Wall of Blossoms


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander (2016 Edition) Uncommon
Commander 2015 Uncommon
Tempest Remastered Uncommon
From the Vault: Twenty Mythic Rare
Planechase 2012 Edition Uncommon
Stronghold Uncommon

Combos Browse all

Wall of Blossoms

Creature — Plant Wall

Defender (This creature can't attack.)

When Wall of Blossoms enters the battlefield, draw a card.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 20%

0.06 TIX $1.13 Foil

Isle of Cards

$0.5 Paper


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Wall of Blossoms Discussion

Errast on I Like Big Butts and I Cannot Lie

5 days ago

Tree of Perdition and Ayli, Eternal Pilgrim are pretty cool if you're looking for creatures that care about toughness. Luminate Primordial is like casting 3 Swords to Plowshares' at the same time.

Wall of Omens is a second Wall of Blossoms if you're looking for similar effects.

Sun Titan is a must have if you're looking to utilize Doran, the Siege Tower, and Assault Formation reliably.

Wall of Tanglecord can be helpful when you're short a colour for your much needed 2 drop.

Sylvan Caryatid, and Birds of Paradise provide you mana fixing, as well as being useful blockers with an Assault Formation up.

Trostani, Selesnya's Voice/Dragonlord Dromoka are great creatures for their high toughness, as well as their abilities.

Errast on Wheelin' and Dealin' (New Hands)

3 weeks ago

Removals (15):

So Academy Elite, Consuming Aberration, Blood Tyrant, and Guiltfeeder all fit into the category of huge creatures that don't really do anything except paint a big target on your back, seems like they could be easily replaced by more wheel effects, or by creatures who can abuse wheel effects, like Fate Unraveler.

Horizon Chimera, Wall of Blossoms, Spine of Ish Sah, All Suns' Dawn, and Peregrine Drake are all cards with very small effects. With no real way to abuse these effects through blink or the like, these cards end up in a more one and done role, of being used once and then being chump blockers for the rest of the game.

Army of the Damned, Ghastly Conscription, Worm Harvest, Selvala's Stampede, and Treacherous Terrain all seem to want different things from your deck (Tokens, Ramp, Landfall), and are likely diluting your focus on Wheelin' and Dealin'.

Chain of Vapor is just a pretty bad removal spell in general, and is more likely to hurt you than anything else.

Additions (10):

Teferi's Puzzle Box, Arjun, the Shifting Flame, Mindmoil, Jace's Archivist, and Wheel and Deal are all more wheels for the deck, and should probably be pretty high on your priorities list if that's what you're going for.

Lightning Greaves, and Swiftfoot Boots are good ways to protect your general in case of pesky removal spells, and make it so that he can attack immediately upon entering the battlefield.

Cyclonic Rift is simply a better Chain of Vapor, as there's no downside to throwing it out, whether for 2 mana, or 7.

Finally, Thought Vessel, because you've already got Reliquary Tower.

So that took a bit, sorry for taking up so much time and space. Hope you at least consider these changes, and I wish you the best with your deck.

Guardians on The Best Offense is a Good Toughness ($15)

3 weeks ago

Nice deck, I would love to play it, but I don't thinkCopperhorn Scout is needed because It only untaps your walls that maake mana. Maybe something like Genesis Wave would be fun, or Wall of Roots or more Axebane Guardian/Wall of Blossoms Love the Collossus of Akros, it used to be my favorite card

TheVectornaut on Walled Garden Warfare

1 month ago

big_kahuna333, truth be told, Wall of Mulch is just a substitute in this listed version of the deck. The actual version that I play casually uses a playset of Wall of Blossoms instead. Cantrip walls are ridiculously strong since they can increase the wall count and dig for the combo. Unfortunately, since Wall of Blossoms never got a modern reprint, I picked what I thought to be the next best option so that I could tag this deck as modern. Since walls completely durdle without a win condition, even 8 draw sources can sometimes feel too slow. If I did replace Wall of Mulch, I'd need to make other changes to reinforce the list. Wall of Tanglecord is strong and I already have a set in my "extended sideboard" should I encounter trouble with fliers, but I haven't needed it so far. It's also worth noting that Wall of Tanglecord would fit in the least with the theme of the other creatures.

ExiliusGallant on Doran, the Tiny Tower

1 month ago

What are these doing here? Courser of KruphixVampire EnvoySylvan AdvocateYou can add a couple cantrips Wall of Blossoms and the white one (I forgot the name)

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