Treasure Cruise

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Frontier Legal
Penny Dreadful Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Commander Anthology 2018 (CM2) Common
Commander 2016 (C16) Common
Khans of Tarkir (KTK) Common

Combos Browse all

Treasure Cruise

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Draw three cards.

Set Price Alerts

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Treasure Cruise Discussion

lamocomp1 on Ninjas and Owls

2 days ago

Hi there! My Yuriko, the Tiger's Shadow is part ninja tribal, part topdeck matters, and it is aggresive enough to win turn 5-6 (no infinite combos). Goal of the deck is to show fat cmc cards from the top with Yuriko or other ninjas (or creature type shenanigans) and kill the table with Yuriko's ability.

To kill the table, you need to have 3 triggers and tutor 3 cards. Insidious Dreams is the best way to tutor. Some combination of Lim-Dul's Vault Mystical Tutor Vampiric Tutor Personal Tutor Imperial Seal and Brainstorm Scroll Rack

Note that most of those can and should be played instant speed with yuriko triggers already on the stack. You tutor for: Commit / Memory Temporal Trespass Blinkmoth Infusion Draco Treasure Cruise Draco and Blinkmoth Infusion should go last, unless you go for the win, as they are unplayable. 30 damage to each opp with just 2 triggers is really fun.

Changelog Show

simplebricks on $10 Deckbuilding Challenge - Storm

4 days ago

Whelming Wave is a cheap board wipe but was just a few cents too expensive to replace aetherize.

Vapor Snag and Shock are also cheap removal that might be able to replace some other card in the deck. Flame Slash is usually better as removal but can't be used as an instant-speed finisher.

Counterspells can be easily customized to hit creatures, instants or noncreatures within the budget. Choose what you want for your meta.

As for draw spells, Tormenting Voice is probably better than Whirlpool Rider against non-blue decks. Treasure Cruise is also within budget but needs an enabler. Anticipate is also cheap but I initially cut it in favour of the whirlpools based on the reasoning that they can draw you into anything if you have the combo set up (infinite mana means infinite displaces on archaeomancer+any other creature).

One final word on finishers, fireball has the same problem as grapeshot. They are sorceries. I would recommend switching it with Fall of the Titans or with Volcanic Geyser . Fireball is iconic but it sadly is not as good as other budget replacements.

chirz2792 on Brudiclad? More like Brudi-rad

2 weeks ago

God-Pharaoh's Gift and Whirler Rogue are in a pile of cards I have sitting in a box of cards that could end up in this deck in the future, I should put them in them maybeboard. Myr Turbine is something I might like but it's a little costly mana wise. Stolen Identity used to be in the deck but I took out because it was too expensive mana wise. Not really a fan of the rest of them, I prefer to keep mana costs low for most of the cards in this deck. I try not to go above 4 for the support cards unless they're powerful like Kiki-Jiki, Mirror Breaker or I can cut the cost like Treasure Cruise and Dig Through Time . I appreciate the suggestions!

Boza on B&R announcement tomorrow

3 weeks ago

All of that is because cards in the RL are not valued solely on playability. For some of them, like Moat there are very few copies available and they are vulnerable to a buyout. But the prices of cards that have 0 impact on Legacy do not matter for this, so lets leave moat out of it.

LED is a possibility though. It is one of a handful of cards that are on the RL and are impactful to the format. The legacy-relevant cards are the ABUR duals and that 10-15 other rares like LED, Cradle, City of Traitors, etc.

However, I always support solutions that expand possibilities, rather than contract them. I cannot support banning the RL cards, as I view this as detrimental to the format. New cards are needed to pump fresh blood into legacy and we are seeing this - every new set brings new possibilities, even standard legal ones.

And you can play right now, tier 1-1.5 decks like Death & Taxes, merfolk, goblins, etc. that have exactly 0 RL cards or any other monocolor deck, so RL is not an extreme barrier to entry. New powerful cards for legacy keep lowering that bar even lower with every set.

Careful utilization of the existing resources for reprints of expensive non-RL cards, in combination with new cards that impact the format immensily (even to the point that they are banned like Treasure Cruise or Deathrite Shaman ) are effective tools in combatting the price creep of RL cards. It helps a lot if for your UR Delver deck, the only card over 20 bucks is on the reserve list. It makes it possible to invest in smaller increments.

The only thing lacking from the above formula is focus on competitive scene. However, although competitiveness is a relatively small part of the value make-up of a card, it is still an important one. So, currently, the lack of focus is having a depopulation effect on the oldest formats, but it is also keeping their prices down. In simplest terms, exposure = equity.

And finally, the reserve list is an important link in the chain of the entire secondary market. Cards in it are valuable, never go down in price, only up and are reliable. It forms a stable foundation for all other transactions and is the standard by which all other transactions can be judged. It is the backing to MTG's currency.

If the RL cards go down in value, every card can react in kind and destroy trust in the system. Not messing with the RL in any way is the best way to steady the ship. It means ever-increasing prices of all formats forever, exponential with age, but it is better than the alternative of losing value along all the secondary format.

Monetary theory FTW!

TLDR: The current situation is about as accessible as Legacy can ever be.

Pervavita on Pattern Recognition #96 - Custom ...

1 month ago

First off thank you for looking over my card.

on Firry Impulse (ok Burning impulse due to miss spelling and the dipping into another card name. opps); it is inspired by Delve and ya it could be keyworded but it felt like such a red ability more then any other color (maybe Black too) that I can't see a full keyword for it. The 11 CMC was to make it not broken by design. Treasure Cruise for example is banned in Modern and restricted in Legacy as it's just too efficient for 8 CMC. now we know 3 damage is not equal to draw 3 cards but I figured a sorcery speed lightning bolt for would be too good for standard and may give Red too much of a push in older formats. Effectively it's another copy of Lightning Bolt in those formats; 4 CMC I think dips too low and has no real risk in any format outside limited where you probably are fine paying the full price.

Not saying my cost was right, just the justification for the vary high CMC.

oh and "him" for the record ;)

Buldokkan on Tiny Leaders- Geist of Saint Traft

1 month ago

Just one problem, Treasure Cruise is not legal in Tiny Leaders, since it costs 8.

SwoollyLoxodon on Ankle Shanker if You're Nasty

1 month ago

A900IQMonkey I would probably cut most of the card draw I run and replace it with more efficient blue card draw. I would also add Expansion//Explosion, Villainous Wealth, and Blue Sun's Zenith etc. to use as alternate win conditions. You could also run the blue fork, Twincast, and actual counterspells instead of the Red Elemental Blast and Pyroblast that I run. I would run Treasure Cruise and Dig Through Time for the CMC with vial smasher. And I would also try to find a slot for Leyline of Anticipation since being able to play everything with flash in this deck is pretty important for always getting triggers off of smasher. You basically want to just stay alive and use smashers trigger to chip away at people until you can go off, so things like Cyclonic Rift and Mystic Confluence might also be good additions. In fact, I would swap the blue confluence for the black confluence that I run. I would also consider adding Turnabout as a redundant copy of Rude Awakening. You should probably add more fetchlands and fetchable duals (shocks, BFZ duals, amonkhet duals) to make sure you have access to all your colors, and the fetches will help with the delve spells and shuffle effects if you add things like Brainstorm or Ponder for early game card advantage. I would also add Snapcaster Mage and Torrential Gearhulk.

I think adding blue will make it very interesting! Good luck!

Lanzo493 on The Supreme Court

1 month ago

You said you wanted to make it more competitive, so I would first suggest Thrasios, Triton Hero as the paired commander with Kydele (so many combos), but he is pricy and that would require huge modifications to the deck so I'll just make different suggestions. Brainstorm and Treasure Cruise work very well with your commanders as well as easy self mill cards like Buried Alive and Traumatize that give you plenty of things to draw. Here's a cute interaction with both commanders: Mulldrifter. Draw helps Kydele, and Ravos loves evoke (you might want to consider looking at other evoke cards to see if you want more).

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Treasure Cruise occurrence in decks from the last year

Commander / EDH:

All decks: 0.13%

Blue: 0.58%

Dimir: 0.32%

Azorius: 0.33%

Izzet: 0.42%

Simic: 0.2%

Sultai: 0.19%

Jeskai: 0.33%

Grixis: 0.18%

Bant: 0.02%

Esper: 0.06%

Temur: 0.19%

Glint-Eye: 0.96%

Witch: 0.28%

Rainbow/All: 0.05%