermath does help there

Notion Thief - Don't know why didn't put him in the first Version. Permanent, Carddraw, Stops opponents

I'm open for tips or help, but keep in Mind everything needs to be Two-Colored Landbase may get an upgrade soon. If the deck works really good I'll swap slow fetches for the good ones.

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Urban Evolution occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

GU (Simic): 0.63%