|Commander / EDH||Legal|
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|Khans of Tarkir||Rare|
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Dig Through Time
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
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Dig Through Time Discussion
3 days ago
hoardofnotions I have considered them all. I may try and find space for a Dig Through Time and may reconsider Careful Study but I am not a huge fan of the others. I might test them sometime and see if my opinion has changed though!
Domineering Will is funny to use as people don't expect it. It's also useful as a political tool as you can give another opponent creatures to help defend themselves.
Delta-117 I did think about Kindred Discovery when it was spoiled, I think I may test it out, however I very rarely struggle to draw cards in this deck and I'm not sure what I would take out for this.
3 days ago
How has Domineering Will worked for you? Is it a triple kill spell alot of the time?
How has Mirror Match worked for you?
I saw what you said about Gravitational Shift and i think it could use some reconsideration. It slows down your opponents creatures and you'll generally have more flying dudes that benefit. I do like favorable winds, so maybe you only have room to run one?
6 days ago
In the Eye of Chaos is very clever, but keep in mind that if someone removes Taigam before your next upkeep, you'll have to pay the X for each of your rebounded instants. Same concept for Chalice of the Void.
No Capture of Jingzhou? Why?
You're much more heavily into blue, and you already have Jace VP. Have you thought about adding Candelabra of Tawnos and High Tide? You'd need to shift the manabase a little but having two HT turns is pretty neat.
Time Spiral would be pretty great to rebound, as you'd get to throw out 6 mana worth of instants for free on your next upkeep.
Swap Pongify for Reality Shift. It gives you an extra wincon by putting it on Isochron Scepter w/ Paradox Engine in play. (Add in Copy Artifact or Sculpting Steel and you can do it with just Dramatic Scepter.)
Things you could cut:
Scroll Rack, It's good, but you have a ton of draw already, and it doesn't interact with much else here.
Silence, Maybe. Your stuff is uncounterable anyway.
6 days ago
Hotcake_Gotsyrup Exactly! and with the fast mana abundance in cEDH, a turn 3/4 second sun shouldnt be too hard, then dig/tutor for a turn 5/6 cast. I admit it can be slow, but at the same time you can run countermagic and stax to prevent someone else from comboing off on you. Dig Through Time is a bomb card in the deck im building because it literally draws you your second sun again, and U/W has plenty of tutors for this strategy to go off. Only problem im having is my lack of card knowledge so its not optimal yet
1 week ago
FreudianSlip I like Dig Through Time and would consider making room for it if I already had one, but I'm not a huge fan of Windfall in this build because I usually rely on reusing Buyback spells a lot to get storm going and I wouldn't want to discard.
1 week ago
2 weeks ago
@AwesomeOctopus: Cool, my knowledge of blue and red are really iffy at best since I mainly play Black and Green and really only ever use blue as a light splash. So thanks for your suggestions! I really like Acquire because that gives me solid options against my friend's Kemba deck. Insurrection and Desertion are really cool ideas and make me think I should a lot more stealing in this deck, might also consider something like Beguiler of Wills. Treasure Cruise and Dig Through Time can definitely replace Brilliant Plan and Concentrate.
Thanks for all the suggestions!
2 weeks ago
Don't forget Acquire to go steal their Blightsteel Colossus or Wurmcoil Engine. if your playgroup runs a lot of creatures Desertion is a great card, especially since you have way too few counterspells for a combo deck. Insurrection would also be great against your playgroup, as you can come out of nowhere to win. I see you run Omniscience + Enter the Infinite combo and I'm guessing all of the draw is to filter through your deck to find enter the infinite, but you have SOOOOO much draw. I would at least replace some of the draw cards with better ones like Treasure Cruise (arguably the best draw spell other than ancestral recall) and Dig Through Time (there's a reason they're banned in eternal formats, they're that good.)
Also if you run omniscience you are going to need a lot better ramp than that. getting to 10 mana will be hard. If you don't mind being degenerate, you can run the Firemind's Foresight + Lightning Bolt + Reiterate + Reset combo (all those can be fetched with fireminds and they win you the game if not countered. You opponents will appreciate the combo that ends the game quickly rather than taking 3 extra turns in a row and taking a half hour of basically you playing by yourself.
I tried Pyromancer's Goggles and was very unimpressed. its a very inefficient mana rock and only copies red spells, when most of yours are blue. I would replace it with Increasing Vengeance it copies any color and can be repeated for a double copy super-combo.
Surrakar Spellblade is cute but a 2/1 will just die in combat and will never be able to connect to draw you those cards.
some cards which have no reason to not be in your deck: