Divination

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Common
Dominaria (DOM) Common
Conspiracy: Take the Crown (CN2) Common
Magic 2015 (M15) Common
Born of the Gods (BNG) Common
Magic 2014 (M14) Common
Magic 2013 (M13) Common
Dark Ascension (DKA) Common
2012 Core Set (M12) Common
2010 Core Set (M10) Common

Combos Browse all

Divination

Sorcery

Draw two cards.

Set Price Alerts

Divination Discussion

moremanawins on Ezuri: King of Counters

4 days ago

You need to add Arbor Elf , Boreal Druid , and Fyndhorn Elves . Also Simic Ascendancy as a noncombat win. Pir, Imaginative Rascal , and Toothy, Imaginary Friend . I would also cut Divination for Fathom Mage . And my final suggestion is cut Urban Burgeoning and replace it with Incubation Druid . Hope those suggestions helped. +1 from me. Also go check out my mono black sidisi deck if you get the time.

Optimator on SadoArtifacthate

2 weeks ago

Cool stuff! I dig the deck name. I just barely built a Saheeli deck focused on tokens too. Junk in the Trunk.

I see you have Faithless Looting in the deck. Considering you're running and you don't have a strong graveyard theme, I would recommend a more normal draw spell. If you want to keep the card low CMC perhaps Preordain or Serum Visions . I like Concentrate too (I prefer draw spells that draw three or more cards for a strong hand refill, so I stay away from Divination and its ilk. They can still smooth out draws and get you to your land drops). draw spells like Mind Spring et al are great with Saheeli's discount ability. Also, Brainstorm is a bit of a trap unless the top of your deck matters. No card advantage, only selection.

I've been experimenting with Saheeli's Directive and been less than impressed, unfortunaltely. Too bad, since it's a Saheeli-themed card. I think a deck needs to be at least 40 artifacts deep to make it hit reliably. It's a shame, because spells are great with Saheeli, the Gifted . Also, some of your wincons are non-artifacts.

Speaking of which, consider spells like Comet Storm and Whir of Invention to take advantage of the discount. My deck should give you some inspiration!

Ziusdra on Card creation challenge

3 weeks ago

Mistral Isle

Legendary Land

: Add .

, shuffle Mistral Isle into its owner's library: Add and draw a card.


Basically an obscure reference from the M10 and M14 printing of Divination . It's basically like cycling a land that's already on the battlefield (has this been done yet? I can't think of any land that does this).

Enchantment wild card!

xaarvaxus on Sliver me timbers

1 month ago

Exotic Orchard and Krosan Verge can both be of help to your manabase. Orchard is going to produce at least 3 of the colors you need, Verge can fetch non-basics [getting Foundry and Pool for example] will often get you 4 of your colors.

Not sure you're getting a lot out of Hive Stirrings . For the mana I'd be using my commander to get exactly what I needed.

Divination also seems a bit lackluster. Guardian Project should net far more cards, especially when you can go and get a creature to cast to trigger it.

Joe_Ken_ on Twilight of the Thunder God

1 month ago

Just some straight upgrades I can see while keeping some budget in mind is

Divination out for Think Twice , Deep Analysis , or Frantic Search

Getting better triggers off Keranos you could swap some cards out for stuff that lets you scry during your upkeep like Eyes Everywhere or Galvanoth

Young Pyromancer could be a good add to make more tokens and it costs less to get out than your other token makers.

I've found in my own Izzet deck that mana ramp really needs to be a big part of your deck since you don't ramp easily. I use Curious Homunculus  Flip since he can tap for mana and flips into a prowess creature that reduces mana cost.

Tutors are always good to add and Long-Term Plans is a tutor in blue that will let you search for any card and not need to reveal it.

Expansion / Explosion is a good card since it will let you copy a spell or act as a big blow out spell if you have nothing else to do.

One card that I love that synergies with Thousand year storm is Baral's Expertise since if you get copies of it then you are bouncing tons of stuff back to people's hands and getting free casts into the storm.

BodhiQL on Mono Green Pump-Storm

1 month ago

I like Walking Ballista because it’s one of the few ways I can get Marwyn back after a Gilded Drake by just dropping it with one counter and ping Marwyn. He’s tutorable removal which is never bad, plus he’s a simpler wincon that is usually more efficient than Primal Command loops. There are also times where you only have infinite mana because of a Sword of the Paruns or something, and Walking Ballista still wins the game in those situations if you have it in your hand. Kozilek, Butcher of Truth is in because he’s still good in non-infinite situations. Ten mana draw four is overcosted but it’s in my opinion better than only drawing one or two cards for less mana. Since there are so many redundant effects, as long as I can ramp to ten mana (which is almost never hard), Kozilek, Butcher of Truth will usually draw into a tutor or other mass card draw spell. In addition, once infinite mana has been acquired, he can draw your entire deck. It’s sort of like having four Elvish Visionary stapled together plus a decent plan D wincon, plus mill protection when relevant.

Return of the Wildspeaker was an auto include as soon as I saw it spoiled. I traded for a prerelease promo on prerelease weekend, I just haven’t updated the list online. I took out Carpet of Flowers , which is an amazing card, but it really depends on an opponent playing blue AND having Islands (or duals), which isn’t a guarantee.

It took me until you suggested it for me to realize how good Generous Patron is in here. I saw it on other people’s lists and thought it was bad because you don’t get to draw when you put counters on Marwyn. When you mentioned it was Divination I actually thought about it. I’m definitely going to pick one of these up, so thank you for that!

jordanalessi on Mono Green Pump-Storm

1 month ago

I would cut Walking Ballista and Kozilek, Butcher of Truth . If they're only functional when you have infinite mana then they are dead cards. Elvish Visionary + Temur Sabertooth draws your whole deck when you have infinite. Eternal Witness + Temur Sabertooth draws or tutors your whole deck depending on what's in your graveyard. Primal Command wins you the game if you have your deck in your hand, which means you can use walking ballista's slot for something with more functionality. I would run Return of the Wildspeaker and another eternal witness effect or maybe Generous Patron which acts like a Divination that beefs up marwyn and combos with temur sabertooth.

Also, what are your thoughts on Lightning Greaves ?

Load more

Divination occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%