|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Uncommon|
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Foul Orchard enters the battlefield tapped.
: Add or to your mana pool.
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Foul Orchard Discussion
1 week ago
That seems like a solid sideboard/budget option. Those pesky Gods come out of nowhere and turn the game up on it's head, so I thought to give it a mention. Also, to mention the mana base but for a little bit: if you can fit it into your budget, Blooming Marsh is perfect for fixing because it rewards you if you have it in your starting hand, otherwise functions similarly to Foul Orchard. Otherwise, this looks like a fun casual deck/budget deck that could potentially win games depending on the matchup and play. I'm gonna look for my old Jund -1/-1 decklist and see about shooting it to you for inspiration.
1 week ago
1 month ago
Great deck!!!! Suggestion: maybe replace the 3xFoul Orchard and 1xField of Ruin with 4xBlooming Marsh. I would also remove 1xDeadeye Tracker, 1xSeekers' Squire1xField of Ruin and 1xWinding Constrictor then replace them with 4xDuress to add more removal options with a sweet bonus to look at your opponent's hand
1 month ago
I'd be happy to help with the mana base!
For budget you can add more of some of the cycle you already have included like the scry lands of Theros block and the bounce lands of Ravnica block. Temple of Abandon, Temple of Malady, Gruul Turf, Rakdos Carnarium.
I don't consider any cycle that doesn't untap on your untap step or refers to storage counters to be very good, so at worst you could go with the "enters tapped" and life gain cycle, Foul Orchard, Bloodfell Caves, Jungle Hollow, Kazandu Refuge etc...
Usually in commander, and in a three color deck especially, you want all the color fixing you can get so I'm not really suggesting some of these over the others. I would recommend simply getting your hands on any of them that you can. TO BE CONTINUED WITH NON BUDGET.....
1 month ago
Cards to contribute:Scute Mob, Avenger of Zendikar, Murder, Shapers' Sanctuary, Murderous Cut, Never//Return, Rishkar, Peema Renegade, Deathcap Cultivator, Unlicensed Disintegration, Undergrowth Champion, Noosegraf Mob, Captivating Crew, Star of Extinction, Cultivator of Blades, Tireless Tracker, Heroic Intervention, Smuggler's Copter, Rakdos Signet, Llanowar Wastes, Hissing Quagmire, Game Trail, Cinder Glade, Armorcraft Judge, Rakdos Guildgate, Evolving Wilds, Mortuary Mire, Rogue's Passage, Catacomb Sifter, Durable Handicraft, Cinder Barrens, Elvish Mystic, Foul Orchard, Obsessive Skinner, Hooded Hydra, Harvester of Souls, Archfiend of Depravity, Servant of the Scale, Diabolic Tutor, Oran-Rief Hydra, Not all of these are in the list, but a couple of the more bomb-y cards could be fun to include, then he could have some cards to switch around as he likes.
1 month ago
Thanks Bigeyoo!!! I'm loving making these decks and love hearing others enjoy them too.
If you are going to build this non budget flush out the mana base with Foul Orchard and a playset of Ammit Eternal. Against decks like Temur and Ramunap, removal is key so including Walk the Plank and Fatal Push
2 months ago
okie dokie! lets begin
at this point I just like 24 lands in any 60 card deck I have, buuuuut I do have plenty of faith that the 22 you have is fine. now the only change I would make to lands is adding 4 Ifnir Deadlands and maybe 2 Grasping Dunes. the Ifnir Deadlands I must say from experience are way more powerful then they look and to top it off fit your decks theme, so 100% includes. now Grasping Dunes is weaker but it is in them, so they are maybes. now what i would replace is 4 Swampfor ifnirs and 2 Foul Orchard for Grasping Dunes. but once again dunes are definitely a maybe, it won't hurt you at all to not have them
now I know Liliana, Death Wielder is in theme, but for 7 mana she does not do nearly enough so I could never suggest her in any deck outside of commander. Now Vraska, Relic Seeker may not be in theme but she alone is a fire magnet that ends the game by herself while being good removal in your colors. so if you want a planeswalker in this deck shes the only one I can suggest.
no real suggestions, there really is only one for your slot. maybe add a fourth since its the decks theme.
you already have push but a few things you could add are Blossoming Defense it may not be in theme but it can act like a kill spell and save your hapatras. Hapatra's Mark is an in theme blossoming defense. buuut sometimes you may want that +2/+2. Splendid Agony its not super but it triggers your stuff and can kill creatures, so really good in your deck needs play testing to be sure. Torment of Venom its pricey but i like how many counters you get out of it, plus the punish effect can be fun. Vraska's Contempt is solid sideboard tech for a deck with gods or planeswalkers.
Grind is cheap, kills possibly two creatures and channeler initiate can cast the dust part. but probably better in the sideboard. its not super strong but Hazardous Conditions is a fun field bomb your creatures could technically survive if they have -1/-1 counters on them, but against constrictor decks it does nothing sooo sideboard against token decks or just don;t use it. Its just a funny card that would surprise your opponents when your creatures survive it. Lethal Sting is your decks unlicensed disintegration, that can trigger your other cards. lastly maybe a field bomb like Yahenni's Expertise.
Archfiend of Ifnir though you don't have much cycle or discard he can wipe a board and do massive triggers, just need some discard/cycle cards. Bone Picker not to theme but your deck should have things die often. so a 3/2 flyer for 1 is awesome. Crocodile of the Crossing this is one of the best cards you can add, its in them and as game ending as hazoret with 5 power haste. i just love the idea of playing it putting the counters on a festering mummy, making tokens then put festering mummies counter on an enemy card to make more tokens then hit for 5. its soooo good. Decimator Beetle i do agree with you its cost makes it slow, but a one of might be good. Plague Belcher no your not zombies but the counters and 3 cost 5/4 menace means he is in theme with ridiculous power. Ruthless Sniper like archiend if you go cycle in any way he fits the theme.
so those are all my suggestions the actual changes i would go through with is- trade 4 Swamp for 4 Ifnir Deadlands, trade lili for vraska, take outWalk the Plank replace it with 2 Lethal Sting (worse but in theme) or keep 2 walk the planks and add 2 Yahenni's Expertise. take out Baleful Ammit and replace it with 2 Plague Belcher, go down a Banewhip Punisher to 2 and add a Channeler Initiate to 3. take out the Defiant Greatmaw and add 4 Crocodile of the Crossing. trade 2 hapatras for 2 Exemplar of Strength. so you have 4 exemplars and 2 hapatras. I cant promise this will be super strong with what little support wizards gave us but this is what i suggest.
2 months ago
I am dumb.
I forgot to tell you that, if you are using Attune with Aether, you can take out four Lands, as they will fetch you Lands.
Also, you need to weight your mana slightly more towards , to make sure you can cast Attune with Aether ASAP.
Here's what I think the Lands should look like, now:
Of course this plan also works best with some Servant of the Conduit in the mix, as that will also stop you from getting colour screwed and/or give you extra