Sixth Sense

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Amonkhet (AKH) Uncommon

Combos Browse all

Related Questions

Sixth Sense

Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."

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Sixth Sense Discussion

Murphy77 on What Do You Mean I Can't Block That?!

1 week ago

For any deck that contains Tishana, Voice of Thunder, I like to build a card-draw engine that includes Nissa, Steward of Elements, Rashmi, Eternities Crafter and some unblockable weenies that can be equipped with something like Sixth Sense for even more card draw. You want more than 7 cards in your hand and a range of options for cards you can play each turn.

Murphy77 on ME Pointed Ears

1 week ago

I started out just trying to build a deck around the Blue/Green draw engine shown below:

3 Slither Blade-comes in unblockable

3 River Sneak - another unblockable attack

4 Sixth Sense - equip to an unblockable creature and draw with each attack

2 Rashmi, Eternities Crafter - slight chance of a free spell cast - but an extra card draw in both your turn and sometimes during your opponent's turn

2 Nissa, Steward of Elements - scry almost at will and frequently get a free casting of a land or creature

2 Nissa, Vital Force - You want the emblem, which you can get fairly quickly and easily - for each landfall, draw a card.

and 2 Tishana, Voice of Thunder - with all the above card draw - remove the hand size limit and draw a bunch of extra cards - Tishana becomes a big-hitter.

The basic idea is that while the draw engine makes up 1/2 of your non-land cards in a deck, it provides a game accelerator for the other half of your deck which can be either aggro or control.

In this deck, as an experiment, I have lost some of the draw engine - but try to keep enough of those cards to retain a high-tempo deck - hence River Sneak. Yes - if I wanted to be more aggro, 1-drop green creatures like Kumena's Speaker. If you leaned more toward a control sub-deck and were playing lots of instants and sorceries, Deeproot Champion becomes a must. You could even throw in a big game-ender like Fleet Swallower with Navigator's Ruin and Fraying Sanity - where your sub-deck would include mana-ramp (I like Dowsing Dagger) and cards like Chart A Course and Supreme Will.

The focus of this deck is cheap (to summon) creatures and +1/+1 tokens to build a threat. I like the idea of the change-out of using Waker of the Wilds to build large-attack, unblockable land creatures. I haven't yet taken this deck to a tournament, so, I suppose that there will be further changes and modifications.

Murphy77 on Keep Cascading and Flashing with Rashmi [XLN]

3 weeks ago

It seems that quite a few people are suddenly using Nissa, Steward of Elements and Rashmi, Eternities Crafter as a card draw engine to build a deck around. I tend to put 2 of each in a deck, but like to add 3 each of Slither Blade and River Sneak, which are unblockable, then add in 4 Sixth Sense to equip those cards for an extra draw each turn. Lifecrafter's Bestiary can also be useful to scry and draw. Around this base engine, you can build just about any deck, but I have been focussing on Merfolk for now. A 14 or 16 card draw engine does however limit the remainder of your deck (assuming 22 to 24 lands) to about 22 cards and the trick is getting synergy between cards in this secondary theme.

Murphy77 on Merfolk tribal

3 weeks ago

Just an idea - if you could equip your unblockables with Sixth Sense and add in a Rashmi, Eternities Crafter you get a whole lot of added card draw. This allows you to build a large hand using the effect of Tishana, Voice of Thunder. If you have Herald of Secret Streams out, a +1/+1 on Tishana makes her unblockable and she is a strong finisher. Overflowing Insight just seems very expensive to cast - and is not needed if you are drawing enough cards. Deeproot Champion relies on you casting non-creature spells and might not be as strong in this deck as you may think. I don't quite know how well Deeproot Waters will work in this deck. I haven't tried it, but would tend to go with Cancel or Disallow to provide some protection to your main theme. Blossoming Defense and Heroic Intervention would also protect your creatures.

checkm8te on Merfolk friends and family

3 weeks ago

Glad i could help :D, thanks for the idea of Sixth Sense might add it in. this is my Merfolk deckmerfolk tribal , i'm constantly changing it.

Murphy77 on Merfolk friends and family

3 weeks ago

Thanks checkm8te,

Yes, I agree about Unclaimed Territory, which I had not considered. I have been playing around with combinations of River Heralds' Boon, River Sneak and Sixth Sense in another version of this deck and they certainly work well together. I have now worked them into this deck. I have removed the slow enchantments and artifacts that transform into non-basic lands (Itlimoc and Treasure Map)- there are just too many cards that can target and remove them and the deck seems fast enough without them.

Murphy77 on Merfolk yeah

3 weeks ago

If you replaced Kumena's Speaker with River Sneak, you can get in a few sneak attacks from early in the game. Equip River Sneak with Sixth Sense for an added card draw each turn (I would replace Shaper's Sanctuary with Sixth Sense). With Herald of Secret Streams out, River Heralds' Boon gives 2 creatures +1/+1 and only costs 1 mana. This gives you a further 2 unblockable creatures (I think that I would drop Bounty of the Luxa for River Heralds' Boon). Maybe a Rashmi, Eternities Crafter in place of 1 Merfolk Branchwalker to give you an extra card per turn. These changes should give you some card advantage and allow the deck to play out a lot quicker.

Tremblayk19 on Merfolk tribe

3 weeks ago

What about, instead of Sixth Sense you play Driven / Despair, and add 4x Attune with Aether, 4x Aether Hub maybe 1x Swamp and some Evolving Wilds, cutting Sunscorched Desert, and a merfolk or something?

Love the brews!

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