Talisman of Curiosity

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Talisman of Curiosity

Artifact

: Add .

: Add or . Talisman of Curiosity deals 1 damage to you.

legendofa on Improve my Magus Lucea Kane …

1 month ago

Welcome to the club, euqinU

Building your deck on here will give everyone an in-depth view of where it is and what might help it grow. Simply saying you need more mana production is good, but there's not much we can do beyond listing the basic stuff that your friends have already probably mentioned: Rattleclaw Mystic, Talisman of Curiosity, Gruul Signet, and so on.

Is this for a 60-card format or a 100 card format? That basic land base is okay for a fast, aggressive 60 card deck, which would include formats like Standard or Pioneer, but is a little short for slower 60-card decks, and it's very low for 100-card formats like Commander, which tend to be in the 34-38 land range. I assume you're starting off pretty casual, but if you want a quick overview of some of the major formats, just ask.

joni1707x on Merfolks Counting

5 months ago

Rasaru Thank you for commenting and giving me some advice. I really appreciate this!

For my budget, I would like to include some cards that cost about 10€ each, in total I would say I can afford about 100€ +/-20 (the lesser the better).

After testing the Deck for my own, I agree that my manabase needs some fixes. I ordered some cards to upgrade this a bit (see below).

As I am trying to put as many counters on my board as possible, I feel, that the creatures that do not create tokens like Kumena's Speaker, could be excluded?

I got some pending deliveries. Here are the cards that I bought to upgrade it:

Lord of Atlantis, Master of the Pearl Trident, Snakeskin Veil, Realmwalker, Double Major, Forced Adaptation, Kiora, Master of the Depths, Deeproot Champion, Merfolk Skydiver, Primal Empathy, Vastwood Fortification  Flip, Oversimplify, Tangled Islet, Flooded Grove, Rejuvenating Springs, Utopia Sprawl, Dreamroot Cascade, Talisman of Curiosity, Simic Signet, Hadana's Climb  Flip, Barkchannel Pathway  Flip, Svyelun of Sea and Sky, Windswept Heath

I am not sure what to exclude and what to include.. (fyi I am playing for half a year, Thank you in advance!

Grimgrinner on Kruphix, God of the Beatdown

9 months ago

Cards i think can be cut:

Darksteel plate, orbs of warding, simic locket, seek the wilds, lifecrafter's bestiary, batterskul, opt, predator's rapport, plasm capture, giant adephage, titan's presence.

Suggestions: Talisman of Curiosity, Mind Stone, Arcane Signet, Garruk's Uprising, Hydroid Krasis, Aesi, Tyrant of Gyre Strait, Eye of Ugin, Conduit of Ruin, Endbringer, Kiora's Follower

amarthaler on EDH Arcades, the Strategist

1 year ago

Major update!

The deck has been running well when I draw the right cards, but stalls out or is clunky when I don't draw good cards. I think the best starting point to smooth the deck out is by reducing the amount of counterspells to open up room for smoother mana (in the form of mana rocks), spells that asymmetrically counteract something but benefit me, and some stronger walls that - although will cost more - will have better payoffs. That all being said, here's the ins/outs.

Out: An Offer You Can't Refuse... Wall of Vines... Stoneskin... Wall of Resistance... Treefolk Umbra... Mana Leak... Bane's Contingency... Wall of Stolen Identity... Vedalken Orrery... Wall of Ice... Render Silent

In: Heroic Intervention... Fog Bank... Snake Umbra... Wingmantle Chaplain... Brave the Sands... Talisman of Curiosity... Talisman of Unity... Talisman of Progress... Wall of Nets... Eerie Interlude... Champion's Helm

A lot of card swaps which we'll test out. Some may get reversed back in. That's the fun of developing a deck over time!

Fluggleshmuggits on Cube Eternal

1 year ago

Changelog 12/10/22

Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair

IN

OUT

Grimgrinner on Bant Roon EDH

1 year ago

Ill stick to just the mana base for now. Far too many of your lands enter the battlefield tapped. This will make your deck extremely slow, even against pre-constructed decks. I suggest that you swap in some basic lands, and cut ETB tapped lands like Tranquil Cove. You can make up for the lack of color fixing with the "talisma" mana rock cycle.

Talisman of Curiosity, Talisman of Progress, and Talisman of Unity. I think they're better in your deck than the signets. Also, if you need color fixing after diluting your lands, you can try a few effects. Dryad of the Ilysian Grove is a favorite, and so is Chromatic Lantern.

Also I'm not a fan of Frilled Mystic in this deck, wayyy too color intensive even with fixing effects.

Further, the single Walk the Aeons is the only piece of that combo in your deck. I suggest adding some more extra turns spells so the combo can resolve through graveyard hate, countermagic, or just bad luck. Additionally, some instant/sorcery tutors would be good. Solve the Equation is a good budget option, but Mystical Tutor is an even better tutor.

I also suggest asking your play group if they would be OK with proxying cards so you can get a feel for the format. Get a high quality printer (like at a library) and find a site that lets you print proxies. I like deckstats. net.

Gidgetimer on My pre made deck needs …

1 year ago

Without info on a budget it is a bit hard to suggest upgrades. However; as said before you need to lower your mana curve and focus the deck on either landfall or beaters. I would also cut 6 of the lands to go down to 38 and add in much more ramp. Cutting:

6 lands

Terastodon

Elder Deep-Fiend

Verdant Sun's Avatar

Meteor Golem

Sphinx of Uthuun

Scourge of Fleets

Tromokratis

would give you 13 free spots. If you filled those spots with 1 and 2 CMC ramp and cheap removal your games would go much smoother. Personally I'd go with 8 ramp and 5 removal, and here is where what your budget is will matter for choices.

Ramp

Birds of Paradise

Elvish Visionary

Exploration

Fyndhorn Elves

Llanowar Elves

Burgeoning

Wild Growth

Arcane Signet

Devoted Druid

Lotus Cobra

Talisman of Curiosity

Removal

Beast Within

Pongify

Cyclonic Rift

Rapid Hybridization

Negate

Disperse

Brazen Borrower

Boomerang

Divide by Zero

Gomazoa

Load more
Have (4) zachi , reikitavi , Azdranax , oyianakis
Want (2) TechNoble , mflint