Mind Spring

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duels of the Planeswalkers (DPA) Rare
2010 Core Set (M10) Rare
Morningtide (MOR) Rare

Combos Browse all

Mind Spring

Sorcery

Draw X cards.

Browse Alters

Price & Acquistion Set Price Alerts

DPA

M10

MOR

Ebay

Recent Decks

Mind Spring Discussion

Kjartan on Help Me! Blue/Black Necrotic Ooze Mill

3 days ago

UncleDurkaDurk Use double brackets to link cards.

[ [ card ] ]

Fleet Swallower Increasing Confusion Trepanation Blade Fraying Sanity Jace, Memory Adept Mind Spring

Don't run Cancel over Mana Leak unless you are playing in a really slow meta.

Mana Leak is just better during the critical turns. If the meta is really slow, Dissolve is the better choice. (Disallow if you're rich.)

The deck as a whole looks fine, if not a little slow

jolli20 on Wizardy draw with some fish

5 days ago

Let's get you some wincons, and fix that landbase.

First: Landbase. Basic stuff, manarocks, and better land cards, and a touch of fetchlands to get us rocking and rolling. Then, guess what, you're playing green. Congrats, you get the luxury of a vast array of tasty morsels called ramp spells, so we'll take advantage of that.

-3x Island, +Simic Growth Chamber, +Yavimaya Coast, +Bant Panorama

-2 Forest, +Myriad Landscape, +Command Tower

-Beneath the Sands + Traverse the Outlands (great way to filter land out of the deck if you get a big hand size power/toughness creature)

-Zndrsplt's Judgment +Thran Dynamo

-Blink of an Eye + Gilded Lotus

-Evacuation +Simic Signet

-Displace +Cultivate

-Mystic Confluence, + Kodama's Reach

-Time of Ice, + Nissa's Pilgrimage

-Entrancing Melody + Explosive Vegetation

Next, let's look at capitalizing on your commander's strengths: Card draw. We'll add in card draw, and some hand size manipulation to help manage it, along with some ways to make use of all that mana you gain and cards you draw.

-Watertrap Weaver, + Minds Aglow

-Oviya Pashiri, Sage Lifecrafter + Mind Spring

-Academy Journeymage + Braingeyser

-Academy Elite + Pull from Tomorrow

-True-Name Nemesis + Venser's Journal

-Genesis Hydra + Thought Vessel

- Storm Sculptor + Tishana, Voice of Thunder

-Riddleform +Spellbook

-Divination +Harmonize

-Fleet Swallower +Awakening

Now for some wincons:

-Devastation Tide +Goblin Cannon (with your upcoming infinite mana/card draw combos, draw into this, then ping everyone for infinite damage and win, the ability stacks as many times as you pay the mana for it, before sacrificing itself).

-Saheeli's Artistry +Empyrial Plate (slap that on your commander, give it flying with caller of gales, free commander damage kill)

-Grunn, the Lonely King, + Laboratory Maniac

-Index + Time Warp

-Broken Bond, + Beacon of Tomorrows

-Opt +Psychosis Crawler

-Jace's Ingenuity +Sturmgeist

-Spelltwine. - River's Rebuke

+Isochron Scepter, +Dramatic Reversal (infinite mana combo with some mana rocks)

-Fumble +Illusionist's Bracers

-Ghostly Flicker +Aphetto Alchemist (equip bracers to alphetto, tap to untap it and target manarock or kydele for aother infinite mana combo, once you have infinite combos going, you can take multiple turns, draw out your whole deck with psychosis or lab maniac or tishana, or empyrial plate, etc)

Other infinite combos you can look for are Sword of the Paruns or Umbral Mantle equipped to kydele if she's drawn enough cards. The possibilities are vast, just a matter of finding yourself a bit of room for those cards, which shouldn't be too hard. However I'm also aware of budgets, I know I've suggested a LOT of changes, many that you might need to purchase, and while the individual cards aren't too pricey, collectively it's a lot once you look at all the changes. But if you're personally looking to take your deck to the next level, I'll add some more blingy suggestions at the end of this comment.

Last couple of swaps to make:

-Overwhelming Denial +Counterspell (cheaper, better counterspell)

-AEtherspouts +Swan Song

The bling: Staff of Domination (more kydele comboing)

Patron Wizard

Seedborn Muse

Minamo, School at Water's Edge

Boseiju, Who Shelters All

Cyclonic Rift

Palinchron

Vorinclex, Voice of Hunger

Tooth and Nail

other cards to consider would be a touch more cantrips and counterspells? Depends on local meta, how often you need to stop people from preventing your comboing off: Pact of Negation Muddle the Mixtures Brainstorm Mystical Tutor

Dakomos on Fisch GmbH & Co. KG

2 weeks ago

Hey, thank you very much for your suggestions.

I always liked Coat of Arms especially in tribal decks like this. But the meta in my playgroup is very tribal heavy and therefore i don't want to use it. Even the non tribal decks Play a lot of token synergie which benefit more than my merfolk deck from it.

True-Name Nemesis is a great Idea. Im gonna test it to see wether ist worth ist Price for me :D

Coralhelm Commander was in my deck before but got replaced with Merfolk Mistbinder. I found it quite slow compared to the Mistbinder and my goal is to win as fast as possible since my lategame is not that strong.

I've had card draw spells like the Blue Sun's Zenith or Mind Spring in my deck before but i liked the idea of putting more merfolk who could tap to draw Cards more than pure draw spells.

Clever Impersonator could be replaced with Rite of Replication. Definitetly gonna try it out!

kamarupa on I Never Hit you!

1 month ago

Mind Spring, perhaps, over Sphinx's Revelation - cheaper draw card is probably more useful than lifegain.

I like Beast Within a lot in my defender deck, but I also run almost exclusively 0/4+ creatures.

Given your ramp is defender dependent, I'd suggest running more defenders over the spells you listed as potentially extraneous. Also, more draw card, as having a ramp almost always means you end up top-decking too quickly. And of course, more control/removal is usually good, too.

Maybe sideboard Wall of Tanglecord for reach.

Funkydiscogod on Other flavorful ways Red can ...

2 months ago

Unnamed

Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.


This is to Commune with Lava what Divination is to Mind Spring. Probably the most likely red "draw two" we'll see.

CommanderNeyo on <$30 Talrando

5 months ago

I like the deck, but do you think that 40 lands might be a little much? I recommend cutting a couple and adding some draw X spells so that you can refill your hand more easily, such as Mind Spring or Blue Sun's Zenith.

AvneerCell on Locust God Hugz

5 months ago

Some good card draw cards I would recommend would be Recurring Insight, Mind Spring and Arjun, the Shifting Flame. I have a similar deck to this, except Niv-Mizzet, the Firemind is the commander, so take a look at my deck Draw Power (Niv-Mizzet, the Firemind) for some inspiration or ideas.

BabyK on Narset (growing in competitiveness)

5 months ago

The first thing that I would suggest is cutting out the bounce lands. Not only do they put you a land behind, but they also put you a turn behind. That's something narset can't afford. It would be better to replace those lands with basics until you can grab the shocks.

Next, I would take out all equips and replace them with buffing enchantments like Indestructibility and Tricks of the Trade. Steel of the Godhead is also a wonderful include along with Volcanic Strength.

Replace manalith with Darksteel Ingot. Ideally, you don't want 3drop mana rocks, but darksteel is better than manalith until you can grab moxes.

I would replace the creatures with either stax pieces or spells that make tokens, just so you don't fizzle on a narset attack. Rhystic Study, Mystic Remora, Ghostly Prison, Smoke, Raise the Alarm, Talrand's Invocation. The last two aren't great, but they all provide a small amount of protection against attackers. Replace Minds Aglow with Mind Spring for a better effect.

Most of these suggestions are budget friendly, mildly competitive and will get you set in the right direction for less than $100 (with shocks added to the price)

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