Dig Through Time

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Tiny Leaders Legal
Frontier Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Khans of Tarkir Rare
Promo Set Rare

Combos Browse all

Dig Through Time

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

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Cardhoarder (MTGO) -33%

0.1 TIX $0.56 Foil

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Dig Through Time Discussion

MegaMatt13 on Wheel Ramp With Kydele and The Vial Smasher

3 days ago

I'm thinking of changing my Kydele/Thrasios deck into Kydele/Vial Smasher. This deck definitely offers inspiration! My current deck is Thrasios and Kydele: Eldrazi Envoys

A couple suggestions: you may wanna include cards that have high CMC but get cost reductions like Blasphemous Act, Dig Through Time, and Treasure Cruise. The new "undaunted" cards like Curtains' Call and Seeds of Renewal could be good too.

Ohthenoises on Dramatic Locust

3 days ago

No worries. To a point I understand the desire to keep avg cmc low but I really feel that it shouldn't be used as a metric for whether a deck is good or bad. That's one of the things that has ALWAYS bugged me about cedh. The first thing people do when evaluating a deck is look at the cmc and dismiss it if it's "too high".

e.g. you have Kozilek but you aren't ever casting it. It's literally there so you can discard it to reshuffle for with your commander. In essence it's cmc is but it adds to your deck's cmc.

Also, cards like Blasphemous Act or anything with Delve is going to artificially bump your cmc more than is deserved. (When was the last time you played Treasure Cruise or Dig Through Time for full price)

CaptSillva on Grixis Spellslinger

1 week ago

Have you considered using Dig Through Time, Curtains' Call, Stunt Double, Avatar of Woe, Shriekmaw, and Mulldrifter?

I run the same pair but with more of a focus on Vial Smasher, I find that the above cards work exceptionally well with them since the mama investment stays low, while the face damage Vial Smasher causes gets out of control quickly.

This is my version if you want to check it out Vial Smasher & Kraum EDH.

sylvannos on Banned and restricted announcement speculation?

1 week ago

I want Goblin Recruiter unbanned in Legacy. I don't think it's on anyone's radar though to have any changes.

I'm wondering what will happen with Vintage. Last update saw the restriction of Gitaxian Probe and Gush. These haven't done anything to the metagame as Mentor and MUD variants continue to dominate the format. If anything, the format got worse because archetypes outside of those two decks were hit disproportionately. I still think the problem is with Monastery Mentor. Gitaxian Probe and Gush were merely symptoms of a larger problem.

Personally, I don't think Death's Shadow is all that good. The deck is pretty glass cannon. The problem isn't the power the deck, it's that there isn't a strong control deck left in the format.

A lot of the U/R/x control lists have so many issues sideboarding against everything you just have to cut your losses and save the space, hoping you don't need a certain card in your 75. The loss of Splinter Twin and Dig Through Time really hurt the archetype. B/G/x Rock variants haven't been able to keep up much, either.

There's been sprinkles of good control cards here and there (Nahiri, the Harbinger and Fatal Push come to mind). There's just not a whole lot of catch-all answers in the format for control or card advantage engines. Maybe we need something like a Deathrite Shaman unban or Dig Through Time taken off? Artifact lands so Affinity can just race Death's Shadow even faster and keep the deck in check that way? Maybe they should just reprint Force of Will, Misdirection, or Daze in a Standard set so we have something that's a consistent Counterspell and we can eliminate the turn 4 rule?

Honestly, I hope they don't ban anything in Modern and start unbanning cards. I think we've gone in circles with the format. A lot of the No Banlist Modern tournaments have shown things are actually quite diverse. If anything, the banlist is hurting format diversity. The real problematic cards are essentially Treasure Cruise, Skullclamp, Stoneforge Mystic, Green Sun's Zenith, Blazing Shoal, Umezawa's Jitte, Sensei's Divining Top, Jace, the Mind Sculptor, and Hypergenesis. While other cards on the banlist may also be problematic, these are the only ones that really come to mind as being cards that should never come off.

landofMordor on Sedris Discard/Unearth

2 weeks ago

So, Windfall and stuff like Izzet Charm work well. The problem is when you need to cast Fiery Temper in response to an opponent. I would cut Faithless Looting, Fact or Fiction, Dig Through Time, Deep Analysis for stuff like Reforge the Soul, Forgotten Creation, and Jace's Archivist, which not only give you discard outlets and new cards, but also fill your grave much quicker.

jaiaisaiah on The Ultimate Budget Way to Troll EVERYONE

2 weeks ago

how 'bout Dig Through Time and Treasure Cruise? Very cheap, very broken, and very legal.

LeaPlath on Talrand Wants Opinions

3 weeks ago

I think you have a lot of low impact spells. Unsummon, Vapor Snag, Boomerang, Peek, Gitaxian Probe, Serum Visions.

Dig Through Time feels like a must. Big dig power. And Merchant Scroll seems like it could be a good option if you change things around a bit. Blue Sun's Zenith gives you some instant speed draw power. Skywise Teachings lets you add some more value to spells too.

Mirrorpool, Moonring Island, cyclelands, manlands,

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