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Creature — Kraken
*Lieutenant — As Long as you control your commander, Stormsurge Kraken gets 2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."
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Stormsurge Kraken Discussion
1 month ago
NV_1980 Thanks so much for the recommendations. Some great options here.
All good calls on the pricier upgrade lists. I'd considered most of them and forgot them in the list of potential higher-budget upgrades. I should fix that, even if I probably won't add most of them to my own list. You're right that Paradox Engine is so strong that it's likely worth it to pick one up (and it would also be great in Kurkesh). Given that I was willing to buy a Contagion Engine, it probably makes sense to grab Paradox too from a cost/power perspective.
Guile and Scourge of Fleets are great options. They seem like solid replacements for Deep-Sea Kraken and one of the sphinxes. I'd considered Shipbreaker Kraken, but 14 mana just seems like too much to invest. Maybe Elder Deep-Fiend fills a similar role at a lower opportunity cost?
I've waffled a bit on adding more tutors to the deck. I usually try to run alternate synergies in place of tutors to prevent decks from getting too linear. Noble Benefactor is a cool card I'd never heard of before. I'll definitely keep that in mind if after more testing I end up needing another tutor.
I also agree that having a little more early game board stall would be good. I actually cut a Fog Bank from the stock list due to how badly it performed in a lot of 1v1 games, but then I remember that we have Atraxa in the group and it suddenly sounds way better again. Aura Thief looks brutal, I'm going to have to make room for that. Jace's Archivist is a good pick too. If the lock is working, opponents should have more cards, and the bounce effects go nicely with wheels (sadly, doesn't work well with Capsize). I'll have to test that. Sphinx of Jwar Isle => Fog Bank and Ulamog's Crusher => Aura Thief seem like the changes there. Not sure what the right cut for Archivist is. Stormsurge Kraken maybe.
1 month ago
A few cards you could consider Ancestral Vision, Wheel of Fate, Breakthrough, Attunement, Visions of Beyond, Magus of the Bazaar, Molten Psyche, Jace, the Mind Sculptor, Consecrated Sphinx, Stormsurge Kraken, Chasm Skulker
1 month ago
Fun deck. I'd give Stormtide Leviathan a look though. Arguably the best cheap blue fatty from the sea. Also if looking to spend a bit more, you could roll the queen of the seas herself in Thassa, God of the Sea. Other notable blue fattys include Breaching Leviathan, Aethersquall Ancient, Deep-Sea Kraken, Stormsurge Kraken, and Serpent of the Endless Sea. I'd give some of these a look if you are looking for a bit more hitting power on the cheap as all of them are less that a dollar bit hit super hard. Stormsurge Kraken in particular is great for it's card draw ability and hexproof.
2 months ago
Yurie sorry it took me so long to reply, had final exams and work. thats a lot of suggestions. Malfegor is definitely on the maybeboard, he seems fucking hilarious. Ogre Battledriver is prob a no go, unearthed creatures already have haste and the 2 extra power doesnt matter much. Waste Not is interesting, id have to test it out, gets the maybeboard. Exhume is probably a no go, because it lets my opponents get something too, but its a super powerful effect so it gets the maybeboard. for Massacre Wurm and Sheoldred, Whispering One, i would love to run them both but im trying to keep this deck under a 150$ budget, so itd be one or the other. Archfiend of Ifnir is a nah, even with all my looting effects i dont feel it does enough on its own unlike the rest of the creatures to warrant a spot. Body Double lets me get any creature out of any gyard, but its very variable on its usefulness, still gets the maybeobard tho. Cunning Lethemancer is a nah, too small to warrant use and the effect is marginal, if i wanted to run an effect like that id run Necrogen Mists. Puppeteer Clique is interesting, and even though i dont get the persist trigger after unearthing it, the etb is ver powerful. Kazuul, Tyrant of the Cliffs has the same problem as teysa envoy of ghosts, where theyre just not gonna attack until they have a way to get rid of him. Lazav, Dimir Mastermind is a nah bc even tho we have a lot of symmetrical draw spells the chances of actually getting something useful is slim. Fated Return is too expensive to be blunt, even though instant speed reanimation is nice id rather use cheaper spells or just unearth something. Magus of the Wheel is a nice semi repeatable draw, so it gets the maybeboard. Corpse Augur is interesting, id have to playtest it first. Feldon of the Third Path is definitely an interesting card in its own right, and has the potential to be amazing, although the same applies for his potential to be underwhelming. Covenant of Minds is a no go bc giving ur opponents choice sucks. Charmbreaker Devils is a no go bc the randomness tied to its effect could screw me over, and most of my instants and sorceries are good enough as one shots, and even then i have Archaeomancer. Avatar of Woe is a nice repeatable destruction engine, but i dont feel that it fits with the deck. Extract from Darkness has the potential to be super powerful even if my opponents dont have anything in their graveyard because i can get somethin from my own. Overseer of the Damned is a no go, it doesnt do anything when unearthed aside from getting me a 2/2 and killing a dude, and i already have shriekmaw. Infernal Offering gives my opponent choice, and could potentially screw me over hard. Stormsurge Kraken is a nice untargetable beater, but once again it doesnt do enough for me. Skeletal Scrying makes me exile my gyard, so its a no go.
2 months ago
Magus of the Wheel Corpse AugurFeldon of the Third Path Covenant of Minds Charmbreaker Devils Avatar of Woe Extract from Darkness Overseer of the Damned Infernal Offering Stormsurge Kraken Skeletal Scrying
3 months ago
How did you feel about this cycle? Would you like to see it again? Perhaps multicolored, Tribal themed, etc?
Personally I really enjoyed the idea, and I was really happy that Kaalia of the Vast could use all three that were in her colors. I would love to see the idea used again. I believe there is a lot of potential in the idea, and I'm slightly surprised that Wizards hasn't yet used it again.
3 months ago
Stonehoof Chieftain might be a good curve topper compromise until your friends start to catch up a tad
3 months ago
Just some random thoughts, sorry for the disorder. I don't really have time to organize this atm.
You're extremely light on way to interact with _non_creatures. You're gonna feel real silly as a green deck when you're facing an Asceticism and you don't have so much as a Reclamation Sage to deal with one enchantment. Consider taking out the tapping subtheme and adding Decimate, Beast Within, Hull Breach, or similar cards. Get Cyclonic Rift in there too. You need Turn to Frog much less than more noncreature interaction. Most any creature you can target, you can steal, one way or another, and the ones you can't probably aren't numerous enough to make Turn to Frog worth it.
17/39 is a lot of etb tapped lands. Try to replace some guildgates and Smoldering Crater at least, swap them for untapped dual lands, or conditionally untappeds or basics. I would guess that, while also etb tapped, the U and G vivid lands would serve better than guildgates. High Market has great utility with your gameplan. Opal Palace is possible, it helps with Yasova's power.
FYI, you can tag cards into multiple categories, so Helm of Possession, Grab the Reins, and Demonmail Hauberk can both go under Sacrificing as well. You might want even more sac outlets and fewer steal effects. Your general gives you the second but not the first, so the rest of your deck should provide more of the first and less of the second to ensure you have one of each every turn. It seems like you can do better than Barrin, Master Wizard. What about Ooze Garden? There's always the classics Fling and Birthing Pod.
You need card draw too, and a generous amount. A hand with 4 Threaten effects is a lot worse than one with 3 threaten effects and a Harmonize. At the very least, no Tibalt please. He doesn't even count as a steal effect, he's too slow for that. Shamanic Revelation, Rishkar's Expertise, and Treasure Cruise are all options. Skullclamp can turn your enemy's dorks into cards for you, or just pump up Yasova and give her death insurance. Add some more like Elvish Mystic of your own for more consistency out of the clamp. Life's Legacy and Momentous Fall do double duty. If Yasova is out, Life's Legacy is probably better than a hand of three threatens.
Under your ramp package, Temur Banner should be Commander's Sphere and Nissa's Pilgrimage should be Cultivate to fix your colors. You've got a pretty high curve, so adding even more ramp and bringing down the curve would help. Better to play a spell with 80% power than have a 100% power spell stuck in hand for three turns. Think about exchanging Clone Legion, Nissa's Renewal, and one of the expensive threaten effects with Rampant Growth, Farseek, and Primal Growth which gives another sac outlet. With more cheap fixing, you can run more basics, and therefor fewer etb tapped lands.
Rancor is nice for helping the general, much more efficient than Incremental Growth I think. Stormsurge Kraken seems pretty intimidating but it doesn't advance the gameplan and Yasova herself is pretty easy to remove.