Conqueror's Foothold

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Conqueror's Galleon  Flip

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Conqueror's Foothold

Land

(Transforms from Conqueror's Galleon.)

: Add .

, : Draw a card, then discard a card.

, : Draw a card.

, : Return target card from your graveyard to your hand.

EDH 281 / 47
The Tabernacle at Pendrell Vale feature for Lands of Magic

itsbuzzi on Pioneer Lands Data Base

4 years ago

Battlefield Forge, Caves of Koilos, Command Tower, Conqueror's Foothold, Crypt of the Eternals, Forest, Gingerbread Cabin, Gold-Forge Garrison, Grove of the Guardian, Holdout Settlement, Island, Llanowar Wastes, Lost Vale, Mountain, Plains, Primal Wellspring, Rupture Spire, Shimmering Grotto, Spires of Orazca, Swamp, Temple of Aclazotz, Tomb of the Dusk Rose, Treasure Cove, Wandering Fumarole, Wastes.

I used to give me a complete list of lands and subtraced what you had. I know Command Tower doesn't actually do anything but it's still legal. Do with that what you will. I also added the basics. They seem unnecessary but the addition of Wastes may be useful information.

Hope this helps!

WhichKing on Ob Nix's Temper Tantrum(Mono Black Landfall)

5 years ago

I would swap Indulgent Tormentor for Bloodgift Demon. You want the draw to be guaranteed when you need it!

I would fit Conqueror's Galleon  Flip in there somewhere. The card flips to Conqueror's Foothold, giving you recursion for spells and artifacts, not just creatures.

crabclaw on King of Pain

5 years ago

So I've only played two games with the latest changes to my list, but the recursion cards I've seen bring a ton of value. Karmic Guide and even Conqueror's Foothold  Flip were huge -- since white lacks so much card draw, being able to bring removed cards from out of the graveyard is even better.

Grand Abolisher is also a really strong effect for Darien, but typically needs to be held back until I can throw a haymaker on the same turn I drop it (otherwise it will soon eat removal before I get to untap).

The biggest overperformer is almost no doubt Weathered Wayfarer. I wish there was another card with his [repeatable] effect in monowhite, as it feels that so much of my gameplan depends on getting him out to find my painlands. Ranger of Eos and Recruiter of the Guard can both grab him in a pinch, but games where I don't find any of those three are usually very rough. Expedition Map works in the same vein as the wayfarer, but is obviously a one-shot effect.

crabclaw on Darien, King of Kjeldor

5 years ago

Nice list! If you find that you hurt for card draw, Bygone Bishop could help since you have a pretty high density of <3 cmc creatures. Mind's Eye can give incredible value if the table leaves it alone for a turn cycle or three, but will probably draw some removal.

Conqueror's Galleon isn't exactly on-theme with soldiers, but in my Darien list, it performed way better than I expected. The crew cost is easily handled by dumping tokens into it, and the flipside (Conqueror's Foothold  Flip) gives a good mana sink for card filtering, pure draw, or recursion (for any card!). Coat of Arms is absolutely massive in any tribal deck that wants to beat face, and can be a very quick game-ender even with a relatively humble amount of soldiers.

I've found that having 2-3 cards with Soul Warden effects really help keep your life up, but I also haven't tried running Healer of the Pride or Lich's Tomb like you have in your list. So that combination may keep you alive pretty well on their own.

EDedan on Lands for the win

5 years ago

Wonders about how good Blood Sun really is for the deck cause you use Hashep Oasis, Ifnir Deadlands, Inventors' Fair and Spires of Orazca, Conqueror's Foothold, Gold-Forge Garrison.

so don't know about the thing which cancels the usefulness of the lands other than tapping the lands for mana :/

Rzepkanut on Infinite Turn Combo Using 2 …

5 years ago

Conqueror's Foothold and Time Warp will work. Muldrotha only lets you cast permanents. Not sorceries.

Pheardemons on Traitor of Men - Sedris Graveyard Combo EDH

6 years ago

Would Conqueror's Galleon  Flip (for Conqueror's Foothold) or Xiahou Dun, the One-Eyed be worthwhile for non-creature reanimation? I feel like those can help add to the count of stuff to bring back those cards to tutor and whatnot.

Gadianten on You CAN play Haakon!

6 years ago

Your deck NEEDS Nameless Inversion. The changeling rule makes it a knight and two mana for repeatable +3/-3 at instant speed? Yes, yes please. I would drop 2-5 of the less impressive knights for greater draw power. Other possibilities for discard sources would be Anvil of Bogardan, Call the Bloodline, Grimoire of the Dead, Key to the City, Necromancer's Stockpile, Tortured Existence, Conqueror's Foothold or Geier Reach Sanitarium depending on how much having non knight creatures bother you, although I think Geier Reach Sanitarium is worth it. Necrologia acts as a one turn Necropotence without the exile draw back to sculpt your hand and fill your graveyard by paying 10-20 life.

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