Ash Barrens


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Commander (2016 Edition) Common

Combos Browse all

Ash Barrens


: Add to your mana pool.

Basic landcycling (, discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

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Ash Barrens Discussion

Daedalus19876 on It's Either My Way or The Hydra Way

2 days ago

I'm a fan of Ash Barrens, Forbidden Orchard, Crystal Quarry, and Grand Coliseum. Basilisk Collar and Bow of Nylea seem odd here - hydras are generally large enough that deathtouch doesn't overly matter. Possibly Land Tax? Great for giving you the colors you need. You might also like Defense of the Heart - it's one of the best creature cheaters.

Happy deckbuilding!

AndWelcomeToTheJam on Filthy Casual

1 week ago

Nimble Mongoose is a great body for strategies such as Delirium.

Ash Barrens may be more useful in Pauper than Evolving Wilds to enable Delirium. The jury's still out, but it wouldn't hurt to test. Otherwise, cycling lands I believe are a must in graveyard-based Pauper decks (Barren Moor, Tranquil Thicket).

Borderland Explorer has good power and a relevant effect.

Chromatic Star is likely better than Terrarion.

Deepcavern Imp is a good flying curve-topper.

EliCrossbow on 5 to 1 Conversion

1 week ago

I think that there are a few 'no duh' items that you can just assume you are including, they are generic color fixing lands, powerful ramp, or ramp/colorfix artifacts. And a couple cards that are just very good/powerful when you are playing 4 colors. Note that this DOES assume you are playing four colors. (More on this in another post)

Also the following I'd say you have a 'very high chance' of wanting to run, regardless of the deck. Just because they are 'that good' and given the limited pool of cards, you'll take what you can get:

MightWhiteBeRight on Attempt at an allies edh deck (no spike)

2 weeks ago

Maybe an Urza's Incubator or Ash Barrens and you're in blue, so you could probably add a couple of counterspells if there's room. Oh, and Swords to Plowshares This does look fun to play against though.

Feltrix on Azorius Flicker Bulk

2 weeks ago

Why not use Evolving Wilds instead of Ash Barrens? And you seem to have some cards in here that you lack the mana to cast.

Emzed on Tana and Silas Stax

3 weeks ago

Yeah, cards like Rancor certainly require investments in terms of mana. On the other hand, getting extra tokens can pay off in a big way with Earthcraft etc.
I certainly understand the need to play lots of basic lands in your deck. The nice thing about Cathedral of War though: It works even when Back to Basics or a similar effect locks down all nonbasics. That might make it better than Kessig Wolf Run in this context.
With all the basic lands, your mana fixing is probably not always working perfectly. Ash Barrens could help there since it basically represents a basic land of your choice for just 1 mana. Wanderer's Twig is another option that conveniently works well with Silas.
There are also a couple of planeswalkers that can do a lot of work in a stax deck, namely Garruk Wildspeaker, Tezzeret the Seeker , Teferi, Temporal Archmage and Dack Fayden. Maybe even Ral Zarek could shine in combination with stax pieces like Static Orb.

NensouHiebara on Akiri sword slinger

3 weeks ago

If your sticking with Boros and not using different-coloured Partners, then there's no reason not to have Bruse Tarl, Boorish Herder alongside Akiri in the Command Zone. Absolutely no downside whatsoever. He can give Akiri a boost whenever she needs it and can pick up the slack if Akiri is put out of commission.

Bastion Protector is handy in a deck with two Commanders.

Eternal Dragon is a great utility creature. Early game, it tutors for a Plains. Late game, it's a self-recurring body that can wield Equipment in a pinch.

Godo, Bandit Warlord is a direct-to-battlefield Equipment tutor and offers a second combat step.

Leonin Abunas protects your Equipment from targeted effects.

Reveillark is great for decks with a lot of low power creatures.

Weathered Wayfarer keeps you from falling behind and can tutor for nonbasics.

Argentum Armor offers a massive P/T boost and a Vindicate attack trigger. Don't let its high costs discourage you. There are plenty of ways to circumvent them, such as Stonehewer Giant.

Avarice Amulet is a good card draw engine as long as it's attached to a Commander.

Masterwork of Ingenuity is a one-mana Equipment clone.

Sunforger is the premier Equipment for Boros decks. Large power boost and you can toolbox all of your instants.

Sword of Vengeance offers a good power boost and a handful of keywords. Good Equipment for Bruse.

Expedition Map is a great land tutor.

Grasp of Fate is a much better card than Oblivion Ring.

Land Tax keeps you from falling behind on land and fuels Scroll Rack.

You're going to need more than one sweeper in order to handle the unfavorable board states that Commander games create:

Remember the Fallen is a great 2-for-1 recursion spell.

Steelshaper's Gift and Open the Armory are cheap Equipment tutors.

Chaos Warp is a great catch-all removal spell.

Return to Dust is a 2-for-1 artifact/enchantment removal spell.

Nahiri, the Lithomancer is the Equipment Planeswalker. One of the best support cards for Equipment decks.

Having the vast majority of your ramp as mana rocks is going to lead to issues. One well-timed Vandalblast, Bane of Progress, or heavy White sweeper will cripple you. Darksteel Forge's sky-high cost will often make it too late to save your artifacts and it's useless against Merciless Eviction and White's plethora of exile/tuck spot removal. Focus more on land ramp so that you still have your mana available to make a comeback after an artifact sweeper. Sol Ring, Boros Signet, and Cultivator's Caravan are worth holding on to, but the rest are a liability.

Land ramp options:

There no real benefit of having off-color Fetchlands. Fetchlands are used for colourfixing, and a two-colour deck doesn't have enough fetchable duals to justify them. They're also using up valuable deck space for more desirable lands.

33 lands is a bit on the low side. Up your land count to 36.

Additional dual lands and colourfixing:

Utility lands:

runninonwater on Kozilek, Butcher/Distortion with Juice Test

3 weeks ago

TronIsloveTronislife Yeah i will take a look.Changed your mind quickly there.

So i cut Skullclamp for my Chinese Scroll Rack and i switched Tomb of the Spirit Dragon for a Ash Barrens.Scroll Rack helps with card availability and i got the Land to shuffle my deck if i'd like to, COMBO!

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