|Commander / EDH||Legal|
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|Dragon's Maze||Mythic Rare|
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When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand
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Deadbridge Chant Discussion
5 days ago
Grave Pact and Phyrexian Arena are good ideas for sure...however don't have an extra Arena currently, and don't own a Pact at all (it was already on my "maybeboard"/want list). Deadbridge Chant has been too slow for me in games in other decks. Seemed like it should've been good but ended up cutting it from my Karador deck (which is more of a graveyard deck than this one), because it always seemed to get destroyed before my first upkeep trigger. This deck isn't really interested in milling itself, it fill up the graveyard pretty fast just from its main strategy working. Thanks for the suggestions!
5 days ago
Have you thought about Deadbridge Chant?
In my Glissa's Necromonicon deck, I have took out Deathreap Ritual and kept Deadbridge Chant.
As Deathreap Ritual felt slow and limited, as it won't give you more then 1 card, and sometimes it was destroyed before it did anything.
And my deck benefit from the grave fuel Deadbridge Chant creates, so even if it gets removed, I will have something to reanimate.
Also Grave Pact or Phyrexian Arena can be a replacement for Deathreap Ritual.
3 weeks ago
If u feel like tweaking this deck may I suggest Grave Pact for double sacrificing -- Winding Constrictor for double experience counters. Slum Reaper for another sac card. And maybe Butcher of Malakir again for double sacrificing. Deadbridge Chant is also a great card if you are creature heavy and don't mind putting 10 cards in your graveyard to get out 1 at your upkeep.
3 weeks ago
Isaiah13, those are good suggestions. I do know of Fleshbag Marauder and his friends, I just didn't run any here because I was looking for other mechanics. I will consider sliding them in, though. Deadbridge Chant does look like it has some promise, too. Gary is always good, but I run him more in some of my monoblack decks.
3 weeks ago
Idk if you have something against bese cards or if you just don't know about them but Fleshbag Marauder -- Slum Reaper and Merciless Executioner are merens best friends. These cards screw with any deck. Tokens are a weakness for meren so it wouldn't hurt to through in Archfiend of Depravity (that way you only have to worry about two creatures to make them sacrifice) and Virulent Plague Also some cards that work wonders for me are Deadbridge Chant and Gray Merchant of Asphodel that guy is the best lifegain/loss meren can give.
3 weeks ago
I don't have much in the way of suggestions for you. Without playing it the deck looks pretty good. Black Market can be amazing in a deck like this. Crypt Ghast and Nirkana Revenant are powerful mana producers. Zulaport Cutthroat could easily end a game. Phyrexian Reclamation is often overlooked in my group but gives repeated recursion if you can't get your commander to stick. Deadbridge Chant is risky but gives you something every turn it stays.
4 weeks ago
Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!
The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~
If you can find it I definitely recommend buying a Swarmyard cause what's better than a land that prevents your dudes from dying?
Arachnogenesis Essentially a Fog with an added bonus of giving you a TON of spider tokens. Spider Spawning is also going to be a winner in this deck. Penumbra Spider gives you good value by making another token when it dies. Riptide Replicator is a fun artifact that can make spiders as well... and with all the tokens, a Parallel Lives and Second Harvest would definitely be cards to consider. Also a fan of the underused Parallel Evolution - it even has Flashback! Swarm them with tokens and then drop a Pathbreaker Ibex, Decimator of the Provinces or the ever coveted Craterhoof Behemoth... or you can go the route of Overwhelming Stampede.
Silklash Spider would be a good powerhouse to pick up. It's effect can kill off any flier on the board.
There aren't any other specific "spiders" that are noteworthy, but there are always shapeshifters. My favorite "spiders" are Metallic Mimic and Chameleon Colossus Alternatively you can get a Conspiracy and just make your whole deck into spiders. Then when they all die bring them back with Patriarch's Bidding.
Spiders have especially large butts on them, so Assault Formation can really be powerful. Things that benefit from the high toughness of spiders should also be up for consideration. Ikra Shidiqi, the Usurper, Abzan Beastmaster, Grim Contest, and Kin-Tree Invocation are ones that come to mind immediately.
For a more tribal feel I def recommend trying out Archetype of Endurance and Archetype of Finality as well as Brawn and Filth. Bow of Nylea could be used as an alternative to Archetype of Finality if you so choose. There are also tribal artifacts such as Coat of Arms, Urza's Incubator, Obelisk of Urd and Door of Destinies.
Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?
- Deadbridge Chant is a personal favorite. Satyr Wayfinder, Crop Sigil, Grisly Salvage, Mulch, Grapple with the Past, Commune with the Gods, Benefaction of Rhonas, Sudden Reclamation. Stinkweed Imp or anything with Dredge. Golgari Grave-Troll is a popular one.
Now for some super fun cards that benefit from a graveyard presence.
- Jarad, Golgari Lich Lord, Lord of Extinction, Deathcap Cultivator, Deathrite Shaman, Traverse the Ulvenwald, Splendid Reclamation, and Meren of Clan Nel Toth. Did you mill a bunch of great cards you want back? Recursion is also a super powerful strategy. Eternal Witness is a Green staple for a reason. Greenwarden of Murasa, Seasons Past, Treasured Find, Animate Dead, Victimize. Sometimes you want to put specific things into the graveyard to fetch with recursion cards, so Entomb, Jarad's Orders, and Buried Alive become like tutors in a sense.
Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.
Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)
Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.
The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.
If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:
Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)
1 month ago
Here are a few cards I think you should add if you want to go down the Hapatra trail mindful some a loot right now >.< Harbinger of Night, Grim Poppet,Deity of Scars, Serrated Biskelion, Deadbridge Chant, Victimize, Grave Pact, Skullclamp, Dusk Urchins, Sudden Spoiling, Creakwood Liege, Krosan Grip, Mikaeus, the Unhallowed, Channeler Initiate, Seshiro the Anointed, Skinrender, Beastmaster Ascension
I can add more later but the gist of it is using Sac and reanimate to abuse ETB. Then using overrun effects like Seshiro and Beastmasters ascension to roll over the cleared out boards. Also using lots of sac reanimate lets you use a more toolbox approach similar to Meren decks!