Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Trade

Have (1) orzhov_is_relatively_okay819
Want (6) brownwaterboys , jgw61692 , paalbs , misanthropetappedout , TFN7 , pedroaugustoosb

Printings View all

Set Rarity
Commander 2017 (C17) Common
Duel Decks: Zendikar vs. Eldrazi (DDP) Common
Magic Origins (ORI) Common
Commander 2014 (C14) Common
Theros (THS) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Read the Bones occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

Black: 0.69%

Rakdos: 0.76%

WB (Orzhov): 0.57%

Golgari: 0.16%

RBW (Mardu): 0.6%

Read the Bones Discussion

Ianous on Teysa Karlov Aristocratic Domination

3 days ago

Considering gravepact, replaced Read the Bones with Dark Prophecy for more synergy with sacrifice

alechodgin23 on Drawing Dead

1 week ago

Hey man love the adjustments! I haven't seen Soul-Guide Lantern yet. That's a good card!

One thing I'd like to point out is that you don't have enough card draw. You have 4-5 reliable sources of card draw in the deck. And their reliability is questionable. Card Draw is the most important thing in your deck. It's the backbone of all EDH decks. You need at least 10 forms of draw and ramp each.

2 card draw spells that have to be included in a deck like this is Windfall and Whispering Madness . They're incredible in a mill deck. I know as a newer player, it feels bad sometimes to see a couple cards in your hand and then discard them away, but you've got to trust your deck building skills and trust that you'll get something good. They're great for if someone just tutored so you'll make them discard it, and also if you need an answer to something on the board and you need to dig pretty deep.

Other great draw options for this deck would be Read the Bones , Morbid Curiosity , Dig Through Time WOULD BE AMAZING, Rhystic Study if your budget allows it, Phyrexian Arena , Dire Undercurrents , Jace's Archivist , Notion Rain , Night's Whisper , and theres much much more to choose from.

Dolphin_Jesus on Four Horsemen: Famine

1 week ago

For fixing and smoothing your curve, you can’t go wrong with good old fashion green ramp! I would cut the vivid and most of the tapped lands for basics, and run Rampant Growth , Kodama's Reach , Cultivate , and Pir's Whim .

A few sacrifice outlets will do you favors, maybe even an edict style effect as a payoff like Dictate of Erebos .

If you find your yard gets nice and full, Izoni is a great way to flood the board with tokens, and sacrificing and replaying with Meren feels great.

Card draw will do you wonders as well. Shamanic Revelation looks great with your go-wide strategy, and I am always a huge fan of Read the Bones !

Dolphin_Jesus on Alela

1 week ago

If you want longevity, stax is a very viable route to take!

Smokestack is a house in my list, and with the recent banning, Mycosynth Lattice may come down to a reasonable price to throw in to generate extra tokens! Mace of the Valiant does tons of work too.

Tutors are a great way to increase consistency, and some of them are decently affordable. Diabolic Intent is half the cost of a Demonic Tutor and you can sac a fairy that you pooped with Alela.

Sacrifice outlets that produce mana like Ashnod's Altar and an X spell like Torment of Hailfire are more consistent ways to combo kill, and can add value mid game when a combo is not an option. Others like Spawning Pit or krav will provide value recycling your creatures.

I would lastly look at effiecint removal and draw. Swords to Plowshares is excellent and things like Read the Bones is an affordable way to dig and get through those mid turns with a refill, draw selection, and enough mana to play a thing.

Hope some of these help!

kylar_ on Yennett is an odd sphinx

1 week ago

troca opportunity por Precognitive Perception , shrine of the forsaken gods eh ruim, dispatch precisa de um deck mais focado em artefato, 19 eh pouco pra consistentemente ter 3 no campo, callous oppressor parece horrivel kkkk, painful truths nao funciona se voce jogar de graca do yennett, troca por um Read the Bones ou Notion Rain ou Dream Cache , o resto parece bem decente, mas vou falar um monte de carta impar que eu gosto: Burnished Hart , Thief of Sanity , Prognostic Sphinx , Scheming Symmetry , Acquire , Aether Gale , Wave of Reckoning eh especialmente bom pq nao mata yennett e mata o resto, Time Wipe , Plague Wind , Generous Gift , Mortify , Gilded Lotus , Imprisoned in the Moon , Mind's Dilation

RainB00ts on Ratchet Rats

2 weeks ago

Initially looking at the list there are too many lands. I would say cut down to 36 or 37. Your mana curve is mainly 3 drops so 45 lands is too many. You don't need Unknown Shores and Evolving Wilds since you are mono black. Cutting those lands frees up 8 or 9 extra card slots.

Instead of Hex, I suggest Plague Wind and/or In Garruk's Wake as they are better board wipes (better to have more than one piece of board wipe). Mutilate is an interesting option since you are running a lot of swamps. Or use all Snow-Covered Swamp and try playing Dead of Winter .

Another tutor to consider is Mausoleum Secrets . I've always wanted to play this card but don't run many black decks that can take use of it.

Consider some other card draw options to help prevent you from running out of gas. Such as: Night's Whisper , Read the Bones , or Sign in Blood . Maybe Phyrexian Arena or Greed

Lightning Greaves would be a good addition to the deck. Gives your commander haste and lets you use its tap ability right away. Plus the protection of opponents not being able to target it.

If you want another cheeky option, I think Thornbite Staff goes infinite with your commander. Equip to your commander, use your commander's ability to sacrifice a rat, the staff untaps your commander, then your commander's ability resolves. Rinse and repeat xD

For spot (single creature) removal you could also consider Defile , Murder , Hero's Downfall but Doom Blade and Tragic Slip are pretty good.

Other ramp cards could be: Wayfarer's Bauble , Mind Stone , Thought Vessel . Bontu's Monument may be good as well but not exactly ramp.

If you want to lean heavier into the creatures who make your opponents discard theme (by swapping out a current creature as 37 is already pretty high), Sadistic Hypnotist is a brutal card ;)

alechodgin23 on Meren, so I heard you like it when things die

3 weeks ago

Hey man great build. Definitely a +1 from me!

A concept that takes a lot of new Commander players time to understand is the fact that Ramp and Card Draw are by far the 2 most important factors in every deck. The MOST important being Card Draw. You have a perfect amount of ramp in this deck. Around 10ish. On the other hand, you only have 2 forms of card draw. There are lots of great ones that will synergize really well with your deck and it's strategy:

Grim Haruspex , Reprocess , Morbid Curiosity , Read the Bones , Greater Good , Beast Whisperer , and Guardian Project

The more draw you have, the more full your graveyard will naturally become simply from discarding at the end of turn. However if you'd like some good cards to fill your graveyard, there's plenty of those as well:

Entomb , Undercity Informer , Stinkweed Imp , Golgari Grave-Troll , Golgari Thug , and Life from the Loam

The last card I'd recommend is a win condition:

Living Death

It's an incredible card, especially when paired with Gray Merchant of Asphodel

He is your win condition.

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