Metalwork Colossus


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Metalwork Colossus

Artifact Creature — Construct

Metalwork Colossus costs less to cast, where X is the total converted mana cost of noncreature artifacts you control.

Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

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Recent Decks

Metalwork Colossus Discussion

Sorin_Markov_1947 on The Artificer's workshop

2 weeks ago

Morbid Curiosity is a decent card, it's a good thing to sacrifice Frogmite for.

I'll have to consider Metalwork Colossus.

xhuggels on The Artificer's workshop

3 weeks ago

btw, Morbid Curiosity would be my suggestion of choice. On average i draw like 3-4 cards off it. In dire situations in my Marionette Master deck i'd sacrifice Metalwork Colossus to draw 11 cards. Even if i have to discard a few afterward you definitely get whatever card you were looking for, plus in that deck the colossus works towards the Marionette Master win-con when you pull it from the graveyard.

MirranXVIICorps on Artifact Storm

4 weeks ago

Waylayer, I have tested it online to some decent success. The hidden second ability on Metalwork Colossus makes them really hard to remove without path.

Silverdrake, I strongly considered going in that direction, but have since decided to go the March of the Machines route. This would kill my Darksteel Citadels and make the implements smaller creatures than the 2 and 3 cost artifacts.

nuggnugg on Historical Inaccuracies w/ Captain Jhoira

1 month ago

SynergyBuild Very good point! I have Metalwork Colossus in the deck as it just makes sense since I will be casting him for almost nothing/nothing most games. And you are correct with the Mycosynth Lattice Combo. More so if I cast rebuild at the opponents end step so they have to discard most of their hand. There are a lot of things that can happen with that, and the deck in general. And that is why I like this deck so much.

SynergyBuild on Historical Inaccuracies w/ Captain Jhoira

1 month ago

nuggnugg I mean Metalwork Colossus enchanted with a Mechanized Production ends games xD. Mycosynth Lattice on the battlefield with a ton of mana along with a well placed tapping out, casting Rebuild to stop all of your opponents, and using the floating mana to 'Rebuild' your board will also end games!

JuiceD0171 on M19 Standard Artifacts Matter

1 month ago

My suggestions:

If you want to speed up the deck and potentially do something along the lines of Reckless Fireweaver, Cabal Paladin hits for two and does it on cast of historic spells which hits sagas and legendaries of which you have multiple in the deck.

Potentially less impactful than I would like it to be, but still a decent artifact for miscellaneous use: Explosive Apparatus can be used for shocking a creature, or for extra face damage. Also a 1 CMC artifact is nice when you know that The Antiquities War will go off next turn.

For reasons I don’t think I need to go into: Ornithopter.

I know it’s a fringe card but Metalwork Colossus can be nice if you can build a board state and pair it with itself and a Sai, Master Thopterist for an infinite sac/ETB combo, can be aided by Cabal Paladin.

Potentially pretty good as a beater and a way to turn those artifacts into food to beef up a win condition, Defiant Salvager can double as a sacrifice outlet for any artifact with a dies ability, like Servo Schematic.

SandwichMan007 on Let's Work on Your Balance!

1 month ago

SeekerofSecrets wow Metalwork Colossus seems so solid in this deck. I'll be sure to give it a spin.

On the lack of Tezzeret, Agent of Bolas, I messed around with him in my private list and enjoyed him quite a bit. His first ability offers a nice dig for borderposts rather than a less efficient draw ability, and his second ability is super solid for wrapping up the game. I'm considering a two-of as a semi-potential win con.

I popped over and checked out your list, and I have to ask, how do you like the deck without Greater Gargadon?

SeekerofSecrets on Let's Work on Your Balance!

1 month ago

I'm surprised your not running Tezzeret, Agent of Bolas or Metalwork Colossus. They have incredible synergy and can close a game quickly.

I have a balance deck as well so I'm pretty partial to the archetype. So plus 1!

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