|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Rare|
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Hissing Quagmire enters the battlefield tapped.
: Add or to your mana pool.
: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
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Hissing Quagmire Discussion
6 days ago
This is a really great article on how to run Bloodbraid Elf in modern Jund. Using that as a guide, I'd suggest definitely 4 Thoughtseize and 3-4 Kolaghan's Command, or some number of Collective Brutality instead, to make sure your BBE hits are as versatile as possible. If you have a lot of Tron, I think 4 K-Command is definitely right. I also think 4 Lightning Bolt and 2 Fatal Push is probably a better ratio now, between your BBE hits and opposing JTMS. Finally, Abrupt Decay might be a better SB card now, since it's versatile, and perhaps Terminate or Dreadbore are better mainboard slots.
Article also makes a great point about manlands and I'd consider running 1-2 more lands to be able to fit Raging Ravine and/or Treetop Village in there, Hissing Quagmire is also a serviceable land. Maybe cut the Bauble or Spellbombs? You still have 5 card types without them and they're both pretty meh hits on BBE.
1 week ago
Elavalle1- Great start to this EDH deck! I have some suggestions for you, starting with adding Hissing Quagmire, as it's better than a basic land. Next, add Emrakul, the Promised End, Not only is he a great win condition, you can expedite playing him with delirium cards. Maybe also add a Liliana, the Last Hope. Nice deck, keep up the good work, hope my suggestions help!
1 week ago
Alright, so I am giving you feedback based on the cards I know you have in paper, your budget, and your expressed desire to move away from aggro and into a more spell-based deck. The best version of your build right now is B/G Midrange, but since you don't have $1500 we'll have to make some adjustments.
Midrange runs more lands and less creatures than you have. 2 Hissing Quagmire is good, I know you have those so you can slot those right away. You won't be able to afford Verdant Catacombs so you could run Evolving Wilds instead like you are but I'd stick with two, you don't want too many lands that come in tapped. Look into running 4x Blooming Marsh and 2x Overgrown Tomb along with 4x Field of Ruin. Everything else can be a basic land, you'll want to run 2 or 3 more Swamps than Forests though and want 22-23 lands. Also, for budget 4x Llanowar Wastes and 2x Temple of Malady are ok, much better than running a bunch of basics. Most competitive decks run somewhere between 6-8 basics. My advice though is you don't want more than 4 lands in your deck coming in tapped, and 2 of those slots are already taken by Hissing Quagmire.
I know you have a lot of Doomblade, that's fine but I wouldn't run more than two and you should look into maxing out your playset of Fatal Push along with 2-3 Abrupt Decay and 2-3 Dismember. You can run 4x Rancor in Aggro but in midrange you only want 2x max. 3x Vampire Nighthawk is fine, other than that look into Tireless Tracker, Scavenging Ooze, Eternal Witness, and Mindslicer. Deadly Recluse is ok, the rest of your creatures don't really fit in midrange but if you want to go for a more aggro build with more Rancor and more creatures Swordwise Centaur and Kalonian Tusker are pretty good. You gotta decide if you want midrange or aggro though and stick with it. I will say that building aggro on a budget is easier. If you do decide to go the aggro route, you're running a lot of subpar enchantments and bulk ups. Look into Vines of Vastwood, its super cheap and amazing in any Green aggro build.
Also, 4x Duress is good but look into Inquisition of Kozilek as well. You could even run a combo of the two, like 2x Duress and 4x Inquisition of Kozilek or something. For now put in your full playset of Duress.
1 week ago
I mean honestly I feel like Abzan is currently the strongest build of BG/x. Much so to the point that I think that the pilots of the deck need to be less skilled to be successful. A lot of that falls on the back of Lingering Souls. However if you want to keep it BG then Bitterblossom is quite solid and more manlands will help against Counters & Control.
This list http://mtgtop8.com/event?e=18360&d=313971&f=MO is more traditional Rock than Abzan which I like, especially favoring Treetop Village over Hissing Quagmire but I prefer more Abrupt Decay MB. Looking at the lists that did better, I think more Abrupt Decay could have helped.
1 week ago
1 month ago
I would cut the 2 messengers a 4th Lilly and 4th Bob.
1 month ago
Yea the basic forest was actually a point of internal debate for me, believe it or not. I wanted to include at least 1 Twilight Mire because even a single basic Forest keeps the Phyrexian Obliterator from coming down on time, but I also want at least 8 fetchlands to reliably power up Fatal Push.
So the only land to cut for a forest would be either the Blooming Marsh or the Hissing Quagmire, and I kinda feel like I want 4 of both of those lands. I could go down on basic Swamp. What do you think?
Edit: I did cut down on Swamp for a Forest and a Mire. Does that look right, or is 4 Hissing Quagmire excessive? I kinda want the manlands because these grindy midrange decks can run out of gas in the mirror with removal flying back and forth.
1 month ago
I'm seeing a problem with the land base...you definitely need Overgrown Tomb and Woodland Cemetery. I would also say Blooming Marsh, however at most I would say 3. Or hey, if you are wanting to keep it at a budget, even go for Llanowar Wastes. Other budget BG dual lands would be Hissing Quagmire and Temple of Malady, but I would not recommend playing those as much coming into play tapped and what not.