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Defender (This creature can't attack.)
When Wall of Blossoms enters the battlefield, draw a card.
I think you have too much creature-based mana-acceleration. Chrome Mox provides a good mana acceleration. And synergies with the Griffin are obvious: You don't really lose that imprinted Griffin, since you can cast it when all combo pieces was awaiting.
Try also Serum Powder and/or Gemstone Caverns . With Misthollow Griffin you first hands will be of 8 or even 9 instead of 7. Caverns moves you ahead of the mana curve for free if you exile a Griffin. Serum can be used to thick your library for seven cards, while keeps your griffins usable.
And Brainstorm is better than Ponder , more better if you use fetchlands that can shuffle your library after return two cards to it.At last, maybe Equilibrium could be fun with this combo on motion. You can pay 1 mana for extra turns with Emrakul, cards with Wall of Blossoms or Mulldrifter , and even return to your hand a Drift of Phantasms used to early block some creature.
Hey EchoSi3rra, thanks for all of the suggestions!
Yeah, I usually play so casually that I didn't really want to care about grave hate anyway so I like the idea of keeping it to True Believer .
I have no idea how I missed these great cards I could add: Fleshbag Marauder , Butcher of Malakir , Corpse Connoisseur are the ones that I have in my collection out of your suggestions. Maybe I should just abandon Diabolic Tutor and Night Dealings and rely on my tutoring creatures for reuse. I actually did REALLY like the possibility of Kami of False Hope and Spore Frog for Fog effects, but settled on Spike Weaver so as not to keep having to use my one opportunity per turn to bring those cards back on the battlefield.
The land count is something I've debated for a while. I knew it was tight, but I was relying on Hermit Druid , Greenseeker , Fa'adiyah Seer , Krosan Tusker , Llanowar Mentor , Fertilid and Yavimaya Granger for multi-purpose land tutoring and some ramp so I also send to the graveyard. I think you're right, I should toss some more lands in. I'll work on it.
I used to run more card draw with Elvish Visionary and Wall of Blossoms (the latter is probably worse because it doesn't die as easily for Karador, Ghost Chieftain ) but ended up taking them out in favor of cyclers, tutors, and getting more cards into the graveyard faster.
As much as I was excited to use a Mercadian Masques card, I guess Worry Beads isn't very fast to get cards to the graveyard and its other use of sending enemy cards to the graveyard (for Liliana Vess 's ability) isn't as great as Undercity Informer .
Again, thanks a lot for the extensive input - I'm going mull it over a bit more when I have some more time
Thanks to everyone for the comments. Privileged Position and Luminarch Ascension are already in. Rhox Faithmender , Beacon of Immortality , Invincible Hymn , etc just make the life gain arbitrary. After having 50 life it's irrelevant unless I'm running Ageless Entity , Cradle of Vitality , etc. Additionally, I did end up adding Roaring Primadox to the deck just to see how it plays, thus far it's created some pretty abusive situations with Eternal Witness and Dauntless Escort , or welcome card draw from Wall of Omens and Wall of Blossoms . A card for two mana is good, and gives 4 life with Trostani out.
Keep the suggestions coming people! Just keep in mind the player is a female who doesn't ever want to be perceived as a threat and win via passiveness. Thanks again.
Lots of good stuff. Seems like you've made a well-rounded Animar. I've found some stuff for my Animar deck as well which might be useful to you.
Bloom Tender awesome drop on t2 if Animar doesn't make a showing then. Can change games by getting out your creatures early.
Somberwald Sage : I've had great success with her, but my deck uses more bounce effects.
Oracle of Mul Daya : ramps lands and thins from your deck, need I say more?
Orcish Lumberjack : forces you to sacrifice a forest, but the amount of ramp is outstanding with this card. Tapping the forest beforehand will put four in your pool.
Joiner Adept : A great alternative to chromatic lantern. Both are good options though.
Utopia Sprawl : Not a creature, but allows for t2 animar and pays for itself in most situations.
Bond Beetle : simmilar to hunting moa. I find by the time I had hunting moa out I didn't need the extra counter from him hunting moa leaving the field.
Champion of Lambholt : provides excellent evasion for Animar and can be a solid beater in her own right.
Wall of Blossoms : Same as elvish visionary
Canopy Cover : provides shroud for animar AND allows him to run through defenses. Can't go wrong with that!
My deck is more bounce and combo oriented, but perhaps you'll find something useful here. AnimaRAWR! Soul of the beatdown!