Sunbird's Invocation

Sunbird's Invocation

Enchantment

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order.

Browse Alters View at Gatherer

Trade

Have (2) Mortiferus_Rosa , metalmagic
Want (1) NMJohn

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sunbird's Invocation occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Red: 0.19%

Rakdos: 0.18%

Sunbird's Invocation Discussion

PhotogenicParasympathetic on 3 player edh vs 4 ...

1 week ago

Not entirely relevant to the point you're making, but if you like aggro for EDH, build Neheb, the Eternal. He actively scales to get stronger against more opponents, and can very, very quickly build a terrifying board state, while also having late-game staying power thanks to some of the high-CMC cards (most notably IMO Sunbird's Invocation) that he makes easy to cast. He also makes small amounts of damage pay off huge dividends - casting Purphoros, God of the Forge turn four, then Neheb himself turn five gives you a free six-drop in a four player game. Flame Rift, for example, pays for itself six times over against three opponents.

McToters on Fireheart

4 weeks ago

Sweet brew! I really like the idea of Chandra tribal. Not sure if these suggestions will gel with the deck but they crossed my mind while looking at your list: Sunbird's Invocation to help speed up board state and casting things, Tectonic Instability and Price of Glory for some additional land hate, and any of the double-damagers Gratuitous Violence, Dictate of the Twin Gods, or Furnace of Rath.

How do you find the deck to play against other decks?

bushido_man96 on Mishra's Workshop

1 month ago

This deck would be so tough to build. Would a card like Sunbird's Invocation be of any use? It's effect counts as casting the spell, getting another trigger from Mishra?

Otherwise, if you need enchantments, more tutors would be good to add consistency. Diabolic Intent, Diabolic Tutor, and Final Parting could be of use.

Sorry I can't really come up with much more to offer with such a tricky build.

bushido_man96 on The Nuclear Option

1 month ago

Sunbird's Invocation is another good one for some alternative card draw.

ThaneGarrus on Sharing = Caring with Zedruu

1 month ago

Its been so much fun playing with the deck thank u for the list! Zedruu being so mana hungry i find it difficult to double spell or catch up even at a casual table

What do you think about adding a few more board wipes and some of the following, Curse of Opulence , Treasure Nabber , Dockside Extortionist , Spark Double , Humble Defector , Chasm Skulker , Sunbird's Invocation

Suns_Champion on Eldrazis Fhtagn

1 month ago

Cool deck, +1!

Suggestions:

  • Training Grounds / Heartstone to make her activation cost 1 mana, freeing up more mana to draw cards.
  • Ancient Tomb if your mana base can handle it, it's great ramp.
  • Avaricious Dragon seems interesting, because you can draw extra cards, suspend your whole hand, then have nothing to discard.
  • You might want some more ramp in general, seems pretty low, even with her cheating stuff out.

Cut Suggestions:

Good luck!

K1ngMars on [EDH] Eldrazis Floating over Battlefield

1 month ago

Another fellow Jhoira player, I see.

Feel free to take a look at my deck. Eldrazis are a good direction, but don't limit yourself to only those. There are plenty of high CMC spells that deserve a place in a deck like this. I also suggest to avoid Sunbird's Invocation , since spells cast with suspend or creatures put onto the battlefield with something like a Quicksilver Amulet don't trigger it (it is triggered only if you cast something from your hand).

Moreover, I suggest to not include MLD cards or extra turn spells. They are of course a sure way to win, but trust me: if your opponents know that you run those, they'll feel the urge to kill you before you get the chance to cast anything. More often than not, a single Ulamog, the Infinite Gyre and a All Is Dust are enough to win.

I also run quite a bit of instant speed interaction and I suspend at the end of my last opponent's turn (don't suspend in your main phase, unless you immediately take it out of exile in the same turn). This gives me 2 advantages: my opponents have one less turn rotation knowing what I suspended and also may think I have counterspells in my hand, so they play it slower. You should always bluff.


Drag from the Future

Commander / EDH K1ngMars

SCORE: 3 | 2 COMMENTS | 470 VIEWS | IN 1 FOLDER


VladMarkov on [EDH] Eldrazis Floating over Battlefield

1 month ago

Ph'nglui mglw'nafh Eldrazi R'lyeh wgah'nagl fhtagn.

You can see them. They are somewhere there. Waiting in their sleep. And when they wake up - they will bring interplanar Chaos and destruction.

Prepare yourselves, though shall they spare no one.

Eldrazis Fhtagn

After finding Jhoira of the Ghitu , I was thinking what needs Suspend the most. Obvious answer - high mana cost cards. And what's more expensive, than Eldrazi? Hmm, I have no idea. And that's how the deck has been made. Few cards with "put on the battlefield", like Belbe's Portal or Quicksilver Amulet , few "without paying mana cost", like Omniscience , Sunbird's Invocation or Temporal Aperture and with enough mana rocks Planar Bridge or, of course Eye of Ugin .

Additionally, I like to play someone else's spells, so there is few stealing cards, like: Knowledge Exploitation or Reversal of Fortune .

I have spicied it up with some returning sorceries/instant cards, like Mystic Retrieval or Narset's Reversal .

Of course not to forget draw cards, but it's obvious in blue decks :)

And last and most important part - cards, that are taking off the time counters from suspended cards - imagine card:Omnisciense with Suspend 4 on turn 3 :) And then you have, for example Timecrafting and bang, t4 card:Omnisciense. And if not that, then maybe Ulamog, the Ceaseless Hunger ? And there is more removing time counters, like Clockspinning or Fury Charm or Timebender .

That do you think? Does the deck have a chance?

I am looking forward to see your feedback :)

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