Commune with Lava

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare

Combos Browse all

Commune with Lava

Instant

Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

Commune with Lava Discussion

SideBae on Zurgo Helmsmasher's theme is...Tron?

1 week ago
  1. I've found 3-mana mana-rocks to be largely inferior to two-mana mana-rocks. I think you should run things like Orzhov Signet and Rakdos Signet over their respective lockets. Also, Talisman of Indulgence , Talisman of Hierarchy and Talisman of Conviction . Other two-mana rocks to consider: Arcane Signet , Fellwar Stone , Thought Vessel , Prismatic Lens , Mind Stone ... these'll help you produce mana while allowing you to run fewer lands; I try not to go above 33 in most EDH decks.

  2. Card-draw is essential to a good deck. Consider Painful Truths , Phyrexian Arena , Mentor of the Meek , Faithless Looting , Light Up the Stage , Commune with Lava ... anything that can get you more ammo.

  3. You're in the colors to run some pretty powerful hate-cards. Consider some of the following: Aven Mindcensor , Eidolon of the Great Revel , Grafdigger's Cage , Harsh Mentor , Suppression Field (if you're really ballsy), Thalia, Guardian of Thraben , Cataclysm ...

  4. Wear / Tear is damn fine in any deck touching its colors. Fire Covenant , too.

I gotta go to class. Good luck.

king-saproling on Iroas god of attacking

2 weeks ago

You might like these: Truefire Captain , Leonin Warleader , Angrath's Marauders , True Conviction , Knollspine Dragon , Mask of Memory , Commune with Lava , Angel's Trumpet , Warmonger Hellkite , Talisman of Conviction , Boros Signet , Sunforger , Arcbond (Iroas prevents any kind of damage dealt to your attacking creatures, so you could cast this after blockers are declared on one of your blocked creatures for an asymmetrical boardwipe)

Myrmecodia on Norin the No Nonsense

3 weeks ago

king-saproling great suggestions. I plan on playtesting Skirk Prospector Flameshadow Conjuring and Commune with Lava . I tried Feldon of the Third Path for a long time and always found it too slow and dependent. Some other suggestions seem a bit expensive but I'm going to try them out!

Mortarpod Love that list, lots of goodies in there. Especially good ways to recur and flicker creatures which I've needed more of - I'll try some things out. Creature tokens is an interesting idea. My only concern is that makes me a little more dependent on actually drawing an ETB pinger, but probably a good call!

Joe_Ken_ on How many red things can i make? EDH

1 month ago

You may want to consider adding in some of the red 'card draw' effects like Outpost Siege and Vance's Blasting Cannons  Flip since red can end up with a lack of cards in hand in the late game.

Commune with Lava is another really good card to get yourself some new options for a turn.

Endless Atlas will be card draw for you since you are running mostly mountains.

Tectonic Reformation can turn any mountains you draw into card draw if you ever just need to try and dig through your deck.

Lastly some wheels could be good options like Khorvath's Fury and Magus of the Wheel

Warstorm Surge is another burn on entering the battlefield effect for your deck.

Since the deck is also 11 cards short I would consider adding the cards listed above as well as some more mana rocks like Fire Diamond , Mind Stone , and Wayfarer's Bauble .

heckproof on Riftfire

1 month ago

If you want card draw in mono-red you can run Commune with Lava ; it works really well with Tron. The rituals are fine when they work but if you can’t find a Worldfire they’re really awkward. I might suggest running some mana rocks, like Boros Signet or something like that. Vexing Devil is only really good in Burn because it gives your opponents choices and 9 times out of 10 they’ll take the 4 damage. Flame Slash is decent anti-creature removal. I wouldn’t run any Evolving Wilds . They’re just too slow. I’d replace them with more mountains, or, if you’re feeling fancy, Ghost Quarter for the mirror-they’ll never see it coming!

Joe_Ken_ on Neheb, The Eternal Burn *Help!*

1 month ago

Aggravated Assault (which you already have in the deck) will go infinite with Neheb as long as you land enough damage in a turn because of his effect, so potentially extra combat steps may also go well with the burn damage theme.

Just including all the wheel cards that are in your maybe board as well as Endless Atlas in your maybe board could help a lot. Molten Psyche and Khorvath's Fury could be the best ones since they have the ability to deal some damage before your second main phase.

I would also up the land count. 32 is just too low to me. I normally go 36 or 37 lands in a deck. I would remove some of your lands that don't do much like the ones that need to tap for just to do 2 damage since that just is bad trade off for what you could use that mana for.

Outpost Siege , Vance's Blasting Cannons  Flip, Commune with Lava , and Syr Carah, the Bold are good options for what red has in terms of 'card draw' since they at least give you some more options when they are on the field or when you cast them.

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Commune with Lava occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.17%