Bloodsoaked Champion


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Khans of Tarkir Rare

Combos Browse all

Bloodsoaked Champion

Creature — Human Warrior

Bloodsoaked Champion can't block.

Raid: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.

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Cardhoarder (MTGO)

0.17 TIX $0.45 Foil


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Bloodsoaked Champion Discussion

Shane on Rise from the dead

1 day ago

Cadaver Imp over Gravedigger. Bloodsoaked Champion might fit here. Also Lightning Bolt, Terminate.

Good luck, looks fun

dondorgatho on Sek'kuar death keeper wither

1 day ago

maybe you could replace the artifacts with some small returning creatures to get some death triggers for your commander, Meren of Clan Nel Toth and The Scorpion God

like Bloodghast Bloodsoaked Champion Geralf's Messenger Nether Traitor or Reassembling Skeleton

and while you're at it some sac outlets like Viscera Seer

stubblesmcgee on Undying Sacrifice

1 week ago

Unfortunately Geralf's Messenger just isn't playable with the hairstring manabase I'm running. Trying to switch from GG on 2 for Strangleroot Geist to BBB on 3 for the Messenger is too much. And without him, there aren't enough Zombies to justify running Gravecrawler. Bloodsoaked Champion is pricier to reanimate, but also more consistent.

BrandonJamesCAC on The Devil Wears Prada, God Wears Gucci

1 week ago

Hey there, I would just run 4 Castigate if you are wanting to use the 2 mana discard.

In the kindest terms, Transgress the Mind sucks.

Terashi's Grasp is also close to unplayable. Disenchant exists and it's instant.

They are good but not main deck, 2 in the sideboard is great though.

Mortify is not great. Anguished Unmaking Exists.

Read the Bones is not great Night's Whisper exists.

Child of Night - There are so many 2 mana cards in modern that are better.

Look to the Knights for budget stuff Knight of Meadowgrain or

Ayli, Eternal Pilgrim

Consul's Lieutenant - Double white for no benefit. Renown doesn't really work in modern.

The same 2 cards I listed above are strictly 200% better. I think they are both cheap $$.


Go Aristocrats.

Basic/Generic/Budget(ish) Build could like this

4x Concealed Courtyard

4x Isolated Chapel

8x Swamp

4x Plains

plus 2-4 other lands

4x Blood Artist

4x Zulaport Cutthroat

4x Bloodsoaked Champion / Viscera Seer

4x Lingering Souls

4x Cartel Aristocrat

2x Ayli, Eternal Pilgrim

2x Anguished Unmaking

3x Path to Exile / Fatal Push - Depending on budget.

Ummm... some sort of kill em all spells Killing Wave is my favorite.

Rally the Ancestors / Return to the Ranks

Lot of options in black and white.

Sogatog on Orzhov Warriors

1 week ago

If you can afford them, I recommend picking up some Path to Exile. Still the best removal in modern, and gets pesky blockers out of the way (or picks off pesky flying creatures you can't block).

I'd also cut down your land count. Your average cmc is 2, and you only have a couple 4 drops. 21 or 22 should be enough I'd say. I think I'd also recommend Mutavault over Vault of the Archangel- way easier to activate, helps you close out games faster, and gives you another threat that survives board wipes, so you can bring back Bloodsoaked Champion right away and go back on the offensive.

Chandrian on

2 weeks ago

Commander is usually a slower format, where it's not too difficult to get a lot of mana. For this reason I wouldn't focus so much on very small creatures that won't do anything. You have to remember that players have 40 life and if early game the only thing you will do is chump-block with something like Vampire Cutthroat you won't get very far...

To play with Razaketh, the Foulblooded I would play stuff that doubles your mana, stuff that takes advantage of dieing and then either go tokens or go reanimator style. A must have I think is Crypt Ghast, because with some artifact ramp you can get him out turn 3 and your commander turn 4 (also he has extort so he can gain you life). Another card to heavily increase your mana is Cabal Coffers, I'm certain there are a few others.

For artifact ramp there is obviously Sol Ring, but also Charcoal Diamond, Mind Stone (and many more).

As you can see there is quite some ramp available. For this reason I would only choose the very best cards among the ones you listed. Bloodsoaked Champion goes very well with your strategy, the same counts for Blood Artist, Supernatural Stamina is a nice little combo with your commander.

As for lifegaincards, I would suggest Pontiff of Blight (giving everything extort) and Sangromancer.

As you want to take advantage of stuff dieing I would not go all out on your commander, but also have other sac outlets, like Yahenni, Undying Partisan (which is on your list), High Market, maybe even Nantuko Husk or something similar.

How about you make a complete list so that we can help you in finding synergies with the rest of the cards (I'd love to see your enchantments, artifacts, etc).

dzapf2008 on Rakdos Aggro R/B

2 weeks ago

Thanks for the advice corythackston. I have looked into adding some 1 drop creatures, but I don't want to spend $17/card on Goblin Guide. I am definitely going to have to purchase 4 Bloodsoaked Champion and 4 Battle Brawler. I have already purchased 4 Spike Jester, but haven't received them yet so I haven't added them to my deck. I think my problem is that I was thinking of beating my friend's deck, instead of just building a good deck. Thanks again.

corythackston on Rakdos Aggro R/B

3 weeks ago

In aggro deck that aren't Selesnya, I usually like to run at least 12 1 drop creatures. Monastery Swiftspear, Goblin Guide, and Bloodsoaked Champion would all be solid options in your colors. Also you DEFINITELY don't want to be playing Mind Rot, Pyroclasm, Tablet of the Guilds or Rakdos's Return in an aggro deck. They're just too slow, so you could phase those out for some more 1 drops to speed things up a lot. Also you could play some 2 drops that do stuff on turn 2 like Spike Jester, Abbot of Keral Keep, or that have powerful effects like Asylum Visitor and Battle Brawler. Basically overall the deck is too slow to be considered an aggro deck, you should cut the expensive stuff for more cheap stuff and take lands out so that you don't flood. Otherwise, just call it a midrange deck.

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