Mind Spring

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Merfolk vs. Goblins (DDT) Rare
Duels of the Planeswalkers (DPA) Rare
2010 Core Set (M10) Rare
Morningtide (MOR) Rare

Combos Browse all

Mind Spring

Sorcery

Draw X cards.

Mind Spring Discussion

Austin_Smith_of_Cards on Taptics

1 month ago

Blue Sun's Zenith should probably replace Mind Spring . Costing one more shouldn’t matter to a deck like this, but also instead of Spring you can point it at your opponent with infinite mana to deck them out

SenatorDickWeed on Knowledge and Power: Niv-Mizzet's Mania

2 months ago

Ravenrose first of, that 32 land count looks pretty scary to me. I run 36 in my Arjun deck (with 7 mana rocks) and even that is sometimes cutting it close. Seeing that you aim to cast a plethora of mid to high costed instants and sorceries, i'd suggest you use Metallurgic Summonings. Your spells give you an additional body to attack with or in the worst case a chump blocker. Experience learns me that this card can be very clutch. If you're interested in any more instant/sorcery triggers that produce usefull bodies, i'd like to suggest Young Pyromancer, Docent of Perfection  Flip and Talrand, Sky Summoner. furthermore, the scry trigger on Jace's Sanctum can be very helpfull. now for the actual instant and sorceries. Ponder is one of my favorites and most used cards. The option to shuffle your deck if you can't find anything usefull has really helped me in the past. Mystical Tutor is a bit more expensive but it will find you whatever you need when you,re in trouble. Bonus Round, Swarm Intelligence, Melek, Izzet Paragon and my fovorite Primal Amulet  Flip are absolute beasts when it comes to copying your cards, which can be very powerfull in the right deck. Will Kenrith and Rowan Kenrith have insane synergy together although they're a bit pricey. You're not running that many sorceries, but if you did Hypersonic Dragon is a very sollid card to include. Little can trips like Gitaxian Probe, Quicken, Impulse and Anticipate are quite usefull as well. I'd also suggest to add atleast one more spell that can really beef your hand (and a permanent that gives you no maximum hand size like Spellbook or Reliquary Tower) such as: Blue Sun's Zenith, Pull from Tomorrow, Mind Spring, Stroke of Genius or maybe a wheel effect if you want to possibly hurt your opponents as well. Windfall and Jace's Archivist fit this role very well. Lastly I'll name several other powerfull or usefull cards i forgot about. Psychic Corrosion and Sphinx's Tutelage for mill power, Mindmoil or even my trusty commander if you really like chaos (Teferi's Puzzle Box is an option if you want everyone else to join the madness), Laboratory Maniac is a really nice fail-save (Especialy if you want to secure your Niv-Mizzet, the Firemind/Curiosity combo), regular old Counterspell is always usefull, Counterflux is situation but can stop someone's stupid combo, Chaos Warp, Reality Shift, Pongify are Rapid Hybridization the best removal cards for izzet decks, i like Arcane Denial because it gives your opponent something back, Evacuation can save your beasts as well as fuck over any token decks, cards like Day's Undoing might save you if all goes south, ofcourse any mana rocks are always a welcome addition to a deck. And i guess that's all the suggestions and tips i can think of right now. I know it's a lot, but i live for Izzet decks and any time i get the chance to work on a new one my brain goes into overdrive. I understand what a spellslinger deck needs to dominate and i love to spread that knowledge. I hope i helped, have fun with the power of Izzet!

Flooremoji on Moden Prosperity Bloom?

3 months ago

Now I know, both Cadaverous Bloom and Squandered Resources are not modern legal, but we have both Fascination and Mind Spring to act as Prosperity. Is there any way to convert cards into mana like the days of old? Please don't suggest Inner Fire unless you have a decklist that can reasonably prove to me that it can be used in this kind of shell. Thanks!

JKRice on Teferi Chain Veil

5 months ago

My commander deck right now is CVT Teferi, and it’s pretty darn close to tier 1, so I have some suggestions. Im assuming your taking suggestions since you have it tagged as needing help.

Force of will, ugin, static orb, cursed totem, BSZ, grim monolith, transmute/Power arti, rewind, mana vault/crypt, gilded lotus

1) What I would take out

A: Forbid is a good counterpell, but bad in this deck. You don’t want to empty your hand that much to get a non-free counterspell back to your hand. You definitely want a full hand.

B: Jace, Architect of Thought doesn’t do anything in your deck unless he ults, and he’s probably not going to in a competitive meta.

C: Everflowing Chalice is a decent ramp card, but it’s definitely not the best one, and the fact that it only turns on the CV combo of you play it T4 means it’s not super viable.

D: Paradox Engine. Amazing card, and I considered putting it in my deck, but CVT can win pretty easily without it, and engine only adds a small amount of synergy and combo to what is played in the deck to the point that I would rather play another stax piece.

E: Sisay's Ring/Worn Powerstone. There are better ramp cards.

F: Unwinding Clock doesn’t do a whole lot in the deck and doesn’t turn on the combo.

G: Mind Spring is better replaced with any instant speed draw x or any target player draw x

H: Shimmer Myr does almost nothing, unless you wanna be a fricking troll and play something like Torpor Orb in response to them casting a big ETB creature

I: The creature teferi. Although he’s great against other counter decks, since CVT plays free counters and usually uses them to protect the combo, and creature teferi’s first ability is useless in the deck, and there aren’t a lot of competitive counter decks other than CVT out there, he’s not super good and it would be better to just play Dispel.

2) what I would put in

I’m not sure what your budget is so this might seem very overpriced.

A: Force of Will and Mana Drain do serious work in the deck, with the first protecting the combo and the second possibly ramping out a T3-T4 win.

B: Ugin, the Spirit Dragon is played in a lot of competitive CVT decks, because he basically locks down creature decks like sisay (board wipe the turn he comes down and bolt sisay whenever they try to play him)

C: Static Orb/Cursed Totem are absolutely necessary stax pieces in the deck. The second one especially helps against your worst marchups, like yisan or sisay.

D: Blue Sun's Zenith is my weapon of choice for teferi, allowing you to kill multiple people in a turn instead of Stroke of Geniusing one person.

E: Grim Monolith/Mana Vault/Mana Crypt are all good colorless ramp that help accelerate the win more than ramp like thran dynamo.

F: Gilded Lotus is especially good as ramp because it gives you colored mana for the Isochron Scepter/Dramatic Reversal combo, allowing you to play teferi and dig.

G: Transmute Artifact allows you to go for the combo easily

H: Power Artifact goes infinite with basalt monolith or grim monolith.

I: Extraplanar Lens acts as a static high tide, ramping You whenever you play teferi.

J: Rewind is possibly a good counter choice as it allows you to leave only four mana up and be able to respond twice.

mewbusi on Akin to Salting a Wound

5 months ago

KayneMarco Sounds great man, went ahead and replaced Mind Spring with it.

airbornezenith on Saheeli, The Gifted Value Beats

6 months ago

I run a Saheeli, the Gifted list with the same goal that is very consistent if you wanted to check it out. How does this deck usually play out?

I run a few X spells such Braingeyser and Mind Spring as they scale with Saheeli. Goblin Welder is cheaper than Trash for Treasure. It is also repeatable and can target other peoples graveyards. I think Scrap Trawler is better than Myr Retriever because it will give a similar effect to all of your artifacts so you are constantly cycling when something dies. Plus if a board wipe happens you will likely replace a few things that died earlier and be in a better position to rebuild.

Speaking of board wipes I would run Cyclonic Rift and All Is Dust. They can flat out win you the game and Saheeli can put her extra mana towards the overload cost.

Since you are running Mycosynth Lattice I would also run Darksteel Forge. It makes everything you have indestructible. Running that with Padeem, Consul of Innovation will give everything you have hexproof in addtion to indestructible.

It That Betrays is a great Mirage Mirror target. My playgroup tends to sacrifice lands first so getting 4 lands per turn from them is a hoot.

Do you get much use out of Storm the Vault? Its been a dead card in my hand evey game. I always already have the mana to drop an Eldrazi so it just seems like extra.

I almost forgot Master Transmuter can change out your Servos for Blightsteel Colossus or any other artifact you have. She can also do it in response to someone trying to kill an artifact. You can just flop it for something else in your hand in response and then drop it again the next turn.

I like the inclusion of Reality Shift. It is definitely going to find a home in my own deck.

Have fun playing! I think Saheeli is a lot better than people give her credit for.

enpc on Freed from the Real in ...

6 months ago

SMASHER101: Two things, 1) Arcedes' trigger is not a may, so you will deck yourself recurring Mind Spring and 2) that still hinges on Temur Sabertooth in that case.

enpc on Freed from the Real in ...

6 months ago

Can I just say that Memnarch is bad. If your play group doesn't like combo then they won't like Memnarch. The risk/reward profile is way too high for it as a card. It draws far too much hate for the value it generates. Plus outside of combo it is clunky and terrible.

The other issue is that Memnarch is not an "I win" button like USZ is. Just like Villainous Wealth, you haven't actually won the game yet. You still need to do something with him. Yes. I know that you control all the permanents on the battlefield however if you're going to combo, you may as well just play something that outright wins.

On the topic of Blue Sun's Zenith vs Mind Spring, inside of combo USZ is much better. Once you have drawn your deck it will be the only card left in it and your hand will be full of defender creatures. Simply cast one of them, draw USZ and then play it. Then rinse and repeat for all the rest of the opponents at the table. With Mind Spring, you need to set up some sort of graveyard recursion loop which you may not be able to do if Eternal Witness is in the yard.

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Mind Spring occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%