Pestermite

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Common
Lorwyn (LRW) Common

Combos Browse all

Pestermite

Creature — Faerie Rogue

Flash

Flying

When Pestermite enters the battlefield, you may tap or untap target permanent.

Price & Acquistion Set Price Alerts

MMA

LRW

Ebay

Pestermite Discussion

Stormforge_Mystic on 4C Saheeli Evolution

1 month ago

MWorl91 This isn't really Kiki-Jiki, Mirror Breaker based deck and i don't want dead cards in my deck. It's simple as that. Pestermite and Deceiver Exarch are straight up dead cards outside of combo.

rob_shifflett on Help with keranos deck idea

1 month ago

You are in the colors for Kiki-Jiki, Mirror Breaker + Pestermite/Deceiver Exarch.

If you are running a Winter Orb package, having a way to tap those down at the end of the turn before you is extremely powerful. KillSwitch is my favorite.

PB80 on Surrak test

1 month ago

Creatures:

Guided Passage Surprising fun card, but a no go in this deck

Traverse the Ulvenwald I like it, but need the room for something else

Bloodbraid Elf I am a fan, but in the new build it just hits too many cards

Captain of the Mists yes goes infinite, but Pestermite is enough

Clever Impersonator I am a big fan and he will return, but not right now

Fatespinner I like this card a lot, but lacks aggression in this deck

Feldon of the Third Path He will probably return, but for now I need slots for testing

Sakura-Tribe Elder Normally an auto include when I play green, but want to try something else

Thrummingbird Was a good card in the first build, but with the changes I think he will lose much of his value in the deck

Treasure Keeper but thinking hard about this one. With the new build he seems less productive

Venser, Shaper Savant I like this card and always will, but right now a no go

Vorinclex, Voice of Hunger for now a no go, too much mana and with the new idea’s just out of the range I want to go. Maybe in fase three

SynergyBuild on Commanders by Power Level [EDH Tier List]

2 months ago

Aphoticate okay, I'll give it to you straight. What do you recur using Buried Alive to instantly win the game in The Scarab God, in Sedris, I fetch Phyrexian Delver, Kiki-Jiki, Mirror Breaker, and Pestermite/Deceiver Exarch, then I pay 3, recur the Phyrexian Delver, to recur Kiki-Jiki, tap him to copy the delver, recur Pestermite, and win.

Okay? Yes Scarab God has other combos, but each and every one I have seen hasn't been fully fetchable from a single card and goes off with one reanimation effect. No Buried Alive or Intuition line I have ever seen in Dimir is that powerful. Each one in requires double the setup, setting them about a turn or a turn and a half back in average speed, leading it to be a tier or more lower.

Yes, people run 1-2 color decks, but they don't run 1-2 color reanimation combo decks in cEDH, look at the best decks in the format, mono-green brostorm with Selvala or Yisan, high tide, Azami combo, and Chain Veil Teferi aren't reanimator lists, so of course they can run mono-colored. That isn't an applicable argument to claim your reanimator deck doesn't need to be in three colors because an unrelated deck isn't.

The Scarab God can be built to be a very powerful deck, but use it as a stax deck with good countermagic and removal, you know, like a dimir control-stax build, and work it from there. Use its abilities to scry with decent card selection and you'll do much better than reanimator. Without grixis, reanimator fails most of the time, with extreme minor exceptions.

SynergyBuild on Commanders by Power Level [EDH Tier List]

2 months ago

Soren841 & buildingadeck To start, I don't think Animar deserves to be tier 1. I explained that prior, however Kiki-Jiki, Mirror Breaker & Deceiver Exarch/Pestermite combo is fully fetchable from an Imperial Recruiter, or just some other tutors, so I wouldn't claim it is super reliant on its commander. Also, Animar, Soul of Elements isn't the most easy to remove of all creatures, so I wouldn't say it as awful as most decks if it is a little bit too reliant on him. I think it deserves tier 1.5, no higher, or lower.

n0bunga, Yisan, the Wanderer Bard and Selvala, Heart of the Wilds are indeed reliant on their commander, but they can all easily win without them, and if they do get bounced, though it slows them in most games, cards like Concordant Crossroads can mean they get right back into the game with little diruption in their game-plan. Honestly I don't pilot Yisan, only Selvala, but I have been told they are extremely similar Brostorm lists, so I might be wrong.

Granipouss on Mono Blue Bouncing Faeries

2 months ago

Hey veeonix, thank you for the advices and analysis. This is super interesting.

  • Zephyr Sprite is really not impressive, and I would gladly cut it for basically anything. But it enables Spellstutter Sprite on turn 2 and there are very few playable 1 CMC faeries in modern unfortunately...
  • Frankly I hesitated a lot for Favorable Winds main board, it is a very good lord here but it is also sorcery speed and a loss of tempo. I am not a fan of Metallic Mimic for the lack of evasion and the sorcery speed also, could be worth trying, tho'.
  • For the lands, I must admit I completely forgot about Choke, I should clearly diversify the mana base. Secluded Glenis indeed a good inclusion that come into untapped. I would avoid Unclaimed Territory as it makes casting spells harder and all the pain lands as we tend to not have a lot of blockers and the loosing the race to ourself is a very real possibility.
  • I like the idea of counting Faerie Conclave as a creature, I will try the full playset.
  • I also thought of Mutavault, it is technically a faerie and it comes in play untapped.

  • So there are indeed a lot of bouncing in that deck, to gain tempo by bouncing the opponent's stuff and saving my stuff, but I also bounce for value. Most of my creatures have ETB effects (Unsummon on Spellstutter Sprite the recast the sprite is a very common line of play), and the soft lock is basically my best out if the game gets long. This being said, may there are too much indeed. Dismember seems nice but I have a big doubt on paining myself for 4, depends on the matchups but it hurts. Pongify seems really bad because again I don't have many ways to block well and it seems to me like the best way to loose the race.

  • On the general balance I see the point on creature vs spell balance, but I don't really know what creature to add. Vendilion Clique is a clear answer but it is not super budget, should I add more Pestermite ? Maybe a third Mistbind Clique but 4 CMC is so much...

  • My sideboard makes no sense for sure, it is a bunch of random cards that I own already and that can be useful at some point. But I really have a hard time make it.

Thanks again for the comment, I will brew it some more, and come up with a new version.

SaberTech on Ancestral Animar

2 months ago

While I agree that Imperial Recruiter's primary job now is to help facilitate the Kiki combo, I've still found some uses for the Phyrexian Metamorph line. I don't often use it as a way to get Animar to lethal, but instead I use it as an emergency recovery button.

So lets say that I've cast the recruiter to fetch Kiki. I play Kiki and activate it to copy the recruiter. There are a few decisions that the opponent can make here, but lets say they kill Kiki in response to the activation. If you think you have the time, you can use the recruiter copy to get Eternal Witness to get back Kiki and try again later. But if your opponents are putting on a lot of pressure, you may not have the time to go that route. So this is where the option of pivoting into the metamorph comes in, assuming you have that blue mana that you were going to use for casting Pestermite and one green mana available. You don't need to use the line to max out Animar; you just want to get him up to 9 counters, fetch Fierce Empath by cloning recruiter, and cast it to get an Eldrazi that you can cast for free to either exile the two most pressing cards on the board or to try and draw into more gas. If you don't have that green mana, the line can still grab you Walking Ballista, which can sit around on the board with a handful of counters and threaten to kill off cards like Laboratory Maniac if you think one of your opponents will be looking to combo off that way on their next turn.

All of that is only if one of your opponents is a bit trigger happy though. Usually the best option for them is to either kill the recruiter in response to the Kiki activation or at least wait to see what you tutor up first. However, if they kill the recruiter then you still have a Kiki for combo and value potential. If they wait, it gives you the option of tutoring up Spellseeker and casting it to get Worldly Tutor. Worldly tutor now gives you a bunch of options for how you might combo off next turn, since you can still get Pestermite or you can just go for Ancestral Statue. Kiki on the field can act as protection from removal for the statue by being able to make a copy to bounce the original back to your hand at instant speed.

The metamorph line is one of the faster (non-ancestral statue) ways to get an Eldrazi out if it is already in your hand, and in this situation the metamorph will allow you to either cast the Eldrazi twice or allow you to cast the eldrazi and hold back the metamorph to copy the recruiter again later. An early Ulamog is usually a good way to bait out removal like Swords to Plowshares while also possibly exiling lands to put an opponent off of one of their colors.

So yeah, I like the options that the metamorph offers, but I understand the argument for its exclusion from an efficiency perspective. It's just a quirk of my play style that I enjoy having a couple of versatile cards in my deck that can keep my opponents guessing and possibly give me a way to squirm out of a tight situation.

Arvail on What is your biggest mtg ...

2 months ago

Lucky they hold value well. It's not like you're burdened by useless cards. Very strange of you to put literally thousands into a format you're not very familiar with, however.

My biggest mess up? Uhhh. I suppose it has to do with my competitive Grixis splinter twin EDH deck. A few years back, the list wasn't recognized by the cEDH community or anything and myself and some other people came up with it independent of one another. Basically it's a dedicated combo list that uses the highly redundant Kiki Jiki + Deceiver Exarch combo. The list works because the combo has many functionally identical cards, many of which can be cast from the graveyard as well as from the hand. This makes the deck incredibly resilient and capable of pushing for wins from multiple angles.

This list originally used Sedris, the Traitor King as its commander. I was really happy with my list and played with it for years until Kess, Dissident Mage was printed and prompted me to take another look at the deck.

To my absolute horror, I noticed I had originally completely neglected Phyrexian Delver from my list. The reason this matters is that casting or reanimating Phyrexian Delver can reanimate Kiki-Jiki, Mirror Breaker. You can then tap Kiki Jiki to copy the Delver to reanimate Pestermite which then untaps Kiki Jiki. You can then use Kiki to create infinite hasty Pestermites.

FOR YEARS, I HAD USED Victimize AS ONE OF THE EASIEST WAYS TO WIN QUICKLY WHEN I COULD HAVE SIMPLY BEEN USING THE DELVER THAT WHOLE TIME!

To make things worse, I even spoke authoritatively about the deck and helped champion it as a worthwhile deck to play even before the printing of Kess and had left my lists public for others to peruse as an example. I guarantee some people have laughed at me for this mistake over the course of the last few years.

Load more