Jungle Hollow

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander Anthology (CM1) None
Commander 2016 (C16) Common
Eternal Masters (EMA) Common
Commander 2015 (C15) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

: Gain or .

Jungle Hollow Discussion

_Delta_ on Don't Look Into Their Eyes!

1 month ago

Hello, i'm sorry for the delay in responding here. Anyways here are the changes I would make:

Ambuscade for Golgari Locket

Slagwurm Armor for Sol Ring

Pounce for Golgari Signet

Prey Upon for Deathcap Cultivator

Noble Quarry for Sheoldred, Whispering One

Grappling Hook for Vraska the Unseen

Ochran Assassin for Reaper of the Wilds

Bonds of Mortality for Phyrexian Obliterator ? :)

Golgari Findbroker for Treasured Find

Explosive Vegetation for Circuitous Route (If you add in my suggestion of Golgari Guildgate then this is a good reason to make this switch).

Swamp for Hythonia the Cruel as you have 1-2x many lands I think and also are a little low on creatures.

Cut 3x Forests and 5x Swamps for these: Command Tower , Golgari Rot Farm , Woodland Cemetery , Tainted Wood , Overgrown Tomb , Hissing Quagmire , Temple of Malady , Blooming Marsh , Jungle Hollow , Golgari Guildgate , Blighted Woodland , Temple of the False God , Llanowar Wastes , Bojuka Bog . (I gave you more than 10 choices here so you have options at varying prices, choose whichever 10 or even more that you would be willing to include here, keep in mind also that I have ordered them based on my most recommended to least, but all are fine choices here).

I have to get going for now, but I hope that you will find all of this useful, and let me know what you think of these changes!

mal099 on Sac Alot to Delve a Little

1 month ago

You have a lot of sac fodder, but not much to actually use it for. While playtesting a bit, I was really stuck with a lot of low value creatures for a long time while waiting to get enough creatures into the graveyard to eventually play Gurmag Angler. Now, it may go faster if you can use those creatures to block, of course - but not every deck you play against will even allow for that. Even if it does, I think you would still benefit from putting a few of those cards from your maybeboard into your main, like Bloodthrone Vampire . I also sometimes got slightly manascrewed... maybe consider a few taplands like Jungle Hollow , or some fetchlands.

There also may have been too much carddraw, potentially? I got really flooded with cards during my playtesting, if you experience the same, maybe remove some of that.

eliakimras on Vial Smasher & Thrasios

3 months ago

You might consider some cheap replacements: Vivid Creek , Vivid Marsh , Vivid Crag and Vivid Grove instead of Dismal Backwater , Jungle Hollow , Rugged Highlands and Swiftwater Cliffs for extra mana-fixing (which is needed in a 4-color deck). Also: Llanowar Wastes , Yavimaya Coast and Shivan Reef are cheap untapped lands. // You might consider Farseek , Sakura-Tribe Elder , Explosive Vegetation and Circuitous Route for further ramp. Farseek can grab Sunken Hollow , Smoldering Marsh or Cinder Glade , while Circuitous Route can search for Simic Guildgate , Izzet Guildgate and Golgari Guildgate . // You might run Fact or Fiction , Steam Augury and Ancient Excavation for early card draw and graveyard filler for delve cards, like Murderous Cut , Dig Through Time and Tasigur, the Golden Fang (they all got reprinted). Brainstorm and Painful Truths are also great draw spells. // Izzet Charm , Crosis's Charm and Sultai Charm are really versatile removing threats. They could replace Scour from Existence . // Zendikar Resurgent is a mana-doubler, which can fuel big Comet Storm , Blue Sun's Zenith , Pull from Tomorrow , Exsanguinate and Curse of the Swine . // Since you are playing expensive spells, Deep-Sea Kraken , Combustible Gearhulk , Avatar of Fury , Avatar of Woe , Primeval Protector , Sunbird's Invocation , Metallurgic Summonings are great ways to deal a lot of damage.

kalko on Black Green Aggro

3 months ago

Hey man! I really love Putrid Leech, I think it's a great card.

I think that you should cut some cards so that you can run 4 of your better cards so you draw them more consistenly

- Silhana Ledgewalker
- Ambush Viper
- and maybe the centaur although I wouldn't because its so cool!

There's some cards you could play some in your mainboard and some in your sideboard those are:

-Young Wolf -River Boa -Pulse of Murasa

The other cards you could play more copies of each except for gurmag, now I will let you know of some cool cards you may enjoy!

And the most important! A dual land Jungle Hollow

PooperDix on Rakdos Infect

4 months ago

Duuude, thats pretty much where I was going with it at first but just love terminate/hand hate/ blightning. The only thing i might do different would be 4 mambas and swap foul orchards for Jungle Hollow. This build would benefit greatly having Spidersilk Armor in the SB. Maybe throw in a Ravnica bounce land or 2.

PartyJ on Guilt-Leaf (Needs Suggestions)

4 months ago

Your mana base could be improved. The cards I would seiously consider:

I would drop these for them:

More lands could be nominated, but this is a good start if you would ask me.

BlackoutX on

4 months ago

Ok so i like the concept of the deck and over all the cards are good in it but simply put you need more land. I'd remove both of the Sakura-Tribe Elder and one of the Aphotic Wisps. I'd also drop 2 Golgari Rot Farm and 2 Jungle Hollow in place of 4 Forest and 3 Swamp.

Load more

Jungle Hollow occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Golgari: 0.7%