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As an additional cost to cast Cathartic Reunion, discard two cards.
Draw three cards.
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Cathartic Reunion Discussion
8 hours ago
First off, let me say that it is really cool that you have a playgroup that does multiplayer modern, only tried it once, and it was super fun.
Your game plan basically revolves around getting multiple copies Isochron Scepter into play, as that is your most consistent source of recurring damage. This makes you particularly vulnerable to artifact hate, one By Force or overloaded Vandalblast and you're out of the game. to counter this I would run 4 copies of Boros Charm in the mainboard, as one of it's would allow you to protect the rest of your permanents- including the scepter which you have placed it on, and the other would help your game plan by burning away your opponent's life. keep the scepter with boros charm up until the end step of the player before you, and then hit someone for 4, and then keep it open to protect your other permanents.
Next, you need a more reliable way of getting to your scepters, red draw spells are... pretty bad. the best one for you would be Faithless Looting I think. cards like Cathartic Reunion and Tormenting Voice could also work, but I personally prefer to choose what I discard, after I have the most possible choices. and flashback is nice too. if you can afford her Chandra, Torch of Defiance's exile ability would work pretty well for getting through your deck faster, as well as just being a really good fit for this deck.
Next, I'd cut out one or two lands, Burn decks keep the mana curve low, so they can continue to cast out their spells with everything they draw... they can't do that if they are mana flooded in the mid game. you want check out this video for getting your land count https://www.youtube.com/watch?v=SMuIezbw_F0 , the guy rambles a little bit, but it is good, well explained, and with solid math.
next, I'm not a fan of Figure of Destiny, you're putting in 11 mana into an 8/8 first strike flyer, that dies to any single kill spell. what I am a huge fan of in a deck like this is Monastery Mentor or budget monastery mentor, Young Pyromancer. these are giving you much better value for the mana you are spending, and it reduces the value of your opponent's spot removal, because they are giving you tokens that would have to either be removed individually, or kill the entire board. (spells copied with the scepter WILL trigger prowess and the token generation of the pyromancer).
I think that's it. Those are my recommendations.
5 days ago
A nice infinite combo that I run is Skullclamp and Ashnod's Altar, Sac 1 insect to Ashnod's, use 1 mana to make 2 locusts and draw 2, continue this cycle to obtain as much mana as there are (cards in your deck)/2
2 weeks ago
3 weeks ago
If you plan on playing black madness:
Blightning Bump in the Night Cathartic Reunion Raven's Crime against control Inquisition of Kozilek and Thoughtseize against the mirror. Past in Flames and jaya ballard if you plan on going the flashback route.
3 weeks ago
I am thinking replace Cathartic Reunion with Implement of Combustion. Shock is also up for consideration to be added to the deck or at least sideboard. Renegade Tactics isn't the worst card in the deck and actually has some use sometimes.
3 weeks ago
Thanks for the Primer. I recently built a budget Zada deck with the constraint every card had to be readily available for under $1. My deck came in at $30 and I was unable to include things like Young Pyromancer, Sol Ring or Reliquary Tower to name a few staples.
At this point I don’t think the match I built this deck for is going to happen. I had the opportunity to run the budget deck Sunday past and now I am ready to start upgrading. One of the guys I played against gave me his brew for a Zada deck he had played. Now I am dealing with the common struggle of way too many cards I want play but I digress.
My question for you; with all the cantrips available to abuse with Zada how does a card like Cathartic Reunion fit in? I’m not a very experienced player and I often miss or don’t understand the value of certain cards which is why primers like this one are so helpful to me.
When you cut cards like Panic that interrupt your “storm” how many cantrips did you end up with? I am aware of ~9 that target a single creature and ~4 are janky. I am running ~8 with Rile not making the cut because I am afraid it will wipe out all my tokens. How did cutting back on Cantrip’s effect the deck?
Thanks for explaining Fiery Gambit. How did Tilonalli's Summoner work out for you? I have it in my main board and after reading your primer and looking at both of your Zada decks I’ve got quite a few things to make room for and I keep eyeing this one as a potential cut.
1 month ago
Rampaging Baloths for more blockers/attackers
Dictate of the Twin Gods because it'll allow you to need less mana to kill opponents.
Dualcaster Mage, Reverberate, Reiterate, Increasing Vengeance, and Howl of the Horde will let you kill more opponents/threats with a single burn spell. Wort, the Raidmother would be a good addition too.
More draw never hurt anyone; Elemental Bond syncs nicely with your token makers and commander; Reforge the Soul, Winds of Change, Cathartic Reunion, Tormenting Voice, and Wild Guess let you pitch what is not relevant at the time for hopefully something that is. With Ramunap Excavator pitching lands should not be a big deal to get back.