Traumatize

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Rare
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Odyssey (ODY) Rare

Combos Browse all

Traumatize

Sorcery

Target player puts the top half of his or her library, rounded down, into his or her graveyard.

Price & Acquistion Set Price Alerts

M14

M11

M10

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Traumatize Discussion

TheNocholas on Phenax, God of Milling

2 days ago

I have had some success with my The Old Grixis Mill. I would suggest adding Duskmantle Guildmage to combo with mind crank. Anything that allows you to flash your creatures is useful. I am a fan of the one shot Fraying Sanity + Traumatize combo, but it not for everyone. Beyond that just find what you like and see if you can't get more cards that do the same.

TheNocholas on OneShot Mill

4 days ago

It doesn't fit your loop theme but with the deck name I was surprised not to see Fraying Sanity + Traumatize

camallu on Auras for days

5 days ago

I would add Corrupted Conscience back and also throw in Eldrazi Conscription. Yes, people will target you when they see infect, but seeing as Bruna is an aggressive general by nature, they're probably going to with or without it. Conscription is nice if you can't get infect going to still hit hard.

Since Bruna can pull auras from the graveyard as well, self mill is also a viable option. Traumatize and Mirror-Mad Phantasm are very good for this.

If you're using Swiftfoot Boots, you may as well throw in Lightning Greaves as well.

Aura searching is key, so more tutors are recommended. Open the Armory, Auratouched Mage, and Totem-Guide Hartebeest are ones I use.

As for protection/pillow forting, Propaganda is literally just blue Ghostly Prison, and Silent Arbiter is sort of Crawlspace in creature form.

Good luck, and happy one-shotting!

Ruyen on Gwafa, The GodFather

1 week ago

Totally get rid of Fountain of Renewal for Crawlspace, fountain isnt even worth it. I'd ditch an island for that guildgate. Ditch Luminous Bonds for a Pacifism like it is strictly better. Triton Fortune Hunter for Damping Sphere. Phalanx Leader for Fraying Sanity. Eternal of Harsh Truths for Traumatize. Ordeal of Thassa for Familiar's Ruse and finally Hornswoggle for Stormtide Leviathan

SynergyBuild on BMH: The Inverted Brainchild

1 week ago

Really, unless you can win instantly after casting Enter the Infinite (Lotus Petal into Rite of Flame into Desperate Ritual into Seething Song into Mana Crypt into Mana Vault into Sol Ring into Zealous Conscripts+Kiki-Jiki, Mirror Breaker, etc.) don't run it.

Leyline of Anticipation, Metallurgic Summonings, Omniscience, Stolen Strategy, Sunbird's Invocation, Swarm Intelligence, Mirari, Sentinel Tower, Swiftfoot Boots, Vedalken Orrery, Arcane Melee, Enhanced Surveillance, Jace's Sanctum, The Mirari Conjecture, Traumatize, Rise from the Tides, Crystal Shard, Expedition Map, Erratic Portal, Mana Cylix, Beacon Bolt, Stolen Identity, Laboratory Maniac, Melek, Izzet Paragon, Nivix Guildmage, Galvanoth, Echo Mage, Archaeomancer, Battle Hymn, and Fury Storm need to go, they don't do nearly enough.

Up next on the chopping board are every extra turn spell and every 'copy' effect, whether copying a creature/permanent or spell. It needs to go. Past in Flames is about all like that that is necessary. I feel Inner Fire is particularly bad... there are more cards to consider dropping think Jace's Sanctum, the Electromancer and Baral, but for now, their okay.

KayneMarco on Wrath of the Lich Queen

1 week ago

Given what Varina’s primary ability is why is psychic spiral in your maybeboard and not in the main deck? For more mill i’ld try working in Traumatize and Fraying Sanity. Traumatize one opponent and curse the other lol. Definite +1 though.

Boza on Muldrotha Splinterfright Ramp

3 weeks ago

Well, you are already highly dependant on the graveyard, with all the star/star creatures and Cagebreakers and 0 Spider Spawning... Not to mention you are already playing hedron crab, sidisi, stitcher's supplier, glimpse the unthinkable, grisly salvage to specifically mill yourself, all of which except sidisi are just weaker than Traumatize. Sometimes, you have to accept that every deck has a weak point and for every muldrotha deck it is the graveyard, since no graveyard means you have a strictly worse Colossal Dreadmaw as a commander.

But other than that, I think that you have a focus - play big creatures that rely on the graveyard. However, the plan to get there is a bit weird - you have all the small enabling dudes to power out big Mortivore, but no way to get them there. You need sac outlets and Birthing Pod is probably the best one.

Additionally, you can combine the two - sac outlet and graveyard payoff - with Izoni, Thousand-Eyed. While you have lots of ways to continously sac and replay creatures, the same is not true for other permanents. Something like The Gitrog Monster will be super helpful.

Maxing out the muldrotha payoffs is also nice. Late game, your commander allows you to play absurd number of cards. Having one more type of card - planeswalker - will not hurt. Liliana, Death's Majesty and Nissa, Steward of Elements are some of the best choices for Muldrotha.

Ramping and generating value is the name of the game for this deck, so the lack of Commander's Sphere is surprising. Additionally, artifact creatures are very cool with muldrotha, so something like Solemn Simulacrum is a good addition.

Boza on Muldrotha Splinterfright Ramp

3 weeks ago

I think that you need to ramp up your self mill aspect to get the big bois out earlier. Something like Traumatize will be very helpful in this regard and certainly more than Harvest Season.

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