Deep Analysis


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters Common
Vintage Masters Uncommon
Commander 2013 Uncommon
Duel Decks: Ajani vs. Nicol Bolas Uncommon
Torment Common
Promo Set Rare

Combos Browse all

Deep Analysis


Target player draws two cards.

Flashback, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then exile it.)

Price & Acquistion Set Price Alerts





Recent Decks

Load more

Deep Analysis Discussion

Vecyrus on Let's Rage Cage Bro! - Mairsil Artifact Combo

3 days ago

What do you think about the Mirror-Mad Phantasm combo?Mirror-Mad flips library for 2 manaNarcomoeba hits play, (1 blue - unearth Fatestitcher ) untap mana, use that mana to unearth Dregscape ZombieFlashback Dread Return - Return lab maniac- Draw a card and win -- possibly Deep Analysisit costs 2+3 blue and 3 life

If you were to fit it into your deck where would you put it?

EgyptianSpaceGamer on Meme Stealing

5 days ago

I like this deck, and I like the memes... BUTT, I think you should run Deep Analysis instead of Think Twice just because of better draw and the fact that you can black out the former's "ysis" for even better memes

artichoker on my commander is grim monolith

6 days ago

Nice start. Have you considered a win with Necrotic Ooze instead of just the Lab Maniac route after milling your library? Only problem with Lab Man is it oftentimes requires more mana for Deep Analysis where Nooze can win without extra mana.

Also, I'll second your choice for Narcomoeba, Fatestitcher, and Dregscape Zombie. Haunted Dead seems worse because it requires 2 mana and two cards where the other line only requires 1 due to Fatestitcher untapping a land.

sonnet666 on [List - Multiplayer] EDH Generals by Tier

1 week ago

Jamminmagician, Commanders should be rated based off of their overall contribution to the archetype they support so long as they aren't the only viable commander for that archetype.

So far Jeleva was our only pure placeholder commander, so if Kess takes her place, which I think is likely, she will drop down to T3. (Arguments could be made for T2 or T2.5, but it would be based on the merits of Jeleva, not of Grixis Storm.)

merrowMania, I'm not really seeing other Taigam being higher than T3. Having played a lot of self mill decks, 2 cards every upkeep for 5 mana is pretty shit compared to all the stuff you can include in the maindeck to get cards into the graveyard. If you want a self-mill Nooze commander, Phenax is already way better.

As for Mairsil, I was thinking putting big creatures on him (her?) that have easy to activate effects (Kozilek, the Great Distortion, Razaketh, the Foulblooded, Arcanis the Omnipotent, Shauku, Endbringer, Avatar of Woe, Empress Galina, Geth, Lord of the Vault). There's also interesting talk of using AEtherling, Morphling, and Torchling with him for protection, untaps, and more caged cards. (You get one activation per ability per turn, so multiple abilities of the same creature can be activated.) Mirror Mad would be the win-con, with Dread Return, LabMan, and Deep Analysis.

Ephemeron is also pretty cute here, and you can get a Mindslaver lock on somebody just by replaying your commander.

SteelSentry on Sidisi sultai deck, send help

1 month ago

You said you wanted more blue/green cards, but i'm not exactly sure what you want. This is a solid zombie deck, even if it is heavy black. If you want to lean more Simic over black, you could run more filtering like Fact or Fiction, Forbidden Alchemy, and Grisly Salvage, and card draw like Deep Analysis. However, it would involve cutting some of your zombie synergy. Nagas in Paris is my Sidisi deck, I have the colors about 1/3 each, because I am running self-mill/reanimator instead of a zombie theme.

I think your colors are fine, don't worry too much. Cutting black for the sake of cutting black will only dilute your synergy.

If you want ramp, you can add more green. Things like Cultivate, Rampant Growth and the new Hour of Promise are staples in green, but my personal choice for Sidisi is mana dorks, since milling them gets you a zombie. Birds of Paradise, Llanowar Elves, Sakura-Tribe Elder etc. I think Urborg Elf is a budget sleeper for Sultai, since it taps for all 3 colors.

sonnet666 on [List - Multiplayer] EDH Generals by Tier

1 month ago

Hotcake_Gotsyrup, I couldn't understand most of that. You have to use a little less shorthand when you're talking about uncommon strategies.

I don't think Flash Hulk has effected many U/G/X commanders' placements, mainly because they were all very good already. I know Lilbrudder incorporated it into his version of Sidisi, Brood Tyrant, but that was already a top tier deck to begin with.

The problem with Flash Hulk is that it has a really high tutor profile. You have to get one specific creature, Hulk, to your hand (and not the battlefield), and then you have to get one specific instant, Flash, also to your hand. If you don't also have black then there aren't all that many tutors that do that for you.

The other problem is that all G/U decks already have access to a very simple Hermit Druid set up (Memory's Journey + Deep Analysis + LabMan + Gitaxian Probe), and HD is one single creature that can be tutored to either hand or battlefield.

All this means that while Flash Hulk is a good addition to Many U/G/X decks, it isn't likely to become the cornerstone of any of them any time soon.

On the other hand, it's super good alongside Boonweaver in any Sac Outlet / Reanimator style deck, like Karador and Meren, but those were already top tier decks as well.

Basically, all the things it's good in were already good themselves.

totalnovice on FLYING GOATS

1 month ago

This looks good so far.

Unesh enables:

  • Sphinxes matter

  • Graveyard matters

  • Flashback

  • Number of cards in hand

Unesh is enabled by:

  • Sphinx ETB

  • Ramp, so you can play him early!

Given the above, cards you might consider cutting include:

  • Archaeomancer

  • Junk Diver

  • Mnemonic Wall

  • Riptide Chronologist

  • Riptide Shapeshifter

  • Prism Ring

  • Spellbook

  • Tormod's Crypt

  • Compelling Argument

  • Divination

  • Drafna's Restoration

  • Hidden Strings

  • Into the Void

  • Sleep

  • Reconstruction

  • Send to Sleep

  • Tragic Lesson

  • Refocus

  • Faces of the Past

  • Jace's Sanctum

  • Quiet Contemplation

  • Sphinx's Tutelage

  • Most of the counter magic. I think most of the time you'd rather play a Sphinx than hold up mana

Worst sphinxes:

  • Ominous Sphinx

  • Turtleshell Changeling

  • Jwar Isle Avenger

  • Horizon Scholar

  • Belltower Sphinx

  • Argent Sphinx

Cards you should definitely play:

There are multiple mono-blue flashback cards that mill. If you used Unesh to enable graveyard matters, these would fit right in. However relying too much on the graveyard makes the deck easy to hate out.

I think what you want most is a way to recur Sphinxes from the graveyard.

skoobysnackz on Nicol Bolas, Plague Lord

1 month ago

luther, thanks man, already had Cruel Ultimatum but I appreciate the references. As for the cards that would actually be useful in this deck, I could possibly make use for Crux of Fate, Disciple of Bolas, Deep Analysis, and Gem of Becoming.

Load more