Palace Jailer

Palace Jailer

Creature — Human Soldier

When Palace Jailer enters the battlefield, you become the monarch.

When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.)

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Set Rarity
Conspiracy: Take the Crown (CN2) Uncommon

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Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Palace Jailer occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Palace Jailer Discussion

Yotian_Soldier on 75% Tajic - Boros Soldier Tribal

2 weeks ago

30 Dec 2019 Update:

Palace Jailer > Consul's Lieutenant : Added for both the removal and monarch.

Joe_Ken_ on Marchesa

2 months ago

Sphere of Safety is a good pillowfort strategy card that gets better with the more enchantments you have.

I like Archetype of Courage in my Marchesa deck since it gives my board first strike so Marchesa is a good blocker.

I also like Skyline Despot and Palace Jailer since they get you back the monarchy and have really good additional effects.

Segala on Monarchy?

3 months ago

It's probably a dumb question for a lot of people but I see this often and now one can answer the question clearly.

Players A is The Monarch. Player B plays Palace Jailer or any other card that says when this card ETB you become the monarch. Will player B steal the marker from player A?

Arkadius on Jenara, Asura of War

4 months ago

Hi,

I am Jenara player from Leviathan Commander (30hp format). You should def. include Spell Queller as he's amazing tempo creature.

I find Force of Vigor better than Nature's Claim .

Wild Growth serves me better than Arbor Elf .

Teferi, Time Raveler and Palace Jailer are must-have in Jenara tempo.

Feel free to check my list. I am open for solid discussion with experienced Jenara player.

ToolmasterOfBrainerd on

6 months ago

A 2nd Council's Judgment could be pretty good. Going up to 6 removal spells is a good number. You don't need Wasteland in the deck. You're trying to go over the top, which means you're not trying to tempo them out by attacking their mana. And if you're building on a budget, then you can play Hallowed Fountain instead of Tundra . It saves a few hundred dollars.

I'd cut Delver to add 1 Palace Jailer and maybe a 2nd Back to Basics .

And Batterskull is much better than Sword of Fire and Ice in UW Stoneblade.

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