Sheltered Thicket

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Sheltered Thicket

Land — Mountain Forest

(: Add or to your mana pool.)

Sheltered Thicket enters the battlefield tapped.

Cycling (, Discard this card: Draw a card.)

Sheltered Thicket Discussion

Thurbajen on Gishath Gonna Dump His Boyos

4 days ago

triproberts12 Hey Bud. Yeah, all the cards in the main board I own, and most in the Maybeboard. Just read the article and that was really interesting. Guess I should probably run Sakura-Tribe Elder over Explosive Vegetation !

Would you say that Territorial Allosaurus should be ran over Domri Rade then? As it can be hit off of Gishath, Sun's Avatar ? I just find that he comes down, makes something fight and then dies, and even if he survives he then has a 30% chance of drawing you a card.

I agree with you on Huatli, Warrior Poet , and I think that does probably mean that Charging Monstrosaur is better, but I'd still put in things like Sunforger above it. I still don't even think that Vanquisher's Banner is that good in this deck, and adding something like Crush Contraband a long with Sunforger would be a better include.

Scattered Groves and Sheltered Thicket should probably be in the lad base anyway. I don't know about going all the way up to 40 lands as that's how many I have in my Omnath, Locus of Rage deck! Average on EDHREC is now at 38, so I should go up one or maybe even two.

It has occurred to me that there is a sweet combo with one of the indestructible spells like Make a Stand and a combination of Raptor Hatchling or Forerunner of the Empire + Polyraptor . In combination with Impact Tremors or Purphoros, God of the Forge this would make a quick win. Would you say that this is worth going for and building in? Or am I convoluting the strategy!

Once again if there's anything I can do on your tappedout let me know and I would be happy to oblige.

triproberts12 on Gishath Gonna Dump His Boyos

4 days ago

I understand the reluctance to replace Knight. It's certainly not a dead draw, or anything. Just keep an eye on your 3 and 4-mana dinos as you upgrade the deck to make sure that the possibility of double-spelling outweights the extra mana presented by Dynamo. I think Territorial Allosaurus is worth it. You are light on targeted creature removal. For that reason, I like Domri Rade , although if you don't own a copy, I would put that money into Path of Ancestry and Regal Behemoth , first.

I don't like Huatli, Warrior Poet . The dinosaur thing is cute, but this isn't a go-wide tribe like Elves or Goblins where a 3/3 token will make a difference to the board. You want them in your deck for Gishath value, and that's the main reason. Think about Charging Monstrosaur , by comparison. You get 5 power with haste on the first turn it comes down. With Huatli, you get to attack with 3 power the second turn, and 6 power the third turn, assuming she survives, which is a rough task for Planeswalkers in multiplayer. If she does, it will take 6 turns of making and attacking with 3/3 dinosaurs every turn to surpass the damage output from Monstrosaur, and she's not a hit off Gishath. I'm not sure if that means you should run Monstrosaur or not, but Reality Smasher Jr. won me a lot of games of Draft.

As for how to alter your ramp package to make it better, seeing Rampant Growth reminded me of an excellent article at EDHREC. Check it out, since I think Dana Roach does a better job explaining land ramp than I can. I would also go up to 39 or 40 lands. You REALLY want to be hitting your land drops with an 8-mana commander that your deck is built around, and one that's 3-colors, to boot. If you're afraid of flooding out, Scattered Groves and Sheltered Thicket aren't a bad compromise.

TheMillKid on Dragon Assault

5 days ago

First and foremost, here are some suggestions for improving your manabase: Rootbound Crag , Blighted Woodland , Kazandu Refuge , Haven of the Spirit Dragon , Gruul Guildgate , Rugged Highlands , Command Tower , Temple of Abandon , Sheltered Thicket , Cinder Glade , Game Trail , and Kessig Wolf Run . I know that's a lot of cards just dedicated to mana, but I think the Haven and Kessig will pull both surely pull their weight.

Rishkar's Expertise generates great card advantage while you control a big dragon. Harmonize is another strong draw spell in green. Cultivate and Kodama's Reach are cards just like Nissa's Pilgrimage , and they help you accelerate your game.

I'm not sure how you feel about infinite combos, but Aggravated Assault and Savage Ventmaw is an option. Grand Warlord Radha has the potential to achieve the same.

I'd definitely recommend cutting Demolish (although that gremlin is quite cute). You could replace it with cards such as Beast Within , Aftershock , Hull Breach , and/or Decimate .

Finally, Dragonstorm is a fun card that allows you to find whatever dragon you might want/need. It's nowhere near as good as Tooth and Nail , but it is a fun and more budget-friendly option for the time being.

Happy Brewing!

xaarvaxus on Windgraces vengence

6 days ago

I will second multimedia on some of the suggestions...

Warped Landscape should be replaced by Jund Panorama , it will get you the exact same basics but activates for less

Sol Ring has a legit claim as the best card in commander

Acidic Slime is such versatile removal and leaves you with a 2/2 that will trade with someone's best [and likely much bigger] creature because of the deathtouch, plus consider that if you have Thantis, the Warweaver in play, your opponents will be attacking each round and you are the likely target because of the spider.

Fierce Empath is great for making sure you have that bruiser to cast once you have all of these lovely lands in play

Sylvan Scrying is a good tutor for getting any land combo but Crop Rotation can fit in there as well [though I just checked the price and for a common its pricey]

Harrow has great synergy with this commander and landfall in general, the fact that it is an instant puts it over the top as it combos with Rampaging Baloths for 2 surprise 4/4 blockers.

Cheap duals that you should look at adding -

Sheltered Thicket and Canyon Slough . Not too expensive, can cycle for card draw in a pinch without your commander out and then be brought back into play with his -3 plus they have the Swamp/Forest/Mountain type [subtype?] that lets them be fetched with Farseek though Wood Elves / Nature's Lore will only fetch the Thicket. You can always splurge on the relevant shocklands to round out the cycle.

I would also swap out the 'Refuge' lands for the appropriate guildgates so Circuitous Route can do better color fixing for you. Farhaven Elf might want to become District Guide for the same reason but you do lose getting the land in play.

Comet Storm is an upgrade to Volcanic Geyser as it gives you the choice of burning multiple target at the same instant speed.

Omnath, Locus of Rage could definitely find a nice home in this deck as well.

Not quite as budget as Multi, but I tried to keep suggestions under $5.

MeekTheFierce on The Dead Lands Rise

2 weeks ago

I've always wanted to play with Lord Windgrace but I have a very finely tuned Gitrog deck and I couldn't bring myself to dismantle it and make a Jund version of it.

Couple of suggestions...

You may want to look at Greenseeker for more land drop opportunities. Flame Jab seems weak, I would consider taking that out for more direct removal such as Abrupt Decay or Maelstrom Pulse . If you're worried about budget, I would maybe run Ravenous Chupacabra since you have somewhat of a recursion theme going on. Wood Elves or Farhaven Elf seems better than Viridian Emissary since it happens upon ETB and not on a death trigger. Not to mention, wood elves can get non-basic Forests, which leads me to my next bit about this deck...

If you can get your hands on any dual-type lands such as Sheltered Thicket or Smoldering Marsh , I would definitely focus on that as your first upgrade.

Otherwise, good job on the deck!

eliakimras on Naya Dinosaurs - Gishath, Sun's Avatar

2 weeks ago

Some lands you might consider: Krosan Verge can grab Cinder Glade , Canopy Vista , Sheltered Thicket and Scattered Groves . Battlefield Forge , Sungrass Prairie , Exotic Orchard and Blighted Woodland are cheap ones to include. You may try Nature's Lore , Farseek , Skyshroud Claim , Kodama's Reach and Circuitous Route . The first three can grab nonbasic lands, while the last one can search for Gruul Guildgate , Selesnya Guildgate and Boros Guildgate . Mosswort Bridge is great with big creatures. Rogue's Passage can make Gishath go through. Boros Charm protects your board.

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Sheltered Thicket occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Gruul: 0.38%

Jund: 0.32%

Naya: 0.21%

Temur: 0.11%

Glint-Eye: 0.08%

Ink-Treader: 0.11%

Dune: 0.07%

Rainbow/All: 0.05%

Modern:

All decks: 0.02%

Gruul: 0.2%

Legacy:

All decks: 0.04%

Gruul: 0.94%

Standard:

All decks: 0.15%

Gruul: 1.87%

Naya: 0.92%

Jund: 1.36%

Temur: 0.97%