Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Uncommon
Iconic Masters (IMA) Uncommon
Modern Masters 2015 Edition (MM2) Uncommon
Modern Masters (MMA) Uncommon
MTG: Commander (CMD) Uncommon
Guildpact (GPT) Uncommon
Promo Set (000) Uncommon
Promo set for Gatherer (PSG) Rare

Combos Browse all



Electrolyze deals 2 damage divided as you choose among any number of target creatures, players or planeswalkers.

Draw a card.

Price & Acquistion Set Price Alerts





Electrolyze Discussion

DotaFerShota on UR Shell

1 week ago

Seems like one Vendilion Clique would do it (at least from other lists im looking at. Maybe go down a few Nimble Obstructionist. This would leave room for some combination of Electrolyze, Spell Snare, or Logic Knot.

I don't play this deck so looked at these two lists for reference:

https://mtgtop8.com/event?e=20516&d=334818&f=MO https://mtgtop8.com/event?e=20478&d=334346&f=MO

Liquidbeaver on Argent Moon: Liquimetal Control

3 weeks ago

After playtesting I settled on Opt in place of 2x Electrolyze and 2x MB counterspells. While Serum Visions and Sleight of Hand worked great, being instant speed ended up being imperative for Thing in the Ice  Flip and buffing Crackling Drake just a bit more during combat.

Dropped another Mission Briefing, and I'm liking it as a 2-of. The requirement can be detrimental in the very early game, and I think Briefing would just be better period if I had more burn spells. However, I don't think I will ever take it out, as I don't think Snapcaster Mage as a 2-of would be better in this case.

Switching to a more proactive build definitely helped the speed of the deck quite a bit, but it made the exact MB counterspells I chose much more important. Playtesting again on Friday, and going to switch the Mana Leaks out for Remands and try that again. Going to try to get a 4th in, but I'm not sure what to cut. Maybe the Unsubstantiate?

Ral, Izzet Viceroy as a 1-of in the MB, and Keranos, God of Storms as a 1-of in the side has been working well so far. For games where I need the big creature removal and a finisher I leave Ral in, when Ral gets removed too easily I switch him for Keranos, and in longer games I have both in the MB.

18-19 lands seems to be the sweet spot. I tried 20 and felt flooded almost every single game. This is a lot of the reason behind just the 2x Drake, and a 1-of Ral/Keranos at a time, because any more of them and they would be stranded in my hand. With the pace the deck forces the game to play at, casting Drakes around T6 and Ral/Keranos around 7 or 8 has worked just fine.

Wandering Fumarole got cut. If I had 22 lands or something ETBT would be fine, but not at 18-19.

Iamme10000 on Card creation challenge

2 months ago

Tomar, Zealous Lawmage

Legendary Planeswalker - Tomar

+1: Create two 1/1 red and white Soldier creature tokens with Haste.

+1: Detain target nonland permanent.

-3: You get an emblem with ", exile this Emblem: Copy target instant or sorcery with converted mana cost X you control. You may choose a new target for the copy."

-7: Detain all nonland permanents your opponents control. Tomar, Zealous Lawmage deals 3 damage to each opponent and each creature your opponents control.



To Be Sure


Copy target instant or sorcery spell with one or more targets.

"Better do it one more time."


Tomar is an Azorius lawmage with a particular affinity for a more...bombastic approach to enforcing the law. He uses whatever he deems necessary, which often includes pyroclastic displays, semi-tested Izzet technology, and favors called in from Boros.

Then I had the idea for To Be Sure. It can't redirect targets, so you're stuck with whatever you were killing/targeting initially. But if you need two bolts on the same thing, or even better, double damage/draw for Electrolyze....

Make a 'walker that every ability concerns emblems somehow. DO NOT make it OP, skew UP if you can't tell. Try not to make it...too complicated. :D

Liquidbeaver on Argent Moon: Liquimetal Control

2 months ago

Did a bunch of playtesting last night with someone who is helping me brainstorm ideas for the deck. Started off clunky, but after some mainboard counterspell changes, and a crash course in control (this is my first real blue deck ever), it really started to improve.

Ended the night knowing that I need more pressure on the ground, or a way to mitigate the damage I was taking before I could stabilize. Also, even though the mana curve was okay, smoothing it out was definitely something that needed to be done. I brought the curve down a bit, and also added some pressure through Delver of Secrets  Flip. The fact that TiTi bounces it isn't that big of a deal, because you can just immediately recast it very easily.

Experimenting with a MB Surgical Extraction right now, although that may get moved to the SB and turned into a 2-of, so I can get a second MB Electrolyze.

I would really like to get some Opts into the deck, I'm just really not sure where they would go. I'm not sure if putting the Electrolyzes in the SB is the right idea, but that would be the easiest spot to try.

Icbrgr on Jeskai tempo with ionize

2 months ago

I think its useable and will be seen often in budet delver/wizard builds. I don't think this will be a card that is ran often as a 4x playset but more like how Electrolyze sees play. Not having double blue in the Mana cost and being a hard counter that pings for damage is definitely appealing.

SeekerofSecrets on Izzet My Turn Yet?

2 months ago

I really like what you going for but I think that it needs to be refocused, Goblin Guide is really out of place, I think for your creatures I would run 4 titi, 4 peezy and then 2 Nimble Obstructionist or maybe a Crackling Drake as a 1 -1 split with obstructionist! I'm really excited to see it in modern as a izzet finisher!

Pyromancer Ascension is pretty out of place without a solid way to fill your yard, i would just drop it for 2 land

for your spells you should have at least 8-10 cantrips, 4 Serum Visions is a must, and then some combination of Opt, Thought Scour (if you switch to Logic Knot) and then maybe Chart a Course. to make room for this i would drop Deprive to a 2-3 of, Electrolyze to a 1-2, all of Ionize for 2 Logic Knot and then Risk Factor to a 2-3 of.

also i think that Forked Bolt should be Rift Bolt

Good luck! I hope that I was some help!

mastermew on Sideboard hate against Zoo while ...

3 months ago

thank you ToolmasterOfBrainerd for the advice!

Yeah, I know Remand can be good as well as Electrolyze, but I am not sure if I want to keep the Forked Bolt. I am toying with the idea of a 3rd Terminate or a MB Dispel, possibly even 1 Logic Knot. I could maybe go 2 Logic Knots and go down a Mana Leak.

Pretty much what I am getting so far is that game 1 is a L to zoo when it comes to Grixis Delver.

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