|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||None|
|Commander 2016 (C16)||Common|
|Eternal Masters (EMA)||Common|
|Commander 2015 (C15)||Common|
|Fate Reforged (FRF)||Basic land|
|Khans of Tarkir (KTK)||Common|
Combos Browse all
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add or to your mana pool.
Price & Acquistion Set Price Alerts
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Jungle Hollow Discussion
1 month ago
Hey, spells that make Saps at instant with convoke are very good: Sprout Swarm and Scatter the Seeds. Sprout Swarm also has buyback with enough Saps or other green creatures you can continuously make Saps at instant speed. Because convoke works with creatures who first ETB you can tap Saps who are created the same turn their created to pay for a spell with convoke. This can be borderline busted with cards that double tokens like Doubling Season. It's a very strong mechanic with token strategies.
Chord of Calling is the best spell in Commander with convoke, but it's not budget, but if you're willing to splurge a little than I also recommend it. Yavimaya Sapherd is a good three drop with Saps. It's a Fungus and it creates a Sap when it ETB. Regal Force is great budget green draw especially with tokens or other creature heavy strategies like Elves.
There are several budget Golgari dual lands in Commander and even though some ETB tapped that's still better than playing 28x basic lands in the manabase. These dual lands can give you more color fixing to make sure you can consistently make both green and black.
Consider these dual lands:
- Command Tower: best budget land in Commander
- Llanowar Wastes
- Hissing Quagmire
- Tainted Wood
- Golgari Rot Farm
- Foul Orchard
- Jungle Hollow
- Golgari Guildgate
Good luck with your deck.
1 month ago
Novablast Wurm is super tough to get out onto the battlefield no matter what corners you cut with ramp. I actually suggest trying just Green/Black and not worrying about White so much. I'd also suggest some dual lands to smooth out the mana needed for spells:
Some other Wurms worth considering are:
- 1x Sifter Wurm, some life gain.
- 1x Engulfing Slagwurm, also for life gain.
- 1x Elderscale Wurm
- 1x Bellowing Tanglewurm
- 2-3x Ravaging Riftwurm, scary early game, useful late game.
With the Wurm theme less feels like more. I don't think Greater Sandwurm is particularly mean or scary or overly useful (since you can play a cheap green tutor rather than the 2 mana cycle cost to help thin your deck).
If there's ever a time you feel like splurging, Wurmcoil Engine is hands down my favorite Wurm card and probably one of, if not my favorite Artifact Creature in Magic. Super scary and good at all points of the game.
Hope some of this was useful!
1 month ago
you'll probably like Symbiotic Wurm, Nantuko Husk, Scute Mob, Skylasher, and Mazirek, Kraul Death Priest since they all fit the theme, colors, and synergize well with your other cards. As for budget lands, I suggest Evolving Wilds, Jungle Hollow, Terramorphic Expanse, and Golgari Rot Farm. Good luck finding all the cards you need and welcome back to magic!
2 months ago
You'll want some faster card draw and creatures, and more go-wide pay offs. Disciple of Bolas, Zulaport Cutthroat, Falkenrath Noble, Blood Artist, Grim Backwoods, Sangromancer, Rogue's Passage, Whip of Erebos are all good cards to add.
Midnight Banshee is a major nonbo in your deck. It kills all of your snakes that you get from it, as well as many of your other creatures.
For lands you'll want to avoid tapped lands that dont further your game plan some how. Replace with basics or fast-duals: Foul Orchard, Golgari Guildgate, Golgari RotFarm, Jungle Hollow, Khalni Garden, Mortuary Mire, Oran-Rief, the Vastwood, Cabal Stronghold. Manabasecrafter.com provides a very helpful list of every mana source you can play given your commander.
2 months ago
3 months ago
I really like the Bloodspore Thrinax in this deck. But I'd cut kind of every other +1/+1 counter card. The Thrinax lets your new snakes come into play bigger and lets every creature neutralize some -1/-1 counters put on them to get more snakes, which is awesome. But the other +1/+1 enablers aren't strong enough to keep up with the -1/-1 synergy of this deck.
You could find a way to get Hapatra through, e.g. Whispersilk Cloak or Key to the City. Some ramp will be useful as well, the usual suspects would be Fellwar Stone, Golgari Signet, Golgari Cluestone, Commander's Sphere, Cultivate, Kodama's Reach, Rampant Growth.
Rupture Spire and Transguild Promenade are strictly better than Survivors' Encampment and Unknown Shores, but you really don't even need them in a two-color deck. Try Golgari Guildgate, Golgari Rot Farm, Jungle Hollow, Hissing Quagmire, Llanowar Wastes, Tainted Wood, Temple of Malady. Terramorphic Expanse is a second Evolving Wilds, Opal Palace and Path of Ancestry should be auto-includes in a budget deck.
3 months ago
Ok. Looks like you are on a budget, so I will break down suggestions based on price. I like what you have so far, and the number one place you could work on is in the lands, I think. I recommend dropping Vivid Grove and Vivid Marsh. They are much too slow and in 2 colors i think that the fixing isnt really that important. I also recommend dropping Terramorphic Expanse, Evolving Wilds, Golgari Guildgate, Jungle Hollow. Like I said before, these are maybe too slow. Id almost play basics over most of these. Imagine having the best hand ever. Turn 4 win. But two tap lands. Thatd ruin the experience. Try something like Woodland Cemetery, City of Brass, Mana Confluence, Command Tower, Exotic Orchard, Overgrown Tomb, Llanowar Wastes, Twilight Mire, and Tendo Ice Bridge could even be options for you. Most of these are not that high priced right now, with exception to Twilight Mire and Overgrown Tomb, and could easily be fit into your budget. My earliest mistake was thinking that my mana base could be upgraded later and I just wanted sweet new cards.
Now I think Ill make a few general suggestions as far as a cutlist goes:
I think Flash Foliage, while being a mainline on flavor, is a not great card with limited use. You need to have a creature attacking you to even cast it, so I feel it will be dead almost 98 percent of the time. Maybe something like Harmonize, to get that extra card advantage, could be something to replace it with.
Sprout has the same fantastic flavor that I think you're looking for, but it falls short in a couple ways. It's important to remember that sacrifices will need to be made in the flavor department in order to tune you deck to a more competitive state. While I would cut this one myself, I can see it if you had wanted to keep it. I think if it was up to me, I'd look at something like Awakening Zone or Ophiomancer. Not on your flavor, but cheap and efficient token generators that can generate lots of value. And value wins games. Shoutout to non budget Bitterblossom, one of the best cards in this category ever printed. Highly recommended.
A few cards are awesome, but I feel there could be a few upgrades made. Id cut Shapers' Sanctuary, Morbid Bloom, Verdeloth the Ancient, Wretched Confluence, Viridian Emissary, maybe Eldrazi Monument,and terastadon. I'd be looking at options like Fecundity, Parallel Lives, Night's Whisper, Protean Hulk, Beast Within, Pernicious Deed, I personally love Imp's Mischief, Crop Rotation, Fellwar Stone, Thran Dynamo is a card, Ashnod's Altar should def be here. I could keep going, but I built that deck already, lol.
Other suggestions are Mana Vault, Chrome Mox, and Dark Ritual if you are feeling cheeky. Just for some more fast mana. Less budget, but very good. I alsrecommend adding the Rings of Brighthearth+Basalt Monolith infinite mana combo, as it generates infinite tokens with ol' mushroom mouth.
I hope you find this helpful and I'm sorry if I came off too strong there. Love the deck though, that flavor is on point. +1 my friend. I hope you have fun with it when ol' boy is released. Look at my deck here for more ideas.
4 months ago
not sure why you left a comment of a bunch of random cards on your own deck.
theres no reason to use Jungle Hollow in a mono black deck. don't run just 1 or 2 copies of everything. pick the best cards and run 4 copies. the deck will be much more consistent.