Blighted Woodland

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Casual Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Battle for Zendikar (BFZ) Uncommon

Combos Browse all

Blighted Woodland

Land

: Add to your mana pool.

, , Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Price & Acquistion Set Price Alerts

C17

BFZ

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Blighted Woodland Discussion

darleen on A Michael Bay Film, Omnath: Age of Explosions! v3

2 weeks ago

+1, cool deck.

I was playing Burgeoning in my Omnath deck but found it was only good very early game. Ideally you should be playing spells that put land directly onto the battlefield so late game Burgeoning is totally dead.

Amulet of Vigor is a MUST include in Omnath and is totally OP with Perilous Forays.

Warstorm Surge and Where Ancients Tread will help you smash your opponents in the face and often win conditions.

Ashnod's Altar is another great sacrifice outlet.

Thawing Glaciers is fantastic as well as Blighted Woodland.

Check it out my Omnath, Locus of Rage deck for some ideas. I have managed to win nearly every multiplayer game I have played with it.


Anger Management

Commander / EDH darleen

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RogueArtificer on CDR Articats

3 weeks ago

Brimaz, King of Oreskos, Fleetfoot Panther, Qasali Ambusher, Regal Caracal, Whitemane Lion can replace some of the underperforming cats. The flash/bounce cats can help save some of your more important feline personalities from removal or even let you reuse their ETB effecs.

Really not a fan of Land Tax effects like Oreskos Explorer because you're just not ramping. Kodama's Reach or Blighted Woodland would be better to get more of your basics out of your deck and help turn on the Emeria. Or if you want to keep all the lands to hand effects, it'd be worth looking at tossing in a Terrain Generator.

Other ramp, like Knight of the White Orchid or Kor Cartographer might be worth a look, but they eat into your cat density, so take that as you will.

If you want to get more cat tokens, you will definitely want Parallel Lives/Anointed Procession to double up, also greatly amusing with Bloodforged Battle-Axe. Also, at that point Konda's Banner is a ridiculous boon for all your cats.

Not a fan of Quietus Spike since with all your cats and equipment, life doesn't matter all that much, and if someone is just sitting too high on life, your commander is no slouch in combat himself. Voltron him up and get in for Commander Damage. Lightning Greaves on the other hand is something that I've never liked in equipment focused decks simply because there will be times you have to play around it awkwardly and lose out because of the shroud.

Finding cards to cut is ridiculously hard. Creeping Renaissance is awesome, but this could also be Open the Vaults/Faith's Reward depending on how flexible you want to be. Renaissance is good for the reusability, but having to cast everything over again can be quite the pain.

All in all, the list is really tight, and save a few cats that might be a bit meh in play, it's a great place to start. Actual games will let you know just which cards are underperforming and need to be reevaluated.

Beebles on Earth Benders of the Multiverse

1 month ago

Hey there,

Cool to see a completely different take on Mina and Denn. Inspiring to see a combo-oriented version!

There are a few things that I noticed when browsing your list. Perhaps there are some thoughts there that are helpful to you.

  • You run quite a low amount of cards that fetch you multiple lands from the library. I wonder if you get enough lands consistently to get the deck started or make use of mina and denn's ability.
  • Also, your land count seems quite low, especially for a land deck, and also considering 2 of your lands don't generate mana.
  • I noticed that you run some 2-color producing lands (Fire-Lit thicket and grove), while you are only running 2 out of a possible 4 dual lands. That's 2 more potential mountains you miss for Valakut synergy. Vesuva can also be amazing with valakut, especially when you scapeshift while valakut is already in play.
  • I would cut evolving wilds and terramorphic expanse for normal fetches, Blighted Woodland, or even Mountain Valley as that can also get duals.
  • Other lands I hoped to find but were missing are: Ghost Town, Maze of Ith, Homeward Path, and Wasteland.

Have a look at my list if you are interested. Curious to hear your view on it!

Greetings,

Beebles

Antonius_Cleus on Deforestation

1 month ago

What about Myriad Landscape instead of or with Blighted Woodland?

GoneWithLaw on Arahbo 1v1

1 month ago

I very much like your mana base, though I think it wouldn't be remiss of you to add a few more utility lands in the mix. In particular, Rogue's Passage can allow you to guarantee damage gets through, especially since you aren't running many sources of evasion. Blighted Woodland taps for mana and can ramp you later for the long game, while Hashep Oasis and Shefet Dunes are cheap and can pump your creatures.

Going back to evasion, your deck doesn't have a whole lot of it. Many Arahbo decks are running Rancor, but I feel too few of them are also running Gryff's Boon. It works surprisingly similar to Rancor, albeit it's a little bit more expensive. Still, given that it has built-in recursion means that you can consistently keep your cats in the air. If you end up adding more equipment, Prowler's Helm and Trailblazer's Boots practically guarantee your creatures will become unblockable.

If you want to stick to strictly creatures, on the more expensive side we have Pride of Lions that can damage your opponent regardless of trample/blockers. Very neat!

For 1v1, you can get a very quick kill in with Lost Leonin... with Infect plus Arahbo's eminence trigger, that's a 2 turn clock on one creature! The best part is that it curves very well with Ajani, Caller of the Pride for a turn 3 kill. If you'd like more ways to curve into a T3 kill in this deck with Lost Leonin, Duelist's Heritage and Silverblade Paladin both enable double strike for 3 mana.

The last bit of advice I have is in regards to cards in your deck like Thalia, Heretic Cathar. Personally, I think you should go big or go home on the stax types of effects. Just by themselves, they are mostly minor inconveniences. It is much more effective when you can combine Thalia with multiple effects that tap and lock down your opponent. At the very least, consider cards like Silence and Lapse of Certainty to throw your opponent off. Rule of Law for is fun option that also happens to have Leonin on it... flavor points!

GoneWithLaw on Cat Scratch Fever

1 month ago

If you can reliably get out Lost Leonin, I'd highly recommend more Double Strike enablers. Ajani is probably the best one, but Duelist's Heritage and Silverblade Paladin are also worth considering. Also, Rancor is a no-brainer here for the infect damage.

I know it costs 1 mana more, but I'm surprised at the lack of Open the Armory in here.

With the fetches you already have, Krosan Verge comes off as being on the slower side. Maybe replace with Unclaimed Territory once Ixalan drops. If you're looking for the ramp it provides, Blighted Woodland is a cheap alternative.

Also, I'd say Farseek is better than Rampant Growth. If you're going to search for a land, may as well have another option to grab one of yours duals.

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