Eldrazi Conscription


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Rare

Combos Browse all

Eldrazi Conscription

Tribal Enchantment — Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2 (Whenever it attacks, defending player sacrifices two permanents.)

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Eldrazi Conscription Discussion

Demarge on Sigarda Voltron

1 day ago

hmm I probably won't suggest every card I find good with siggy, so for ideas I would recommend looking at my list The Heron Marked Master.

Now as for cards to cut, I would suggest cutting the Replenish spells, if siggy dies you simply won't have many enchantments on her so an honest (a non dredging) replenish won't be nearly as useful, now if she has even just a Hyena Umbra(essentially a 1 cmc Indestructibility, you may want nearly every gw umbra) she's neigh immortal and you won't be losing enough enchantments to warrant a replenish.

For a deck with many tutors having so many ways to give sigarda double strike is probably overkill (you could slap on pseudo dbl strike Inquisitor's Flail ontop actual dbl strike), you'll probably be find with one equipment one enchantment of it.

Now it saddens me to admit, but Academy Rector is downright terrible with sigarda since her colors don't really have good ways to sac the rector, not to mention this deck isn't really aiming to do very strong effects with rector, no game ending Eldrazi Conscription or Overwhelming Splendor.

As for this deck it does feel like you're leaning more towards an enchantress deck rather than a voltron one and you could go ham on playing 1 cmc enchantments and draw most of your deck making the enchantment pump cards more effective.

chickenekcihc on Annihilation

1 day ago

Eldrazi Conscription? Maybe Mirrorpool Deceiver of Form and Eldrazi Mimic might be fun to annoy your opponent

ghostfire86 on Uril, Stalker of Mists

2 weeks ago

This build is definitely a nice one. Things I think you should add:


Sigarda, Host of Herons-Prevent force sac. If this is out of budget for the moment, then use Tajuru Preserver.


Shielded by Faith-Indestructible is better protection than Totem Armor and can be moved from Enchantress creature to Uril later when ETB.


Sram, Senior Edificer-Better than Eidolon of Blossoms and works well with equips you've added to your list.


Sterling Grove-Secondary function is shroud for your enchantments

Eladamri's Call-Instant tutor to hand for creature needed like an enchantress creature.

Things that I question:

Greater Good-Draw potential is definitely there, but due to commander tax and inability to haste Uril, other than Xenagos, on next play followed up with Replenish or Retether, I don't see this being overtly useful. The massive card draw potential this deck has also has me question the ability to drop multiple spells per turn with constraints to hand size limit of 7 cards. Reliquary Tower or Thought Vessel would solve that issue for you.

Runes of the Deus-Don't get me wrong, this is a great card for Uril, but I question it in any competitive build for him. At 5 cmc it seems to much to create an overwhelming play without proper openings. Great for 1 shot, too much for clean sweep after proper set up has been gained, if you understand what I'm speaking of. It's kind of like how Eldrazi Conscription is a great 1 shot, but afterwards the remaining players in the group will cast global effects to prevent use on them. Keep in mind that sac effects get past totem armor, protection, and indestructible.

Imsomguy on A_Eldrazi

2 weeks ago

Grandmaster5327 Great Suggestion! In Version 2, I think ill take out the two Bane of Bala Ged , put them in the sideboard, and put Conscription in my main. Hopefully, Eldrazi Conscription will continue to decline, but I won't hold my breath.

ghostfire86 on Uril, The Infinite

2 weeks ago

No Eldrazi Conscription. I use to play it and found it wanting. The overall cost is to high, control players love seeing you sink the large sums of mana into an easy counter, it doesn’t gaurentee the win after drawing everyone’s attention to you, and Academy Rector is a bad bet for consistency when you lack sac outlets. If you must 1 Shot then do so, but my deck isn’t 1v1 focused and I would rather set up for a clean sweep.

enpc on One Punch Man

1 month ago

Mirari's Wake isn't good here. Your deck is cheap to play, so why run ramp that costs 5? If you want to run an anthem effect, there are much cheaper to play.

Also from a ramp point of view, Nature's Lore and Farseek are better than Kodama's Reach and Cultivate, as 3 CMC spells don't actually ramp into your commander.

A Card you could look at is Sovereigns of Lost Alara - it's rather gross with Eldrazi Conscription.

An observation, "one punch" and double-strike is an oxymoron :P

Chamber999 on Freedrazi | Saheeli, The Gifted

1 month ago

I would recommend adding Eldrazi Conscription , many of the big eldrazi don't have haste putting this on a small servo or thopter that is already on the board turns a small creature into a big threat.

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