Synthetic Destiny

Synthetic Destiny

Instant

Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Commander 2015 (C15) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Synthetic Destiny Discussion

nxtsquare on Yasova, Chaos Thief

1 month ago

finnegang, thanks for the suggestions! Considering your suggestions:

Proteus Staff probably should be an inclusion. But note the downside as well: "put target creature on the bottom if its OWNER'S library. You cannot thieve a creature to polymorph into your own. This would work for your tokens, however.

Evolutionary Leap does not synergize well with the polymorph mechanic. You want your creatures to remain in your deck, and cheat them out directly from there.

Synthetic Destiny is not as "instant-speed" as it first seems. Read the fine print: "at the beginning of the next end step". The downsides are subtle, but the deck would need some tuning: you lose the thief effect of a main phase Molten Primordial, you lose the combat advantage of flipping a Void Winnower before attack phase, you may flip an untimely Terastodon.

finnegang on Yasova, Chaos Thief

1 month ago

It's such a great deck (saw it in MTG Muddstah). I decided to build my own version, less focused on stealing things. I'm curious on why don't you use Evolutionary Leap and Proteus Staff. They seem reliable and repeatable. Also, it seems like you could replace or add Synthetic Destiny; it's very similar to Mass Polymorph but instant speed.

Thanks and kudos for your take on Yasova.

Apotheosis616 on [Primer] Kykar, Divergent Control

4 months ago

siops02,

With the inclusion of this new package, oracle and leveler, these cards are no longer terrible. The problem used to be that they would remove your commander, which obviously, was a part of the previous combo. This is no longer the case. Now, a real discussion opens up for these cards. I will say this though, I think Synthetic Destiny is better than Mass Polymorph for several reasons. First, it is instant speed at the same mana. I would argue that double blue is slightly worse, but trivial. Second, because it is instant speed you can tutor it with cards like Merchant Scroll. However, I'm not really sure if an argument needs to be made to run one over the other, since if one is viable, they probably both are. Also of note, Mass Polymorph can be tutored by Personal Tutor, which tbh, is a pretty crappy tutor lol.

The only real reason, in my opinion, to not run the cards is because they cost so much mana. But, 6 mana to win the game from a single card isnt terrible. It will just be a lot harder to protect the win.

Endr on Sai-nthetic Destiny

9 months ago

I had no idea Synthetic Destiny existed... Oh the things I could do with this card.

destindigi on Jalira's Tokens & Fatties

1 year ago

EDIT - added links

Some Maybeboard cards I think should be in the main deck: Benthicore , Inspired Sphinx , Kederekt Leviathan , Pentavus , Intruder Alarm , and Soothsaying . Myr Turbine and Heartstone are kind of meh, I'd replace with Genesis Chamber and Unstable Obelisk . I'd also swap some counterspells - Geist Snatch , Summoner's Bane and Lazotep Plating in for Cancel , Dissipate and Rewind .

Cards I'd cut: Sage of Epityr , Talrand, Sky Summoner , Bane of Bala Ged , Polymorphous Rush .

Cards I'm not really impressed by: Stormsurge Kraken , Tidespout Tyrant , Windreader Sphinx (depends how much flying you end up with), Sphinx Ambassador , Darksteel Colossus , Pathrazer of Ulamog , It That Betrays . I think it's better to focus on big guys that also have ETB effects than use these.

Some other cards to consider (plus the ones I sent you): Erratic Mutation , Synthetic Destiny , Evacuation , Aether Gale , AEtherize , Crystal Ball , Interpret the Signs , Precognitive Perception , Seer's Lantern , Ugin's Insight , Treasure Map  Flip, Zhalfirin Void .

TheRedGoat on The Man,The Myth,The Mill | Persistent Petitioners

1 year ago

I see others offering alt win cons and I can tend to agree that you have options. To that end I would introduce Nantuko Shrine or Duskmantle Guildmage . If you want to go for an extreme idea you can of course also look into the whole Coat of Arms tribal aggro style.

Other untappers: Intellectual Offering , Quest for Renewal , Turnabout (these're just good value).

Other pseudo resets for your board state: Mass Polymorph and Synthetic Destiny (tap your board, make a new board).

Other powerful draw spells: Sphinx of the Chimes (I mean, where else are you going to play it am I right?).

Third option: Arcane Adaptation and Xenograft (if you have infinite tokens that are all advisors, you only need one "Persistent Petitioner").

Suspect weak links: Both of your planeswalkers, Collected Company , and Fabricate (I say this without playtesting, but you do have black tutors available and all).

CrazyChessPlayer on Aminatou blink!!!

1 year ago

@5c0r910n

Sorry for responding so slowly, I have been busy as of late. Thanks so much for getting back to me:) I have removed Pilgrim's Eye, Eldrazi Displacer, and Oath of Gideon for mass worm, Hedron Archive, and Thran Dynamo. What can I cut for Dire Undercurrents, Synthetic Destiny, Entreat the Dead, and Rite of Replication I see a lot of power in them but I am not sure what to cut for them do you have any ideas? Thanks so much and happy tapping:)

5c0r910n on Aminatou blink!!!

1 year ago

having a higher curve is fine but you might want to look into more ramp like signets and Thran Dynamo or Ur-Golem's Eye or Hedron Archive. Consider dropping Pilgrim's Eye, Eldrazi Displacer, or Oath of Gideon for em?

I've looked at Synthetic Destiny for my own deck, i think its definitly interesting, and with your amount of boardwipes maybe its worth running, just to protect your own board?

also i have no idea what its called and i'm too lazy to look it up but that black spell with miracle to rez x creatures is really strong, and i think its worth including.

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