Stormsurge Kraken

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare

Combos Browse all

Stormsurge Kraken

Creature — Kraken

Hexproof

*Lieutenant — As Long as you control your commander, Stormsurge Kraken gets 2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."

Price & Acquistion Set Price Alerts

C14

Ebay

Recent Decks

Stormsurge Kraken Discussion

Boza on ::Budget:: Trying to Keep Up with Tuned Decks!

6 days ago

I feel you need a couple more big things. A Stormsurge Kraken is cheap and effective and works great with zegana, drawing a bunch of cards on curve. Stormtide Leviathan is big and scary and cheap and counters ground creatures. In terms of no max hand size Praetor's Counsel is your go-to card - not only do you rebuy your counters, you do not have to discard them. Also there is a colorless mana rock that gave you no max hand size, but the name eludes me.

A big upgrade would be something to allow you to flash in stuff, at least creatures. Teferi, Mage of Zhalfir, Leyline of Anticipation, etc.

You can easily cut unimpactful stuff like high tide and paradoxical outcome.

Arby_Q on Making her more degenerate

3 months ago

Deadeye Navigator is great with Zegana. Stormsurge Kraken and Gigapede are nice too, because they come out a turn before Zegana, give a lot of cards with her, and are hard to remove. Adding Great Whale and Palinchron gives you a way to make infinite mana and draw your deck with Deadeye as well.

Big, high CMC creatures are totally unnecessary. Zegana works much better with bounce/blink effects to draw more cards for less mana, through spells like Ghostly Flicker, Displace, and Illusionist's Stratagem. Since you want to win through combo anyway, there's no reason to have Eldrazi titans, Ghalta, or Myojin in the deck. Those flicker spells also combo with Great Whale/Palinchron and Eternal Witness/Archaeomancer to make infinite mana.

Your countermagic has really high mana costs. In my opinion, Miscalculation, Mana Leak, Spell Pierce, Arcane Denial, and Memory Lapse should all be used before any 3 mana counterspells. That being said, Forbid is super gross with Zegana as your commander. Also, Scour from Existence is terrible.

Chord of Calling, Worldly Tutor, and Green Sun's Zenith would all improve consistency. Woodland Bellower and Fierce Empath can help get you to your first big creature.

beemeejoe on Whale D*ck

4 months ago

Here's a way to win that's kind of funny. Infinite Reflection + Stormsurge Kraken. Every time you cast a creature, you bounce all creatures your opponents control and get a six, six instead.

WizardOfTheNorthernCoast on Rashmi's Surge

8 months ago

Enral, it took me a while to write down all the description, you might as well take a moment to read it if you want to have a better understanding of the idea behind the deck ;)

Bxbx I'll get rid of Stormsurge Kraken for Mulldrifter. Kraken will go in my Keranos deck (much stronger in there). Next card I'm not happy with will be swapped with Voidmage Husher but for now Mulldrifter seems way more valuable :)

Edit : I'll switch Voidmage for Swallower

gilapeuro on Starter Dimir

8 months ago

Welcome to the Magic community and congrats on building your first deck! You can certainly build around your commander but if you would rather double down on the Lovecraft-style monster theme, consider adding some more ramp to the deck and some cards that will let you do silly things because your sea-monsters. Of course, you can't forget to add some more tentacled monsters as well. With that in mind, here are a some of my suggestions for the deck. Hope this helps and that the building goes well for you!

Cthulu's Friends: Lorthos, the Tidemaker, Fleet Swallower, Stormtide Leviathan, Sire of Stagnation, Scourge of Fleets, Stormsurge Kraken, Elder Deep-Fiend, Kederekt Leviathan, Trench Gorger, Inkwell Leviathan, Deep-Sea Kraken, Grozoth

Ramp: Sol Ring, Worn Powerstone, Hedron Archive, Thought Vessel, Thran Dynamo, Talisman of Dominance, Mind Stone, Dreamstone Hedron, Commander's Sphere, Dreamscape Artist, Walking Atlas

Cheat-y Stuff: Quest for Ula's Temple, Quicksilver Amulet, Whelming Wave, Omen Machine, Braids, Conjurer Adept, Gate to the AEther, Gate to the AEther, Timesifter, Paradox Haze

Austin_Smith_of_Cards on Jalira budget (not 30$ deck anymore)

9 months ago

Looks pretty great; I built a Jalira list myself recently, and she's an absolute blast to play. I'd swap out Tromokratis and Lorthos, the Tidemaker since you actually can't flip them with Jalira (she specifies nonlegendary). I suggest including Inkwell Leviathan as a replacement beater and Talrand, Sky Summoner as an additional token generator. If you want other big creature budget ideas Pathrazer of Ulamog, Frost Titan, Stormsurge Kraken, Artisan of Kozilek, and Deep-Sea Kraken are all pretty cheap.

Definitely recommend some board clears to help stabilize yourself into the lategame so you can actually get the big dudes out. Whelming Wave, Engulf the Shore, and Crush of Tentacles are all pretty good in this respect.

There's also some cheap lands that can make tokens for you to sacrifice lategame to make sure you don't run out of gas; Foundry of the Consuls, Spawning Bed, and Cradle of the Accursed.

I'm gonna link my build here in case you ever want to go above $30 as your budget; don't worry, there's nothing crazy expensive in here except for the Blightsteel Colossus I opened in a booster pack back in the day: Jalira Big Dumb Beaters EDH

Reverie42 on Kess: Herald of Bolas

10 months ago

DrukenReaps covered the mana issue pretty well. The other suggestion that I'd make for a deck with this high of a CMC is that you probably want more ramp sources or mana rocks. Commander's Sphere and Dimir Signet are both great here. You might also consider replacing Temple of the False God with a basic. You're really color-intensive and don't have a lot of land ramp, so it's at high risk of not actually doing much good in this deck.

To expand a little on narrowing the tribes... I don't think you necessarily have to cut down what tribes are in your deck. However, if you aren't running at least 25 creatures of a tribe, tribal support cards like Crucible of Fire and Door of Destinies are simply bad. You frequently have to take a turn off to play them, so if they're not going to do some reasonable work right away, they're probably worse than a basic land. Kindred Dominance is going to hit so much of your own stuff that you're likely better off playing something like Languish, Crux of Fate or Blasphemous Act instead.

Along those lines, given your high average CMC, loading up on more reasonably-cheap board wipes is probably a good idea. If it's going to take you a while to get going, being able to control the board in the early game is really important. If your opponent has a field full of elves, slamming Butcher of Malakir or Stormsurge Kraken without clearing the board first isn't going to save you.

As for a few cards that you might consider cutting:

NoSoyYucateco on Voltron Kefnet

11 months ago

I would definitely cut some creatures. Vortex Elemental, Aeon Chronicler, Guardian of Tazeem, and Stormsurge Kraken don't have the synergy or efficiency you will want. Keep efficient token producers and utility creatures or combo pieces.

You also have some very low-impact instants like Slip Through Space that aren't worth one of your precious slots. Cut these and add Thassa, God of the Sea.

Kefnet works best when he can come out early and start racking up commander damage. I would put more focus onto the "return a land to your hand" part for added consistency. Walking Atlas and Patron of the Moon are both great cards on their own that can play off Kefnet well.

Alhammarret's Archive is a huge investment for a card that has a high chance of doing nothing. I would take a big one-off draw like Flow of Ideas over it any day.

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