: Add to your mana pool.
Basic landcycling (, discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
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Ash Barrens Discussion
1 day ago
Ash Barrens is another land with strong synergy with The Gitrog Monster. Use its basic landcycling ability to thin your deck, and draw a card.
Sylvan Safekeeper is a powerful 1-drop that gives your powerful creatures protection, with the cost of additional synergy. Everything about it is perfect in this list.
Tranquil Thicket is another cycle land missing from your mana base.
Crop Rotation can tutor for ANY land in your library, so feel free to surprise opponents with a turn one Strip Mine or Urborg.
Exploration and Crucible of Worlds are a couple pretty pricy cards, but they add so much to your deck. The former helps you keep ramping even after Gitrog hits the field, and the latter is simply broken.
2 days ago
Abolish is another fun card since you can discard an unneeded Plains to cast it for no mana to surprise your opponents. Seal of Cleansing and Aura of Silence are more helpful cards in that you can cast it early and sacrifice it at any time without needing to spend mana on it. Seal of Cleansing and Aura of Silence are also recurrable by Sun Titan and Emeria Shepherd.
Lastly Worldslayer is brutally powerful for this commander. Since your commander can gain indestructible, equipping this to her is practically a game finisher. I'd recommend also running Steelshaper's Gift and Open the Armory to help search for that equipment to help you reach the end game sooner.
If you're going to destroy everything on board your Avacyn, Angel of Hope can make board-wipe one-sided. Boros Charm also works in giving your stuff indestructible or could give your commander double strike which could help dealing lethal commander damage to someone or you could also select the 4 damage mode to take out a planeswalker.
2 weeks ago
Ash Barrens is something I have considered to help increase mana consistency. What do y'all think?
3 weeks ago
assuming no duals/shocks/fetches, I'd suggest the following budget (>$2) lands to fill out your mana base. Crucible of the Spirit Dragon, Exotic Orchard, Krosan Verge, Temple of the False God, and Ash Barrens. The tri-color tap lands also find their way into alot of Scion budget decks.
Mana fixing spells that make sure you hit your land drops early game but have other late game uses are Grave Upheaval and Sylvan Reclamation. Chromatic Lantern and Coalition Relic are definitely your best available mana rocks, but I would also add Fellwar Stone and Wayfarer's Bauble for early ramp. Farseek, Nature's Lore, Skyshroud Claim, and Tempt with Discovery are great sorcery ramp options as well.
If you want more ideas on a Scion reanimator build, you can check out my deck There Be Dragons!
3 weeks ago
here are my suggestion :
Replace Telepathy For Archmage Ascension every draw transform into a tutor.
Opal Palace could be nice if you like commander damage.
Other sugggestion :
Gyre Sage instead of any mana rock
Bow of Nylea give +1/+1 counter or can recycle card in your graveyard is a good utility card.
3 weeks ago
How about Crop Rotation, Zuran Orb, Scapeshift, Dredge, Dreamscape Artist, Harrow, Merciless Resolve, or Reprocess to help put lands in your Graveyard? Other lands to consider are Terminal Moraine, Warped Landscape, Cephalid Coliseum, Mirrorpool, Petrified Field, Ash Barrens or Blighted Woodland. And perhaps some fetch lands if its in your budget. Have you considered The Gitrog Monster, Thundering Wurm, Fallow Wurm?
1 month ago
Looks pretty good, I would definitely include the cycling lands(Ash Barrens,Barren Moor,Slippery Karst, etc), they are great when Gitrog is in play and get even better when you can loam them back to your hand.
1 month ago
Lilbrudder: Generally speaking, I have access to shocks and allied fetches (though I prefer to go without if possible; I hate spending a lot of money on the landbase). Given that I'm playing Wood Elves, the shocks are a given. Fetches I'm not sure about, though Wooded Foothills seems cheap and necessary.
Other than that, I'm possibly thinking City of Brass, Forbidden Orchard, Mana Confluence, Command Tower, Ancient Ziggurat, Evolving Wilds, Terramorphic Expanse, Holdout Settlement, Ash Barrens, Exotic Orchard, Reflecting Pool, and Grand Coliseum. Am I missing any important lands under $7?