Ash Barrens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Common
Commander Anthology 2018 (CM2) Common
Masters 25 (A25) Uncommon
Commander 2016 (C16) Common

Combos Browse all

Related Questions

Ash Barrens

Land

: Gain .

Basic landcycling (, discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle your library.)

Browse Alters

Ash Barrens Discussion

multimedia on Chulane EDH

7 hours ago

Hey, good start and upgrade of the precon. Nice Oko, Thief of Crowns :)

The creatures that make Chulane a real value engine are the ones that can bounce themselves back to your hand after they ETB (enter the battlefield):

With Chulane you can cast one of these creatures which draws a card and lets you put a land onto the battlefield from your hand. The creature can then return to your hand and you can cast it again. As long as you play a land that ETB untapped you can keep casting one of these creatures which can make a lot of draw and ramp. Whitemane and Drake are the two best of the bunch. Whitemane because it has flash meaning you can cast it an instant speed triggering Chulane during your opponents turns. Drake is only one mana making it the best to loop casting it to get value.

These creatures and to get more land drops from Chulane's trigger can benefit from more lands in the manabase. More basic lands because you can make mana the turn you put a basic land onto the battlefield and basic lands are budget land options. Normally 36 lands is a fine amount for a Commander deck, but when your General, in this case Chulane, cares about lands then playing more lands can help to get more out of Chulane.

These are some budget lands to consider adding. Mana creatures are good with Chulane because they can help to make ramp to play him faster and/or afterwards they can be cast to trigger Chulane. They're the better ramp options to play because they're creatures.


Cards to consider cutting:

  • Azorius Guildgate
  • Selesnya Guildgate
  • New Benalia
  • Meandering River
  • Woodland Stream
  • Tranquil Expanse
  • Charmed Sleep
  • Planewide Celebration
  • Circuitous Route
  • Firemind Vessel
  • Commander's Sphere
  • Parhelion II
  • Jace's Ruse
  • Jace, Arcane Strategist
  • Feasting Troll King
  • Jace's Projection

I offer more advice. Good luck with your deck.

multimedia on The People's Champion

1 day ago

Hey, good version of Rafiq.

Consider expanding on the enchantment theme? Adding more enchantresses and more enchantments? I suggest this because I see Sovereigns of Lost Alara and it's good with auras with Raqif.

Cards within the budget to consider adding:

Cards to consider cutting:

  • Temple of the False God
  • Blossoming Sands
  • Tranquil Cove
  • Treva's Ruins
  • Cultivate
  • Frontline Sage
  • Battlegrace Angel
  • Grunn, the Lonely King
  • Angelic Benediction
  • Behemoth Sledge
  • Asceticism
  • Medomai the Ageless
  • Hydra Omnivore
  • Cold-Eyed Selkie
  • Infiltration Lens
  • Mirri, Weatherlight Duelist
  • Stonehewer Giant

multimedia on Chulane, teller of tales

1 day ago

Hey, well made for your first Commander deck. Nice Aluren :)

You forgot Plains in the manabase? I suggest cutting 3x Forest and 2x Island for 5x Plains. This will give you 15 white sources in the manabase which is my opinion the lowest amount of sources to have for a color. Another option is to add more lands that can Fetch or make white mana: Bant Panorama , Ash Barrens , Prairie Stream are other budget playable lands. Whatever you decide my advice is play at least 2x basic Plains.

Whitemane Lion is excellent with Chulane since it can bounce itself back to your hand. It has flash which lets you trigger Chulane on an your opponents turns. Cast Whitemane with Aluren for infinite creature casts which with Chulane results in infinite draw/putting all lands from your hand onto the battlefield.

Eladamri's Call is an excellent creature tutor, among the best in Commander. Neoform is another great tutor, sac a creature you control to tutor for another and put it onto the battlefield. Swords to Plowshares and Beast Within are staple instant removal spells in Commander. Exiling any creature for one mana is very good. Destroying any permanent, includes a land, is versatile in Commander.

Eternal Witness is a staple green card for recursion in Commander because it can recur any one card includes a land. Guardian Project and Beast Whisperer are other sources of repeatable draw with creatures. On cast with Whisperer and ETB with Project. These can be backup repeatable draw sources if Chulane gets disrupted.

Cards to consider cutting:

  • Overbeing of Myth
  • Karametra, God of Harvests
  • Kruphix, God of Horizons
  • Agent of Treachery
  • Tishana, Voice of Thunder
  • Avatar of Growth
  • Angel of the Dire Hour
  • Hour of Eternity
  • Forgotten Creation
  • Primordial Hydra

The majority of these suggested cuts are high CMC creatures who don't interact with Aluren and some of them are five drops. My advice is not to play a lot of five drops because you already have the four five drops you want to play more than others: Chulane, Tatyova, Crawler, Muse. These five drops are also better than all the six drops therefore you could, cut all the six drops too.

I offer more advice. Good luck with your deck.

multimedia on Meren Graveyard Reanimator

4 days ago

Hey, good budget version of Meren.

Some budget cards ($2 or less each) to consider adding:


Cards to consider cutting:

  • Golgari Guildgate <-- Llanowar Wastes
  • Jungle Hollow <-- Ash Barrens
  • Foul Orchard <-- Jund Panorama
  • Korozda Guildmage <-- Apprentice Necromancer
  • Syr Konrad, the Grim <-- Phyrexian Delver
  • Glowspore Shaman <-- Satyr Wayfinder
  • Altar's Reap <-- Grisly Salvage
  • Murder <-- Beast Within
  • From Beyond <-- Pattern of Rebirth
  • Izoni, Thousand-Eyed <-- Dark Ritual: reduces the avg. CMC.
  • Mycoloth <-- Blood Pet: reduces the avg. CMC.
  • Moldervine Reclamation <-- Mausoleum Secrets: reduces the avg. CMC.

Good luck with your deck.

multimedia on Rakdos' Crazy Demon Party

5 days ago

Hey, good start and nice budget Rakdos deck.

The flavor is neat with Rakdos as General, but overall this Rakdos is lackluster. Consider Chainer, Nightmare Adept as Commander General? Chainer is being displayed as $8, but it's a glitch. It's not that much, in fact it's less than $2 at TCGPlayer.

Chainer can be an enabler for reanimation by discarding Demons or can recast Apostles from your graveyard. With Chainer any Demon you cheat onto the battlefield with Apostles gets haste. Reanimation and cards that are enablers for reanimation is a good secondary strategy when playing lots of high mana cost Demons. Apostles are the first plan to cheat Demons onto the battlefield and traditional reanimation can be a backup plan to also cheat Demons on the battlefield.

Budget cards to consider adding:

If you like these suggestions I offer help to make cuts. I also offer more advice if you like. Good luck with your deck.

multimedia on Shifting Tides

6 days ago

Hey, saw your forum topic asking for help. Nice start for your first five color Commander deck. If you have $120 to spend on your deck my advice is allocate at least $50 of that to the manabase and cards that can help with color fixing.

Budget cards to help the manabase to consider adding:

With all the Changlings consider Gemhide? It and any Changling can tap to make any color of mana. Consider Elder? It can by itself tap to make two colors of mana, but as you add to the battlefield different colored permanents it can tap for more colors.

I don't think the Maze's End/Gates strategy is worth it for your deck. This strategy needs more Gate themed cards to take more advantage of Gates. Gates are terrible lands unless you can get value from them other than just Maze. Golos, Tireless Pilgrim is the budget Maze's End/Gates Commander since he can search for and put Maze or a Gate onto the battlefield and if you bounce him he can repeat.

Currently the manabase here is in my opinion not playable because there's too many lands that ETB tapped and there's only five basic lands. The Tri lands ( Frontier Bivouac , etc.) are better for the manabase here then the Gates and I don't think you want to play both. Playing both means you have 25 lands of the 33 total lands that will always ETB tapped which is too many. Get this number down to 10 or less, ideally zero. For budget five colors my advice is play more basic lands and dual lands that have interaction with basic lands. The Tri lands/Wilds/Expanse should be the only lands that will always ETB tapped.


Example of a structure for a 38 land five color $40 manabase for your deck (20 green sources, 15 white, 15 blue, 15 black, 15 red):

  • 15x basic lands (6x Forest, 3x Plains, 2x Island, 2x Swamp, 2x Mountain)
  • Command Tower/Exotic Orchard
  • Cascading Cataracts
  • Evolving Wilds/Terramorphic Expanse
  • Unclaimed Territory
  • Ash Barrens
  • 5x Tri lands
  • 5x Battle lands
  • 5x less expensive Check lands
  • 2x utility lands

For a five color manabase you want at least 15 sources of each color and 20 of the primary color. The Tri lands are worth ETB tapped because the next turn they can tap to make one mana of three different colors which is good budget color fixing. More Forests than any other basic land because a Forest helps to cast a green land ramp spell or a green mana dork which help with color fixing for the other colors. You want to be able to cast green land ramp spells/mana dorks in the early game and having more Forests helps to do this.

I offer more advice if you would like. Good luck with your deck.

Grubbernaut on Izzet pauper

1 week ago

I would hold off on Signets, since you don't really need acceleration/ramp. If you're not having mana issues, I wouldn't worry about it; otherwise, you could also consider a couple Ash Barrens , since you may be able to cycle them pretty freely when mana's available. Worst case, your threats still can be played off of the colorless it provides in a pinch, as well.

TheSimikBOat on "Nascent Delirium"

2 weeks ago

Here are my suggestions:

  • Life from the Loam : To get delirium, but with some fetchlands (or Ash Barrens , that is less efective) also can help you to get the 5 lands you need for Ishkanah, because with 22 lands sometimes you won't be able to cast it.

  • Nyx Weaver : Delirium enabler, and a good card for spider tribal.

  • Obelisk Spider : Another effective spider.

Also I think that you can cut Jungle Weaver , because it feels bad here, and I think that as I mentioned above Nyx Weaver is a better option.

I hope this helped you :)

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Ash Barrens occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Golgari: 0.12%