Price & Acquistion Set Price Alerts
|TCGPlayer.com Price||Cardhoarder (MTGO) Price|
|$0.61||$1.5||$2.74||$2.35||0.03 TIX||0.15 TIX|
|Have (48)||xzavierx , Jernyman , MasterThief , pskinn01 , FALLEN-X-ANGEL , mcstang1986 , addaff , drduck1990 , jpv , Raistlin911822 , kmcree , metljoe , deatn1342 , ducttapedeckbox , LabRattKing , millFTW97 , nemesis101 , Surferdunks , Gigglebox , Comicalflop , bradyofportdetroit , guerillarage , cosmokai2000 , LordJello , Sethspage , JipVeeke , rmorrissey99 , g0dcomplex , tylorlilley , xaliver , MythicLegend , apailhorseneameddeath , asasinater13 , Unforgivn_II , uhore , lordoftheshadows , Kingkevin102 , MoJoMiXuP , myDownfall , x754 , AlwaysHarmony , CommanderOfBolas , Jay , GoldGhost012 , insertcleverid , 8vomit , BiggRedd54 , itheoryz|
|Want (4)||Timelord-Planeswalker , Gman6664 , marz1342 , Rawbzilla|
18 hours ago
I really like this deck, I find it is very cool and I love mimeoplasm! I think it would be cool to throw in Jace, Memory Adept and Traumatize as both those cards help Mimeoplasm get even huger off your opponents cards while being awesome in their own respect.
Please check out and comment on my deck: http://tappedout.net/mtg-decks/eddy-the-elfmaster/
5 days ago
What you really really need is:
Archive Trap Heavviest Hitter overall, hits nearly every time for 0 casting cost because of fetchlands or your own ghost quaters,...
Visions of Beyond you get to play with Power Nine! enough said :) really really helps you advancing card advantage and come back from discard spells or in the mid- to lategame
Crypt Incursion to stay alive.
I would also reccomend:
Mesmeric Orb on turn two mills likely more than twenty cards for two mana
As you dont run any Fetchlands Hedron Crab is probably not worth it unfortunally as it is the best turn one play by far.
I would reccomend to Cut Traumatize and Haunting Echoes as at cmc of 5 you will not likely be able to cast them. Once you get to 5 Mana your opponents libary should be to small for Traumatize to have a major impact... Same goes for Consuming Aberration
5 days ago
Glimpse the Unthinkable is fucking ridiculous. I would remove the Traumatize and and Haunting Echoes both of which of really high mana costs and don't win the game which is what you'll need for anything more than a 4 drop.
Countersquall might be useful in sideboard against control matchups.
I would reduce your land count to 20 or 22 and add a couple more cheap creatures Wight of Precinct Six, or Jace's Phantasm would fit perfectly in this role, and can act as an alternate win con if straight milling proves too slow. If not you could have them in sideboard.
1 week ago
Alright so, you need to work on getting rid of 90-60 cards in your deck. What I would recommend is, getting rid of Dimir Guildmage, Mortus Strider, Returned Phalanx, Shipwreck Singer, Fleetfeather Sandals, they are good, just not what you want for this deck.
Currently thats what all I would recommend.
1 week ago
Hermit Druid, Traumatize, Mirror-Mad Phantasm, Fauna Shaman, Survival of the Fittest, Sidisi, Brood Tyrant, Jace, Memory Adept, Windfall (and all of the wheel effects that are discard and draw), Buried Alive, Glimpse the Unthinkable, Cephalid Illusionist, Deranged Assistant, Forbidden Alchemy, Mulch (and all the other "look at the top X cards, take 1 and mill the others), etc.
Really it just depends on what you want to do.
1 week ago
So yesterday I got Narset Transcendent and Living Lore and I was wondering of re-making my Esper commander with those 2 and I thought of getting cards like Traumatize and such with high mana cost that I can use for LL, but my question is simple, if I cast the exile card with Living Lore can I use the rebound ability with Narset Transcendent to exile it and re-cast it?
1 week ago
I love this deck, Oona was my very first commander. I think you need to get some more tutors in this deck. You need to be able to get your win cons quickly so that you can bring the pain. Demonic Tutor, Cruel Tutor, Increasing Ambition, Diabolic Intent, would all be good cards for this deck.
1 week ago
The more I play with my version of this deck, the more I realize that people get extremely salty if you hit them early with Traumatize and then just leave half of their library sitting in their graveyard, or exiled or whatever.
It's a spell that you need to win with, and I'm trying to come up with more solutions to that. A fully charged Bloodchief Ascension is one that I've used several times with great success.
I don't really want to take it out because it can be so effective, but I'd rather keep my friends than have them not want to play because they know Traumatize is in there somewhere.
|Avg. draft pick||2.0|
|Avg. cube pick||1.89|
|Commander / EDH||Legal|
Printings View all
|2011 Core Set||Rare|
|2010 Core Set||Rare|
- Haunting Echoes + Traumatize
- Psychatog + Traumatize
- Keening Stone + Traumatize
- Bloodchief Ascension + Traumatize
- Traumatize + Keening Stone
- Crypt of Agadeem + Traumatize
- Consuming Aberration + Phenax, God of Deception + Traumatize
- Duskmantle Guildmage + Traumatize
- Mind Grind + Traumatize
- Jace, Memory Adept + Mirko Vosk, Mind Drinker + Traumatize
- Snapcaster Mage + Traumatize
- Jace, Memory Adept + Nighthowler + Traumatize
- Jace, Memory Adept + Traumatize
- Sewer Nemesis + Traumatize
- Grimoire of the Dead + Traumatize
- Mortal Combat + Traumatize
- Traumatize + Duskmantle Guildmage
- Rise of the Dark Realms + Traumatize
- Mnemonic Wall + Traumatize
- Lord of Extinction + The Mimeoplasm + Traumatize
- Lord of Extinction + Traumatize
- Echo Mage + Traumatize
- Archaeomancer + Traumatize
- Traumatize + Undead Alchemist
- Altar of the Brood + Traumatize + Undead Alchemist
- Mirko Vosk, Mind Drinker + Traumatize
- Traumatize + Twilight's Call
- Bitter Ordeal + Traumatize
- Mystic Retrieval + Runic Repetition + Traumatize
- Mindcrank + Traumatize
- Spelltwine + Traumatize
- Replenish + Traumatize
- Praetor's Counsel + Traumatize
- Reverberate + Traumatize
- Traumatize + Waste Not
- Keening Stone + Psychic Spiral + Traumatize