Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Want (6) Cactusman , Black--Tiger , berk , NickLamp , pthomas625 , Catzhova

Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Commander 2017 (C17) Common
Duel Decks: Zendikar vs. Eldrazi (DDP) Common
Magic Origins (ORI) Common
Commander 2014 (C14) Common
Theros (THS) Common

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Legality

Format Legality
Oathbreaker Legal
Canadian Highlander Legal
Pauper Legal
Vintage Legal
Tiny Leaders Legal
Magic Duels Legal
Unformat Legal
Leviathan Legal
Pioneer Legal
Modern Legal
MTGO Legal
Frontier Legal
Commander / EDH Legal
Pauper EDH Legal
Highlander Legal
Noble Legal
Duel Commander Legal
Block Constructed Legal
2019-10-04 Legal
1v1 Commander Legal
Hero Legal
Legacy Legal
Casual Legal

Read the Bones occurrence in decks from the last year

Commander / EDH:

All decks: 0.11%

Read the Bones Discussion

Teh_Mammoth on Sethron Minotaur Tribal

11 hours ago

epicandSTEVIE Thanks for the taking the time to provide feedback :)

I think I did have Read the Bones and Sign in Blood in the decklist at one point, but removed them for some reason... (Can't remember the reason, so I may go back and squeeze them in as I have had the occasional problem with draw when testing the deck).

Exsanguinate completely slipped my mind so thanks for bringing that one up! I'm definitely try to squeeze it in somewhere.

As for the shapeshifter creatures, I'm trying to look more towards (and possibly adding) non artifact shapeshifters such as Changeling Outcast, Ghostly Changeling, Changeling Berserker as these can then combo with Dockside Extortionist and Cloudstone Curio for some big mana gains.

epicandSTEVIE on Sethron Minotaur Tribal

1 day ago

Cool decklist.

It doesn't look like you have nearly enough ways to draw cards. Try Read the Bones, Sign in Blood, Night's Whisper, and Syphon Mind. For your X damage spells instead of cut I would try Exsanguinate.

Thoughts on Adaptive Automaton or Metallic Mimic??

+1

Scallywallwest on Drain 'N' Gain

1 day ago

Hello! Since you'll be draining people with this deck, I'm sure you'll be able to lose a few life for certain things, right? I think you should consider Phyrexian Arena for card draw. I know it's sometimes not the best in situations, but if you just want a quick boost, you could toss in Read the Bones or Ambition's Cost. In my opinion, I think you might want to playtest without Ayara, First of Locthwain. She's quite heavy on mana, costing to play, meaning you won't always be able to cast her on turn three.

Serra Ascendant is quite powerful in commander, and is useful late-game, too. In looking over your list, I notice that you don't seem to have the most targeted removal. A great removal spell in Orzhov is Vindicate, which is a good price to pay for destroying any permanent. You could also put in an Anguished Unmaking. I notice that you do have things to make your opponents sacrifice creatures, but you don't seem to have many wraths. You'll probably need this most against token decks, but having a wrath on hand while your opponents are jumping ahead is usually a good thing for you.

By looking at your curve, I'd say you could take out at least 3 lands and replace them with mana rocks. If you're planning to lower the 5-mana spells, add in cheaper spells, etc., you could easily lower the land count to 35 or such.

Otherwise, your deck looks really good! I'm personally a big fan of lifegain, and I'll admit, I do try to sneak it in to many decks that...let's just say...don't really need it. :b Take my opinions with a grain of salt if you feel you need to, but I do hope that at least one suggestion was useful to you! Farewell, and good luck with the deck!

DaWubber on Dragon Tribal Help

4 days ago

I'm a big fan of Arguel's Blood Fast  Flip. It comes down really early and can be used when you have leftover Mana after dropping a big dragon. The flip effect isn't even a consideration most of the time. Read the Bones goes pretty deep for it's cost. Runehorn Hellkite and Knollspine Dragon are in the tribe and offer high end draw with a body.

opiegohard095 on Toshiro Umezawa - Mono B Control

1 week ago

Thank you Shaydaio!

Imperial Seal is in fact a worse version of Vampiric Tutor, the price difference only comes from the former being printed in PK3 which had a very limited release. I want to see a reprint soon!

I'm glad I've inspired you, I actually just took a look at your list and I've gotta say, I'm a big fan! This is my first foray into the commander, and I'm just looking for feedback/using this website to deckbuild before I purchase anything, so pretty much everything is up for cutting lol (except Read the Bones... I love that card :P)

Teh_Mammoth on Oops, All Apostles!

1 week ago

I see a distinct lack of card draw so I'd personally look to improve that area so you can dig through the deck to find cards you need, whether that's using

Luminous Broodmoth is always a fun one to chuck in with Athreos as well.

CheapBastard on Silumgar's Choker - Control me hard, Daddy

1 week ago

There's some choices that I would personally have like Sudden Spoiling, Read the Bones, and Harrow but I like it quite a bit! You built it from what you had and I appreciate that x3 I might get this and tune it to my liking. Take your upvote my dood

PaulMuadDib on Vito, Thorn of Dusk Rose

1 week ago

You are going to need more than 12 lands. Whenever I build a deck, I always start with 40 lands and then for every 3 pieces of ramp, which for a mono black deck would be a mana rock or swamp doubler or ritual spell like Dark Ritual, I remove a land.
Please retune the deck with 12 non-land mana sources and 36 swamps for starters and you can think of non-swamp lands you want to include later.
My suggestions for those sources are any 12 of the following, depending on your budget:
Sol Ring
Star Compass
Commander's Sphere
Crypt Ghast
Charcoal Diamond
Soldevi Adnate
Songs of the Damned
Worn Powerstone
Dark Ritual
Everflowing Chalice
Ashnod's Altar
Cathodion
Guardian Idol
Hedron Archive
Mind Stone
Magnifying Glass
Millikin
Prismatic Lens
Cabal Coffers <- could replace a swamp
Bubbling Muck
Pristine Talisman <- defiantly want that

After that you've got the commander, which takes up 1 card slot, so that leaves you with 51 cards to choose from.

I see the bare beginnings of either an aristocrats or a reanimator deck. In my opinion you should push more for aristocrats. It can draw you tons of cards and gain you quite a lot of life. There's no harm in keeping some reanimation spells in there though.

You want a good number of sacrifice outlets. I haven't heard of what a hard number should be so I'd shoot for at least 5. Here's a list of some that I remember off hand:
Witch's Cauldron
Vampiric Rites
Ashnod's Altar
Infernal Tribute <- has a funny synergy with Spine of Ish Sah
Gnawing Zombie
Altar of Dementia
Attrition
Blood Bairn
Bloodflow Connoisseur
Bloodsoaked Altar
Bloodthrone Vampire
Carnage Altar
Carrion Feeder
Corpse Blockade
Culling Dais
Dark Privilege
Diamond Valley
Disciple of Griselbrand
Gutless Ghoul
Lampad of Death's Vigil
Mind Slash
Spawning Pit
Phyrexian Plaguelord

For this strategy you'll need recurring creatures or token generators
Ghoulcaller Gisa
Reassembling Skeleton
Endless Cockroaches
Tenacious Dead
Nim Devourer
Bridge from Below
Open the Graves
Sanitarium Skeleton
Gravecrawler

value
Pitiless Plunderer
Bolas's Citadel

Lifegain
Blood Artist is a staple
Plunge into Darkness is something you might want for the pure lifegain of 3 per creature you sacrifice. Not sure that you want to use the "exile a bunch of your deck" too often.
Bontu's Monument
Corrupt
Drain Life
Shadows of the Past

reanimation
Living Death
No Rest for the Wicked
Sepulchral Primordial
Zombify
Rise from the Grave
Victimize
Apprentice Necromancer
Call of the Death-Dweller

spot removal/board wipes
Mutilate
Damnation
Defile
Hero's Downfall
Vona's Hunger

draw
Read the Bones
Sign in Blood
Damnable Pact
Smothering Abomination
Ransack the Lab
Minions' Murmurs
Harvester of Souls

and so forth. I'd look through some already built aristocrats decks to see exactly whether you want to take that strategy.

Oh yeah, for utility lands I'd choose any of the following within your price range:
Leechridden Swamp
Bojuka Bog
Reliquary Tower
Cabal Stronghold
Volrath's Stronghold
Phyrexian Tower
Myriad Landscape
Terrain Generator
Geier Reach Sanitarium

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