: Gain .
: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
|Have (2)||, Forkbeard|
Printings View all
|Magic 2014 (M14)||Rare|
|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||None|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
2 days ago
I like these decks. It's like an 8-rack without any "Racks".
My suggestions would be add some copies of Liliana, Waker of the Dead. It's discard, removal, damage and a win-con. Damnation is a good sideboard card against aggressive decks and tribal decks. Finally, Urborg, Tomb of Yawgmoth and Mutavault are great at ending games combined together.
+1 from me.
6 days ago
1 week ago
My girlfriend just asked me to put Slivers back together. Anyways, as far as the land base goes I'm gunna list. Things out by cost/relevancy
duals I know eww reserved list but if you got em or can proxy em play em
fetches they're getting their reprint in modern horizons 2 but still stupid expensive - but the fixing is just so good!
Reflecting Pool, Cavern of Souls, City of Brass, Tarnished Citadel, Mana Confluence, Forbidden Orchard, Exotic Orchard, Meteor Crater, Pillar of the Paruns, Ancient Ziggurat, Path of Ancestry, Thran Quarry, Gemstone Mine, Aether Hub and Tendo Ice Bridge
I'm not a mega fan of the depletion lands but they're excellent if you're on a budget :)
shocks - you already got a few I'll recommend getting the rest
Utility lands very overpriced cardboard but the power is definitely there
From there, if those cards are out of budget/you cannot proxy I'd go with the Triomes, battlebond lands Sea of Clouds, check lands Hinterland Harbor, and lastly the painlands Battlefield Forge beyond those the lands start becoming too inefficient and you will be targeted playing slivers. Even if you're not the threat having a slow land base is a death sentence. Hope this helped :)
2 weeks ago
ANub1s90 Very nice deck. I just have a few suggestions listed below.
Last thing, mana base. Fetchlands are good for getting basics and increasing your chances of getting a non-land card. Nurturing Peatland is card draw in the late game, and you might want some "Man-Lands" such as Mutavault to keep the hits coming even when you are at the late game with no cards in hand. Urborg, Tomb of Yawgmoth is great with colourless lands as it turns them into swamps if needed. Another spicy thing you could try out is Cabal Stronghold, a modern-legal, slightly worse Cabal Coffers.
+1 from me.
2 weeks ago
3 weeks ago
Quite pricey, but Mutavault is a tribal staple and I'm confident your deck could support 1-2 copies. If you choose to add them, a single copy of Urborg, Tomb of Yawgmoth would add synergy with little to no downside. All in all I like the idea, +1 from me!