|Commander / EDH||Legal|
Printings View all
|From the Vault: Realms||Mythic Rare|
|Masters Edition II||Rare|
Combos Browse all
Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
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Glacial Chasm Discussion
2 days ago
The problem with Gelatinous Genesis is that there's no real good reason to run it in place of either eldrazi, or the cards that search for it (Primeval Titan or Crop Rotation into Eye of Ugin).
You could have some fun with Living Wish, here are some cards I have thought about or played in the past:
You can also explore more options by splashing white. While I generally don't think that's a good idea practically speaking, you do get some options you wouldn't have in Mono G like Ethersworn Canonist, Gaddock Teeg, Magus of the Moat, Selfless Spirit, etc.
3 days ago
I'll take out those two lands for Glacial Chasm and a Basic Land until I get another. When I can dump more cash I'll get better dual lands and fetches.
Wall of Limbs I didn't really put it in there for its ability. I would only really use the ability if it had about 10 counters otherwise its just to defend myself. But I guess all the life gain from Debt to the Deathless would be just as good.
3 days ago
Have you considered Exsanguinate or Debt to the Deathless rather than Wall of Limbs? The wall seems slow and difficult to activate in response to removal. The sorcery versions can take people by surprise, and synergize well with Sanguine Bond/Vizkopa Guildmage/Defiant Bloodlord in case the infinite combo is not available.
5 days ago
I have taken it out and put in Well of Lost Dreams
5 days ago
It's alright, it probably seemed a bit odd that I was referring to a comment that wasn't even about Glacial Chasm when trying to argue my point about it. Also, as for Cyclonic Rift, I pretty much just use it as a functional reprint of Disperse in most cases; the fact that it can also be a one sided board wipe (at instant speed, no less), if you get enough mana, is just pure gravy.
6 days ago
Nice deck! Oloro was also my first commander and the deck that I have worked on the most. A few suggestions:
Privileged Position's color identity is White/Green, so you may not run it in an Esper Commander deck.
Solitary Confinement is another Glacial Chasm, and can you give those one or two turns that you need to activate your infinite combo, or trigger Felidar Sovereign/Test of Endurance. Oloro and the aforementioned Well of Lost Dreams will keep your hand stocked so that you can keep the Confinement in play.
Venser's Journal is a pet card of mine for Oloro. It's not game-breaking, but it synergizes very well with the Well (pun intended) and gives a decent life boost every turn. Worth considering, but there are much better things to run.
Necropotence is begging for a spot here. Chances are you're already looking for one but if you're not, then do. Oloro will keep it from killing you, and if you NEED to draw into your wincon, paying half your life total is usually enough to hit it. The BBB mana cost is a little difficult to hit, but very worth it to keep your hand continuously stocked.
Overall, you have a very solid deck! +1
6 days ago
As with all things my recommendations come out of my experience in my meta but I would recommend:
Illusionist's Bracers are another token doubling artifact that you can probably skip at this point.
Mimic Vat is also a fun card to include but situational.
I also like Heliod, God of the Sun Vigilance and a token producer. The tokens are expensive mana wise but they are repeatable.
Herald of the Host and Caller of the Pack both have some unique interactions with Rhys. The tokens created as part of the myriad trigger get exiled. If you use Rhys's ability to seperately double those tokens. The second set of tokens do not get exiled at end of turn/combat.
Removal: I really do not see anything capable of dealing with graveyards or lands. I would recommend something like Tormod's Crypt or Rest in Peace for the one and something like Ghost Quarter for the second. These are both really meta dependent. My meta has tons of graveyard decks. Meren, Glissa, and gitrog are weekly decks. Land removal you generally don't need but there are some utility lands that it pays to destroy Glacial Chasm for example. There is also Imprisoned in the Moon which can wreck a commander's night. Removal recommendations are always meta dependent. So YMMV.
I would also look into adding something for card draw. Fecundity works well with token decks generally.
Sorry for the wall of text.
6 days ago
But surely if you are running extra wipes then you don't really need the extra turn, because you can just wipe away all the things that are putting you in the position where you would need the Glacial Chasm :P
Also, I have been considering adding some more board wipes my self, but probably not Austere Command or Merciless Eviction. I say this as I am trying to keep the mana curve as low as possible to minimize the the effect on me of all the cost increasing effects that i run in this deck (also it is very possible that you never actually get the amount of mana you need to play these spells; as wipes like these can be dead in any deck if you get mana screwed) and because with all the enchantments and artifacts I run in this deck both of them are pretty much just over-costed creature board wipes (as i don't really want to wipe my board of artifacts and enchantments, as this deck really doesn't have that much of a way to recover from such a thing; especially with Merciless Eviction exiling them). Instead, to deal with annoying artifacts, enchantments and planeswalkers I would much rather just use removal / one sided board wipes, such as Anguished Unmaking, Cyclonic Rift and Vindicate (the latter being a card I have been meaning to add to the maindeck, or at least the maybeboard, for a while now; however I have also considered adding Utter End in it's place), because they are far less mana intensive, have no negative effect on my board state and many of them are instant speed.
So, while I may not add those particular board wipes (or many of the other really high cmc wipes, that don't really do that much more for me), I am definitely going to consider adding some of the cheap creature wipes, such as Wrath of God and I will get around to seeing where I will put Vindicate (and/or Utter End) in this deck.
Also, as for the reply I was referring to, I did mean TheWallinator74; because I wasn't referring to the reply I made about Glacial Chasm, rather i was referring to the reply I made regarding how I prioritize the cards that do multiple things (instead of the ones that are a lot more "one dimensional"); hence why I also referenced the example of the planeswalkers being both win conditions and value engines that I used in that reply.