Foul Orchard

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Standard Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Amonkhet Common
Shadows over Innistrad Uncommon

Combos Browse all

Foul Orchard

Land

Foul Orchard enters the battlefield tapped.

: Add or to your mana pool.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 54%

0.37 TIX $0.11 Foil

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Foul Orchard Discussion

Fallerup on Bontu's Glorified Death Triggers

4 days ago

thank you. the sideboard of that deck are just extra cards I own that work with the ones in the main. you can change those out with what ever you want, but I would keep in . if you wanna spend some more money on the deck I would upgrade the manabase first, switch the numbers of Foul Orchard with Blooming Marsh they are 4 and 1 now, just make it 1 and 4 or add Hissing Quagmire instead, like 3 and 2 or something. there are no Golgari reveal lands. R/B has Foreboding Ruins, Gruul has Game Trail there is no such Golgari land. If there was I would have that in there.

ZaulEnTaro on Hapatra's zombies

1 week ago

I love Hapatra! My deck Snakes and Scarabs is based on -1/-1 counters. I think you're doing yourself a disservice by trying to support multiple synergies. If you want to build a Zombie deck, you should take out the cards that don't support that archetype. If you want a -1/-1 counter deck, ditch the cards that don't help with that goal.

I suggest a full 4 Channeler Initiate as it's a great mana dork that uses our counter synergy. I don't think you have enough cards that are Trials or Cartouches to make the interaction worthwhile, so I'd cut them. I'm not sure if budget is a concern, but Blooming Marsh is strictly better than Foul Orchard.

ViXoZuDo on [SilverBlack] G/B AggroConstrictor

2 weeks ago

You should use 3x Fatal Push for 2x Murder and 1x Grasp of Darkness

Also, Bone Picker for Gifted Aetherborn (or mix them up).

4x Manglehorn for the sidedeck for sure.

Scaled Behemoth is a great card for SilverBlack.

Ans put some Evolving Wilds for sure. You can replace 2 or 3 Foul Orchard/Forests. Fetching lands is one of the best things you can do.

nayrash5 on You should fear death

3 weeks ago

You need some more mana fixing, like, Golgari Signet, Darksteel Ingot, Terramorphic Expanse, Evolving Wilds, Exotic Orchard, Golgari Guildgate, Golgari Rot Farm, Jungle Hollow, Foul Orchard, and other lands that tap for both of your colours. It always sucks to have cards in your hand that you can't cast, because your lands are the wrong colour. If you want to put a little money into the deck, Birthing Pod is a really good repeating tutor. Other good tutors are, Diabolic Tutor, Dark Petition, Diabolic Revelation, and Increasing Ambition. A more expensive tutor that is also really solid is Worldly Tutor. Tutors are good so you can basically always have the card you need when you need it, and in a deck of 100 cards that can be hard to do.

kilthias on Gods, Zombies, Counters, and Tokens

3 weeks ago

And about the land, I definitely would like to replace Foul Orchard with Blooming Marsh but I really hate having more than 4 land that enter's tapped, though Hissing Quagmire's pay ability might be worth the extra turns wait

WargRave on $25 Extreme Budget Hapatra EDH

3 weeks ago

A decent $25 deck is a great accomplishment! Moreover, a lot of the stuff in here looks genuinely strong, and not jank at all.

On the subject of evasion, Trailblazer's Boots is other inexpensive equipment that gives nearly unblockable and doesn't have Hot Soup's downside, though it doesn't curve with Hapatra quite as well.

Reclamation Sage is a bit cheaper than Beast Within and you may be able to count on your -1/-1 counters to take out troublesome creatures, and your snakes to combat planeswalkers. Unravel the Aether and Deglamer maintain instant speed and budget while dealing with indestructibles like the Theros gods, Blightsteel, etc.

Speaking of removing creatures, fight works great with deathtouch snakes as well as infect/wither. I see you already have Ulvenwald Tracker, but how about Setessan Tactics for some instant speed blowouts?

I feel like Liliana's Influence is a little weak for its mana cost and it's over twice as expensive as the average card. Corrosive Mentor can spread a lot of -1/-1 counters at half the mana cost. Rendclaw Trow is another 3 mana witherer that also has persist! Blight Sickle allows everyone, including the snakes, to get in on the fun.

Eldritch Evolution is even more expensive, and doesn't have many targets from your snakes. The exact effect is impossible to replicate as thriftily, but Primal Command give the tutor effect along with other decent modes for about 80 cents less (you can find it for about $1 quite easily).

Gravity Well is an interesting one. I wouldn't want to stop my opponent's flyers from attacking each other though, just me. Tower Defense does the same job for a turn, and the toughness boost is considerable. It's enough to use it against ground attackers to keep all your blockers alive. Blightwidow and Deadly Recluse are the spiders that seem to fit best. Windstorm and Whirlwind proactively handle flyers.

Jungle Hollow is as about cheap as Foul Orchard, as is Golgari Guildgate. Grim Backwoods generates some value from excess snakes. I find the one mana cycle lands good to mitigate land flood, and they're less than $0.25 too. Oran-Rief, the Vastwood would require one of the more expensive spells to leave, but it's far better than a basic Forest.

Some ramp wouldn't go amiss. Wayfarer's Bauble, Rampant Growth, and Nissa's Pilgrimage are super budget. Sakura-Tribe Elder is 0.75, but snake flavor! Grapple with the Past is flexible.

Card draw options: Warriors' Lesson, Altar's Reap, Mask of Memory, and Vulturous Aven make use of your snakes. Read the Bones is rarely bad. For graveyard based card advantage, there's Phyrexian Reclamation and Wildest Dreams. Skullwinder is political and thematic. Creeping Renaissance could potentially replace Seasons Past at a lower price.

What else could come out? Probably Aboroth, it doesn't do as much as any other 6+ mana spell in the deck I think, or even the 5 mana spells. It doesn't even provide -1/-1 counters until your next upkeep. Hideous Visage feels like it's not necessary, since who's blocking 1/1 deathtouch creatures anyway? It's true that Hapatra wants evasion, but intimidate isn't even great on a two color creature; Aphotic Wisps does the job for one mana, and cantrips. Likewise, Sewers of Estark is too much mana and too many cents for the effect. Culling the Weak seems like something that belongs in an explosive combo deck, not a grindy, incremental value deck.

Well that's it, I look forward to seeing you evolve this deck!

icefire033 on Official missing/incorrect card/token thread

3 weeks ago

I don't know if this is the right place for this, and please correct me if it's not. Doing DraftSim, I'm able to draft the full cycles of common ally and enemy etb tapped dual lands. As far as I can tell, these cards do not exist in booster packs of Amonkhet and therefore cannot be drafted. Their inclusion in draft sim makes it difficult to accurately simulate an Amonkhet draft and should not be included in this functionality IMO.

Meandering River

Submerged Boneyard

Cinder Barrens

Timber Gorge

Tranquil Expanse

Forsaken Sanctuary

Stone Quarry

Foul Orchard

Highland Lake

Woodland Stream

http://magic.wizards.com/en/articles/archive/card-image-gallery/amonkhet

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