|Commander / EDH||Legal|
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As an additional cost to cast Cathartic Reunion, discard two cards.
Draw three cards.
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Cathartic Reunion Discussion
19 hours ago
I'm sure we can think of more ideas, Young Pyromancer is brilliant.
2 days ago
Hey, interesting interaction with Fame, Sunscorched and Togaar good job discovering that.
I think you're playing too many Rats :) Getting Torgaar into play is more important then playing a ton of Rats. Yes you need Rats to play Torgaar, but not this many. Consider cutting some Rats for some enablers that let you take better advantage of the nice synergy of Claim / Fame? Cathartic Reunion and Tormenting Voice these cards help you to draw into Torgaar and Claim by discarding Rats which you can reanimate with Claim.
I would 4x Claim, 4x Torgaar and 4x Sunscorched as this is the combo here playing the max amount of these cards makes it more consistent that you'll have all of them in your hand at the same time.
Good luck with your deck.
3 days ago
SmokeKaervek the MercilessPhyrexian RevokerMagus of the MoonNull RodEidolon of the Great RevelGhost QuarterSmuggler's CopterCathartic ReunionRakdos CharmMaster of CrueltiesCursed TotemSire Of Insanity
1 week ago
1 week ago
I tested this deck against a pretty solid infect deck and realized the pain lands were hurting it so, I replaced them with mountains. I also removed 3 Become Immense and 1 Land then, added 3 Flamewake Phoenix and 1 Cathartic Reunion.
1 week ago
Thank you very much for your help razelfark!
I am also concerned about what you say, I don't know if the deck will be consistent enough in order to get a combo before dying. The good part is that most of the pieces can be in the graveyard (so you can block with Restoration Specialist, Ravenous Intruder or Reckless Fireweaver) when turn 4 or 5 comes and you try to combo. Too many pieces to do it consistently before turn 5 or 6 I guess...
I will playtest when the set comes out and try all the possibilities. Thank you again for your feedback!
1 week ago
I like your take on combo with Teshar, Ancestor’s Apostle. The only thing I am not sure is if you can survive long enough to perform your combo. Most of your cards are combo pieces that can be substituted for one another which is great, but none of them really give you much to defend yourself with which is my concern. Your deck also lacks any form of board or spell control, meaning you don't have any answers to what your opponent does.
You may want to cut Saheeli Rai from your deck as she does not offer much to your decks goal other then give you a slow scry mechanic.
You also may want to remove Pia's Revolution from the deck as this is only an infinite combo if you have your opponent to low to not pay 3 life or you have Restoration Specialist in play, in which case you already go infinite.
By removing those 2 cards you should have 5 cards that you can now use to help control the board by using spells like Settle the Wreckage or further your draw into your combo by adding more Champion of Wits or cards like Cathartic Reunion. You could even use cards like Servo Schematic to help out your early game because it also combos well with Ravenous Intruder. This will get you some early blockers and another artifact that you won't mind eating to help you block earlier in the game (or eat to survive a burn spell).
Best of luck with the deck.
1 week ago
Suggestions:Complicate, Censor, Cryptic Command, Dismiss, Dream Fracture, Izzet Charm, Mystic Confluence, Snapcaster Mage, Torrential Gearhulk, Metallurgic Summonings, Trail of Evidence, Staff of Nin, Mind Stone, Hedron Archive, Commander's Sphere, Thirst for Knowledge, Reality Shift, Insidious Will, Glimmer of Genius, Frantic Search, Deep Analysis, Curse of the Swine, Compulsive Research, Collective Defiance, Cathartic Reunion, Careful Study, Recurring Insight, Time Spiral, Library of Leng, Izzet Signet, Lightning Greaves, Crucible of Worlds, Stifle