Metalwork Colossus


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Metalwork Colossus

Artifact Creature — Construct

Metalwork Colossus costs less to cast, where X is the total converted mana cost of noncreature artifacts you control.

Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

Price & Acquistion Set Price Alerts



Recent Decks

Metalwork Colossus Discussion

Coward_Token on EDH: Universal Tribal Supplements

6 days ago

I feel that some tribes are only partially supported. Rather than trying to fix each individual tribe, I've tried to think of some cards that would be good enough for the lesser tribes but not so good that the established ones like Goblins & Merfolk would also benefit. This way, the situation would be remedied for all underdog tribes, both present and future. Hopefully this isn't too misguided; let me know what you think.

Width token makers

The following are meant for tribal cards which would appreciate going wide but have difficulty doing so reliably, e.g. Thundercloud Shaman or Admiral Beckett Brass (why does Grixis only have one Pirate token maker available?). One concern I have with these is that they could be problematic with some cards, e.g. Reaper King, Soulcatchers' Aerie and Gilt-Leaf Archdruid.

Obelisk of Creation Show

Genesis Blade Show

Artificial Sire Show

Height cards

These are meant to help tribes who suffer from having few cards to choose from within singleton limitations, giving them some extra fatties.

Familiar Likeness Show

Kindred Colossus Show

Misc. cards

Seal of Unity Show

Representative's Ring Show

Tribal Mantle Show

Vesuvan Braclet Show

(new) Volrath's Implant Show

DarthVirulence on Blue/Black Tezzeret Artifact

1 week ago

Actually other than Tezzeret's Touch, Metallic Mimic and Metalwork Colossus, none of the rest of those are rotating out anytime soon! :)

My current deck utilizes most of my suggestions to you to quite a bit of success!

DarthVirulence on Blue/Black Tezzeret Artifact

1 week ago

Have you considered Tezzeret's Touch and Skilled Animator coupled with some low-cost artifacts like Sparring Construct, Voltaic Servant or Ornithopter ?

The title says black/blue artifacts but currently looks more like a control deck that hopes to get artifacts at some point. In the current iteration, Sai, Master Thopterist is pretty useless because you don't really have any artifacts to cast and make use of its ability.

Cards I'd say to look into: Explosive Apparatus, Sparring Construct, Metallic Mimic, Mishra's Self-Replicator, Skilled Animator, Tezzeret's Touch

Even just a few of those in the deck will give you some artifacts to make use of. - Helm of the Host + Mishra's Self-Replicator + Sai, Master Thopterist is a decent backbone to pair with both Tezzeret and Karn AND they can be made even strong with your Antiquities War or Skilled Animator

(Otherwise there's Metalwork Colossus and Traxos, Scourge of Kroog but those do not benefit from being 5/5s.

Hope that helps! :) Good luck!

KingMathoro on Daretti Precon Upgrades

1 week ago

For around the $30 mark you should certainly be able to get the following cards: Duplicant, Thopter Assembly, Kuldotha Forgemaster, Platinum Angel, Metalwork Colossus, Darksteel Colossus, Colossus of Akros, Kurkesh, Onakke Ancient, Blinkmoth Urn, Pia's Revolution, Buried Ruin, Inventors' Fair, Hellkite Tyrant, Nevinyrral's Disk, Jhoira's Familiar, Foundry Inspector, Thran Temporal Gateway, Copper Gnomes and Unwinding Clock.

I have seen all of these guys do a lot of work for a Daretti deck and all of them are relavtively affordable for this first batch. I did the math and it is around the $30 for all of the above cards on TCGPlayer.

For future upgrades though I will recommend cards like: Rings of Brighthearth, Blightsteel Colossus, Darksteel Forge, Mycosynth Lattice, Platinum Emperion, Vedalken Orrery, Metalworker, Krark-Clan Ironworks Mindslaver, Karn, Scion of Urza and Ugin, the Spirit Dragon

Hopefully that helps out!

shadowfrost on Mishra's Mechanized Mana

2 weeks ago

Thanks for the recommendation Skyler1776. I actually wanted Gilded Lotus in the deck but forgot it was standard legal. So I will probably throw that in. Metalwork Colossus is a maybe. My deck is mostly creature based artifacts, but hopefully, my mana ramping capabilities can make up for that. Otherwise though, their deck works and plays entirely different than mine. Thran Temporal Gateway was an idea, but nearly entirely irrelevant in my deck, and actually synergizes less. I actually need to cast my spells, unfortunately. My end goal is to win through Mechanized Production. Once standard cycles it out, I will probably run some of the counterspells you recommended them though.

Drakorya on UW Raff Flash

2 weeks ago

I just put the mega convoluted one with Metalwork Colossus that I mentioned in your thread. It'll be hard to pull off, but should be funny!

Drakorya on BRAWL: Teshar?

2 weeks ago

It's possible to try to combo with Teshar, Ancestor's Apostle, but because Brawl is a singleton format it becomes pretty convoluted and difficult.

The combo would involve having Teshar on the battlefield with Scrap Trawler and Sanctum Spirit. You would also need Metalwork Colossus in your hand or graveyard, and either a Mox Amber or an Ornithopter in hand.

You can then discard the Metalwork Colossus to Sanctum Spirit, cast the Ornithopter (or Mox Amber) and sacrifice it and Scrap Trawler to return Metalwork Colossus to your hand. Use the Scrap Trawler's trigger to return Ornithopter to your hand, then cast it and use Teshar's trigger to return Scrap Trawler to play.

You can repeat this process ad infinitum. Then if you have an Aetherflux Reservoir or Bontu's Monument on the battlefield you can win from the triggers.

All that being said, it's probably way to convoluted to be a reliable win condition. And it would involve adding quite a few cards to the deck. But I thought I'd mention it just in case you're a fan of janky combo wins like I am.

reimannsum on Artifact

3 weeks ago

Acquire Board break down:

Raff Capashen, Ship's Mage is considered for replacement commander

Aethersquall Ancient, Decoction Module, and Era of Innovation, are largely for Gonti's Aether Heart. Era of Innovation is the weakest and would not be included on its own.

Foundry Inspector and Jhoira's Familiar are cost reducers, They may just be excess

Arcane Encyclopedia, Howling Golem, Padeem, Consul of Innovation, Paradoxical Outcome, Reverse Engineer, Sage of Lat-Nam, Sai, Master Thopterist and Game Plan are added draw power

Metalwork Colossus, Cogwork Assembler, Gonti's Aether Heart, Mechanized Production, Timestream Navigator, Magistrate's Scepter, Karn's Temporal Sundering, Nexus of Fate are to make winning more consistant

Whir of Invention, Thran Temporal Gateway, Planar Bridge, Jalira, Master Polymorphist, Inventors' Fair are for getting things out in fun ways

Efficient Construction, Baird, Steward of Argive keep from being killed by flyers and hordes

Inspiring Statuary is fun but does not do enough to justify the slot

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