Ohran Frostfang

Ohran Frostfang

Snow Creature — Snake

Attacking creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a player, draw a card.

Browse Alters

Trade

Have (0)
Want (1) grobi

Printings View all

Set Rarity
Commander 2019 (C19) Rare

Combos Browse all

Legality

Format Legality
Leviathan Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Legacy Legal

Latest Decks as Commander

Ohran Frostfang Discussion

atingtdm on Animorph EDH

6 days ago

Beast Whisperer, Ohran Frostfang could work well in your masterpiece.

Inkmoth on Yeva Draw-Grow

1 week ago

King_marchesa: Honestly, I like it, but it costs too much and it's a little slow... it's also a way worse Ulvenwald Tracker if you think about it.

Profet93:

Vinman on Ctrl-G | The Art of Mono Green Control

1 week ago

Side question: how has Ohran Frostfang worked out for you? I'm making some edits to my Sultai Sidisi deck and trying to make it more consistent, while being aggressive. Sidisi Deck: Citizen Kane

Profet93 on Yeva Draw-Grow

1 week ago

Oakhame Adversary - Seems weak. If you actually get to keep a boardstate for 3-4 turns, then I'm surprised. No real synergy.

Ohran Frostfang - Fills a similar function to above, albeit costing more, gives you multiple draw triggers and everyone death touch

Kamahl, Fist of Krosa - Not needed but fun, Kamerot just reminded me :D

Shamanic Revelation - Draw? Fun with Kamahl

DreadKhan on City Smashin’ Dinos

1 week ago

Garruk's Uprising might be a good fit to add some draw. You might consider Keeper of Fables as a budget option, since you have lots of tramplers you are likely to get through. Ohran Frostfang is a nightmare in a deck with lots of trample, as a trampler with death strike only needs to deal 1 damage to a creature to kill it, meaning lots of penetration and lots of card draw.

End-Raze Forerunners is a very budget finisher, but it can be good enough to clear out 1 dangerous opponent in a multiplayer game while giving all your alpha-strikers vigilance.

smilodex on Ezuri Combo Elves *Primer*

1 week ago

Cool, glad that I could help. :) Wow, I would like to test the list right now! The deck ramps so fast and it has so many possibilities to generate infinite mana (please put sword of Paruns back in).

Therefore you have to play Walking Ballista, because it's an important alternative wincon. outside of the combat step or they can be used as boardwipe / removal / pingengine. And since you added Cloudstone Curio, I can highly recommend Llanowar Visionary instead of Wood Elves, as you have ramp + draw in one card. It's good that you added Yisan, he's a fantastic toolbox, but to get the most out of him you'll need to form a cmc chain and unfortunately you're not currently playing cards with Yisan from a 4-CMC creature like Temur Sabertooth Regal Force (into >> Craterhoof Behemoth). Therefore, you should add at least 1-2x 5CMC and 6CMC cards each. Personally, I always found Somberwald Stag strong in my Yisan deck, because he's a Removal on a Stick which can be tutored (with Curio and Sabertooth, the whole thing can be worn out even more) or, as already mentioned, Ohran Frostfang...

As a 6 CMC card I would play the Woodland Bellower (or depending on the meta Kogla, the Titan Ape or Bane of Progress

I would use one of these combinations: Somberwald Stag + Woodland Bellower Or Ohran Frostfang + Kogla, the Titan Ape

So your tutor chain is complete, so you can easily turn an Elvish Mystic into a Craterhoof with Yisan (/ Pod)

Do you have Copperhorn Scout in the deck for an important reason? If not, I would cut him.

I'll probably make myself unpopular with the next suggestion, but I'd cut the Nyxbloom Ancient for Sword of the Paruns . I personally love Nyxbloom as a card (but in my Kruphix deck), but in this deck he isn't a combopiece and because of that he's a classic win-more card, because if you reach 7+ mana you should normally win in your next turns at worst. The ancient adds 3x mana, that's a lot but also often annoying for your opponents to see you calculating and infinite mana (with the sword) is just always better than 3x mana.

I would cut Autumn's Veil for Birthing Pod. Because Autumn's Veil isn't by far as good as his big brother. Autumn doesn't draw you a card, doesn't protect vs. Boardwipes or against non blue/black removal. In addition, you now have the new Allosaurus against counterspells in your deck, so I would rather play the Birthing Pod to provide redundancy together with Yisan and so that you can look for the right creatures.

Load more