Bloodsoaked Champion

Bloodsoaked Champion

Creature — Human Warrior

Bloodsoaked Champion can't block.

Raid: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.

Browse Alters View at Gatherer

Trade

Have (3) DStroy252000 , orzhov_is_relatively_okay819 , metalmagic
Want (3) shrapnelmagnet , whosilence , airrex24

Printings View all

Set Rarity
Khans of Tarkir (KTK) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Bloodsoaked Champion occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Bloodsoaked Champion Discussion

TDemers on No Time to Die Teysa [Primer]

1 day ago

Significant changes made.

Moved the deck even further away from token generators and more towards self recuring non-token creatures. Also reduced the average CMC to 3.10.

KibaAlpha, I would love to get your feedback on my latest edits if you can spare some time.

In:

Arcane Signet, Gutterbones, Relentless Dead, Orzhov Locket, Erebos, God of the Dead, Bloodsoaked Champion, Yahenni, Undying Partisan, Yawgmoth, Thran Physician, Orzhov Guildgate, Vindictive Lich

Out:

Mind Stone, Syr Konrad, the Grim, Requiem Angel, Yawgmoth's Will, Reveillark, Open the Graves, Martyr's Bond, Teysa, Orzhov Scion, Secluded Steppe, Ogre Slumlord

TheLordStormCrow on pioneer enchantress

1 week ago

Mana Bloom can only make 1 mana each turn.

Baffling End only hitting 3 or less comes up occasionally, but not very often. Most of the things we're wanting to hit with it are things in the aggro decks like Knight , Pack Rat , Scrapheap Scrounger , Bloodsoaked Champion out of mono B, anything apart from Glorybringer from mono R, also hits most things from that mono G stompy deck that's been going around. The restriction has been awkward at times, but I also run Cast Out and Prison Realm for bigger stuff, so I often have other options, especially with Idyllic Tutor and Calix, Destiny's Hand to find them when I need them.

I'd personally cut the Satyr Enchanter s altogether, I think that 6-8 card draw dudes is enough tbh, often later in the game, I stop playing more in fear of decking haha.

I've found having the full 4 Sphere of Safety in the 75 has been great. 2/3 in the main depending on if you go down the Idyllic Tutor route to find them more consistently is where I've landed after some testing. It's not the kind of card you want to draw 3 of in any game, and it's not particularly stellar in the control matchup either. Saying that, I'd definitely finish the set in the sideboard for creature decks, because a lot of the time, it's just lights out when it hits, or at least buys a lot of time to get set up more and stabilise.

Here's the link to the discord server (set to never expire so if anyone else comes along and wants to join, they can):

https://discord.gg/wKmD3cx

Daveslab2022 on These cards should be banned

2 weeks ago

Lmao the argument of “it was doing what it was designed to do...” is incredibly naive. Ancestral Recall draws 3 cards. That’s what it was designed to do. Why is it restricted in Vintage? Because it does what it was designed to do, but too well.

Every card that gets banned is just “doing what it was designed to do,” but that doesn’t change the fact they are incredibly unhealthy for a format. Giving Bloodsoaked Champion haste and allowing it to loot, created a very unhealthy format that no other deck could compete with, without playing specific silver bullet cards. This not only inhibits deck design, but also inhibit a diverse meta game.

Daveslab2022 on These cards should be banned

2 weeks ago

capriom85 smugglers copter was certainly NOT fine. It was awful. Playing it on turn 2 gave every single one of your creatures haste, while also turning it into a Merfolk Looter . That’s incredibly powerful. The black aggro decks could keep basically any hand with 4 lands, copter, and a creature, and copter will not only find them more gas, it gives their crappy Bloodsoaked Champion flying AND haste AND deals an extra damage.

You really don’t see how this was an issue? Because it was.

Magnanimous on Dimir Charm

2 weeks ago

I do think Drown in the Loch is just better if you're playing it for the first two modes, especially as graveyard hate doesn't seem to be as prevalent as in Modern. Many decks that would want the third ability already play green and Commune with the Gods over it.

It could possibly work in a counter/removal heavy Grixis deck as Drown in the Loch 5-8 or (more likely imo) as a flexible card in a UB midrange deck that values the graveyard for Prized Amalgam , Scrapheap Scrounger , Bloodsoaked Champion , Arclight Phoenix and/or delve cards like Dig Through Time and Tasigur, the Golden Fang . In the first scenario, I don't see it making the cut as too many better cards exist in that slot, in the second I don't know if there is enough support for a deck that runs a graveyard strategy and protects it with counters/removal

Spoothy on Gary is back!

2 weeks ago

Have you considered Bloodsoaked Champion ? He’s a good aggressive mono-black creature, especially in sacrifice centric builds. Catfood combo could be good in a shell like this as well. Looks super cool man, love a good Gary deck, especially as a budget bomb!

Blackgate on Drana's Pioneering Mardu Horde

3 weeks ago

Looks like a fun deck! :)

I think you should play test swapping out Brutal Hordechief for Kalitas, Traitor of Ghet as it has synergy with your vampires and great synergy with zombie/vampire reanimators and you use reanimators in your deck. You could replace Bloodsoaked Champion with Dread Wanderer to get a recurring reanimating synergy with the second ability of Kalitas to keep adding +1/+1 counters to it.

Or, swap out Brutal Hordechief with Sanctum Seeker as it has a bigger body and has the same effect and has synergy with your deck which is mostly Vampires.

Both options give Olivia's Bloodsworn a bit more utility in the deck as it would get more targets for its haste ability.

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