Commune with Lava

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare

Combos Browse all

Commune with Lava

Instant

Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

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Commune with Lava Discussion

Suns_Champion on Mono red card advantage

4 days ago

Most of the cards that I run in OH LORD JESUS IT'S A FIRE! | Neheb EDH have already been mentioned, but I thought I'd chime in anyway.

A red version of Phyrexian Arena does not exist :(

That said, Neheb has some pretty good options.

Sword of Fire and Ice is great because it will deal damage, draw a card, and protect Neheb from your own x spells. Everything you want!

Hedron Archive, Knollspine Dragon, Infiltration Lens, Reforge the Soul, and Throne of the High City are all solid additions, but not amazing.

Blah blah, Chandra, Torch of Defiance, blah blah

Commune with Lava is really great. You can use the cards for two whole turns so you can dump your mana into it, then next turn have a huge card advantage.

Prophetic Flamespeaker is also good. Attach the sword to him.

Humble Defector(if you run Homeward Path)

Also Grenzo, Havoc Raiser is sorta a card advantage? I've found him useful anyway.

WizardOfTheNorthernCoast on Mono red card advantage

4 days ago

Commune with Lava, Chandras, Reforge the Soul, Outpost Siege or Sin Prodder are good in my own Neheb.

Now Mind Stone or Hedron Archive type of cards are also a good way to keep the hand filled while ramping ;)

ThallionDarkshine on Neheb's Eternal Flame

2 weeks ago

Is there a reason you're not including Sol Ring? You might want some more cheap ramp to get Neheb out faster like the aforementioned Sol Ring, Fire Diamond, Coldsteel Heart, Mind Stone. Cryptolith Rite is a good mana rock that generates several mana with Neheb on board. Maybe some ramp creatures might even be good, since they can swing to generate mana with Neheb as well. Some ok ones to consider are Millikin, Iron Myr, Captain Lannery Storm, and Hedron Crawler. Treasonous Ogre can give you lots of mana to work with.

You also seem to be a little light on card draw. Knollspine Dragon synergizes quite nicely with everything you're doing and draws lots of cards. Commune with Lava is another strong "draw" spell. You could also run some spell recursion as a form of draw. Past in Flames or Mizzix's Mastery are good for this purpose.

@ on God of Goats

2 weeks ago

Anaba Ancestor seems really bad- it doesnt get any real benefit from your commander because you have to not attack with it to maintain its ability, or its just a 2 mana 1/1. Plus, on board +1/+1 just is not a very powerful effect, even if repeatable.

Similarly, Flurry of Horns seems underwhelming. You have to get up to 5 mana, and then you get two vanilla 2/3s. This is the top end of your curve, and still does very little for you. Anything that is five or more mana should be really powerful. Thus, the cards that I feel are too expensive for their effect are: Flurry of Horns, Master of Cruelties, Warchanter of Mogis, Behold the Beyond (what three cards would you tutor for after spending 7 mana? There really isnt any way to use this to help you win- it can be a lot of value, sure, but youre probably off with either straight up draw or cheaper tutors to get your draw), Minotaur Aggressor, and then replace Plague Wind with In Garruk's Wake, at least. It is almost strictly better.

This deck seems like it could make use of a Whip of Erebos, if only for the life gain. You have a lot of pain effects, and Whip of Erebos is a very powerful artifact with both utility and circumstantial advantage.

A lot of your card draw comes from one time sorceries or Costly Plunder. It feels like this deck could use some more repeatable card draw, like Greed or Erebos, God of the Dead, or even some of the red psuedo draw like Outpost Siege and Chandra, Torch of Defiance. You may also want Phyrexian Arena, but you dont get to choose whether to draw that card. Other good cards for card advantage: Commune with Lava, Oracle's Vault, Stromkirk Occultist, Chandra, Flamecaller (wheel), vance's blasting cannons , Arguel's Blood Fast, Conqueror's Galleon, Ob Nixilis Reignited, Tamiyo's Journal, and The Scorpion God.

Ok I g2g, but looks good! looking forward to playing this!

Suns_Champion on Handful of questions-EDH interactions

1 month ago

Some random questions and confirmations I need for my new EDH deck.

1) Past in Flames with Wheel of Fate in the yard. Do I pay 0 for the wheel or ?

2) Commune with Lava: it says "until your next turn" not "until end of turn", so I can play it on my turn, play instants on my opponents' turns proceeding that, and then finish up on my next turn? Just confirming this one.

3) If I play Rolling Earthquake for say, X=80, and my opponent has an Exquisite Archangel out, would the angel save my opponent even though the angel would die too? I think it would but not 100% sure.

4) Reiterate: If I have tons of mana, can I repeatedly cast and buyback Reiterate and target the same spell on the same stack?

Thanks in advance!

Vlad_The_Inhaler on Ib Halfheart, Goblin Sac-tician [BUDGET]

1 month ago

I've been messing around with different setups with cards I already own and I put Terrain Generator and Walking Atlas in and they both work as well as can be expected in the stead of fetches. I took out Thornbite Staff from mine because it wasn't doing much for me. I really like Storm Cauldron especially with Crucible of Worlds if only I had the crucible lol. I switched out Curse of Opulence and Commune with Lava with Krenko's Command and Dragon Fodder for some more tokens just because it's closer to my play style. I also switched in Ruby Medallion and Caged Sun for two mountain. I'm just messing with different combinations right now but they seem to be working well for me so far.

StopShot on Any Suggestions for Mardu Draw ...

2 months ago

@tpmains, greyninja, As I mentioned previously I'd want something that works better than Phyrexian Arena, though both cards mitigate the loss of life only one card exiled per turn is the same as drawing one per turn practically.

I do feel that if I were to make an exception to the one-use card rule for instants and sorceries I'd prefer to run Commune with Lava on my opponents end step instead and then I'd have multiple cards available for my next turn.

BullettTime on

3 months ago

I'd take out Commune with Lava and Banefire. This is BURN. You don't need to draw cards and if you have more than five lands you've lost! Chain Lightning and Rift Bolt should do the trick!

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