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, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.
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Slayers' Stronghold Discussion
1 week ago
I'm currently on vacation away from my computer, but I can give you some general tips.
I feel like Sun Titan is way too good to not use here. He recurs all of your little "one and done" guys, as well as your equipments and rocks if/when they get destroyed.
Check out edhrec.com for Brion Stoutarm. It's my site of choice. If you haven't housed the site yet, prepare to have your mind blown.
1 week ago
1 month ago
You have Urabrask the Hidden, Anger, and Hammer of Purphoros that grant all your creatures hast and Lightning Greaves and Slayers' Stronghold giving individual creatures haste. I would cut Anger since you dont really have a good way to reliably get it into your graveyard.
1 month ago
precociousapprentice Thanks for the reply. I think I'm going to try Gisela, the Broken Blade, as well as Gisela, Blade of Goldnight instead of Dictate of the Twin Gods. I prefer the asymmetrical effect and it feels less scary to play.
What are your guy's thoughts on Vedalken Orrery? I can imagine holding rattlesnake permanents in hand as instants could be very powerful..
1 month ago
MegaMatt13, I love the idea of Sunhome, Fortress of the Legion. I have looked at it a bunch of times, and I have no idea why I never chose it. The is a little steep, but it seems like it would fit so well. I think your suggestion of switching it in for Slayers' Stronghold is probably perfect.
sashaza, I think I totally misunderstood you, and now I feel silly. You asked about Gisela, the Broken Blade, and I responded to my feelings regarding Gisela, Blade of Goldnight. Oops. Gisela, the Broken Blade is basically a holdover from when the deck needed flying lifelinkers to pair with Hatred. It was efficient, had flying and lifelink, and was not too expensive for a midrange creature. I have kept it for the same reasons, but at this point, it may not be the best choice available. I have not switched it, mostly because I just kinda like it. To replace it, I would need to find an efficient flyer, with secondary abilities that are more pertinent than lifelink. At this point, I am mostly pretty happy with it.
Beebles, thanks, it has been fun to create, collect, and evolve.
1 month ago
precociousapprentice, thanks for the response.
I'm giving Wild Ricochet a try right now. It's performing alright. I enjoy redirecting my opponents' removal spells. However, I'm still not sure it's worth a slot. It's variable. Sometimes useful, sometimes not.
I'm also thinking of giving Sunhome, Fortress of the Legion a try. It's activated ability is expensive but double strike is a powerful ability to give a creature (particularly a deathtouch creature like Marchesa). Similar to Duelist's Heritage it could be used politically. I find I'm not really using Slayers' Stronghold's ability.
2 months ago
Glad to hear the deck has turned out for you, even if it was slightly.
Personally, I would just replace Winds of Rath. My logic being that I usually only need a board wipe when I am behind (i.e. My general has been wiped a bunch/poor boarstate). If this is the case, then I've probably already lost. Voltron is an aggressive deck, thus we need to focus on resilience and efficiency.
There's nothing wrong with wanting Wheel of Fortune. It's an amazing card, yet I forgot about it. It's definitely a better option than Harmonize granted you have the money to acquire one. I'd include it if you have the ability.
Other than Thalia, Heretic Cathar, there is Linvala, Keeper of Silence (good if your meta has an abundance of Kiki/Splinter Twin combo, early game mana elves, or generals with problematic activated abilities like Arcum Dagsson or Yisan, the Wanderer Bard) and Magus of the Moon/Blood Moon (this depends on how comfortable you are playing a three color deck with this kind of effect as well as how many decks in your meta will be punished by it).
I've also tested Sanctum Prelate and Ethersworn Canonist, but they hindered us too much. Scavenging Ooze and Containment Priest didn't do much either, but testing them led me to find that Ground Seal was the most efficient graveyard hate option.
I think running 4 colorless lands is fine. I have gotten away with it and had few issues. You have a lot more options than I do when it comes to that last colorless slot, so choose wisely. Do you value the haste, pump, and vigalence of Slayers' Stronghold? The large pump and evasion from Kessig Wolf Run? The double strike from Sunhome, Fortress of the Legion? The removal that comes with Contested Cliffs? Or the protection that comes from Yavimaya Hollow?
2 months ago
So I did some research and found that most Kaalia decks are pretty streamlined, with a few goals in mind. The deck can be divided into a few key parts to look for: big stompy angels/demons/dragons, the best of which are the avacyns, old Gisela, Iona, any other ones with etbs, Dragonlord Kolaghan, Balefire Dragon, Bladewing the Risen, stuff like that. Then you want mana accelerators that can jam kaalia early-stuff like signets, chrome mox, fetches and shocks for fixing, and maybe a couple rituals. Then you want a couple ways to give kaalia haste, like Lightning Greaves, Swiftfoot Boots, Mass Hysteria, and the like. This can also include lands like Hanweir Battlements, Hall of the Bandit Lord and Slayers' Stronghold. Then once kaalia is out, you'll want a way to make sure your threats stick, which is typically done through land destruction like Wasteland, Strip Mine, Armageddon, Vindicate, and other other mass land destruction. The last bits are some light spot removal (basically the best spells like Anguished Unmaking and Swords to Plowshares) and some backup plans if kaalia gets hated out, like Reanimate strategies and/or Sneak Attack packages.
That being said, you should have a clear idea of what to look for, and for your troubles I can contribute a Reanimate, an Akroma, Angel of Wrath, Iona, Shield of Emeria, Sire Of Insanity, Gisela, Blade of Goldnight, Dragonlord Kolaghan, Chrome Mox, Vindicate, Anguished Unmaking, Swords to Plowshares, Vindicate, Armageddon, and fetches/other mardu lands as filler.