Dig Through Time


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Frontier Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
Khans of Tarkir (KTK) Rare
Promo Set (000) Rare

Combos Browse all

Dig Through Time


Delve (Each card you exile from your graveyard while casting this spell pays for .)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Price & Acquistion Set Price Alerts




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Dig Through Time Discussion

multimedia on It's a Draw - You Lose

4 days ago

Hey, looks good, but in my opinion you're not taking enough advantage of low mana cost card draw with blue in Commander. Wheels are great, but you also want spells that can help to draw into or find wheels. There's a limit on the amount of high CMC creatures/spells you want to play because Locust God is your six drop you already have your high end card to play and it's in the Command Zone. Consider cutting a large amount of high CMC cards for low CMC draw/tutors?

Cards to consider adding:


Good luck with your deck.

hkhssweiss on Niv-Mizzet, Supreme Ruler

1 week ago

Snuggruble That's actually plenty to go on about! So essentially you want a control deck and using Niv Mizzie as CA. Yeah he is essentially known as a wheel commander due to his infamous combo involving Curiosity/Ophidian Eye. If you are going for a spell slinger/control route I would recommend a win-con with either Paradox Engine using in conjunction with Bonus Round and Aetherflux Reservoir or the more budget friendly alternative in Isochron Scepter/Dramatic Reversal. The former is a more fun way to play imo, while the latter is straight up an easier to assemble piece.

Now here might be some budget cards that are under $5 that can be quite helpful and efficient.


Card Draw/Tutor:


These are just some suggestions that can be considered, let me know if ya have any questions!

hkhssweiss on Niv-Mizzet is enough

1 week ago

FrasierC alright can definitely help you out here. There is an amazing combo with Niv-Mizzet that essentially lets you win on the spot, however the damage Niv does is limited only to the amount of cards you have in your library. The key cards are Curiosity and Ophidian Eye, once that enchants Niv it starts going back and forth in accumulating card draw for you. Now the problem here is that you will most likely playing in pods of 4 so if everyone is at perfect life when this goes off that means you have to deal 120 points of damage, but you only have let's say 70 cards left in your library that's 50 more cards you have to draw. The solution to this is cards like Time Reversal which let's you shuffle your hand and grave back, and retriggering Niv to draw your deck again.

Now you know the combo, here are some budget card suggestions that you can fill up your deck with:


Delay, Chaos Warp, Swan Song, Negate, Arcane Denial, Mystic Confluence, Vandalblast, Capsize, Faerie Trickery, Dissipate, Counterflux

These cards aren't to expensive and for their cost it does exactly what you need them to do.

Card Draw/Refill/Niv Synergy:

Tolarian Winds, Winds of Change, Windfall, Time Reversal, Day's Undoing, Pull from Tomorrow, Dig Through Time, Treasure Cruise, Molten Psyche, Ponder, Preordain, Thoughtscour, Serum Visions

These cards are for the synergy with Niv as well as early game card draw to refill your hand or can be used in conjunction with Niv and Curiosity/Ophidian Eye.

Hope that helps!

multimedia on is-it?

1 week ago

Hey, nice start for a budget Commander deck. All my card suggestions are budget, no card over $4 and most are less than $1.

Consider Curiosity and Ophidian Eye? Either one goes infinite when Niv is enchanted by one of them. When Niv is enchanted do attack damage to an opponent or draw a card to do 1 damage to opponent this then draws you a card thanks to Curiosity or Eye. When you draw a card Niv does 1 damage to opponent and it now loops because doing any amount of damage to your opponent with Niv lets you draw a card thanks to Curisoity or Eye and when you draw a card you then do 1 damage to an opponent thanks to Niv.

Niv-Mizzet's mana cost is very difficult to make with the current manabase. To help to cast Niv consider more mana fixing and ramp?

Mana rocks to consider adding:

Cheap mana cost draw is great with Niv, there's already a few a good cards here that draw, but consider more draw?

Draw to consider adding:

Other cards to consider adding:

Cards to consider cutting:

  • Fire Urchin
  • Firebrand Archer
  • Jhoira of the Ghitu
  • Kiln Fiend
  • Mercurial Geists
  • Narcomoeba
  • Nivmagus Elemental
  • Scribe of the Mindful
  • Wall of Mist
  • Chandra, Pyrogenius
  • Dragon's Claw
  • Blazing Salvo
  • Cancel
  • Countervailing Winds
  • Rakshasa's Disdain
  • Rift Bolt
  • Sinister Sabotage
  • Unsummon
  • Blazing Volley
  • Drowned Secrets

Good luck with your deck.

hkhssweiss on Nicol Bolas the Ravager

1 week ago


Hey welcome! Some suggestions when it comes to deck building, if you want to use high cost spells you need to have at least some form of acceleration so you will be able to use them earlier on so you won't have to wait until turn 7 or 8 to play them. Especially in Grixis colors you are going to be relying a fair bit on mana rocks since that is the only reliable way you will be able to accelerate faster.

Another factor after the mana acceleration is card draw, you will eventually play all your cards so you will need a way to refill your hand. In most deckbuilding you should go backwards in terms of what is your goal for your deck? What do you want it to do? After that, think about how to achieve your goal, than select cards that will help you arrive to it. All other cards will support or synergize with your goal selection.

Now with that being said here are some budget cards that might help you!


Fellwar Stone, Talisman of Dominance, Talisman of Indulgence, Dimir Signet, Rakdos Signet, Izzet Signet, Chromatic Lantern, Darksteel Ingot, Commander's Sphere

Card Draw:

Mystic Remora, Pull from Tomorrow, Fact or Fiction, Treasure Cruise, Dig Through Time, Notion Thief, Windfall, Expansion / Explosion

Hope that helps and feel free to ask for any advice!

multimedia on Rashmi Control

2 weeks ago

Hey, really nice first attempt at making a Control deck in Commander.

I would start by improving the manabase. Consider more Simic dual lands? There's a lot of mana cost cards here, but there's quite a few of lands that don't make blue mana or ETB tapped. When you've moved out of budget Commander territory which you have then try to have all lands ETB untapped. Lands to consider adding:

Upgrades to consider:

Cards to consider cutting:

  • 2x Forest
  • Evolving Wilds
  • Vivid Grove
  • Path of Ancestry
  • Mikokoro, Center of the Sea
  • Exotic Orchard
  • Vesuva
  • Simic Growth Chamber
  • Aethersnatch
  • Gather Specimens
  • Spelljack
  • Ixidron
  • Seeds of Innocence
  • Plasm Capture
  • Riftsweeper
  • Nissa, Vastwood Seer

There's currently only 98 cards here consider adding Ponder and Preordain to make 100 cards?

Other upgrades to consider:

Draw: Brainstorm, Frantic Search

Ramp: Llanowar Elves, Elvish Mystic, Fellwar Stone

Creatures: Consecrated Sphinx, Eternal Witness

Tutors: Merchant Scroll, Worldly Tutor

Good luck with your deck.

hkhssweiss on

3 weeks ago

Some suggestions, since you said it feels kind of sloppy. Run more cantrips and counterspells, you can also run more of the unique ones since your commander reduces the cost and x cost spells becomes more value. Aside from that you can also run more card draw and ramp. I see that you have plenty of ways to go infinite mana.

Here might be some cards worth considering, Pull from Tomorrow, Expansion / Explosion, Bonus Round, Dig Through Time, Broken Ambitions, Clash of Wills, Delay, Disrupting Shoal, Ertai's Meddling, Mystic Remora, Rhystic Study, Logic Knot, Syncopate.

Hope that helps!

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