Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library.
|Have (2)||IcyLightning , metalmagic|
|Want (7)||baeda735 , StillStorming , makarzorklin , Gaous , Tezlik , alilbitodd , spaceyjdjames|
Printings View all
|Core Set 2019 (M19)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Scapeshift occurrence in decks from the last year
All decks: 0.07%
Commander / EDH:
All decks: 0.03%
1 day ago
okay. I also run a Kenrith Win con deck with a caveat of no interaction with other players making the deck a true solitaire deck . Here are some notable cards I recommend and also strategies.
The rule of thumb while tinkering with my Kenrith deck is 1:1 ratio (2:1 for some strats). For example, 3 cards are responsible for winning the game using life gain. Celestial Convergence Felidar Sovereign and Test of Endurance . This means that your deck should consist of 3 ways (not including kenrith) to assist with the life gain strategy. There are gem cards that assist with two different type of alternative wins that are honestly life saving cards. BY this rule, it can help you limit to what is needed. Having 3 supportive cards central to 1 wincon card is a waste of space and those supportive cards become dead in your hands without a tutor or that actual win con card.
Here are some recommended cards to help with alternative wins
Wall of Blood - Now this card is real awesome. It assists with Near-Death Experience . Drop this card and near death experience together. In response to the upkeep trigger, use wall of blood to get your life total to 1 while having Angel's Grace as a response to pingers or burn. Wall of blood also assist in Mayael's Aria if you have the life count for it. 2 birds with 1 stone.
Hermit Druid - Just don't run basics and you get a cheaper, consistent Morality Shift without a need of an empty graveyard. 2 birds with 1 stone if you have 20 creatures and Mortal Combat . Get him back with kenrith if he get's shot down, give him haste... you already know
some of these cards are way out of your budget if you have one. But honestly, this is more a joke thematic deck so why not proxy if your group allows. I always proxy my lands..
4 days ago
: I really like Dryad of the Ilysian Grove though I do believe there will be times where Prismatic Omen is just better. The appeal to Dryad is that extra land-drop, fixing the big problem with omen, namely that it slows down your ramping if you choose to play it.
The one thing I will say about Dryad though is that it really screams for you to build around it, rather than simply put it into the flex slot (not to say it can't go there and I plan on trying that). If you are playing Dryad in a deck like titanshift I am more interested in playing with effects that abuse extra land drops. That would mean also playing 4 Once Upon a Time , 4 Arboreal Grazer , 4 Explore , and maybe a few Courser of Kruphix . Basically we want to abuse the acceleration this provides with valakut so an ideal play pattern would be something like this:
T1: (ouat if you have it) land + Arboreal Grazer + land (2 lands)
T3: land = 6 lands with Dryad enables Scapeshift getting 4 valakut and two lands = 72 damage on turn 3 or you can just play titan and do 12 presumably if you get valakuts and have none in play.
This is crazy powerful though does require a lot to go right, the above requires 8 cards, meaning you have to draw pretty well, but Once Upon a Time should help to fix any problems. The rest of the deck can be filled with more traditional scapeshift cards, meaning it isn't unrealistic to think that the deck could consistently go off on turn 3, if not likely turn 4. Additionally if one of the extra lands is Castle Garenbrig we don't need the extra ramp spell to make titan turn 3, so in other words the card's potential is sky high. What remains to be seen now is whether it will prove to be consistent enough to see play. In other words, to answer your question, this card has the potential to warp the deck around it, adding even more speed to the deck, or it can become more of a flex slot card, and a very good one at that.
I'll be trying both, just need to pick up a few cards to test out the version described above, but it looks promising.
1 week ago
Suicide lands you say? Titania, Protector of Argoth with Sylvan Safekeeper : sac all lands on opponent’s end of turn, gain a massive board. Scapeshift is great as well, is extra safe in case your graveyard gets exiled. Just hope no one boardwipes, or exiles your graveyard. If they do, well, gg. World Shaper / Splendid Reclamation are great safeguards.
1 week ago
I think you all make good points... the best case scenario I can from the hip think of is a path to an off-brand/mono green Valakut deck.
- Valakut, the Molten Pinnacle
- Primeval Titan
- Azusa, Lost but Seeking
- Dryad of the Ilysian Grove
I dont think that this would be any better or more reliable than already established Titan-Shift though.... but its certainly neat to think about!
1 week ago
From Field of the Dead ’s Gatherer page:
7/12/2019 If multiple lands enter the battlefield simultaneously, possibly including Field of the Dead itself, all of those lands are counted. For example, if you sacrifice eight lands while resolving Scapeshift and search your library for five different basic land cards, two Field of the Dead cards, and one other land card with a different name, you’ll create sixteen Zombie tokens.
2 weeks ago
If I have, let's say 9 lands in play and cast Scapeshift sacrificing those 9 and grabbing 9 non basics including Field of the Dead . Will that interaction create 9 zombie tokens since all the lands enter at the same time and field of the dead is switched on? Or will it only create 2 zombies since there's a 7 unique land minimum to switch it on? What will be the result of this play?
2 weeks ago
True 4c fetching is very punishing if done incorrectly. On the topic of closing games would you consider Scapeshift as a decent "finisher"? Considering most of the burst dmg comes from things like Field of the Dead and Dark Depths getting it all out in one go would be quite nice. As the number of land tutors you have is nice, but as it's one at a time it telegraphs what your doing real hard leaving a opening for removal.
2 weeks ago
Looks good man =) For your first commander deck especially, really nice job. may I suggest Scapeshift to not only fix your mana but draw a bunch of cards. I really like this =)